Deals with https://github.com/zed-industries/community/issues/1898
Restores original close behavior from
https://github.com/zed-industries/zed/pull/2832/files#diff-89af0b4072205c53b518aa977d6be48997e1a51fa4dbf06c7ddd1fec99fc510eL444
(load diff for the last file, zed.rs)
and adds a better name for the variable.
Release Notes:
- Fixes `cmd-q` not working
@@ -4067,10 +4067,10 @@ pub fn restart(_: &Restart, cx: &mut AppContext) {
// If the user cancels any save prompt, then keep the app open.
for window in workspace_windows {
- if let Some(close) = window.update_root(&mut cx, |workspace, cx| {
+ if let Some(should_close) = window.update_root(&mut cx, |workspace, cx| {
workspace.prepare_to_close(true, cx)
}) {
- if !close.await? {
+ if !should_close.await? {
return Ok(());
}
}
@@ -433,10 +433,10 @@ fn quit(_: &Quit, cx: &mut gpui::AppContext) {
// If the user cancels any save prompt, then keep the app open.
for window in workspace_windows {
- if let Some(close) = window.update_root(&mut cx, |workspace, cx| {- workspace.prepare_to_close(false, cx)
+ if let Some(should_close) = window.update_root(&mut cx, |workspace, cx| {
+ workspace.prepare_to_close(true, cx)
}) {
- if close.await? {
+ if !should_close.await? {
return Ok(());
}
}