Removed unused `ui2::color` module

Marshall Bowers created

Change summary

crates/ui2/src/color.rs   | 184 ----------------------------------------
crates/ui2/src/lib.rs     |   1 
crates/ui2/src/prelude.rs |   1 
3 files changed, 186 deletions(-)

Detailed changes

crates/ui2/src/color.rs 🔗

@@ -1,184 +0,0 @@
-pub use crate::{old_theme, ButtonVariant, ElementExt, Theme};
-use gpui2::{rgb, Hsla, WindowContext};
-use strum::EnumIter;
-
-#[derive(Clone, Copy)]
-pub struct PlayerThemeColors {
-    pub cursor: Hsla,
-    pub selection: Hsla,
-}
-
-impl PlayerThemeColors {
-    pub fn new(cx: &WindowContext, ix: usize) -> Self {
-        let theme = old_theme(cx);
-
-        if ix < theme.players.len() {
-            Self {
-                cursor: theme.players[ix].cursor,
-                selection: theme.players[ix].selection,
-            }
-        } else {
-            Self {
-                cursor: rgb::<Hsla>(0xff00ff),
-                selection: rgb::<Hsla>(0xff00ff),
-            }
-        }
-    }
-}
-
-#[derive(Clone, Copy, Debug)]
-pub struct SyntaxColor {
-    pub comment: Hsla,
-    pub string: Hsla,
-    pub function: Hsla,
-    pub keyword: Hsla,
-}
-
-impl SyntaxColor {
-    pub fn new(cx: &WindowContext) -> Self {
-        let theme = old_theme(cx);
-
-        Self {
-            comment: theme
-                .syntax
-                .get("comment")
-                .cloned()
-                .unwrap_or_else(|| rgb::<Hsla>(0xff00ff)),
-            string: theme
-                .syntax
-                .get("string")
-                .cloned()
-                .unwrap_or_else(|| rgb::<Hsla>(0xff00ff)),
-            function: theme
-                .syntax
-                .get("function")
-                .cloned()
-                .unwrap_or_else(|| rgb::<Hsla>(0xff00ff)),
-            keyword: theme
-                .syntax
-                .get("keyword")
-                .cloned()
-                .unwrap_or_else(|| rgb::<Hsla>(0xff00ff)),
-        }
-    }
-}
-
-/// ThemeColor is the primary interface for coloring elements in the UI.
-///
-/// It is a mapping layer between semantic theme colors and colors from the reference library.
-///
-/// While we are between zed and zed2 we use this to map semantic colors to the old theme.
-#[derive(Clone, Copy)]
-pub struct ThemeColor {
-    pub transparent: Hsla,
-    pub mac_os_traffic_light_red: Hsla,
-    pub mac_os_traffic_light_yellow: Hsla,
-    pub mac_os_traffic_light_green: Hsla,
-    pub border: Hsla,
-    pub border_variant: Hsla,
-    pub border_focused: Hsla,
-    pub border_transparent: Hsla,
-    /// The background color of an elevated surface, like a modal, tooltip or toast.
-    pub elevated_surface: Hsla,
-    pub surface: Hsla,
-    /// Window background color of the base app
-    pub background: Hsla,
-    /// Default background for elements like filled buttons,
-    /// text fields, checkboxes, radio buttons, etc.
-    /// - TODO: Map to step 3.
-    pub filled_element: Hsla,
-    /// The background color of a hovered element, like a button being hovered
-    /// with a mouse, or hovered on a touch screen.
-    /// - TODO: Map to step 4.
-    pub filled_element_hover: Hsla,
-    /// The background color of an active element, like a button being pressed,
-    /// or tapped on a touch screen.
-    /// - TODO: Map to step 5.
-    pub filled_element_active: Hsla,
-    /// The background color of a selected element, like a selected tab,
-    /// a button toggled on, or a checkbox that is checked.
-    pub filled_element_selected: Hsla,
-    pub filled_element_disabled: Hsla,
-    pub ghost_element: Hsla,
-    /// The background color of a hovered element with no default background,
-    /// like a ghost-style button or an interactable list item.
-    /// - TODO: Map to step 3.
-    pub ghost_element_hover: Hsla,
-    /// - TODO: Map to step 4.
-    pub ghost_element_active: Hsla,
-    pub ghost_element_selected: Hsla,
-    pub ghost_element_disabled: Hsla,
-    pub text: Hsla,
-    pub text_muted: Hsla,
-    pub text_placeholder: Hsla,
-    pub text_disabled: Hsla,
-    pub text_accent: Hsla,
-    pub icon_muted: Hsla,
-    pub syntax: SyntaxColor,
-
-    pub status_bar: Hsla,
-    pub title_bar: Hsla,
-    pub toolbar: Hsla,
-    pub tab_bar: Hsla,
-    /// The background of the editor
-    pub editor: Hsla,
-    pub editor_subheader: Hsla,
-    pub editor_active_line: Hsla,
-    pub terminal: Hsla,
-    pub image_fallback_background: Hsla,
-
-    pub git_created: Hsla,
-    pub git_modified: Hsla,
-    pub git_deleted: Hsla,
-    pub git_conflict: Hsla,
-    pub git_ignored: Hsla,
-    pub git_renamed: Hsla,
-
-    pub players: [PlayerThemeColors; 8],
-}
-
-/// Colors used exclusively for syntax highlighting.
-///
-/// For now we deserialize these from a theme.
-/// These will be defined statically in the new theme.
-#[derive(Default, PartialEq, EnumIter, Clone, Copy)]
-pub enum HighlightColor {
-    #[default]
-    Default,
-    Comment,
-    String,
-    Function,
-    Keyword,
-}
-
-impl HighlightColor {
-    pub fn hsla(&self, theme: &Theme) -> Hsla {
-        match self {
-            Self::Default => theme
-                .syntax
-                .get("primary")
-                .cloned()
-                .expect("Couldn't find `primary` in theme.syntax"),
-            Self::Comment => theme
-                .syntax
-                .get("comment")
-                .cloned()
-                .expect("Couldn't find `comment` in theme.syntax"),
-            Self::String => theme
-                .syntax
-                .get("string")
-                .cloned()
-                .expect("Couldn't find `string` in theme.syntax"),
-            Self::Function => theme
-                .syntax
-                .get("function")
-                .cloned()
-                .expect("Couldn't find `function` in theme.syntax"),
-            Self::Keyword => theme
-                .syntax
-                .get("keyword")
-                .cloned()
-                .expect("Couldn't find `keyword` in theme.syntax"),
-        }
-    }
-}

crates/ui2/src/lib.rs 🔗

@@ -17,7 +17,6 @@
 // TODO: Fix warnings instead of supressing.
 #![allow(dead_code, unused_variables)]
 
-mod color;
 mod components;
 mod element_ext;
 mod elements;

crates/ui2/src/prelude.rs 🔗

@@ -3,7 +3,6 @@ pub use gpui2::{
     StatelessInteractive, Styled, ViewContext, WindowContext,
 };
 
-pub use crate::color::*;
 pub use crate::elevation::*;
 use crate::settings::user_settings;
 pub use crate::{old_theme, theme, ButtonVariant, ElementExt, Theme};