Detailed changes
@@ -0,0 +1,11 @@
+// Folder-specific Zed settings
+//
+// A subset of Zed's settings can be configured on a per-folder basis.
+//
+// For information on how to configure Zed, see the Zed
+// documentation: https://zed.dev/docs/configuring-zed
+//
+// To see all of Zed's default settings without changing your
+// custom settings, run the `open default settings` command
+// from the command palette or from `Zed` application menu.
+{}
@@ -1424,7 +1424,7 @@ async fn join_project(
)?;
}
- for settings_file in dbg!(worktree.settings_files) {
+ for settings_file in worktree.settings_files {
session.peer.send(
session.connection_id,
proto::UpdateWorktreeSettings {
@@ -1554,8 +1554,6 @@ async fn update_worktree_settings(
message: proto::UpdateWorktreeSettings,
session: Session,
) -> Result<()> {
- dbg!(&message);
-
let guest_connection_ids = session
.db()
.await
@@ -9,10 +9,23 @@ pub use settings_store::{Setting, SettingsJsonSchemaParams, SettingsStore};
use std::{borrow::Cow, str};
pub const DEFAULT_SETTINGS_ASSET_PATH: &str = "settings/default.json";
-pub const INITIAL_USER_SETTINGS_ASSET_PATH: &str = "settings/initial_user_settings.json";
+const INITIAL_USER_SETTINGS_ASSET_PATH: &str = "settings/initial_user_settings.json";
+const INITIAL_LOCAL_SETTINGS_ASSET_PATH: &str = "settings/initial_local_settings.json";
-pub fn initial_user_settings_content(assets: &'static impl AssetSource) -> Cow<'static, str> {
- match assets.load(INITIAL_USER_SETTINGS_ASSET_PATH).unwrap() {
+pub fn default_settings() -> Cow<'static, str> {
+ asset_str(&assets::Assets, DEFAULT_SETTINGS_ASSET_PATH)
+}
+
+pub fn initial_user_settings_content(assets: &dyn AssetSource) -> Cow<'_, str> {
+ asset_str(assets, INITIAL_USER_SETTINGS_ASSET_PATH)
+}
+
+pub fn initial_local_settings_content(assets: &dyn AssetSource) -> Cow<'_, str> {
+ asset_str(assets, INITIAL_LOCAL_SETTINGS_ASSET_PATH)
+}
+
+fn asset_str<'a>(assets: &'a dyn AssetSource, path: &str) -> Cow<'a, str> {
+ match assets.load(path).unwrap() {
Cow::Borrowed(s) => Cow::Borrowed(str::from_utf8(s).unwrap()),
Cow::Owned(s) => Cow::Owned(String::from_utf8(s).unwrap()),
}
@@ -1,11 +1,10 @@
-use crate::{settings_store::SettingsStore, Setting, DEFAULT_SETTINGS_ASSET_PATH};
+use crate::{settings_store::SettingsStore, Setting};
use anyhow::Result;
use assets::Assets;
use fs::Fs;
use futures::{channel::mpsc, StreamExt};
-use gpui::{executor::Background, AppContext, AssetSource};
+use gpui::{executor::Background, AppContext};
use std::{
- borrow::Cow,
io::ErrorKind,
path::{Path, PathBuf},
str,
@@ -28,19 +27,12 @@ pub fn get_local<'a, T: Setting>(location: Option<(usize, &Path)>, cx: &'a AppCo
cx.global::<SettingsStore>().get(location)
}
-pub fn default_settings() -> Cow<'static, str> {
- match Assets.load(DEFAULT_SETTINGS_ASSET_PATH).unwrap() {
- Cow::Borrowed(s) => Cow::Borrowed(str::from_utf8(s).unwrap()),
- Cow::Owned(s) => Cow::Owned(String::from_utf8(s).unwrap()),
- }
-}
-
pub const EMPTY_THEME_NAME: &'static str = "empty-theme";
#[cfg(any(test, feature = "test-support"))]
pub fn test_settings() -> String {
let mut value = crate::settings_store::parse_json_with_comments::<serde_json::Value>(
- default_settings().as_ref(),
+ crate::default_settings().as_ref(),
)
.unwrap();
util::merge_non_null_json_value_into(
@@ -30,7 +30,9 @@ use project_panel::ProjectPanel;
use search::{BufferSearchBar, ProjectSearchBar};
use serde::Deserialize;
use serde_json::to_string_pretty;
-use settings::{KeymapFileContent, SettingsStore, DEFAULT_SETTINGS_ASSET_PATH};
+use settings::{
+ initial_local_settings_content, KeymapFileContent, SettingsStore, DEFAULT_SETTINGS_ASSET_PATH,
+};
use std::{borrow::Cow, str, sync::Arc};
use terminal_view::terminal_panel::{self, TerminalPanel};
use util::{
@@ -596,11 +598,30 @@ fn open_local_settings_file(
.await?;
}
- workspace
+ let editor = workspace
.update(&mut cx, |workspace, cx| {
workspace.open_path((tree_id, file_path), None, true, cx)
})?
- .await?;
+ .await?
+ .downcast::<Editor>()
+ .ok_or_else(|| anyhow!("unexpected item type"))?;
+
+ editor
+ .downgrade()
+ .update(&mut cx, |editor, cx| {
+ if let Some(buffer) = editor.buffer().read(cx).as_singleton() {
+ if buffer.read(cx).is_empty() {
+ buffer.update(cx, |buffer, cx| {
+ buffer.edit(
+ [(0..0, initial_local_settings_content(&Assets))],
+ None,
+ cx,
+ )
+ });
+ }
+ }
+ })
+ .ok();
anyhow::Ok(())
})