@@ -794,6 +794,16 @@ impl AsyncAppContext {
self.update(|cx| cx.activate_window(window_id))
}
+ pub fn prompt(
+ &mut self,
+ window_id: usize,
+ level: PromptLevel,
+ msg: &str,
+ answers: &[&str],
+ ) -> oneshot::Receiver<usize> {
+ self.update(|cx| cx.prompt(window_id, level, msg, answers))
+ }
+
pub fn platform(&self) -> Arc<dyn Platform> {
self.0.borrow().platform()
}
@@ -17,7 +17,7 @@ use client::{proto, Client, PeerId, TypedEnvelope, UserStore};
use collections::{hash_map, HashMap, HashSet};
use dock::{DefaultItemFactory, Dock, ToggleDockButton};
use drag_and_drop::DragAndDrop;
-use futures::{channel::oneshot, FutureExt};
+use futures::{channel::oneshot, FutureExt, StreamExt};
use gpui::{
actions,
elements::*,
@@ -1231,7 +1231,7 @@ impl Workspace {
_: &CloseWindow,
cx: &mut ViewContext<Self>,
) -> Option<Task<Result<()>>> {
- let prepare = self.prepare_to_close(cx);
+ let prepare = self.prepare_to_close(false, cx);
Some(cx.spawn(|this, mut cx| async move {
if prepare.await? {
this.update(&mut cx, |_, cx| {
@@ -1243,8 +1243,42 @@ impl Workspace {
}))
}
- pub fn prepare_to_close(&mut self, cx: &mut ViewContext<Self>) -> Task<Result<bool>> {
- self.save_all_internal(true, cx)
+ pub fn prepare_to_close(
+ &mut self,
+ quitting: bool,
+ cx: &mut ViewContext<Self>,
+ ) -> Task<Result<bool>> {
+ let active_call = ActiveCall::global(cx);
+ let window_id = cx.window_id();
+ let workspace_count = cx
+ .window_ids()
+ .flat_map(|window_id| cx.root_view::<Workspace>(window_id))
+ .count();
+ cx.spawn(|this, mut cx| async move {
+ if !quitting
+ && workspace_count == 1
+ && active_call.read_with(&cx, |call, _| call.room().is_some())
+ {
+ let answer = cx
+ .prompt(
+ window_id,
+ PromptLevel::Warning,
+ "Do you want to leave the current call?",
+ &["Close window and hang up", "Cancel"],
+ )
+ .next()
+ .await;
+ if answer == Some(1) {
+ return anyhow::Ok(false);
+ } else {
+ active_call.update(&mut cx, |call, cx| call.hang_up(cx))?;
+ }
+ }
+
+ Ok(this
+ .update(&mut cx, |this, cx| this.save_all_internal(true, cx))
+ .await?)
+ })
}
fn save_all(&mut self, _: &SaveAll, cx: &mut ViewContext<Self>) -> Option<Task<Result<()>>> {
@@ -2944,7 +2978,7 @@ mod tests {
// When there are no dirty items, there's nothing to do.
let item1 = cx.add_view(&workspace, |_| TestItem::new());
workspace.update(cx, |w, cx| w.add_item(Box::new(item1.clone()), cx));
- let task = workspace.update(cx, |w, cx| w.prepare_to_close(cx));
+ let task = workspace.update(cx, |w, cx| w.prepare_to_close(false, cx));
assert!(task.await.unwrap());
// When there are dirty untitled items, prompt to save each one. If the user
@@ -2964,7 +2998,7 @@ mod tests {
w.add_item(Box::new(item2.clone()), cx);
w.add_item(Box::new(item3.clone()), cx);
});
- let task = workspace.update(cx, |w, cx| w.prepare_to_close(cx));
+ let task = workspace.update(cx, |w, cx| w.prepare_to_close(false, cx));
cx.foreground().run_until_parked();
cx.simulate_prompt_answer(window_id, 2 /* cancel */);
cx.foreground().run_until_parked();
@@ -344,7 +344,9 @@ fn quit(_: &Quit, cx: &mut gpui::MutableAppContext) {
// If the user cancels any save prompt, then keep the app open.
for workspace in workspaces {
if !workspace
- .update(&mut cx, |workspace, cx| workspace.prepare_to_close(cx))
+ .update(&mut cx, |workspace, cx| {
+ workspace.prepare_to_close(true, cx)
+ })
.await?
{
return Ok(());