diff --git a/docs/src/remote-development.md b/docs/src/remote-development.md index b07d59e901ddd807e39d7e118405748941837c83..79583269ca5ede38b078b437be6ca733661ab63e 100644 --- a/docs/src/remote-development.md +++ b/docs/src/remote-development.md @@ -42,7 +42,7 @@ The list of remote servers is stored in your settings file {#kb zed::OpenSetting "ssh_connections": [ { "host": "192.168.1.10", - "projects": ["~/code/zed/zed"] + "projects": [{ "paths": ["~/code/zed/zed"] }] } ] } @@ -55,7 +55,7 @@ Zed shells out to the `ssh` on your path, and so it will inherit any configurati "ssh_connections": [ { "host": "192.168.1.10", - "projects": ["~/code/zed/zed"], + "projects": [{ "paths": ["~/code/zed/zed"] }], // any argument to pass to the ssh master process "args": ["-i", "~/.ssh/work_id_file"], "port": 22, // defaults to 22 @@ -73,7 +73,7 @@ There are two additional Zed-specific options per connection, `upload_binary_ove "ssh_connections": [ { "host": "192.168.1.10", - "projects": ["~/code/zed/zed"], + "projects": [{ "paths": ["~/code/zed/zed"] }], // by default Zed will download the server binary from the internet on the remote. // When this is true, it'll be downloaded to your laptop and uploaded over SSH. // This is useful when your remote server has restricted internet access.