Detailed changes
@@ -61,4 +61,4 @@ In addition to the systems above, GPUI provides a range of smaller services that
- The `[gpui::test]` macro provides a convenient way to write tests for your GPUI applications. Tests also have their own kind of context, a `TestAppContext` which provides ways of simulating common platform input. See `app::test_context` and `test` modules for more details.
-Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
+Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
@@ -56,7 +56,7 @@
//! and [`test`] modules for more details.
//!
//! Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop
-//! a question in the [Zed Discord](https://discord.gg/zed-community). We're working on improving the documentation, creating more examples,
+//! a question in the [Zed Discord](https://zed.dev/community-links). We're working on improving the documentation, creating more examples,
//! and will be publishing more guides to GPUI on our [blog](https://zed.dev/blog).
#![deny(missing_docs)]
@@ -125,7 +125,7 @@ Each connection tries to run the development server in proxy mode. This mode wil
In the case that reconnecting fails, the daemon will not be re-used. That said, unsaved changes are by default persisted locally, so that you do not lose work. You can always reconnect to the project at a later date and Zed will restore unsaved changes.
-If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community).
+If you are struggling with connection issues, you should be able to see more information in the Zed log `cmd-shift-p Open Log`. If you are seeing things that are unexpected, please file a [GitHub issue](https://github.com/zed-industries/zed/issues/new) or reach out in the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links).
## Supported SSH Options
@@ -152,4 +152,4 @@ Note that we deliberately disallow some options (for example `-t` or `-T`) that
## Feedback
-Please join the #remoting-feedback channel in the [Zed Discord](https://discord.gg/zed-community).
+Please join the #remoting-feedback channel in the [Zed Discord](https://zed.dev/community-links).
@@ -10,4 +10,4 @@ Zed Employees are not currently working on the Windows build.
However, we welcome contributions from the community to improve Windows support.
- [GitHub Issues with 'Windows' label](https://github.com/zed-industries/zed/issues?q=is%3Aissue+is%3Aopen+label%3Awindows)
-- [Zed Community Discord](https://discord.gg/zed-community) -> `#windows-port`
+- [Zed Community Discord](https://zed.dev/community-links) -> `#windows-port`