@@ -1,10 +1,9 @@
-use gpui2::{hsla, Hsla, Rgba};
+use gpui2::{hsla, Rgba};
use crate::{
colors::{GitStatusColors, PlayerColor, PlayerColors, StatusColors, SystemColors, ThemeColors},
scale::{ColorScaleSet, ColorScales},
syntax::SyntaxTheme,
- ColorScaleStep,
};
fn neutral() -> ColorScaleSet {
@@ -292,24 +291,6 @@ struct DefaultColorScaleSet {
dark_alpha: [&'static str; 12],
}
-impl DefaultColorScaleSet {
- pub fn light(&self, index: ColorScaleStep) -> Hsla {
- Rgba::try_from(self.light[index - 1]).unwrap().into()
- }
-
- pub fn light_alpha(&self, index: ColorScaleStep) -> Hsla {
- Rgba::try_from(self.light_alpha[index - 1]).unwrap().into()
- }
-
- pub fn dark(&self, index: ColorScaleStep) -> Hsla {
- Rgba::try_from(self.dark[index - 1]).unwrap().into()
- }
-
- pub fn dark_alpha(&self, index: ColorScaleStep) -> Hsla {
- Rgba::try_from(self.dark_alpha[index - 1]).unwrap().into()
- }
-}
-
impl From<DefaultColorScaleSet> for ColorScaleSet {
fn from(default: DefaultColorScaleSet) -> Self {
Self::new(
@@ -1,6 +1,6 @@
use crate::prelude::*;
use crate::{Icon, IconColor, IconElement, Label, LabelColor};
-use gpui2::{black, red, Div, ElementId, Render, View, VisualContext};
+use gpui2::{red, Div, ElementId, Render, View, VisualContext};
#[derive(Component, Clone)]
pub struct Tab {