@@ -18,7 +18,7 @@ use smallvec::SmallVec;
use std::{ffi::c_void, mem, ptr, sync::Arc};
const SHADERS_METALLIB: &[u8] = include_bytes!(concat!(env!("OUT_DIR"), "/shaders.metallib"));
-const INSTANCE_BUFFER_SIZE: usize = 8192 * 1024; // This is an arbitrary decision. There's probably a more optimal value. []
+const INSTANCE_BUFFER_SIZE: usize = 8192 * 1024; // This is an arbitrary decision. There's probably a more optimal value.
pub(crate) struct MetalRenderer {
layer: metal::MetalLayer,
@@ -337,10 +337,7 @@ impl MetalRenderer {
for (texture_id, vertices) in vertices_by_texture_id {
align_offset(offset);
let next_offset = *offset + vertices.len() * mem::size_of::<PathVertex<ScaledPixels>>();
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, vertices.len(), "Path Vertexes");
let render_pass_descriptor = metal::RenderPassDescriptor::new();
let color_attachment = render_pass_descriptor
@@ -431,10 +428,7 @@ impl MetalRenderer {
let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
let next_offset = *offset + shadow_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, shadows.len(), "Shadows");
unsafe {
ptr::copy_nonoverlapping(
@@ -492,10 +486,8 @@ impl MetalRenderer {
let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
let next_offset = *offset + quad_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, quads.len(), "Quads");
+
unsafe {
ptr::copy_nonoverlapping(quads.as_ptr() as *const u8, buffer_contents, quad_bytes_len);
}
@@ -587,30 +579,18 @@ impl MetalRenderer {
command_encoder
.set_fragment_texture(SpriteInputIndex::AtlasTexture as u64, Some(&texture));
- // hypothesis: sprites.as_ptr() does something bogus sometimes?
- //
let sprite_bytes_len = mem::size_of::<MonochromeSprite>() * sprites.len();
let next_offset = *offset + sprite_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Path Sprites");
+
let buffer_contents =
unsafe { (self.instances.contents() as *mut u8).add(*offset) };
- // buffer_contents.len() < spite_bytes_len must be out of range.
- // PANIC HERE!
- let next_offset = *offset + sprite_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
-
unsafe {
ptr::copy_nonoverlapping(
- sprites.as_ptr() as *const u8, //src
- buffer_contents, //dest
- sprite_bytes_len, // count
+ sprites.as_ptr() as *const u8,
+ buffer_contents,
+ sprite_bytes_len,
);
}
@@ -672,10 +652,7 @@ impl MetalRenderer {
}
let next_offset = *offset + quad_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, underlines.len(), "Underlines");
command_encoder.draw_primitives_instanced(
metal::MTLPrimitiveType::Triangle,
@@ -736,10 +713,7 @@ impl MetalRenderer {
let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
let next_offset = *offset + sprite_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Monoschrome Sprites");
unsafe {
ptr::copy_nonoverlapping(
@@ -808,10 +782,8 @@ impl MetalRenderer {
let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
let next_offset = *offset + sprite_bytes_len;
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Polychrome Sprites");
+
unsafe {
ptr::copy_nonoverlapping(
sprites.as_ptr() as *const u8,
@@ -886,10 +858,7 @@ impl MetalRenderer {
align_offset(offset);
let next_offset = *offset + mem::size_of::<Surface>();
- assert!(
- next_offset <= INSTANCE_BUFFER_SIZE,
- "instance buffer exhausted"
- );
+ self.assert_instance_buffer_bounds(next_offset, 1, "Surface");
command_encoder.set_vertex_buffer(
SurfaceInputIndex::Surfaces as u64,
@@ -926,6 +895,15 @@ impl MetalRenderer {
*offset = next_offset;
}
}
+
+ fn assert_instance_buffer_bounds(&self, next_offset: usize, count: usize, item: &'static str) {
+ assert!(
+ next_offset <= INSTANCE_BUFFER_SIZE,
+ "instance buffer exhausted attempting to copy {} of {}",
+ count,
+ item
+ );
+ }
}
fn build_pipeline_state(