@@ -0,0 +1,178 @@
+#![allow(dead_code)]
+
+use serde::de::{self, Deserialize, Deserializer, Visitor};
+use std::fmt;
+use std::num::ParseIntError;
+
+pub fn rgb<C: From<Rgba>>(hex: u32) -> C {
+ let r = ((hex >> 16) & 0xFF) as f32 / 255.0;
+ let g = ((hex >> 8) & 0xFF) as f32 / 255.0;
+ let b = (hex & 0xFF) as f32 / 255.0;
+ Rgba { r, g, b, a: 1.0 }.into()
+}
+
+#[derive(Clone, Copy, Default, Debug)]
+pub struct Rgba {
+ pub r: f32,
+ pub g: f32,
+ pub b: f32,
+ pub a: f32,
+}
+
+struct RgbaVisitor;
+
+impl<'de> Visitor<'de> for RgbaVisitor {
+ type Value = Rgba;
+
+ fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
+ formatter.write_str("a string in the format #rrggbb or #rrggbbaa")
+ }
+
+ fn visit_str<E: de::Error>(self, value: &str) -> Result<Rgba, E> {
+ if value.len() == 7 || value.len() == 9 {
+ let r = u8::from_str_radix(&value[1..3], 16).unwrap() as f32 / 255.0;
+ let g = u8::from_str_radix(&value[3..5], 16).unwrap() as f32 / 255.0;
+ let b = u8::from_str_radix(&value[5..7], 16).unwrap() as f32 / 255.0;
+ let a = if value.len() == 9 {
+ u8::from_str_radix(&value[7..9], 16).unwrap() as f32 / 255.0
+ } else {
+ 1.0
+ };
+ Ok(Rgba { r, g, b, a })
+ } else {
+ Err(E::custom(
+ "Bad format for RGBA. Expected #rrggbb or #rrggbbaa.",
+ ))
+ }
+ }
+}
+
+impl<'de> Deserialize<'de> for Rgba {
+ fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
+ deserializer.deserialize_str(RgbaVisitor)
+ }
+}
+
+impl From<Hsla> for Rgba {
+ fn from(color: Hsla) -> Self {
+ let h = color.h;
+ let s = color.s;
+ let l = color.l;
+
+ let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
+ let x = c * (1.0 - ((h * 6.0) % 2.0 - 1.0).abs());
+ let m = l - c / 2.0;
+ let cm = c + m;
+ let xm = x + m;
+
+ let (r, g, b) = match (h * 6.0).floor() as i32 {
+ 0 | 6 => (cm, xm, m),
+ 1 => (xm, cm, m),
+ 2 => (m, cm, xm),
+ 3 => (m, xm, cm),
+ 4 => (xm, m, cm),
+ _ => (cm, m, xm),
+ };
+
+ Rgba {
+ r,
+ g,
+ b,
+ a: color.a,
+ }
+ }
+}
+
+impl TryFrom<&'_ str> for Rgba {
+ type Error = ParseIntError;
+
+ fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
+ let r = u8::from_str_radix(&value[1..3], 16)? as f32 / 255.0;
+ let g = u8::from_str_radix(&value[3..5], 16)? as f32 / 255.0;
+ let b = u8::from_str_radix(&value[5..7], 16)? as f32 / 255.0;
+ let a = if value.len() > 7 {
+ u8::from_str_radix(&value[7..9], 16)? as f32 / 255.0
+ } else {
+ 1.0
+ };
+
+ Ok(Rgba { r, g, b, a })
+ }
+}
+
+#[derive(Default, Copy, Clone, Debug, PartialEq)]
+pub struct Hsla {
+ pub h: f32,
+ pub s: f32,
+ pub l: f32,
+ pub a: f32,
+}
+
+pub fn hsla(h: f32, s: f32, l: f32, a: f32) -> Hsla {
+ Hsla {
+ h: h.clamp(0., 1.),
+ s: s.clamp(0., 1.),
+ l: l.clamp(0., 1.),
+ a: a.clamp(0., 1.),
+ }
+}
+
+pub fn black() -> Hsla {
+ Hsla {
+ h: 0.,
+ s: 0.,
+ l: 0.,
+ a: 1.,
+ }
+}
+
+impl From<Rgba> for Hsla {
+ fn from(color: Rgba) -> Self {
+ let r = color.r;
+ let g = color.g;
+ let b = color.b;
+
+ let max = r.max(g.max(b));
+ let min = r.min(g.min(b));
+ let delta = max - min;
+
+ let l = (max + min) / 2.0;
+ let s = if l == 0.0 || l == 1.0 {
+ 0.0
+ } else if l < 0.5 {
+ delta / (2.0 * l)
+ } else {
+ delta / (2.0 - 2.0 * l)
+ };
+
+ let h = if delta == 0.0 {
+ 0.0
+ } else if max == r {
+ ((g - b) / delta).rem_euclid(6.0) / 6.0
+ } else if max == g {
+ ((b - r) / delta + 2.0) / 6.0
+ } else {
+ ((r - g) / delta + 4.0) / 6.0
+ };
+
+ Hsla {
+ h,
+ s,
+ l,
+ a: color.a,
+ }
+ }
+}
+
+impl<'de> Deserialize<'de> for Hsla {
+ fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
+ where
+ D: Deserializer<'de>,
+ {
+ // First, deserialize it into Rgba
+ let rgba = Rgba::deserialize(deserializer)?;
+
+ // Then, use the From<Rgba> for Hsla implementation to convert it
+ Ok(Hsla::from(rgba))
+ }
+}
@@ -3,8 +3,8 @@ use derive_more::{Add, AddAssign, Div, Mul, Sub};
use refineable::Refineable;
use std::ops::Mul;
-#[derive(Default, Add, AddAssign, Sub, Mul, Div, Copy, Debug, PartialEq, Eq, Hash)]
-pub struct Point<T> {
+#[derive(Refineable, Default, Add, AddAssign, Sub, Mul, Div, Copy, Debug, PartialEq, Eq, Hash)]
+pub struct Point<T: Clone> {
pub x: T,
pub y: T,
}
@@ -51,13 +51,13 @@ impl Size<Length> {
}
}
-#[derive(Clone, Default, Debug)]
+#[derive(Refineable, Clone, Default, Debug)]
pub struct Bounds<F: Clone> {
pub origin: Point<F>,
pub size: Size<F>,
}
-#[derive(Clone, Default, Refineable, Debug)]
+#[derive(Refineable, Clone, Default, Debug)]
pub struct Edges<T: Clone> {
pub top: T,
pub right: T,
@@ -1 +1,301 @@
-pub struct Style;
+use gpui2::fonts::TextStyleRefinement;
+use refineable::Refineable;
+use std::sync::Arc;
+
+pub use super::taffy::style::{
+ AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
+ Overflow, Position,
+};
+use super::{
+ AbsoluteLength, DefiniteLength, Edges, EdgesRefinement, Hsla, Length, Point, PointRefinement,
+ SharedString, Size, SizeRefinement, WindowContext,
+};
+pub use gpui2::style::{FontStyle, FontWeight};
+
+#[derive(Clone, Debug)]
+pub struct FontSize(f32);
+
+#[derive(Clone, Refineable, Debug)]
+#[refineable(debug)]
+pub struct Style {
+ /// What layout strategy should be used?
+ pub display: Display,
+
+ // Overflow properties
+ /// How children overflowing their container should affect layout
+ #[refineable]
+ pub overflow: Point<Overflow>,
+ /// How much space (in points) should be reserved for the scrollbars of `Overflow::Scroll` and `Overflow::Auto` nodes.
+ pub scrollbar_width: f32,
+
+ // Position properties
+ /// What should the `position` value of this struct use as a base offset?
+ pub position: Position,
+ /// How should the position of this element be tweaked relative to the layout defined?
+ #[refineable]
+ pub inset: Edges<Length>,
+
+ // Size properies
+ /// Sets the initial size of the item
+ #[refineable]
+ pub size: Size<Length>,
+ /// Controls the minimum size of the item
+ #[refineable]
+ pub min_size: Size<Length>,
+ /// Controls the maximum size of the item
+ #[refineable]
+ pub max_size: Size<Length>,
+ /// Sets the preferred aspect ratio for the item. The ratio is calculated as width divided by height.
+ pub aspect_ratio: Option<f32>,
+
+ // Spacing Properties
+ /// How large should the margin be on each side?
+ #[refineable]
+ pub margin: Edges<Length>,
+ /// How large should the padding be on each side?
+ #[refineable]
+ pub padding: Edges<DefiniteLength>,
+ /// How large should the border be on each side?
+ #[refineable]
+ pub border_widths: Edges<AbsoluteLength>,
+
+ // Alignment properties
+ /// How this node's children aligned in the cross/block axis?
+ pub align_items: Option<AlignItems>,
+ /// How this node should be aligned in the cross/block axis. Falls back to the parents [`AlignItems`] if not set
+ pub align_self: Option<AlignSelf>,
+ /// How should content contained within this item be aligned in the cross/block axis
+ pub align_content: Option<AlignContent>,
+ /// How should contained within this item be aligned in the main/inline axis
+ pub justify_content: Option<JustifyContent>,
+ /// How large should the gaps between items in a flex container be?
+ #[refineable]
+ pub gap: Size<DefiniteLength>,
+
+ // Flexbox properies
+ /// Which direction does the main axis flow in?
+ pub flex_direction: FlexDirection,
+ /// Should elements wrap, or stay in a single line?
+ pub flex_wrap: FlexWrap,
+ /// Sets the initial main axis size of the item
+ pub flex_basis: Length,
+ /// The relative rate at which this item grows when it is expanding to fill space, 0.0 is the default value, and this value must be positive.
+ pub flex_grow: f32,
+ /// The relative rate at which this item shrinks when it is contracting to fit into space, 1.0 is the default value, and this value must be positive.
+ pub flex_shrink: f32,
+
+ /// The fill color of this element
+ pub fill: Option<Fill>,
+
+ /// The border color of this element
+ pub border_color: Option<Hsla>,
+
+ /// The radius of the corners of this element
+ #[refineable]
+ pub corner_radii: CornerRadii,
+
+ /// The color of text within this element. Cascades to children unless overridden.
+ pub text_color: Option<Hsla>,
+
+ /// The font size in rems.
+ pub font_size: Option<f32>,
+
+ pub font_family: Option<Arc<str>>,
+
+ pub font_weight: Option<FontWeight>,
+
+ pub font_style: Option<FontStyle>,
+}
+
+#[derive(Clone, Debug)]
+pub struct TextStyle {
+ pub color: Color,
+ pub font_family_name: SharedString,
+ pub font_size: FontSize,
+ pub underline: Underline,
+ pub soft_wrap: bool,
+}
+
+#[derive(Clone, Default, Debug)]
+pub struct Underline {
+ pub origin: Vector2F,
+ pub width: f32,
+ pub thickness: f32,
+ pub color: Color,
+ pub squiggly: bool,
+}
+
+impl Style {
+ pub fn text_style(&self, cx: &WindowContext) -> Option<TextStyleRefinement> {
+ if self.text_color.is_none()
+ && self.font_size.is_none()
+ && self.font_family.is_none()
+ && self.font_weight.is_none()
+ && self.font_style.is_none()
+ {
+ return None;
+ }
+
+ Some(TextStyleRefinement {
+ color: self.text_color.map(Into::into),
+ font_family: self.font_family.clone(),
+ font_size: self.font_size.map(|size| size * cx.rem_size()),
+ font_weight: self.font_weight.map(Into::into),
+ font_style: self.font_style,
+ underline: None,
+ })
+ }
+
+ pub fn to_taffy(&self, rem_size: f32) -> taffy::style::Style {
+ taffy::style::Style {
+ display: self.display,
+ overflow: self.overflow.clone().into(),
+ scrollbar_width: self.scrollbar_width,
+ position: self.position,
+ inset: self.inset.to_taffy(rem_size),
+ size: self.size.to_taffy(rem_size),
+ min_size: self.min_size.to_taffy(rem_size),
+ max_size: self.max_size.to_taffy(rem_size),
+ aspect_ratio: self.aspect_ratio,
+ margin: self.margin.to_taffy(rem_size),
+ padding: self.padding.to_taffy(rem_size),
+ border: self.border_widths.to_taffy(rem_size),
+ align_items: self.align_items,
+ align_self: self.align_self,
+ align_content: self.align_content,
+ justify_content: self.justify_content,
+ gap: self.gap.to_taffy(rem_size),
+ flex_direction: self.flex_direction,
+ flex_wrap: self.flex_wrap,
+ flex_basis: self.flex_basis.to_taffy(rem_size).into(),
+ flex_grow: self.flex_grow,
+ flex_shrink: self.flex_shrink,
+ ..Default::default() // Ignore grid properties for now
+ }
+ }
+
+ /// Paints the background of an element styled with this style.
+ pub fn paint_background<V: 'static>(&self, bounds: RectF, cx: &mut ViewContext<V>) {
+ let rem_size = cx.rem_size();
+ if let Some(color) = self.fill.as_ref().and_then(Fill::color) {
+ cx.scene().push_quad(gpui::Quad {
+ bounds,
+ background: Some(color.into()),
+ corner_radii: self.corner_radii.to_gpui(bounds.size(), rem_size),
+ border: Default::default(),
+ });
+ }
+ }
+
+ /// Paints the foreground of an element styled with this style.
+ pub fn paint_foreground<V: 'static>(&self, bounds: RectF, cx: &mut ViewContext<V>) {
+ let rem_size = cx.rem_size();
+
+ if let Some(color) = self.border_color {
+ let border = self.border_widths.to_pixels(rem_size);
+ if !border.is_empty() {
+ cx.scene().push_quad(gpui::Quad {
+ bounds,
+ background: None,
+ corner_radii: self.corner_radii.to_gpui(bounds.size(), rem_size),
+ border: scene::Border {
+ color: color.into(),
+ top: border.top,
+ right: border.right,
+ bottom: border.bottom,
+ left: border.left,
+ },
+ });
+ }
+ }
+ }
+}
+
+impl Default for Style {
+ fn default() -> Self {
+ Style {
+ display: Display::Block,
+ overflow: Point {
+ x: Overflow::Visible,
+ y: Overflow::Visible,
+ },
+ scrollbar_width: 0.0,
+ position: Position::Relative,
+ inset: Edges::auto(),
+ margin: Edges::<Length>::zero(),
+ padding: Edges::<DefiniteLength>::zero(),
+ border_widths: Edges::<AbsoluteLength>::zero(),
+ size: Size::auto(),
+ min_size: Size::auto(),
+ max_size: Size::auto(),
+ aspect_ratio: None,
+ gap: Size::zero(),
+ // Aligment
+ align_items: None,
+ align_self: None,
+ align_content: None,
+ justify_content: None,
+ // Flexbox
+ flex_direction: FlexDirection::Row,
+ flex_wrap: FlexWrap::NoWrap,
+ flex_grow: 0.0,
+ flex_shrink: 1.0,
+ flex_basis: Length::Auto,
+ fill: None,
+ border_color: None,
+ corner_radii: CornerRadii::default(),
+ text_color: None,
+ font_size: Some(1.),
+ font_family: None,
+ font_weight: None,
+ font_style: None,
+ }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub enum Fill {
+ Color(Hsla),
+}
+
+impl Fill {
+ pub fn color(&self) -> Option<Hsla> {
+ match self {
+ Fill::Color(color) => Some(*color),
+ }
+ }
+}
+
+impl Default for Fill {
+ fn default() -> Self {
+ Self::Color(Hsla::default())
+ }
+}
+
+impl From<Hsla> for Fill {
+ fn from(color: Hsla) -> Self {
+ Self::Color(color)
+ }
+}
+
+#[derive(Clone, Refineable, Default, Debug)]
+#[refineable(debug)]
+pub struct CornerRadii {
+ top_left: AbsoluteLength,
+ top_right: AbsoluteLength,
+ bottom_left: AbsoluteLength,
+ bottom_right: AbsoluteLength,
+}
+
+impl CornerRadii {
+ pub fn to_gpui(&self, box_size: Vector2F, rem_size: f32) -> gpui::scene::CornerRadii {
+ let max_radius = box_size.x().min(box_size.y()) / 2.;
+
+ gpui::scene::CornerRadii {
+ top_left: self.top_left.to_pixels(rem_size).min(max_radius),
+ top_right: self.top_right.to_pixels(rem_size).min(max_radius),
+ bottom_left: self.bottom_left.to_pixels(rem_size).min(max_radius),
+ bottom_right: self.bottom_right.to_pixels(rem_size).min(max_radius),
+ }
+ }
+}