Use a different frame arena for all elements

Antonio Scandurra , Nathan Sobo , and Max Brunsfeld created

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>

Change summary

crates/gpui2/src/arena.rs   |  4 ++
crates/gpui2/src/element.rs |  7 ++-
crates/gpui2/src/window.rs  | 70 +++++++++++++++++++++-----------------
3 files changed, 46 insertions(+), 35 deletions(-)

Detailed changes

crates/gpui2/src/arena.rs 🔗

@@ -78,6 +78,10 @@ impl Arena {
             }
         }
     }
+
+    pub fn size(&self) -> usize {
+        self.offset
+    }
 }
 
 impl Drop for Arena {

crates/gpui2/src/element.rs 🔗

@@ -1,6 +1,6 @@
 use crate::{
-    frame_alloc, ArenaRef, AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels,
-    Point, Size, ViewContext, WindowContext,
+    ArenaRef, AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, Size,
+    ViewContext, WindowContext, ELEMENT_ARENA,
 };
 use derive_more::{Deref, DerefMut};
 pub(crate) use smallvec::SmallVec;
@@ -413,7 +413,8 @@ impl AnyElement {
         E: 'static + Element,
         E::State: Any,
     {
-        let element = frame_alloc(|| Some(DrawableElement::new(element)))
+        let element = ELEMENT_ARENA
+            .with_borrow_mut(|arena| arena.alloc(|| Some(DrawableElement::new(element))))
             .map(|element| element as &mut dyn ElementObject);
         AnyElement(element)
     }

crates/gpui2/src/window.rs 🔗

@@ -99,12 +99,7 @@ struct FocusEvent {
 slotmap::new_key_type! { pub struct FocusId; }
 
 thread_local! {
-    pub static FRAME_ARENA: RefCell<Option<Arena>> = RefCell::new(None);
-}
-
-#[inline(always)]
-pub(crate) fn frame_alloc<T>(f: impl FnOnce() -> T) -> ArenaRef<T> {
-    FRAME_ARENA.with_borrow_mut(|arena| arena.as_mut().unwrap().alloc(f))
+    pub(crate) static ELEMENT_ARENA: RefCell<Arena> = RefCell::new(Arena::new(4 * 1024 * 1024));
 }
 
 impl FocusId {
@@ -254,7 +249,7 @@ pub struct Window {
     pub(crate) element_id_stack: GlobalElementId,
     pub(crate) rendered_frame: Frame,
     pub(crate) next_frame: Frame,
-    frame_arena: Option<Arena>,
+    frame_arena: Arena,
     pub(crate) focus_handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
     focus_listeners: SubscriberSet<(), AnyWindowFocusListener>,
     blur_listeners: SubscriberSet<(), AnyObserver>,
@@ -398,7 +393,7 @@ impl Window {
             element_id_stack: GlobalElementId::default(),
             rendered_frame: Frame::new(DispatchTree::new(cx.keymap.clone(), cx.actions.clone())),
             next_frame: Frame::new(DispatchTree::new(cx.keymap.clone(), cx.actions.clone())),
-            frame_arena: Some(Arena::new(16 * 1024 * 1024)),
+            frame_arena: Arena::new(1 * 1024 * 1024),
             focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
             focus_listeners: SubscriberSet::new(),
             blur_listeners: SubscriberSet::new(),
@@ -836,12 +831,15 @@ impl<'a> WindowContext<'a> {
         mut handler: impl FnMut(&Event, DispatchPhase, &mut WindowContext) + 'static,
     ) {
         let order = self.window.next_frame.z_index_stack.clone();
-        let handler = frame_alloc(|| {
-            move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
-                handler(event.downcast_ref().unwrap(), phase, cx)
-            }
-        })
-        .map(|handler| handler as _);
+        let handler = self
+            .window
+            .frame_arena
+            .alloc(|| {
+                move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
+                    handler(event.downcast_ref().unwrap(), phase, cx)
+                }
+            })
+            .map(|handler| handler as _);
         self.window
             .next_frame
             .mouse_listeners
@@ -860,14 +858,17 @@ impl<'a> WindowContext<'a> {
         &mut self,
         listener: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static,
     ) {
-        let listener = frame_alloc(|| {
-            move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
-                if let Some(event) = event.downcast_ref::<Event>() {
-                    listener(event, phase, cx)
+        let listener = self
+            .window
+            .frame_arena
+            .alloc(|| {
+                move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
+                    if let Some(event) = event.downcast_ref::<Event>() {
+                        listener(event, phase, cx)
+                    }
                 }
-            }
-        })
-        .map(|handler| handler as _);
+            })
+            .map(|handler| handler as _);
         self.window.next_frame.dispatch_tree.on_key_event(listener);
     }
 
@@ -882,7 +883,11 @@ impl<'a> WindowContext<'a> {
         action_type: TypeId,
         listener: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static,
     ) {
-        let listener = frame_alloc(|| listener).map(|handler| handler as _);
+        let listener = self
+            .window
+            .frame_arena
+            .alloc(|| listener)
+            .map(|handler| handler as _);
         self.window
             .next_frame
             .dispatch_tree
@@ -1280,21 +1285,22 @@ impl<'a> WindowContext<'a> {
         self.window.platform_window.clear_input_handler();
         self.window.layout_engine.as_mut().unwrap().clear();
         self.window.next_frame.clear();
-        let mut frame_arena = self.window.frame_arena.take().unwrap();
-        frame_arena.clear();
-        FRAME_ARENA.replace(Some(frame_arena));
+        self.window.frame_arena.clear();
         let root_view = self.window.root_view.take().unwrap();
 
         self.with_z_index(0, |cx| {
             cx.with_key_dispatch(Some(KeyContext::default()), None, |_, cx| {
                 for (action_type, action_listeners) in &cx.app.global_action_listeners {
                     for action_listener in action_listeners.iter().cloned() {
-                        let listener = frame_alloc(|| {
-                            move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
-                                action_listener(action, phase, cx)
-                            }
-                        })
-                        .map(|listener| listener as _);
+                        let listener = cx
+                            .window
+                            .frame_arena
+                            .alloc(|| {
+                                move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
+                                    action_listener(action, phase, cx)
+                                }
+                            })
+                            .map(|listener| listener as _);
                         cx.window
                             .next_frame
                             .dispatch_tree
@@ -1368,7 +1374,7 @@ impl<'a> WindowContext<'a> {
         }
 
         self.window.drawing = false;
-        self.window.frame_arena = Some(FRAME_ARENA.take().unwrap());
+        ELEMENT_ARENA.with_borrow_mut(|element_arena| element_arena.clear());
 
         scene
     }