@@ -920,12 +920,22 @@ impl dap::adapters::DapDelegate for DapAdapterDelegate {
self.console.unbounded_send(msg).ok();
}
+ #[cfg(not(target_os = "windows"))]
async fn which(&self, command: &OsStr) -> Option<PathBuf> {
let worktree_abs_path = self.worktree.abs_path();
let shell_path = self.shell_env().await.get("PATH").cloned();
which::which_in(command, shell_path.as_ref(), worktree_abs_path).ok()
}
+ #[cfg(target_os = "windows")]
+ async fn which(&self, command: &OsStr) -> Option<PathBuf> {
+ // On Windows, `PATH` is handled differently from Unix. Windows generally expects users to modify the `PATH` themselves,
+ // and every program loads it directly from the system at startup.
+ // There's also no concept of a default shell on Windows, and you can't really retrieve one, so trying to get shell environment variables
+ // from a specific directory doesn’t make sense on Windows.
+ which::which(command).ok()
+ }
+
async fn shell_env(&self) -> HashMap<String, String> {
let task = self.load_shell_env_task.clone();
task.await.unwrap_or_default()