Revert "Round the scroll offset in editor to fix jumping text (#40401)" (#40982)

Kirill Bulatov created

This reverts commit 3da4cddce205d71dcad760c6af66a8985b16ffbe.

The scrolling is ~30% less for the same gesture, and I'm not using
anything lodpi:


https://github.com/user-attachments/assets/b19521fc-9e29-4bfd-9660-dc1e4c8ae846


Release Notes:

- N/A

Change summary

crates/editor/src/element.rs | 11 ++---------
1 file changed, 2 insertions(+), 9 deletions(-)

Detailed changes

crates/editor/src/element.rs 🔗

@@ -7232,16 +7232,9 @@ impl EditorElement {
                             * ScrollPixelOffset::from(max_glyph_advance)
                             - ScrollPixelOffset::from(delta.x * scroll_sensitivity))
                             / ScrollPixelOffset::from(max_glyph_advance);
-
-                        let scale_factor = window.scale_factor();
-                        let y = (current_scroll_position.y
-                            * ScrollPixelOffset::from(line_height)
-                            * ScrollPixelOffset::from(scale_factor)
+                        let y = (current_scroll_position.y * ScrollPixelOffset::from(line_height)
                             - ScrollPixelOffset::from(delta.y * scroll_sensitivity))
-                        .round()
-                            / ScrollPixelOffset::from(line_height)
-                            / ScrollPixelOffset::from(scale_factor);
-
+                            / ScrollPixelOffset::from(line_height);
                         let mut scroll_position =
                             point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
                         let forbid_vertical_scroll = editor.scroll_manager.forbid_vertical_scroll();