@@ -804,7 +804,7 @@ where
///
/// # Arguments
///
- /// * `upper_left` - A `Point<T>` representing the top left corner of the rectangle.
+ /// * `top_left` - A `Point<T>` representing the top left corner of the rectangle.
/// * `bottom_right` - A `Point<T>` representing the bottom right corner of the rectangle.
///
/// # Returns
@@ -815,22 +815,22 @@ where
///
/// ```
/// # use gpui::{Bounds, Point};
- /// let upper_left = Point { x: 0, y: 0 };
+ /// let top_left = Point { x: 0, y: 0 };
/// let bottom_right = Point { x: 10, y: 10 };
- /// let bounds = Bounds::from_corners(upper_left, bottom_right);
+ /// let bounds = Bounds::from_corners(top_left, bottom_right);
///
- /// assert_eq!(bounds.origin, upper_left);
+ /// assert_eq!(bounds.origin, top_left);
/// assert_eq!(bounds.size.width, 10);
/// assert_eq!(bounds.size.height, 10);
/// ```
- pub fn from_corners(upper_left: Point<T>, bottom_right: Point<T>) -> Self {
+ pub fn from_corners(top_left: Point<T>, bottom_right: Point<T>) -> Self {
let origin = Point {
- x: upper_left.x.clone(),
- y: upper_left.y.clone(),
+ x: top_left.x.clone(),
+ y: top_left.y.clone(),
};
let size = Size {
- width: bottom_right.x - upper_left.x,
- height: bottom_right.y - upper_left.y,
+ width: bottom_right.x - top_left.x,
+ height: bottom_right.y - top_left.y,
};
Bounds { origin, size }
}