diff --git a/docs/src/ai/edit-prediction.md b/docs/src/ai/edit-prediction.md index 973dc9546a8b81ad58fc996102ff25aed2d241a9..92fde3eddd3be0a2dbfb1b6d37065b58cf2ad411 100644 --- a/docs/src/ai/edit-prediction.md +++ b/docs/src/ai/edit-prediction.md @@ -406,8 +406,6 @@ After adding your API key, Codestral will appear in the provider dropdown in the ### Self-Hosted OpenAI-compatible servers -> **Preview:** This feature is available in Zed Preview. It will be included in the next Stable release. - You can use any self-hosted server that implements the OpenAI completion API format. This works with vLLM, llama.cpp server, LocalAI, and other compatible servers. #### Configuration diff --git a/docs/src/ai/llm-providers.md b/docs/src/ai/llm-providers.md index a4a6274af10d1aea20ed27160704136d9f0eb586..24501ab2d356b8dc4098808ed8e9193cf6e171c6 100644 --- a/docs/src/ai/llm-providers.md +++ b/docs/src/ai/llm-providers.md @@ -152,8 +152,6 @@ For the most up-to-date supported regions and models, refer to the [Supported Mo #### Extended Context Window {#bedrock-extended-context} -> **Preview:** This feature is available in Zed Preview. It will be included in the next Stable release. - Anthropic models on Bedrock support a 1M token extended context window through the `anthropic_beta` API parameter. To enable this feature, set `"allow_extended_context": true` in your Bedrock configuration: ```json [settings] @@ -173,8 +171,6 @@ Zed enables extended context for supported models (Claude Sonnet 4.5 and Claude #### Image Support {#bedrock-image-support} -> **Preview:** This feature is available in Zed Preview. It will be included in the next Stable release. - Bedrock models that support vision (Claude 3 and later, Amazon Nova Pro and Lite, Meta Llama 3.2 Vision models, Mistral Pixtral) can receive images in conversations and tool results. ### Anthropic {#anthropic} @@ -630,8 +626,6 @@ The OpenRouter API key will be saved in your keychain. Zed will also use the `OPENROUTER_API_KEY` environment variable if it's defined. -> **Changed in Preview (v0.225).** See [release notes](/releases#0.225). - When using OpenRouter as your assistant provider, you must explicitly select a model in your settings. OpenRouter no longer provides a default model selection. Configure your preferred OpenRouter model in `settings.json`: diff --git a/docs/src/collaboration/overview.md b/docs/src/collaboration/overview.md index 97efdae088d1692ad5840e23c13bc50d4ecb75c7..1022ec683bf5eefab55b9aff939c568098fdda30 100644 --- a/docs/src/collaboration/overview.md +++ b/docs/src/collaboration/overview.md @@ -24,8 +24,6 @@ See the [Data and Privacy FAQs](https://zed.dev/faq#data-and-privacy) for more d ### Selecting Audio Devices -> **Preview:** This feature is available in Zed Preview. It will be included in the next Stable release. - You can select specific input and output audio devices instead of using system defaults. To configure audio devices: 1. Open {#kb zed::OpenSettings} diff --git a/docs/src/configuring-languages.md b/docs/src/configuring-languages.md index 91775c3df137e38eb0b6b7b333b49d269b2f3a7c..485d843fd480177376cf4e5e990fc495e2bb60a7 100644 --- a/docs/src/configuring-languages.md +++ b/docs/src/configuring-languages.md @@ -165,8 +165,6 @@ Not all languages in Zed support toolchain discovery and selection, but for thos ### Configuring Language Servers -> **Changed in Preview (v0.225).** See [release notes](/releases#0.225). - When configuring language servers in your `settings.json`, autocomplete suggestions include all available LSP adapters recognized by Zed, not only those currently active for loaded languages. This helps you discover and configure language servers before opening files that use them. Many language servers accept custom configuration options. You can set these in the `lsp` section of your `settings.json`: diff --git a/docs/src/debugger.md b/docs/src/debugger.md index c659c1410b38166cf11da0af728e18f8c9282054..bf05de0f6ccccff4e95fd622bab7130d655a1167 100644 --- a/docs/src/debugger.md +++ b/docs/src/debugger.md @@ -165,8 +165,6 @@ The debug adapter will then stop whenever an exception of a given kind occurs. W ## Working with Split Panes -> **Changed in Preview (v0.225).** See [release notes](/releases#0.225). - When debugging with multiple split panes open, Zed shows the active debug line in one pane and preserves your layout in others. If you have the same file open in multiple panes, the debugger picks a pane where the file is already the active tab—it won't switch tabs in panes where the file is inactive. Once the debugger picks a pane, it continues using that pane for subsequent breakpoints during the session. If you drag the tab with the active debug line to a different split, the debugger tracks the move and uses the new pane. diff --git a/docs/src/getting-started.md b/docs/src/getting-started.md index af6a41c26a6f70f073b2d7e45267871962bb1697..a87e1bea0f4c3eacaa330b34874283a0b61b5eb9 100644 --- a/docs/src/getting-started.md +++ b/docs/src/getting-started.md @@ -13,8 +13,6 @@ This guide covers the essential commands, environment setup, and navigation basi ### Welcome Page -> **Changed in Preview (v0.225).** See [release notes](/releases#0.225). - When you open Zed without a folder, you see the welcome page in the main editor area. The welcome page offers quick actions to open a folder, clone a repository, or view documentation. Once you open a folder or file, the welcome page disappears. If you split the editor into multiple panes, the welcome page appears only in the center pane when empty—other panes show a standard empty state. To reopen the welcome page, close all items in the center pane or use the command palette to search for "Welcome". diff --git a/docs/src/outline-panel.md b/docs/src/outline-panel.md index 1bacc3cacf4f556c9c3a06e59d6f3fac9b8c74b0..7b31725bf2cec844881e0c5b0b41aac864e28fc9 100644 --- a/docs/src/outline-panel.md +++ b/docs/src/outline-panel.md @@ -7,8 +7,6 @@ description: Navigate code structure with Zed's outline panel. View symbols, jum In addition to the modal outline (`cmd-shift-o`), Zed offers an outline panel. The outline panel can be deployed via `cmd-shift-b` (`outline panel: toggle focus` via the command palette), or by clicking the `Outline Panel` button in the status bar. -> **Changed in Preview (v0.225).** See [release notes](/releases#0.225). - When viewing a "singleton" buffer (i.e., a single file on a tab), the outline panel works similarly to that of the outline modal-it displays the outline of the current buffer's symbols. Each symbol entry shows its type prefix (such as "struct", "fn", "mod", "impl") along with the symbol name, helping you quickly identify what kind of symbol you're looking at. Clicking on an entry allows you to jump to the associated section in the file. The outline view will also automatically scroll to the section associated with the current cursor position within the file. ![Using the outline panel in a singleton buffer](https://zed.dev/img/outline-panel/singleton.png) diff --git a/docs/src/tasks.md b/docs/src/tasks.md index 0fa659eb2cc58fe63536e721475b0093e0650618..482ca7b4d5779a4861756332ce2c0f25eaad4ad4 100644 --- a/docs/src/tasks.md +++ b/docs/src/tasks.md @@ -225,8 +225,6 @@ This could be useful for launching a terminal application that you want to use i ## VS Code Task Format -> **Preview:** This feature is available in Zed Preview. It will be included in the next Stable release. - When importing VS Code tasks from `.vscode/tasks.json`, you can omit the `label` field. Zed automatically generates labels based on the task type: - **npm tasks**: `npm: