diff --git a/crates/gpui2/src/scene.rs b/crates/gpui2/src/scene.rs index b26d73d7f6b6083af42b9a74496fc924be833a80..cb62ce314f8147455768a359717c4168d88b7edb 100644 --- a/crates/gpui2/src/scene.rs +++ b/crates/gpui2/src/scene.rs @@ -44,7 +44,6 @@ impl Default for SceneBuilder { impl SceneBuilder { pub fn build(&mut self) -> Scene { - // Map each layer id to a float between 0. and 1., with 1. closer to the viewer. let mut orders = vec![0; self.layers_by_order.len()]; for (ix, layer_id) in self.layers_by_order.values().enumerate() { orders[*layer_id as usize] = ix as u32;