Detailed changes
@@ -25,7 +25,7 @@ use postage::oneshot;
use serde::Deserialize;
use std::{
any::Any,
- fmt::{self, Display},
+ fmt::{self, Debug, Display},
ops::Range,
path::{Path, PathBuf},
rc::Rc,
@@ -44,7 +44,7 @@ pub trait Platform: Send + Sync {
fn unhide_other_apps(&self);
fn quit(&self);
- fn screen_size(&self) -> Vector2F;
+ fn screens(&self) -> Vec<Rc<dyn Screen>>;
fn open_window(
&self,
@@ -115,6 +115,11 @@ pub trait InputHandler {
fn rect_for_range(&self, range_utf16: Range<usize>) -> Option<RectF>;
}
+pub trait Screen: Debug {
+ fn as_any(&self) -> &dyn Any;
+ fn size(&self) -> Vector2F;
+}
+
pub trait Window {
fn as_any_mut(&mut self) -> &mut dyn Any;
fn on_event(&mut self, callback: Box<dyn FnMut(Event) -> bool>);
@@ -149,6 +154,7 @@ pub struct WindowOptions<'a> {
pub center: bool,
pub kind: WindowKind,
pub is_movable: bool,
+ pub screen: Option<Rc<dyn Screen>>,
}
#[derive(Debug)]
@@ -292,6 +298,7 @@ impl<'a> Default for WindowOptions<'a> {
center: false,
kind: WindowKind::Normal,
is_movable: true,
+ screen: None,
}
}
}
@@ -7,6 +7,7 @@ mod geometry;
mod image_cache;
mod platform;
mod renderer;
+mod screen;
mod sprite_cache;
mod status_item;
mod window;
@@ -1,10 +1,9 @@
use super::{
- event::key_to_native, status_item::StatusItem, BoolExt as _, Dispatcher, FontSystem, Window,
+ event::key_to_native, screen::Screen, status_item::StatusItem, BoolExt as _, Dispatcher,
+ FontSystem, Window,
};
use crate::{
- executor,
- geometry::vector::{vec2f, Vector2F},
- keymap,
+ executor, keymap,
platform::{self, CursorStyle},
Action, AppVersion, ClipboardItem, Event, Menu, MenuItem,
};
@@ -14,7 +13,7 @@ use cocoa::{
appkit::{
NSApplication, NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
NSEventModifierFlags, NSMenu, NSMenuItem, NSModalResponse, NSOpenPanel, NSPasteboard,
- NSPasteboardTypeString, NSSavePanel, NSScreen, NSWindow,
+ NSPasteboardTypeString, NSSavePanel, NSWindow,
},
base::{id, nil, selector, YES},
foundation::{
@@ -488,12 +487,11 @@ impl platform::Platform for MacPlatform {
}
}
- fn screen_size(&self) -> Vector2F {
- unsafe {
- let screen = NSScreen::mainScreen(nil);
- let frame = NSScreen::frame(screen);
- vec2f(frame.size.width as f32, frame.size.height as f32)
- }
+ fn screens(&self) -> Vec<Rc<dyn platform::Screen>> {
+ Screen::all()
+ .into_iter()
+ .map(|screen| Rc::new(screen) as Rc<_>)
+ .collect()
}
fn open_window(
@@ -0,0 +1,44 @@
+use std::any::Any;
+
+use crate::{
+ geometry::vector::{vec2f, Vector2F},
+ platform,
+};
+use cocoa::{
+ appkit::NSScreen,
+ base::{id, nil},
+ foundation::NSArray,
+};
+
+#[derive(Debug)]
+pub struct Screen {
+ pub(crate) native_screen: id,
+}
+
+impl Screen {
+ pub fn all() -> Vec<Self> {
+ let mut screens = Vec::new();
+ unsafe {
+ let native_screens = NSScreen::screens(nil);
+ for ix in 0..native_screens.count() {
+ screens.push(Screen {
+ native_screen: native_screens.objectAtIndex(ix),
+ });
+ }
+ }
+ screens
+ }
+}
+
+impl platform::Screen for Screen {
+ fn as_any(&self) -> &dyn Any {
+ self
+ }
+
+ fn size(&self) -> Vector2F {
+ unsafe {
+ let frame = self.native_screen.frame();
+ vec2f(frame.size.width as f32, frame.size.height as f32)
+ }
+ }
+}
@@ -8,7 +8,7 @@ use crate::{
mac::platform::NSViewLayerContentsRedrawDuringViewResize,
platform::{
self,
- mac::{geometry::RectFExt, renderer::Renderer},
+ mac::{geometry::RectFExt, renderer::Renderer, screen::Screen},
Event, WindowBounds,
},
InputHandler, KeyDownEvent, ModifiersChangedEvent, MouseButton, MouseButtonEvent,
@@ -377,11 +377,17 @@ impl Window {
msg_send![PANEL_CLASS, alloc]
}
};
- let native_window = native_window.initWithContentRect_styleMask_backing_defer_(
+ let native_window = native_window.initWithContentRect_styleMask_backing_defer_screen_(
RectF::new(Default::default(), vec2f(1024., 768.)).to_ns_rect(),
style_mask,
NSBackingStoreBuffered,
NO,
+ options
+ .screen
+ .and_then(|screen| {
+ Some(screen.as_any().downcast_ref::<Screen>()?.native_screen)
+ })
+ .unwrap_or(nil),
);
assert!(!native_window.is_null());
@@ -131,8 +131,8 @@ impl super::Platform for Platform {
fn quit(&self) {}
- fn screen_size(&self) -> Vector2F {
- vec2f(1024., 768.)
+ fn screens(&self) -> Vec<Rc<dyn crate::Screen>> {
+ Default::default()
}
fn open_window(