Cargo.lock 🔗
@@ -152,6 +152,7 @@ dependencies = [
name = "agent2"
version = "0.1.0"
dependencies = [
+ "acp_thread",
"agent-client-protocol",
"anyhow",
"assistant_tool",
Nathan Sobo created
Cargo.lock | 1
crates/agent2/Cargo.toml | 1
crates/agent2/src/agent.rs | 220 +++++++++++++++------------------------
3 files changed, 88 insertions(+), 134 deletions(-)
@@ -152,6 +152,7 @@ dependencies = [
name = "agent2"
version = "0.1.0"
dependencies = [
+ "acp_thread",
"agent-client-protocol",
"anyhow",
"assistant_tool",
@@ -12,6 +12,7 @@ path = "src/agent2.rs"
workspace = true
[dependencies]
+acp_thread.workspace = true
agent-client-protocol.workspace = true
anyhow.workspace = true
assistant_tool.workspace = true
@@ -1,173 +1,125 @@
-//! Agent implementation for the agent-client-protocol
-//!
-//! Implementation Status:
-//! - [x] initialize: Complete - Basic protocol handshake
-//! - [x] authenticate: Complete - Accepts any auth (stub)
-//! - [~] new_session: Partial - Creates session ID but Thread creation needs GPUI context
-//! - [~] load_session: Stub - Returns not implemented
-//! - [ ] prompt: Stub - Needs GPUI context and type conversions
-//! - [~] cancelled: Partial - Removes session from map but needs GPUI cleanup
-
use agent_client_protocol as acp;
-use gpui::Entity;
-use std::cell::{Cell, RefCell};
+use anyhow::Result;
+use gpui::{App, AppContext, AsyncApp, Entity, Task};
+use project::Project;
use std::collections::HashMap;
+use std::path::Path;
+use std::rc::Rc;
use std::sync::Arc;
use crate::{templates::Templates, Thread};
pub struct Agent {
/// Session ID -> Thread entity mapping
- sessions: RefCell<HashMap<acp::SessionId, Entity<Thread>>>,
+ sessions: HashMap<acp::SessionId, Entity<Thread>>,
/// Shared templates for all threads
templates: Arc<Templates>,
- /// Current protocol version we support
- protocol_version: acp::ProtocolVersion,
- /// Authentication state
- authenticated: Cell<bool>,
}
impl Agent {
pub fn new(templates: Arc<Templates>) -> Self {
Self {
- sessions: RefCell::new(HashMap::new()),
+ sessions: HashMap::new(),
templates,
- protocol_version: acp::VERSION,
- authenticated: Cell::new(false),
}
}
}
-impl acp::Agent for Agent {
- /// COMPLETE: Initialize handshake with client
- async fn initialize(
- &self,
- arguments: acp::InitializeRequest,
- ) -> Result<acp::InitializeResponse, acp::Error> {
- // For now, we just use the client's requested version
- let response_version = arguments.protocol_version.clone();
-
- Ok(acp::InitializeResponse {
- protocol_version: response_version,
- agent_capabilities: acp::AgentCapabilities::default(),
- auth_methods: vec![
- // STUB: No authentication required for now
- acp::AuthMethod {
- id: acp::AuthMethodId("none".into()),
- label: "No Authentication".to_string(),
- description: Some("No authentication required".to_string()),
- },
- ],
+/// Wrapper struct that implements the AgentConnection trait
+pub struct AgentConnection(pub Entity<Agent>);
+
+impl acp_thread::AgentConnection for AgentConnection {
+ fn new_thread(
+ self: Rc<Self>,
+ project: Entity<Project>,
+ cwd: &Path,
+ cx: &mut AsyncApp,
+ ) -> Task<Result<Entity<acp_thread::AcpThread>>> {
+ let _cwd = cwd.to_owned();
+ let agent = self.0.clone();
+
+ cx.spawn(async move |cx| {
+ // Create Thread and store in Agent
+ let (session_id, _thread) =
+ agent.update(cx, |agent, cx: &mut gpui::Context<Agent>| {
+ let thread = cx.new(|_| Thread::new(agent.templates.clone()));
+ let session_id = acp::SessionId(uuid::Uuid::new_v4().to_string().into());
+ agent.sessions.insert(session_id.clone(), thread.clone());
+ (session_id, thread)
+ })?;
+
+ // Create AcpThread
+ let acp_thread = cx.update(|cx| {
+ cx.new(|cx| acp_thread::AcpThread::new("agent2", self, project, session_id, cx))
+ })?;
+
+ Ok(acp_thread)
})
}
- /// COMPLETE: Handle authentication (currently just accepts any auth)
- async fn authenticate(&self, _arguments: acp::AuthenticateRequest) -> Result<(), acp::Error> {
- // STUB: Accept any authentication method for now
- self.authenticated.set(true);
- Ok(())
+ fn auth_methods(&self) -> &[acp::AuthMethod] {
+ &[] // No auth for in-process
}
- /// PARTIAL: Create a new session
- async fn new_session(
- &self,
- arguments: acp::NewSessionRequest,
- ) -> Result<acp::NewSessionResponse, acp::Error> {
- // Check if authenticated
- if !self.authenticated.get() {
- return Ok(acp::NewSessionResponse { session_id: None });
- }
+ fn authenticate(&self, _method: acp::AuthMethodId, _cx: &mut App) -> Task<Result<()>> {
+ Task::ready(Ok(()))
+ }
- // STUB: Generate a simple session ID
- let session_id = acp::SessionId(format!("session-{}", uuid::Uuid::new_v4()).into());
+ fn prompt(&self, params: acp::PromptRequest, cx: &mut App) -> Task<Result<()>> {
+ let session_id = params.session_id.clone();
+ let agent = self.0.clone();
- // Create a new Thread for this session
- // TODO: This needs to be done on the main thread with proper GPUI context
- // For now, we'll return the session ID and expect the actual Thread creation
- // to happen when we have access to a GPUI context
+ cx.spawn(|cx| async move {
+ // Get thread
+ let thread: Entity<Thread> = agent
+ .read_with(cx, |agent, _| agent.sessions.get(&session_id).cloned())?
+ .ok_or_else(|| anyhow::anyhow!("Session not found"))?;
- // STUB: MCP server support not implemented
- if !arguments.mcp_servers.is_empty() {
- log::warn!("MCP servers requested but not yet supported");
- }
+ // Convert prompt to message
+ let message = convert_prompt_to_message(params.prompt);
- Ok(acp::NewSessionResponse {
- session_id: Some(session_id),
- })
- }
+ // TODO: Get model from somewhere - for now use a placeholder
+ log::warn!("Model selection not implemented - need to get from UI context");
+
+ // Send to thread
+ // thread.update(&mut cx, |thread, cx| {
+ // thread.send(model, message, cx)
+ // })?;
- /// STUB: Load existing session
- async fn load_session(
- &self,
- _arguments: acp::LoadSessionRequest,
- ) -> Result<acp::LoadSessionResponse, acp::Error> {
- // STUB: Session persistence not implemented
- Ok(acp::LoadSessionResponse {
- auth_required: !self.authenticated.get(),
- auth_methods: if self.authenticated.get() {
- vec![]
- } else {
- vec![acp::AuthMethod {
- id: acp::AuthMethodId("none".into()),
- label: "No Authentication".to_string(),
- description: Some("No authentication required".to_string()),
- }]
- },
+ Ok(())
})
}
- /// STUB: Handle prompts
- async fn prompt(&self, arguments: acp::PromptRequest) -> Result<(), acp::Error> {
- // TODO: This needs to be implemented with proper GPUI context access
- // The implementation would:
- // 1. Look up the Thread for this session
- // 2. Convert acp::ContentBlock to agent2 message format
- // 3. Call thread.send() with the converted message
- // 4. Stream responses back to the client
-
- let _session_id = arguments.session_id;
- let _prompt = arguments.prompt;
-
- // STUB: Just acknowledge receipt for now
- log::info!("Received prompt for session: {}", _session_id.0);
-
- Err(acp::Error::internal_error().with_data("Prompt handling not yet implemented"))
+ fn cancel(&self, session_id: &acp::SessionId, cx: &mut App) {
+ self.0.update(cx, |agent, _cx| {
+ agent.sessions.remove(session_id);
+ });
}
+}
- /// PARTIAL: Handle cancellation
- async fn cancelled(&self, args: acp::CancelledNotification) -> Result<(), acp::Error> {
- // Remove the session from our map
- let removed = self.sessions.borrow_mut().remove(&args.session_id);
-
- if removed.is_some() {
- // TODO: Properly clean up the Thread entity when we have GPUI context
- log::info!("Session {} cancelled and removed", args.session_id.0);
- Ok(())
- } else {
- Err(acp::Error::invalid_request()
- .with_data(format!("Session {} not found", args.session_id.0)))
+/// Convert ACP content blocks to a message string
+fn convert_prompt_to_message(blocks: Vec<acp::ContentBlock>) -> String {
+ let mut message = String::new();
+
+ for block in blocks {
+ match block {
+ acp::ContentBlock::Text(text) => {
+ message.push_str(&text.text);
+ }
+ acp::ContentBlock::ResourceLink(link) => {
+ message.push_str(&format!(" @{} ", link.uri));
+ }
+ acp::ContentBlock::Image(_) => {
+ message.push_str(" [image] ");
+ }
+ acp::ContentBlock::Audio(_) => {
+ message.push_str(" [audio] ");
+ }
+ acp::ContentBlock::Resource(resource) => {
+ message.push_str(&format!(" [resource: {:?}] ", resource.resource));
+ }
}
}
-}
-
-// Helper functions for type conversions between acp and agent2 types
-
-/// Convert acp::ContentBlock to agent2 message format
-/// STUB: Needs implementation
-fn convert_content_block(_block: acp::ContentBlock) -> String {
- // TODO: Implement proper conversion
- // This would handle:
- // - Text content
- // - Resource links
- // - Images
- // - Audio
- // - Other content types
- "".to_string()
-}
-/// Convert agent2 messages to acp format for responses
-/// STUB: Needs implementation
-fn convert_to_acp_content(_content: &str) -> Vec<acp::ContentBlock> {
- // TODO: Implement proper conversion
- vec![]
+ message
}