From 60285459e8374705f4ebef12ea906cf275ac76c7 Mon Sep 17 00:00:00 2001 From: Seivan Date: Fri, 17 Oct 2025 22:26:10 +0200 Subject: [PATCH] gpui: Update link to Ownership and data flow section (#40457) Fixed broken link to `Ownership and data flow section`. --- crates/gpui/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/gpui/README.md b/crates/gpui/README.md index 4b2ba8818b7e983a52730c8399e8afaab79d5e5e..2c411f76cd4782904f5e704c446a6f0e76f7d9ab 100644 --- a/crates/gpui/README.md +++ b/crates/gpui/README.md @@ -11,7 +11,7 @@ GPUI is still in active development as we work on the Zed code editor, and is st gpui = { version = "*" } ``` - - [Ownership and data flow](_ownership_and_data_flow) + - [Ownership and data flow](src/_ownership_and_data_flow.rs) Everything in GPUI starts with an `Application`. You can create one with `Application::new()`, and kick off your application by passing a callback to `Application::run()`. Inside this callback, you can create a new window with `App::open_window()`, and register your first root view. See [gpui.rs](https://www.gpui.rs/) for a complete example.