diff --git a/crates/gpui/src/platform/windows/directx_renderer.rs b/crates/gpui/src/platform/windows/directx_renderer.rs index 428464876a993bc99ac812b42bac17002bddf095..27d00eeb6318e799ad86396fcea40bd34f8200bf 100644 --- a/crates/gpui/src/platform/windows/directx_renderer.rs +++ b/crates/gpui/src/platform/windows/directx_renderer.rs @@ -431,31 +431,31 @@ impl DirectXRenderPipelines { "shadow_pipeline", "shadow_vertex", "shadow_fragment", - 32, + 4, )?; let quad_pipeline = - PipelineState::new(device, "quad_pipeline", "quad_vertex", "quad_fragment", 32)?; + PipelineState::new(device, "quad_pipeline", "quad_vertex", "quad_fragment", 64)?; let paths_pipeline = PathsPipelineState::new(device)?; let underline_pipeline = PipelineState::new( device, "underline_pipeline", "underline_vertex", "underline_fragment", - 32, + 4, )?; let mono_sprites = PipelineState::new( device, "monochrome_sprite_pipeline", "monochrome_sprite_vertex", "monochrome_sprite_fragment", - 32, + 512, )?; let poly_sprites = PipelineState::new( device, "polychrome_sprite_pipeline", "polychrome_sprite_vertex", "polychrome_sprite_fragment", - 32, + 16, )?; Ok(Self {