Detailed changes
@@ -15,11 +15,11 @@ gpui = { package = "gpui2", path = "../gpui2" }
itertools = { version = "0.11.0", optional = true }
menu = { package = "menu2", path = "../menu2"}
serde.workspace = true
-settings2 = { path = "../settings2" }
+settings = { package = "settings2", path = "../settings2" }
smallvec.workspace = true
story = { path = "../story", optional = true }
strum = { version = "0.25.0", features = ["derive"] }
-theme2 = { path = "../theme2" }
+theme = { package = "theme2", path = "../theme2" }
rand = "0.8"
[features]
@@ -1,7 +1,6 @@
use gpui::{div, prelude::*, Div, Element, ElementId, IntoElement, Styled, WindowContext};
-use theme2::ActiveTheme;
-
+use crate::prelude::*;
use crate::{Color, Icon, IconElement, Selection};
pub type CheckHandler = Box<dyn Fn(&Selection, &mut WindowContext) + 'static>;
@@ -3,9 +3,9 @@ use gpui::{
WindowContext,
};
use smallvec::SmallVec;
-use theme2::ActiveTheme;
-use crate::{v_stack, StyledExt};
+use crate::prelude::*;
+use crate::v_stack;
/// A popover is used to display a menu or show some options.
///
@@ -1,6 +1,6 @@
use gpui::{overlay, Action, AnyView, IntoElement, Overlay, Render, VisualContext};
-use settings2::Settings;
-use theme2::{ActiveTheme, ThemeSettings};
+use settings::Settings;
+use theme::ThemeSettings;
use crate::prelude::*;
use crate::{h_stack, v_stack, Color, KeyBinding, Label, LabelSize, StyledExt};
@@ -5,7 +5,7 @@ pub use gpui::{
pub use crate::StyledExt;
pub use crate::{ButtonVariant, Color};
-pub use theme2::ActiveTheme;
+pub use theme::ActiveTheme;
use strum::EnumIter;
@@ -1,6 +1,6 @@
use gpui::{px, Styled, WindowContext};
-use theme2::ActiveTheme;
+use crate::prelude::*;
use crate::{ElevationIndex, UITextSize};
fn elevated<E: Styled>(this: E, cx: &mut WindowContext, index: ElevationIndex) -> E {
@@ -1,5 +1,5 @@
use gpui::{Hsla, WindowContext};
-use theme2::ActiveTheme;
+use theme::ActiveTheme;
#[derive(Default, PartialEq, Copy, Clone)]
pub enum Color {