Rename context parameters to `cx` in movement.rs

Max Brunsfeld created

Change summary

zed/src/editor/movement.rs | 42 ++++++++++++++++++++--------------------
1 file changed, 21 insertions(+), 21 deletions(-)

Detailed changes

zed/src/editor/movement.rs 🔗

@@ -2,34 +2,34 @@ use super::{Bias, DisplayMap, DisplayPoint, SelectionGoal};
 use anyhow::Result;
 use gpui::AppContext;
 
-pub fn left(map: &DisplayMap, mut point: DisplayPoint, app: &AppContext) -> Result<DisplayPoint> {
+pub fn left(map: &DisplayMap, mut point: DisplayPoint, cx: &AppContext) -> Result<DisplayPoint> {
     if point.column() > 0 {
         *point.column_mut() -= 1;
     } else if point.row() > 0 {
         *point.row_mut() -= 1;
-        *point.column_mut() = map.line_len(point.row(), app);
+        *point.column_mut() = map.line_len(point.row(), cx);
     }
-    Ok(map.snapshot(app).clip_point(point, Bias::Left))
+    Ok(map.snapshot(cx).clip_point(point, Bias::Left))
 }
 
-pub fn right(map: &DisplayMap, mut point: DisplayPoint, app: &AppContext) -> Result<DisplayPoint> {
-    let max_column = map.line_len(point.row(), app);
+pub fn right(map: &DisplayMap, mut point: DisplayPoint, cx: &AppContext) -> Result<DisplayPoint> {
+    let max_column = map.line_len(point.row(), cx);
     if point.column() < max_column {
         *point.column_mut() += 1;
-    } else if point.row() < map.max_point(app).row() {
+    } else if point.row() < map.max_point(cx).row() {
         *point.row_mut() += 1;
         *point.column_mut() = 0;
     }
-    Ok(map.snapshot(app).clip_point(point, Bias::Right))
+    Ok(map.snapshot(cx).clip_point(point, Bias::Right))
 }
 
 pub fn up(
     map: &DisplayMap,
     mut point: DisplayPoint,
     goal: SelectionGoal,
-    app: &AppContext,
+    cx: &AppContext,
 ) -> Result<(DisplayPoint, SelectionGoal)> {
-    let map = map.snapshot(app);
+    let map = map.snapshot(cx);
     let goal_column = if let SelectionGoal::Column(column) = goal {
         column
     } else {
@@ -50,10 +50,10 @@ pub fn down(
     map: &DisplayMap,
     mut point: DisplayPoint,
     goal: SelectionGoal,
-    app: &AppContext,
+    cx: &AppContext,
 ) -> Result<(DisplayPoint, SelectionGoal)> {
-    let max_point = map.max_point(app);
-    let map = map.snapshot(app);
+    let max_point = map.max_point(cx);
+    let map = map.snapshot(cx);
     let goal_column = if let SelectionGoal::Column(column) = goal {
         column
     } else {
@@ -74,9 +74,9 @@ pub fn line_beginning(
     map: &DisplayMap,
     point: DisplayPoint,
     toggle_indent: bool,
-    app: &AppContext,
+    cx: &AppContext,
 ) -> Result<DisplayPoint> {
-    let (indent, is_blank) = map.line_indent(point.row(), app);
+    let (indent, is_blank) = map.line_indent(point.row(), cx);
     if toggle_indent && !is_blank && point.column() != indent {
         Ok(DisplayPoint::new(point.row(), indent))
     } else {
@@ -84,30 +84,30 @@ pub fn line_beginning(
     }
 }
 
-pub fn line_end(map: &DisplayMap, point: DisplayPoint, app: &AppContext) -> Result<DisplayPoint> {
+pub fn line_end(map: &DisplayMap, point: DisplayPoint, cx: &AppContext) -> Result<DisplayPoint> {
     Ok(DisplayPoint::new(
         point.row(),
-        map.line_len(point.row(), app),
+        map.line_len(point.row(), cx),
     ))
 }
 
 pub fn prev_word_boundary(
     map: &DisplayMap,
     point: DisplayPoint,
-    app: &AppContext,
+    cx: &AppContext,
 ) -> Result<DisplayPoint> {
     if point.column() == 0 {
         if point.row() == 0 {
             Ok(DisplayPoint::new(0, 0))
         } else {
             let row = point.row() - 1;
-            Ok(DisplayPoint::new(row, map.line_len(row, app)))
+            Ok(DisplayPoint::new(row, map.line_len(row, cx)))
         }
     } else {
         let mut boundary = DisplayPoint::new(point.row(), 0);
         let mut column = 0;
         let mut prev_c = None;
-        for c in map.snapshot(app).chars_at(boundary) {
+        for c in map.snapshot(cx).chars_at(boundary) {
             if column >= point.column() {
                 break;
             }
@@ -126,10 +126,10 @@ pub fn prev_word_boundary(
 pub fn next_word_boundary(
     map: &DisplayMap,
     mut point: DisplayPoint,
-    app: &AppContext,
+    cx: &AppContext,
 ) -> Result<DisplayPoint> {
     let mut prev_c = None;
-    for c in map.snapshot(app).chars_at(point) {
+    for c in map.snapshot(cx).chars_at(point) {
         if prev_c.is_some() && (c == '\n' || char_kind(prev_c.unwrap()) != char_kind(c)) {
             break;
         }