crates/storybook/src/prelude.rs 🔗
@@ -47,3 +47,9 @@ pub enum SelectedState {
PartiallySelected,
Selected,
}
+
+#[derive(Debug, Copy, Clone, PartialEq, Eq)]
+pub enum ToggleState {
+ Toggled,
+ NotToggled,
+}
Nate Butler and Julia created
Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
crates/storybook/src/prelude.rs | 6 ++
crates/storybook/src/ui/component/list_item.rs | 30 ++++++++----
crates/storybook/src/ui/element/icon.rs | 46 +++++++++++++-----
crates/storybook/src/ui/module/project_panel.rs | 21 ++++++--
4 files changed, 73 insertions(+), 30 deletions(-)
@@ -47,3 +47,9 @@ pub enum SelectedState {
PartiallySelected,
Selected,
}
+
+#[derive(Debug, Copy, Clone, PartialEq, Eq)]
+pub enum ToggleState {
+ Toggled,
+ NotToggled,
+}
@@ -1,4 +1,4 @@
-use crate::prelude::InteractionState;
+use crate::prelude::{InteractionState, ToggleState};
use crate::theme::theme;
use crate::ui::{icon, IconAsset, Label};
use gpui2::geometry::rems;
@@ -12,6 +12,7 @@ pub struct ListItem {
left_icon: Option<IconAsset>,
indent_level: f32,
state: InteractionState,
+ toggle: Option<ToggleState>,
}
pub fn list_item(label: Label) -> ListItem {
@@ -20,6 +21,7 @@ pub fn list_item(label: Label) -> ListItem {
indent_level: 0.0,
left_icon: None,
state: InteractionState::default(),
+ toggle: None,
}
}
@@ -28,10 +30,17 @@ impl ListItem {
self.indent_level = indent_level;
self
}
+
+ pub fn set_toggle(mut self, toggle: ToggleState) -> Self {
+ self.toggle = Some(toggle);
+ self
+ }
+
pub fn left_icon(mut self, left_icon: Option<IconAsset>) -> Self {
self.left_icon = left_icon;
self
}
+
pub fn state(mut self, state: InteractionState) -> Self {
self.state = state;
self
@@ -40,7 +49,7 @@ impl ListItem {
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
- let mut el = div()
+ div()
.fill(theme.middle.base.default.background)
.hover()
.fill(theme.middle.base.hovered.background)
@@ -53,13 +62,14 @@ impl ListItem {
.ml(rems(0.75 * self.indent_level.clone()))
.flex()
.gap_2()
- .items_center(),
- );
-
- if self.left_icon.is_some() {
- el = el.child(icon(self.left_icon.clone().unwrap()))
- }
-
- el.child(self.label.clone())
+ .items_center()
+ .children(match self.toggle {
+ Some(ToggleState::NotToggled) => Some(icon(IconAsset::ChevronRight)),
+ Some(ToggleState::Toggled) => Some(icon(IconAsset::ChevronDown)),
+ None => None,
+ })
+ .children(self.left_icon.map(|i| icon(i)))
+ .child(self.label.clone()),
+ )
}
}
@@ -1,11 +1,13 @@
-use std::borrow::Cow;
-
use crate::theme::theme;
use gpui2::elements::svg;
use gpui2::style::StyleHelpers;
use gpui2::IntoElement;
use gpui2::{Element, ViewContext};
+// Icon::Hash
+// icon(IconAsset::Hash).color(IconColor::Warning)
+// Icon::new(IconAsset::Hash).color(IconColor::Warning)
+
#[derive(Default, PartialEq, Copy, Clone)]
pub enum IconAsset {
Ai,
@@ -18,19 +20,29 @@ pub enum IconAsset {
File,
Folder,
FolderOpen,
+ ChevronDown,
+ ChevronUp,
+ ChevronLeft,
+ ChevronRight,
}
-pub fn icon_asset(asset: IconAsset) -> impl Into<Cow<'static, str>> {
- match asset {
- IconAsset::Ai => "icons/ai.svg",
- IconAsset::ArrowLeft => "icons/arrow_left.svg",
- IconAsset::ArrowRight => "icons/arrow_right.svg",
- IconAsset::ArrowUpRight => "icons/arrow_up_right.svg",
- IconAsset::Bolt => "icons/bolt.svg",
- IconAsset::Hash => "icons/hash.svg",
- IconAsset::File => "icons/file_icons/file.svg",
- IconAsset::Folder => "icons/file_icons/folder.svg",
- IconAsset::FolderOpen => "icons/file_icons/folder_open.svg",
+impl IconAsset {
+ pub fn path(self) -> &'static str {
+ match self {
+ IconAsset::Ai => "icons/ai.svg",
+ IconAsset::ArrowLeft => "icons/arrow_left.svg",
+ IconAsset::ArrowRight => "icons/arrow_right.svg",
+ IconAsset::ArrowUpRight => "icons/arrow_up_right.svg",
+ IconAsset::Bolt => "icons/bolt.svg",
+ IconAsset::Hash => "icons/hash.svg",
+ IconAsset::ChevronDown => "icons/chevron_down.svg",
+ IconAsset::ChevronUp => "icons/chevron_up.svg",
+ IconAsset::ChevronLeft => "icons/chevron_left.svg",
+ IconAsset::ChevronRight => "icons/chevron_right.svg",
+ IconAsset::File => "icons/file_icons/file.svg",
+ IconAsset::Folder => "icons/file_icons/folder.svg",
+ IconAsset::FolderOpen => "icons/file_icons/folder_open.svg",
+ }
}
}
@@ -43,12 +55,18 @@ pub fn icon(asset: IconAsset) -> Icon {
Icon { asset }
}
+// impl Icon {
+// pub fn new(asset: IconAsset) -> Icon {
+// Icon { asset }
+// }
+// }
+
impl Icon {
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
svg()
- .path(icon_asset(self.asset))
+ .path(self.asset.path())
.size_4()
.fill(theme.lowest.base.default.foreground)
}
@@ -1,5 +1,5 @@
use crate::{
- prelude::InteractionState,
+ prelude::{InteractionState, ToggleState},
theme::theme,
ui::{input, label, list_item, IconAsset, LabelColor},
};
@@ -44,21 +44,30 @@ impl<V: 'static> ProjectPanel<V> {
div().flex().flex_col().children(
std::iter::repeat_with(|| {
vec![
+ list_item(label("sqlez").color(LabelColor::Modified))
+ .left_icon(IconAsset::FolderOpen.into())
+ .indent_level(0.0)
+ .set_toggle(ToggleState::NotToggled),
list_item(label("storybook").color(LabelColor::Modified))
.left_icon(IconAsset::FolderOpen.into())
- .indent_level(0.0),
+ .indent_level(0.0)
+ .set_toggle(ToggleState::Toggled),
list_item(label("docs").color(LabelColor::Default))
.left_icon(IconAsset::Folder.into())
- .indent_level(1.0),
+ .indent_level(1.0)
+ .set_toggle(ToggleState::Toggled),
list_item(label("src").color(LabelColor::Modified))
.left_icon(IconAsset::FolderOpen.into())
- .indent_level(2.0),
+ .indent_level(2.0)
+ .set_toggle(ToggleState::Toggled),
list_item(label("ui").color(LabelColor::Modified))
.left_icon(IconAsset::FolderOpen.into())
- .indent_level(3.0),
+ .indent_level(3.0)
+ .set_toggle(ToggleState::Toggled),
list_item(label("component").color(LabelColor::Created))
.left_icon(IconAsset::FolderOpen.into())
- .indent_level(4.0),
+ .indent_level(4.0)
+ .set_toggle(ToggleState::Toggled),
list_item(label("facepile.rs").color(LabelColor::Default))
.left_icon(IconAsset::File.into())
.indent_level(5.0),