@@ -3630,6 +3630,16 @@ impl EditorElement {
return None;
}
+ // Adjust text origin for horizontal scrolling (in some cases here)
+ let start_point =
+ text_bounds.origin - gpui::Point::new(scroll_pixel_position.x, Pixels(0.0));
+
+ // Clamp left offset after extreme scrollings
+ let clamp_start = |point: gpui::Point<Pixels>| gpui::Point {
+ x: point.x.max(text_bounds.origin.x),
+ y: point.y,
+ };
+
match &active_inline_completion.completion {
InlineCompletion::Move { target, .. } => {
if editor.edit_prediction_requires_modifier() {
@@ -3686,6 +3696,7 @@ impl EditorElement {
)?;
let size = element.layout_as_root(AvailableSpace::min_size(), window, cx);
let offset = point((text_bounds.size.width - size.width) / 2., PADDING_Y);
+
element.prepaint_at(text_bounds.origin + offset, window, cx);
Some(element)
} else if (target_display_point.row().as_f32() + 1.) > scroll_bottom {
@@ -3701,6 +3712,7 @@ impl EditorElement {
(text_bounds.size.width - size.width) / 2.,
text_bounds.size.height - size.height - PADDING_Y,
);
+
element.prepaint_at(text_bounds.origin + offset, window, cx);
Some(element)
} else {
@@ -3711,7 +3723,6 @@ impl EditorElement {
window,
cx,
)?;
-
let target_line_end = DisplayPoint::new(
target_display_point.row(),
editor_snapshot.line_len(target_display_point.row()),
@@ -3719,8 +3730,9 @@ impl EditorElement {
let origin = self.editor.update(cx, |editor, _cx| {
editor.display_to_pixel_point(target_line_end, editor_snapshot, window)
})?;
+
element.prepaint_as_root(
- text_bounds.origin + origin + point(PADDING_X, px(0.)),
+ clamp_start(start_point + origin + point(PADDING_X, px(0.))),
AvailableSpace::min_size(),
window,
cx,
@@ -3780,12 +3792,11 @@ impl EditorElement {
})?;
element.prepaint_as_root(
- text_bounds.origin + origin + point(PADDING_X, px(0.)),
+ clamp_start(start_point + origin + point(PADDING_X, px(0.))),
AvailableSpace::min_size(),
window,
cx,
);
-
return Some(element);
}
EditDisplayMode::Inline => return None,