@@ -111,7 +111,6 @@ fn notification_window_options(
let screen_bounds = screen.bounds();
let size: Size<GlobalPixels> = window_size.into();
- // todo!() use content bounds instead of screen.bounds and get rid of magics in point's 2nd argument.
let bounds = gpui::Bounds::<GlobalPixels> {
origin: screen_bounds.upper_right()
- point(
@@ -1043,7 +1043,7 @@ mod tests {
#[gpui::test(iterations = 100)]
async fn test_random_wraps(cx: &mut gpui::TestAppContext, mut rng: StdRng) {
- // todo!() this test is flaky
+ // todo this test is flaky
init_test(cx);
cx.background_executor.set_block_on_ticks(0..=50);