Detailed changes
@@ -7,7 +7,7 @@ description = "The next version of Zed's GPU-accelerated UI framework"
publish = false
[features]
-test = ["backtrace", "dhat", "env_logger", "collections/test-support"]
+test = ["backtrace", "dhat", "env_logger", "collections/test-support", "util/test-support"]
[lib]
path = "src/gpui3.rs"
@@ -66,6 +66,7 @@ dhat = "0.3"
env_logger.workspace = true
png = "0.16"
simplelog = "0.9"
+util = { path = "../util", features = ["test-support"] }
[build-dependencies]
bindgen = "0.65.1"
@@ -50,7 +50,11 @@ fn generate_shader_bindings() -> PathBuf {
"ScaledContentMask".into(),
"Uniforms".into(),
"AtlasTile".into(),
+ "ShadowInputIndex".into(),
+ "Shadow".into(),
"QuadInputIndex".into(),
+ "Underline".into(),
+ "UnderlineInputIndex".into(),
"Quad".into(),
"SpriteInputIndex".into(),
"MonochromeSprite".into(),
@@ -8,9 +8,9 @@ pub use model_context::*;
use refineable::Refineable;
use crate::{
- current_platform, image_cache::ImageCache, AssetSource, Context, Executor, LayoutId,
- MainThread, MainThreadOnly, Platform, RootView, SvgRenderer, Task, TextStyle,
- TextStyleRefinement, TextSystem, Window, WindowContext, WindowHandle, WindowId,
+ current_platform, image_cache::ImageCache, AssetSource, Context, DisplayId, Executor, LayoutId,
+ MainThread, MainThreadOnly, Platform, PlatformDisplayLinker, RootView, SvgRenderer, Task,
+ TextStyle, TextStyleRefinement, TextSystem, Window, WindowContext, WindowHandle, WindowId,
};
use anyhow::{anyhow, Result};
use collections::{HashMap, VecDeque};
@@ -51,18 +51,19 @@ impl App {
http_client: Arc<dyn HttpClient>,
) -> Self {
let executor = platform.executor();
- let text_system = Arc::new(TextSystem::new(platform.text_system()));
let entities = EntityMap::new();
let unit_entity = entities.insert(entities.reserve(), ());
Self(Arc::new_cyclic(|this| {
Mutex::new(AppContext {
this: this.clone(),
+ text_system: Arc::new(TextSystem::new(platform.text_system())),
+ pending_updates: 0,
+ display_linker: platform.display_linker(),
+ next_frame_callbacks: Default::default(),
platform: MainThreadOnly::new(platform, executor.clone()),
executor,
- text_system,
svg_renderer: SvgRenderer::new(asset_source),
image_cache: ImageCache::new(http_client),
- pending_updates: 0,
text_style_stack: Vec::new(),
state_stacks_by_type: HashMap::default(),
unit_entity,
@@ -90,12 +91,15 @@ impl App {
}
type Handlers = SmallVec<[Arc<dyn Fn(&mut AppContext) -> bool + Send + Sync + 'static>; 2]>;
+type FrameCallback = Box<dyn FnOnce(&mut WindowContext) + Send>;
pub struct AppContext {
this: Weak<Mutex<AppContext>>,
platform: MainThreadOnly<dyn Platform>,
text_system: Arc<TextSystem>,
pending_updates: usize,
+ pub(crate) display_linker: Arc<dyn PlatformDisplayLinker>,
+ pub(crate) next_frame_callbacks: HashMap<DisplayId, Vec<FrameCallback>>,
pub(crate) executor: Executor,
pub(crate) svg_renderer: SvgRenderer,
pub(crate) image_cache: ImageCache,
@@ -145,7 +149,6 @@ impl AppContext {
}
fn flush_effects(&mut self) {
- dbg!("flush effects");
while let Some(effect) = self.pending_effects.pop_front() {
match effect {
Effect::Notify(entity_id) => self.apply_notify_effect(entity_id),
@@ -60,9 +60,19 @@ pub struct AsyncWindowContext {
}
impl AsyncWindowContext {
- pub fn new(app: AsyncAppContext, window: AnyWindowHandle) -> Self {
+ pub(crate) fn new(app: AsyncAppContext, window: AnyWindowHandle) -> Self {
Self { app, window }
}
+
+ pub fn update<R>(&self, update: impl FnOnce(&mut WindowContext) -> R) -> Result<R> {
+ self.app.update_window(self.window, update)
+ }
+
+ pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
+ self.app
+ .update_window(self.window, |cx| cx.on_next_frame(f))
+ .ok();
+ }
}
impl Context for AsyncWindowContext {
@@ -1,4 +1,6 @@
-use super::{Layout, LayoutId, Pixels, Point, Result, ViewContext};
+use crate::Bounds;
+
+use super::{LayoutId, Pixels, Point, Result, ViewContext};
pub(crate) use smallvec::SmallVec;
pub trait Element: 'static {
@@ -13,7 +15,7 @@ pub trait Element: 'static {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
state: &mut Self::State,
frame_state: &mut Self::FrameState,
cx: &mut ViewContext<Self::State>,
@@ -90,7 +92,7 @@ enum ElementRenderPhase<S> {
frame_state: S,
},
Painted {
- layout: Layout,
+ bounds: Bounds<Pixels>,
frame_state: S,
},
}
@@ -130,24 +132,23 @@ impl<E: Element> ElementObject<E::State> for RenderedElement<E> {
layout_id,
mut frame_state,
} => {
- let mut layout = cx.layout(layout_id)?.clone();
- offset.map(|offset| layout.bounds.origin += offset);
- self.element
- .paint(layout.clone(), state, &mut frame_state, cx)?;
+ let mut bounds = cx.layout_bounds(layout_id)?.clone();
+ offset.map(|offset| bounds.origin += offset);
+ self.element.paint(bounds, state, &mut frame_state, cx)?;
ElementRenderPhase::Painted {
- layout,
+ bounds,
frame_state,
}
}
ElementRenderPhase::Painted {
- layout,
+ bounds,
mut frame_state,
} => {
self.element
- .paint(layout.clone(), state, &mut frame_state, cx)?;
+ .paint(bounds.clone(), state, &mut frame_state, cx)?;
ElementRenderPhase::Painted {
- layout,
+ bounds,
frame_state,
}
}
@@ -1,6 +1,6 @@
use crate::{
- AnyElement, Bounds, Element, Layout, LayoutId, Overflow, ParentElement, Pixels, Point,
- Refineable, RefinementCascade, Result, Style, StyleHelpers, Styled, ViewContext,
+ AnyElement, Bounds, Element, LayoutId, Overflow, ParentElement, Pixels, Point, Refineable,
+ RefinementCascade, Result, Style, StyleHelpers, Styled, ViewContext,
};
use parking_lot::Mutex;
use smallvec::SmallVec;
@@ -40,34 +40,28 @@ impl<S: 'static + Send + Sync> Element for Div<S> {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
state: &mut S,
child_layouts: &mut Self::FrameState,
cx: &mut ViewContext<S>,
) -> Result<()> {
- let Layout { order, bounds } = layout;
-
let style = self.computed_style();
- style.paint(order, bounds, cx);
+ cx.stack(0, |cx| style.paint(bounds, cx));
- // // todo!("support only one dimension being hidden")
let overflow = &style.overflow;
- // if style.overflow.y != Overflow::Visible || style.overflow.x != Overflow::Visible {
- // cx.clip(layout.bounds, style.corner_radii, || )
- // }
-
style.apply_text_style(cx, |cx| {
- style.apply_overflow(layout.bounds, cx, |cx| {
- self.paint_children(overflow, state, cx)
+ cx.stack(1, |cx| {
+ style.apply_overflow(bounds, cx, |cx| self.paint_children(overflow, state, cx))
})
})?;
- self.handle_scroll(order, bounds, style.overflow.clone(), child_layouts, cx);
+ self.handle_scroll(bounds, style.overflow.clone(), child_layouts, cx);
// todo!("enable inspector")
// if cx.is_inspector_enabled() {
// self.paint_inspector(parent_origin, layout, cx);
// }
//
+
Ok(())
}
}
@@ -142,7 +136,6 @@ impl<S: 'static> Div<S> {
fn handle_scroll(
&mut self,
- _order: u32,
bounds: Bounds<Pixels>,
overflow: Point<Overflow>,
child_layout_ids: &[LayoutId],
@@ -151,8 +144,8 @@ impl<S: 'static> Div<S> {
if overflow.y == Overflow::Scroll || overflow.x == Overflow::Scroll {
let mut scroll_max = Point::default();
for child_layout_id in child_layout_ids {
- if let Some(child_layout) = cx.layout(*child_layout_id).log_err() {
- scroll_max = scroll_max.max(&child_layout.bounds.lower_right());
+ if let Some(child_bounds) = cx.layout_bounds(*child_layout_id).log_err() {
+ scroll_max = scroll_max.max(&child_bounds.lower_right());
}
}
scroll_max -= bounds.size;
@@ -1,6 +1,6 @@
use crate::{
- BorrowWindow, Element, Layout, LayoutId, Result, SharedString, Style, StyleHelpers, Styled,
- ViewContext,
+ BorrowWindow, Bounds, Element, LayoutId, Pixels, Result, SharedString, Style, StyleHelpers,
+ Styled, ViewContext,
};
use futures::FutureExt;
use refineable::RefinementCascade;
@@ -54,16 +54,14 @@ impl<S: Send + Sync + 'static> Element for Img<S> {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
_: &mut Self::State,
_: &mut Self::FrameState,
cx: &mut ViewContext<Self::State>,
) -> Result<()> {
let style = self.computed_style();
- let order = layout.order;
- let bounds = layout.bounds;
- style.paint(order, bounds, cx);
+ style.paint(bounds, cx);
if let Some(uri) = self.uri.clone() {
let image_future = cx.image_cache.get(uri);
@@ -72,15 +70,14 @@ impl<S: Send + Sync + 'static> Element for Img<S> {
.now_or_never()
.and_then(ResultExt::log_err)
{
- let corner_radii = style.corner_radii.to_pixels(bounds, cx.rem_size());
- cx.paint_image(bounds, corner_radii, order, data, self.grayscale)?;
+ let corner_radii = style.corner_radii.to_pixels(bounds.size, cx.rem_size());
+ cx.stack(1, |cx| {
+ cx.paint_image(bounds, corner_radii, data, self.grayscale)
+ })?;
} else {
- cx.spawn(|view, mut cx| async move {
+ cx.spawn(|_, mut cx| async move {
if image_future.await.log_err().is_some() {
- view.update(&mut cx, |_, cx| {
- cx.notify();
- })
- .ok();
+ cx.on_next_frame(|cx| cx.notify());
}
})
.detach()
@@ -1,4 +1,4 @@
-use crate::Element;
+use crate::{Bounds, Element, Pixels};
use std::marker::PhantomData;
pub struct Stateless<E: Element<State = ()>, S> {
@@ -20,11 +20,11 @@ impl<E: Element<State = ()>, S: Send + Sync + 'static> Element for Stateless<E,
fn paint(
&mut self,
- layout: crate::Layout,
+ bounds: Bounds<Pixels>,
_: &mut Self::State,
frame_state: &mut Self::FrameState,
cx: &mut crate::ViewContext<Self::State>,
) -> anyhow::Result<()> {
- cx.erase_state(|cx| self.element.paint(layout, &mut (), frame_state, cx))
+ cx.erase_state(|cx| self.element.paint(bounds, &mut (), frame_state, cx))
}
}
@@ -1,4 +1,4 @@
-use crate::{Element, Layout, LayoutId, Result, SharedString, Style, StyleHelpers, Styled};
+use crate::{Bounds, Element, LayoutId, Pixels, Result, SharedString, Style, StyleHelpers, Styled};
use refineable::RefinementCascade;
use std::marker::PhantomData;
@@ -41,7 +41,7 @@ impl<S: 'static> Element for Svg<S> {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
_: &mut Self::State,
_: &mut Self::FrameState,
cx: &mut crate::ViewContext<S>,
@@ -51,7 +51,7 @@ impl<S: 'static> Element for Svg<S> {
{
let fill_color = self.computed_style().fill.and_then(|fill| fill.color());
if let Some((path, fill_color)) = self.path.as_ref().zip(fill_color) {
- cx.paint_svg(layout.bounds, layout.order, path.clone(), fill_color)?;
+ cx.paint_svg(bounds, path.clone(), fill_color)?;
}
Ok(())
}
@@ -1,5 +1,5 @@
use crate::{
- AnyElement, Element, IntoAnyElement, Layout, LayoutId, Line, Pixels, Result, Size, ViewContext,
+ AnyElement, Bounds, Element, IntoAnyElement, LayoutId, Line, Pixels, Result, Size, ViewContext,
};
use parking_lot::Mutex;
use std::{marker::PhantomData, sync::Arc};
@@ -94,7 +94,7 @@ impl<S: 'static> Element for Text<S> {
fn paint<'a>(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
_: &mut Self::State,
frame_state: &mut Self::FrameState,
cx: &mut ViewContext<S>,
@@ -111,8 +111,7 @@ impl<S: 'static> Element for Text<S> {
}
// todo!("We haven't added visible bounds to the new element system yet, so this is a placeholder.");
- let visible_bounds = layout.bounds;
- line.paint(&layout, visible_bounds, line_height, cx)?;
+ line.paint(bounds, bounds, line_height, cx)?;
Ok(())
}
@@ -2,7 +2,7 @@ use core::fmt::Debug;
use derive_more::{Add, AddAssign, Div, Mul, Sub, SubAssign};
use refineable::Refineable;
use std::{
- cmp,
+ cmp, fmt,
ops::{Add, AddAssign, Div, Mul, MulAssign, Sub, SubAssign},
};
@@ -128,7 +128,7 @@ impl<T: Clone + Debug> Clone for Point<T> {
}
}
-#[derive(Refineable, Default, Clone, Copy, Debug, PartialEq, Div, Hash)]
+#[derive(Refineable, Default, Clone, Copy, PartialEq, Div, Hash)]
#[refineable(debug)]
#[repr(C)]
pub struct Size<T: Clone + Debug> {
@@ -199,11 +199,17 @@ impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Size<T> {
impl<T: Eq + Debug + Clone> Eq for Size<T> {}
-impl From<Size<Option<Pixels>>> for Size<Option<f32>> {
- fn from(size: Size<Option<Pixels>>) -> Self {
+impl<T: Clone + Debug> Debug for Size<T> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "Size {{ {:?} Γ {:?} }}", self.width, self.height)
+ }
+}
+
+impl From<Size<Pixels>> for Size<GlobalPixels> {
+ fn from(size: Size<Pixels>) -> Self {
Size {
- width: size.width.map(|p| p.0 as f32),
- height: size.height.map(|p| p.0 as f32),
+ width: GlobalPixels(size.width.0),
+ height: GlobalPixels(size.height.0),
}
}
}
@@ -257,6 +263,26 @@ impl<T: Clone + Debug + Sub<Output = T>> Bounds<T> {
}
}
+impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T>> Bounds<T> {
+ pub fn intersects(&self, other: &Bounds<T>) -> bool {
+ let my_lower_right = self.lower_right();
+ let their_lower_right = other.lower_right();
+
+ self.origin.x < their_lower_right.x
+ && my_lower_right.x > other.origin.x
+ && self.origin.y < their_lower_right.y
+ && my_lower_right.y > other.origin.y
+ }
+
+ pub fn dilate(&mut self, amount: T) {
+ self.origin.x = self.origin.x.clone() - amount.clone();
+ self.origin.y = self.origin.y.clone() - amount.clone();
+ let double_amount = amount.clone() + amount;
+ self.size.width = self.size.width.clone() + double_amount.clone();
+ self.size.height = self.size.height.clone() + double_amount;
+ }
+}
+
impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T>> Bounds<T> {
pub fn intersect(&self, other: &Self) -> Self {
let upper_left = self.origin.max(&other.origin);
@@ -316,6 +342,13 @@ impl<T: Clone + Debug + Add<T, Output = T>> Bounds<T> {
y: self.origin.y.clone() + self.size.height.clone(),
}
}
+
+ pub fn lower_left(&self) -> Point<T> {
+ Point {
+ x: self.origin.x.clone(),
+ y: self.origin.y.clone() + self.size.height.clone(),
+ }
+ }
}
impl<T: Clone + Debug + PartialOrd + Add<T, Output = T>> Bounds<T> {
@@ -448,6 +481,17 @@ impl Edges<AbsoluteLength> {
}
}
+impl Edges<Pixels> {
+ pub fn scale(&self, factor: f32) -> Edges<ScaledPixels> {
+ Edges {
+ top: self.top.scale(factor),
+ right: self.right.scale(factor),
+ bottom: self.bottom.scale(factor),
+ left: self.left.scale(factor),
+ }
+ }
+}
+
#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
#[refineable(debug)]
#[repr(C)]
@@ -459,8 +503,8 @@ pub struct Corners<T: Clone + Debug> {
}
impl Corners<AbsoluteLength> {
- pub fn to_pixels(&self, bounds: Bounds<Pixels>, rem_size: Pixels) -> Corners<Pixels> {
- let max = bounds.size.width.max(bounds.size.height) / 2.;
+ pub fn to_pixels(&self, size: Size<Pixels>, rem_size: Pixels) -> Corners<Pixels> {
+ let max = size.width.max(size.height) / 2.;
Corners {
top_left: self.top_left.to_pixels(rem_size).min(max),
top_right: self.top_right.to_pixels(rem_size).min(max),
@@ -587,7 +631,7 @@ impl From<f32> for Pixels {
}
impl Debug for Pixels {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{} px", self.0)
}
}
@@ -622,8 +666,8 @@ impl DevicePixels {
}
}
-impl std::fmt::Debug for DevicePixels {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+impl fmt::Debug for DevicePixels {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{} px (device)", self.0)
}
}
@@ -681,7 +725,7 @@ impl ScaledPixels {
impl Eq for ScaledPixels {}
impl Debug for ScaledPixels {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{} px (scaled)", self.0)
}
}
@@ -698,6 +742,34 @@ impl From<DevicePixels> for ScaledPixels {
}
}
+impl From<ScaledPixels> for f64 {
+ fn from(scaled_pixels: ScaledPixels) -> Self {
+ scaled_pixels.0 as f64
+ }
+}
+
+#[derive(Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, PartialEq, PartialOrd)]
+#[repr(transparent)]
+pub struct GlobalPixels(pub(crate) f32);
+
+impl Debug for GlobalPixels {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ write!(f, "{} px (global coordinate space)", self.0)
+ }
+}
+
+impl From<GlobalPixels> for f64 {
+ fn from(global_pixels: GlobalPixels) -> Self {
+ global_pixels.0 as f64
+ }
+}
+
+impl From<f64> for GlobalPixels {
+ fn from(global_pixels: f64) -> Self {
+ GlobalPixels(global_pixels as f32)
+ }
+}
+
#[derive(Clone, Copy, Default, Add, Sub, Mul, Div)]
pub struct Rems(f32);
@@ -710,7 +782,7 @@ impl Mul<Pixels> for Rems {
}
impl Debug for Rems {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{} rem", self.0)
}
}
@@ -778,7 +850,7 @@ impl DefiniteLength {
}
impl Debug for DefiniteLength {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
DefiniteLength::Absolute(length) => Debug::fmt(length, f),
DefiniteLength::Fraction(fract) => write!(f, "{}%", (fract * 100.0) as i32),
@@ -818,7 +890,7 @@ pub enum Length {
}
impl Debug for Length {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Length::Definite(definite_length) => write!(f, "{:?}", definite_length),
Length::Auto => write!(f, "auto"),
@@ -964,3 +1036,42 @@ impl<T: IsZero + Debug + Clone> IsZero for Corners<T> {
&& self.bottom_left.is_zero()
}
}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn test_bounds_intersects() {
+ let bounds1 = Bounds {
+ origin: Point { x: 0.0, y: 0.0 },
+ size: Size {
+ width: 5.0,
+ height: 5.0,
+ },
+ };
+ let bounds2 = Bounds {
+ origin: Point { x: 4.0, y: 4.0 },
+ size: Size {
+ width: 5.0,
+ height: 5.0,
+ },
+ };
+ let bounds3 = Bounds {
+ origin: Point { x: 10.0, y: 10.0 },
+ size: Size {
+ width: 5.0,
+ height: 5.0,
+ },
+ };
+
+ // Test Case 1: Intersecting bounds
+ assert_eq!(bounds1.intersects(&bounds2), true);
+
+ // Test Case 2: Non-Intersecting bounds
+ assert_eq!(bounds1.intersects(&bounds3), false);
+
+ // Test Case 3: Bounds intersecting with themselves
+ assert_eq!(bounds1.intersects(&bounds1), true);
+ }
+}
@@ -27,6 +27,7 @@ pub use elements::*;
pub use executor::*;
pub use geometry::*;
pub use gpui3_macros::*;
+pub use image_cache::*;
pub use platform::*;
pub use refineable::*;
pub use scene::*;
@@ -5,10 +5,10 @@ mod mac;
#[cfg(any(test, feature = "test"))]
mod test;
-use crate::image_cache::RenderImageParams;
use crate::{
- AnyWindowHandle, Bounds, DevicePixels, Executor, Font, FontId, FontMetrics, GlyphId, Pixels,
- Point, RenderGlyphParams, RenderSvgParams, Result, Scene, ShapedLine, SharedString, Size,
+ AnyWindowHandle, Bounds, DevicePixels, Executor, Font, FontId, FontMetrics, GlobalPixels,
+ GlyphId, Pixels, Point, RenderGlyphParams, RenderImageParams, RenderSvgParams, Result, Scene,
+ ShapedLine, SharedString, Size,
};
use anyhow::anyhow;
use async_task::Runnable;
@@ -16,7 +16,6 @@ use futures::channel::oneshot;
use seahash::SeaHasher;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
-use std::ffi::c_void;
use std::hash::{Hash, Hasher};
use std::{
any::Any,
@@ -27,7 +26,6 @@ use std::{
str::FromStr,
sync::Arc,
};
-use uuid::Uuid;
pub use events::*;
pub use keystroke::*;
@@ -44,6 +42,7 @@ pub(crate) fn current_platform() -> Arc<dyn Platform> {
pub trait Platform: 'static {
fn executor(&self) -> Executor;
+ fn display_linker(&self) -> Arc<dyn PlatformDisplayLinker>;
fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
@@ -54,8 +53,8 @@ pub trait Platform: 'static {
fn hide_other_apps(&self);
fn unhide_other_apps(&self);
- fn screens(&self) -> Vec<Rc<dyn PlatformScreen>>;
- fn screen_by_id(&self, id: ScreenId) -> Option<Rc<dyn PlatformScreen>>;
+ fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
+ fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>>;
fn main_window(&self) -> Option<AnyWindowHandle>;
fn open_window(
&self,
@@ -97,23 +96,22 @@ pub trait Platform: 'static {
fn delete_credentials(&self, url: &str) -> Result<()>;
}
-pub trait PlatformScreen: Debug {
- fn id(&self) -> Option<ScreenId>;
- fn handle(&self) -> PlatformScreenHandle;
+pub trait PlatformDisplay: Debug {
+ fn id(&self) -> DisplayId;
fn as_any(&self) -> &dyn Any;
- fn bounds(&self) -> Bounds<Pixels>;
- fn content_bounds(&self) -> Bounds<Pixels>;
+ fn bounds(&self) -> Bounds<GlobalPixels>;
}
-pub struct PlatformScreenHandle(pub *mut c_void);
+#[derive(PartialEq, Eq, Hash, Copy, Clone)]
+pub struct DisplayId(pub(crate) u32);
-impl Debug for PlatformScreenHandle {
+impl Debug for DisplayId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- write!(f, "PlatformScreenHandle({:p})", self.0)
+ write!(f, "DisplayId({})", self.0)
}
}
-unsafe impl Send for PlatformScreenHandle {}
+unsafe impl Send for DisplayId {}
pub trait PlatformWindow {
fn bounds(&self) -> WindowBounds;
@@ -121,7 +119,7 @@ pub trait PlatformWindow {
fn scale_factor(&self) -> f32;
fn titlebar_height(&self) -> Pixels;
fn appearance(&self) -> WindowAppearance;
- fn screen(&self) -> Rc<dyn PlatformScreen>;
+ fn display(&self) -> Rc<dyn PlatformDisplay>;
fn mouse_position(&self) -> Point<Pixels>;
fn as_any_mut(&mut self) -> &mut dyn Any;
fn set_input_handler(&mut self, input_handler: Box<dyn PlatformInputHandler>);
@@ -158,6 +156,16 @@ pub trait PlatformDispatcher: Send + Sync {
fn dispatch_on_main_thread(&self, task: Runnable);
}
+pub trait PlatformDisplayLinker: Send + Sync {
+ fn set_output_callback(
+ &self,
+ display_id: DisplayId,
+ callback: Box<dyn FnMut(&VideoTimestamp, &VideoTimestamp)>,
+ );
+ fn start(&self, display_id: DisplayId);
+ fn stop(&self, display_id: DisplayId);
+}
+
pub trait PlatformTextSystem: Send + Sync {
fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> Result<()>;
fn all_font_families(&self) -> Vec<String>;
@@ -266,9 +274,6 @@ pub trait PlatformInputHandler {
fn bounds_for_range(&self, range_utf16: Range<usize>) -> Option<Bounds<f32>>;
}
-#[derive(Copy, Clone, Debug, PartialEq)]
-pub struct ScreenId(pub(crate) Uuid);
-
#[derive(Debug)]
pub struct WindowOptions {
pub bounds: WindowBounds,
@@ -278,7 +283,7 @@ pub struct WindowOptions {
pub show: bool,
pub kind: WindowKind,
pub is_movable: bool,
- pub screen: Option<PlatformScreenHandle>,
+ pub display_id: Option<DisplayId>,
}
impl Default for WindowOptions {
@@ -295,7 +300,7 @@ impl Default for WindowOptions {
show: true,
kind: WindowKind::Normal,
is_movable: true,
- screen: None,
+ display_id: None,
}
}
}
@@ -332,7 +337,7 @@ pub enum WindowBounds {
Fullscreen,
#[default]
Maximized,
- Fixed(Bounds<Pixels>),
+ Fixed(Bounds<GlobalPixels>),
}
#[derive(Copy, Clone, Debug)]
@@ -1,17 +1,18 @@
///! Macos screen have a y axis that goings up from the bottom of the screen and
///! an origin at the bottom left of the main display.
mod dispatcher;
+mod display;
+mod display_linker;
mod events;
mod metal_atlas;
mod metal_renderer;
mod open_type;
mod platform;
-mod screen;
mod text_system;
mod window;
mod window_appearence;
-use crate::{px, size, Pixels, Size};
+use crate::{px, size, GlobalPixels, Pixels, Size};
use anyhow::anyhow;
use cocoa::{
base::{id, nil},
@@ -31,9 +32,10 @@ use std::{
};
pub use dispatcher::*;
+pub use display::*;
+pub use display_linker::*;
pub use metal_atlas::*;
pub use platform::*;
-pub use screen::*;
pub use text_system::*;
pub use window::*;
@@ -119,23 +121,33 @@ pub trait NSRectExt {
fn intersects(&self, other: Self) -> bool;
}
-impl NSRectExt for NSRect {
- fn size(&self) -> Size<Pixels> {
- size(px(self.size.width as f32), px(self.size.height as f32))
+impl From<NSRect> for Size<Pixels> {
+ fn from(rect: NSRect) -> Self {
+ let NSSize { width, height } = rect.size;
+ size(width.into(), height.into())
}
+}
- fn intersects(&self, other: Self) -> bool {
- self.size.width > 0.
- && self.size.height > 0.
- && other.size.width > 0.
- && other.size.height > 0.
- && self.origin.x <= other.origin.x + other.size.width
- && self.origin.x + self.size.width >= other.origin.x
- && self.origin.y <= other.origin.y + other.size.height
- && self.origin.y + self.size.height >= other.origin.y
+impl From<NSRect> for Size<GlobalPixels> {
+ fn from(rect: NSRect) -> Self {
+ let NSSize { width, height } = rect.size;
+ size(width.into(), height.into())
}
}
+// impl NSRectExt for NSRect {
+// fn intersects(&self, other: Self) -> bool {
+// self.size.width > 0.
+// && self.size.height > 0.
+// && other.size.width > 0.
+// && other.size.height > 0.
+// && self.origin.x <= other.origin.x + other.size.width
+// && self.origin.x + self.size.width >= other.origin.x
+// && self.origin.y <= other.origin.y + other.size.height
+// && self.origin.y + self.size.height >= other.origin.y
+// }
+// }
+
// todo!
#[allow(unused)]
unsafe fn ns_url_to_path(url: id) -> crate::Result<PathBuf> {
@@ -0,0 +1,101 @@
+use crate::{point, size, Bounds, DisplayId, GlobalPixels, PlatformDisplay};
+use core_graphics::{
+ display::{CGDirectDisplayID, CGDisplayBounds, CGGetActiveDisplayList},
+ geometry::{CGPoint, CGRect, CGSize},
+};
+use std::any::Any;
+
+#[derive(Debug)]
+pub struct MacDisplay(pub(crate) CGDirectDisplayID);
+
+unsafe impl Send for MacDisplay {}
+
+impl MacDisplay {
+ /// Get the screen with the given UUID.
+ pub fn find_by_id(id: DisplayId) -> Option<Self> {
+ Self::all().find(|screen| screen.id() == id)
+ }
+
+ /// Get the primary screen - the one with the menu bar, and whose bottom left
+ /// corner is at the origin of the AppKit coordinate system.
+ pub fn primary() -> Self {
+ Self::all().next().unwrap()
+ }
+
+ pub fn all() -> impl Iterator<Item = Self> {
+ unsafe {
+ let mut display_count: u32 = 0;
+ let result = CGGetActiveDisplayList(0, std::ptr::null_mut(), &mut display_count);
+
+ if result == 0 {
+ let mut displays = Vec::with_capacity(display_count as usize);
+ CGGetActiveDisplayList(display_count, displays.as_mut_ptr(), &mut display_count);
+ displays.set_len(display_count as usize);
+
+ displays.into_iter().map(|display| MacDisplay(display))
+ } else {
+ panic!("Failed to get active display list");
+ }
+ }
+ }
+}
+
+/// Convert the given rectangle from CoreGraphics' native coordinate space to GPUI's coordinate space.
+///
+/// CoreGraphics' coordinate space has its origin at the bottom left of the primary screen,
+/// with the Y axis pointing upwards.
+///
+/// Conversely, in GPUI's coordinate system, the origin is placed at the top left of the primary
+/// screen, with the Y axis pointing downwards.
+pub(crate) fn display_bounds_from_native(rect: CGRect) -> Bounds<GlobalPixels> {
+ let primary_screen_size = unsafe { CGDisplayBounds(MacDisplay::primary().id().0) }.size;
+
+ Bounds {
+ origin: point(
+ GlobalPixels(rect.origin.x as f32),
+ GlobalPixels(
+ primary_screen_size.height as f32 - rect.origin.y as f32 - rect.size.height as f32,
+ ),
+ ),
+ size: size(
+ GlobalPixels(rect.size.width as f32),
+ GlobalPixels(rect.size.height as f32),
+ ),
+ }
+}
+
+/// Convert the given rectangle from GPUI's coordinate system to CoreGraphics' native coordinate space.
+///
+/// CoreGraphics' coordinate space has its origin at the bottom left of the primary screen,
+/// with the Y axis pointing upwards.
+///
+/// Conversely, in GPUI's coordinate system, the origin is placed at the top left of the primary
+/// screen, with the Y axis pointing downwards.
+pub(crate) fn display_bounds_to_native(bounds: Bounds<GlobalPixels>) -> CGRect {
+ let primary_screen_height = MacDisplay::primary().bounds().size.height;
+
+ CGRect::new(
+ &CGPoint::new(
+ bounds.origin.x.into(),
+ (primary_screen_height - bounds.origin.y - bounds.size.height).into(),
+ ),
+ &CGSize::new(bounds.size.width.into(), bounds.size.height.into()),
+ )
+}
+
+impl PlatformDisplay for MacDisplay {
+ fn id(&self) -> DisplayId {
+ DisplayId(self.0)
+ }
+
+ fn as_any(&self) -> &dyn Any {
+ self
+ }
+
+ fn bounds(&self) -> Bounds<GlobalPixels> {
+ unsafe {
+ let native_bounds = CGDisplayBounds(self.0);
+ display_bounds_from_native(native_bounds)
+ }
+ }
+}
@@ -0,0 +1,276 @@
+use std::{
+ ffi::c_void,
+ mem,
+ sync::{Arc, Weak},
+};
+
+use crate::{DisplayId, PlatformDisplayLinker};
+use collections::HashMap;
+use parking_lot::Mutex;
+pub use sys::CVTimeStamp as VideoTimestamp;
+
+pub struct MacDisplayLinker {
+ links: Mutex<HashMap<DisplayId, MacDisplayLink>>,
+}
+
+struct MacDisplayLink {
+ system_link: Mutex<sys::DisplayLink>,
+ _output_callback: Arc<OutputCallback>,
+}
+
+unsafe impl Send for MacDisplayLink {}
+
+impl MacDisplayLinker {
+ pub fn new() -> Self {
+ MacDisplayLinker {
+ links: Default::default(),
+ }
+ }
+}
+
+type OutputCallback = Mutex<Box<dyn FnMut(&VideoTimestamp, &VideoTimestamp)>>;
+
+impl PlatformDisplayLinker for MacDisplayLinker {
+ fn set_output_callback(
+ &self,
+ display_id: DisplayId,
+ output_callback: Box<dyn FnMut(&VideoTimestamp, &VideoTimestamp)>,
+ ) {
+ if let Some(mut system_link) = unsafe { sys::DisplayLink::on_display(display_id.0) } {
+ let callback = Arc::new(Mutex::new(output_callback));
+ let weak_callback_ptr: *const OutputCallback = Arc::downgrade(&callback).into_raw();
+ unsafe { system_link.set_output_callback(trampoline, weak_callback_ptr as *mut c_void) }
+
+ self.links.lock().insert(
+ display_id,
+ MacDisplayLink {
+ _output_callback: callback,
+ system_link: Mutex::new(system_link),
+ },
+ );
+ } else {
+ log::warn!("DisplayLink could not be obtained for {:?}", display_id);
+ return;
+ }
+ }
+
+ fn start(&self, display_id: DisplayId) {
+ if let Some(link) = self.links.lock().get_mut(&display_id) {
+ unsafe {
+ link.system_link.lock().start();
+ }
+ } else {
+ log::warn!("No DisplayLink callback registered for {:?}", display_id)
+ }
+ }
+
+ fn stop(&self, display_id: DisplayId) {
+ if let Some(link) = self.links.lock().get_mut(&display_id) {
+ unsafe {
+ link.system_link.lock().stop();
+ }
+ } else {
+ log::warn!("No DisplayLink callback registered for {:?}", display_id)
+ }
+ }
+}
+
+unsafe extern "C" fn trampoline(
+ _display_link_out: *mut sys::CVDisplayLink,
+ current_time: *const sys::CVTimeStamp,
+ output_time: *const sys::CVTimeStamp,
+ _flags_in: i64,
+ _flags_out: *mut i64,
+ user_data: *mut c_void,
+) -> i32 {
+ if let Some((current_time, output_time)) = current_time.as_ref().zip(output_time.as_ref()) {
+ let output_callback: Weak<OutputCallback> =
+ Weak::from_raw(user_data as *mut OutputCallback);
+ if let Some(output_callback) = output_callback.upgrade() {
+ (output_callback.lock())(current_time, output_time)
+ }
+ mem::forget(output_callback);
+ }
+ 0
+}
+
+mod sys {
+ //! Derived from display-link crate under the fololwing license:
+ //! https://github.com/BrainiumLLC/display-link/blob/master/LICENSE-MIT
+ //! Apple docs: [CVDisplayLink](https://developer.apple.com/documentation/corevideo/cvdisplaylinkoutputcallback?language=objc)
+ #![allow(dead_code, non_upper_case_globals)]
+
+ use foreign_types::{foreign_type, ForeignType};
+ use std::{
+ ffi::c_void,
+ fmt::{Debug, Formatter, Result},
+ };
+
+ #[derive(Debug)]
+ pub enum CVDisplayLink {}
+
+ foreign_type! {
+ type CType = CVDisplayLink;
+ fn drop = CVDisplayLinkRelease;
+ fn clone = CVDisplayLinkRetain;
+ pub struct DisplayLink;
+ pub struct DisplayLinkRef;
+ }
+
+ impl Debug for DisplayLink {
+ fn fmt(&self, formatter: &mut Formatter) -> Result {
+ formatter
+ .debug_tuple("DisplayLink")
+ .field(&self.as_ptr())
+ .finish()
+ }
+ }
+
+ #[repr(C)]
+ #[derive(Clone, Copy)]
+ pub struct CVTimeStamp {
+ pub version: u32,
+ pub video_time_scale: i32,
+ pub video_time: i64,
+ pub host_time: u64,
+ pub rate_scalar: f64,
+ pub video_refresh_period: i64,
+ pub smpte_time: CVSMPTETime,
+ pub flags: u64,
+ pub reserved: u64,
+ }
+
+ pub type CVTimeStampFlags = u64;
+
+ pub const kCVTimeStampVideoTimeValid: CVTimeStampFlags = 1 << 0;
+ pub const kCVTimeStampHostTimeValid: CVTimeStampFlags = 1 << 1;
+ pub const kCVTimeStampSMPTETimeValid: CVTimeStampFlags = 1 << 2;
+ pub const kCVTimeStampVideoRefreshPeriodValid: CVTimeStampFlags = 1 << 3;
+ pub const kCVTimeStampRateScalarValid: CVTimeStampFlags = 1 << 4;
+ pub const kCVTimeStampTopField: CVTimeStampFlags = 1 << 16;
+ pub const kCVTimeStampBottomField: CVTimeStampFlags = 1 << 17;
+ pub const kCVTimeStampVideoHostTimeValid: CVTimeStampFlags =
+ kCVTimeStampVideoTimeValid | kCVTimeStampHostTimeValid;
+ pub const kCVTimeStampIsInterlaced: CVTimeStampFlags =
+ kCVTimeStampTopField | kCVTimeStampBottomField;
+
+ #[repr(C)]
+ #[derive(Clone, Copy)]
+ pub struct CVSMPTETime {
+ pub subframes: i16,
+ pub subframe_divisor: i16,
+ pub counter: u32,
+ pub time_type: u32,
+ pub flags: u32,
+ pub hours: i16,
+ pub minutes: i16,
+ pub seconds: i16,
+ pub frames: i16,
+ }
+
+ pub type CVSMPTETimeType = u32;
+
+ pub const kCVSMPTETimeType24: CVSMPTETimeType = 0;
+ pub const kCVSMPTETimeType25: CVSMPTETimeType = 1;
+ pub const kCVSMPTETimeType30Drop: CVSMPTETimeType = 2;
+ pub const kCVSMPTETimeType30: CVSMPTETimeType = 3;
+ pub const kCVSMPTETimeType2997: CVSMPTETimeType = 4;
+ pub const kCVSMPTETimeType2997Drop: CVSMPTETimeType = 5;
+ pub const kCVSMPTETimeType60: CVSMPTETimeType = 6;
+ pub const kCVSMPTETimeType5994: CVSMPTETimeType = 7;
+
+ pub type CVSMPTETimeFlags = u32;
+
+ pub const kCVSMPTETimeValid: CVSMPTETimeFlags = 1 << 0;
+ pub const kCVSMPTETimeRunning: CVSMPTETimeFlags = 1 << 1;
+
+ pub type CVDisplayLinkOutputCallback = unsafe extern "C" fn(
+ display_link_out: *mut CVDisplayLink,
+ // A pointer to the current timestamp. This represents the timestamp when the callback is called.
+ current_time: *const CVTimeStamp,
+ // A pointer to the output timestamp. This represents the timestamp for when the frame will be displayed.
+ output_time: *const CVTimeStamp,
+ // Unused
+ flags_in: i64,
+ // Unused
+ flags_out: *mut i64,
+ // A pointer to app-defined data.
+ display_link_context: *mut c_void,
+ ) -> i32;
+
+ #[link(name = "CoreFoundation", kind = "framework")]
+ #[link(name = "CoreVideo", kind = "framework")]
+ #[allow(improper_ctypes)]
+ extern "C" {
+ pub fn CVDisplayLinkCreateWithActiveCGDisplays(
+ display_link_out: *mut *mut CVDisplayLink,
+ ) -> i32;
+ pub fn CVDisplayLinkCreateWithCGDisplay(
+ display_id: u32,
+ display_link_out: *mut *mut CVDisplayLink,
+ ) -> i32;
+ pub fn CVDisplayLinkSetOutputCallback(
+ display_link: &mut DisplayLinkRef,
+ callback: CVDisplayLinkOutputCallback,
+ user_info: *mut c_void,
+ ) -> i32;
+ pub fn CVDisplayLinkSetCurrentCGDisplay(
+ display_link: &mut DisplayLinkRef,
+ display_id: u32,
+ ) -> i32;
+ pub fn CVDisplayLinkStart(display_link: &mut DisplayLinkRef) -> i32;
+ pub fn CVDisplayLinkStop(display_link: &mut DisplayLinkRef) -> i32;
+ pub fn CVDisplayLinkRelease(display_link: *mut CVDisplayLink);
+ pub fn CVDisplayLinkRetain(display_link: *mut CVDisplayLink) -> *mut CVDisplayLink;
+ }
+
+ impl DisplayLink {
+ /// Apple docs: [CVDisplayLinkCreateWithActiveCGDisplays](https://developer.apple.com/documentation/corevideo/1456863-cvdisplaylinkcreatewithactivecgd?language=objc)
+ pub unsafe fn new() -> Option<Self> {
+ let mut display_link: *mut CVDisplayLink = 0 as _;
+ let code = CVDisplayLinkCreateWithActiveCGDisplays(&mut display_link);
+ if code == 0 {
+ Some(DisplayLink::from_ptr(display_link))
+ } else {
+ None
+ }
+ }
+
+ /// Apple docs: [CVDisplayLinkCreateWithCGDisplay](https://developer.apple.com/documentation/corevideo/1456981-cvdisplaylinkcreatewithcgdisplay?language=objc)
+ pub unsafe fn on_display(display_id: u32) -> Option<Self> {
+ let mut display_link: *mut CVDisplayLink = 0 as _;
+ let code = CVDisplayLinkCreateWithCGDisplay(display_id, &mut display_link);
+ if code == 0 {
+ Some(DisplayLink::from_ptr(display_link))
+ } else {
+ None
+ }
+ }
+ }
+
+ impl DisplayLinkRef {
+ /// Apple docs: [CVDisplayLinkSetOutputCallback](https://developer.apple.com/documentation/corevideo/1457096-cvdisplaylinksetoutputcallback?language=objc)
+ pub unsafe fn set_output_callback(
+ &mut self,
+ callback: CVDisplayLinkOutputCallback,
+ user_info: *mut c_void,
+ ) {
+ assert_eq!(CVDisplayLinkSetOutputCallback(self, callback, user_info), 0);
+ }
+
+ /// Apple docs: [CVDisplayLinkSetCurrentCGDisplay](https://developer.apple.com/documentation/corevideo/1456768-cvdisplaylinksetcurrentcgdisplay?language=objc)
+ pub unsafe fn set_current_display(&mut self, display_id: u32) {
+ assert_eq!(CVDisplayLinkSetCurrentCGDisplay(self, display_id), 0);
+ }
+
+ /// Apple docs: [CVDisplayLinkStart](https://developer.apple.com/documentation/corevideo/1457193-cvdisplaylinkstart?language=objc)
+ pub unsafe fn start(&mut self) {
+ assert_eq!(CVDisplayLinkStart(self), 0);
+ }
+
+ /// Apple docs: [CVDisplayLinkStop](https://developer.apple.com/documentation/corevideo/1457281-cvdisplaylinkstop?language=objc)
+ pub unsafe fn stop(&mut self) {
+ assert_eq!(CVDisplayLinkStop(self), 0);
+ }
+ }
+}
@@ -1,6 +1,6 @@
use crate::{
point, size, AtlasTextureId, DevicePixels, MetalAtlas, MonochromeSprite, PolychromeSprite,
- Quad, Scene, Size,
+ PrimitiveBatch, Quad, Scene, Shadow, Size, Underline,
};
use cocoa::{
base::{NO, YES},
@@ -17,7 +17,9 @@ const INSTANCE_BUFFER_SIZE: usize = 8192 * 1024; // This is an arbitrary decisio
pub struct MetalRenderer {
layer: metal::MetalLayer,
command_queue: CommandQueue,
+ shadows_pipeline_state: metal::RenderPipelineState,
quads_pipeline_state: metal::RenderPipelineState,
+ underlines_pipeline_state: metal::RenderPipelineState,
monochrome_sprites_pipeline_state: metal::RenderPipelineState,
polychrome_sprites_pipeline_state: metal::RenderPipelineState,
unit_vertices: metal::Buffer,
@@ -82,6 +84,14 @@ impl MetalRenderer {
MTLResourceOptions::StorageModeManaged,
);
+ let shadows_pipeline_state = build_pipeline_state(
+ &device,
+ &library,
+ "shadows",
+ "shadow_vertex",
+ "shadow_fragment",
+ PIXEL_FORMAT,
+ );
let quads_pipeline_state = build_pipeline_state(
&device,
&library,
@@ -90,6 +100,14 @@ impl MetalRenderer {
"quad_fragment",
PIXEL_FORMAT,
);
+ let underlines_pipeline_state = build_pipeline_state(
+ &device,
+ &library,
+ "underlines",
+ "underline_vertex",
+ "underline_fragment",
+ PIXEL_FORMAT,
+ );
let monochrome_sprites_pipeline_state = build_pipeline_state(
&device,
&library,
@@ -113,7 +131,9 @@ impl MetalRenderer {
Self {
layer,
command_queue,
+ shadows_pipeline_state,
quads_pipeline_state,
+ underlines_pipeline_state,
monochrome_sprites_pipeline_state,
polychrome_sprites_pipeline_state,
unit_vertices,
@@ -131,8 +151,6 @@ impl MetalRenderer {
}
pub fn draw(&mut self, scene: &mut Scene) {
- dbg!("draw scene");
-
let layer = self.layer.clone();
let viewport_size = layer.drawable_size();
let viewport_size: Size<DevicePixels> = size(
@@ -174,41 +192,50 @@ impl MetalRenderer {
});
let mut instance_offset = 0;
- for layer in scene.layers() {
- for batch in layer.batches() {
- match batch {
- crate::PrimitiveBatch::Quads(quads) => {
- self.draw_quads(
- quads,
- &mut instance_offset,
- viewport_size,
- command_encoder,
- );
- }
- crate::PrimitiveBatch::MonochromeSprites {
+ for batch in scene.batches() {
+ match batch {
+ PrimitiveBatch::Shadows(shadows) => {
+ self.draw_shadows(
+ shadows,
+ &mut instance_offset,
+ viewport_size,
+ command_encoder,
+ );
+ }
+ PrimitiveBatch::Quads(quads) => {
+ self.draw_quads(quads, &mut instance_offset, viewport_size, command_encoder);
+ }
+ PrimitiveBatch::Underlines(underlines) => {
+ self.draw_underlines(
+ underlines,
+ &mut instance_offset,
+ viewport_size,
+ command_encoder,
+ );
+ }
+ PrimitiveBatch::MonochromeSprites {
+ texture_id,
+ sprites,
+ } => {
+ self.draw_monochrome_sprites(
texture_id,
sprites,
- } => {
- self.draw_monochrome_sprites(
- texture_id,
- sprites,
- &mut instance_offset,
- viewport_size,
- command_encoder,
- );
- }
- crate::PrimitiveBatch::PolychromeSprites {
+ &mut instance_offset,
+ viewport_size,
+ command_encoder,
+ );
+ }
+ PrimitiveBatch::PolychromeSprites {
+ texture_id,
+ sprites,
+ } => {
+ self.draw_polychrome_sprites(
texture_id,
sprites,
- } => {
- self.draw_polychrome_sprites(
- texture_id,
- sprites,
- &mut instance_offset,
- viewport_size,
- command_encoder,
- );
- }
+ &mut instance_offset,
+ viewport_size,
+ command_encoder,
+ );
}
}
}
@@ -225,6 +252,66 @@ impl MetalRenderer {
drawable.present();
}
+ fn draw_shadows(
+ &mut self,
+ shadows: &[Shadow],
+ offset: &mut usize,
+ viewport_size: Size<DevicePixels>,
+ command_encoder: &metal::RenderCommandEncoderRef,
+ ) {
+ if shadows.is_empty() {
+ return;
+ }
+ align_offset(offset);
+
+ command_encoder.set_render_pipeline_state(&self.shadows_pipeline_state);
+ command_encoder.set_vertex_buffer(
+ ShadowInputIndex::Vertices as u64,
+ Some(&self.unit_vertices),
+ 0,
+ );
+ command_encoder.set_vertex_buffer(
+ ShadowInputIndex::Shadows as u64,
+ Some(&self.instances),
+ *offset as u64,
+ );
+ command_encoder.set_fragment_buffer(
+ ShadowInputIndex::Shadows as u64,
+ Some(&self.instances),
+ *offset as u64,
+ );
+
+ command_encoder.set_vertex_bytes(
+ ShadowInputIndex::ViewportSize as u64,
+ mem::size_of_val(&viewport_size) as u64,
+ &viewport_size as *const Size<DevicePixels> as *const _,
+ );
+
+ let shadow_bytes_len = mem::size_of::<Shadow>() * shadows.len();
+ let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
+ unsafe {
+ ptr::copy_nonoverlapping(
+ shadows.as_ptr() as *const u8,
+ buffer_contents,
+ shadow_bytes_len,
+ );
+ }
+
+ let next_offset = *offset + shadow_bytes_len;
+ assert!(
+ next_offset <= INSTANCE_BUFFER_SIZE,
+ "instance buffer exhausted"
+ );
+
+ command_encoder.draw_primitives_instanced(
+ metal::MTLPrimitiveType::Triangle,
+ 0,
+ 6,
+ shadows.len() as u64,
+ );
+ *offset = next_offset;
+ }
+
fn draw_quads(
&mut self,
quads: &[Quad],
@@ -281,6 +368,66 @@ impl MetalRenderer {
*offset = next_offset;
}
+ fn draw_underlines(
+ &mut self,
+ underlines: &[Underline],
+ offset: &mut usize,
+ viewport_size: Size<DevicePixels>,
+ command_encoder: &metal::RenderCommandEncoderRef,
+ ) {
+ if underlines.is_empty() {
+ return;
+ }
+ align_offset(offset);
+
+ command_encoder.set_render_pipeline_state(&self.underlines_pipeline_state);
+ command_encoder.set_vertex_buffer(
+ UnderlineInputIndex::Vertices as u64,
+ Some(&self.unit_vertices),
+ 0,
+ );
+ command_encoder.set_vertex_buffer(
+ UnderlineInputIndex::Underlines as u64,
+ Some(&self.instances),
+ *offset as u64,
+ );
+ command_encoder.set_fragment_buffer(
+ UnderlineInputIndex::Underlines as u64,
+ Some(&self.instances),
+ *offset as u64,
+ );
+
+ command_encoder.set_vertex_bytes(
+ UnderlineInputIndex::ViewportSize as u64,
+ mem::size_of_val(&viewport_size) as u64,
+ &viewport_size as *const Size<DevicePixels> as *const _,
+ );
+
+ let quad_bytes_len = mem::size_of::<Underline>() * underlines.len();
+ let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
+ unsafe {
+ ptr::copy_nonoverlapping(
+ underlines.as_ptr() as *const u8,
+ buffer_contents,
+ quad_bytes_len,
+ );
+ }
+
+ let next_offset = *offset + quad_bytes_len;
+ assert!(
+ next_offset <= INSTANCE_BUFFER_SIZE,
+ "instance buffer exhausted"
+ );
+
+ command_encoder.draw_primitives_instanced(
+ metal::MTLPrimitiveType::Triangle,
+ 0,
+ 6,
+ underlines.len() as u64,
+ );
+ *offset = next_offset;
+ }
+
fn draw_monochrome_sprites(
&mut self,
texture_id: AtlasTextureId,
@@ -464,6 +611,13 @@ fn align_offset(offset: &mut usize) {
*offset = ((*offset + 255) / 256) * 256;
}
+#[repr(C)]
+enum ShadowInputIndex {
+ Vertices = 0,
+ Shadows = 1,
+ ViewportSize = 2,
+}
+
#[repr(C)]
enum QuadInputIndex {
Vertices = 0,
@@ -471,6 +625,13 @@ enum QuadInputIndex {
ViewportSize = 2,
}
+#[repr(C)]
+enum UnderlineInputIndex {
+ Vertices = 0,
+ Underlines = 1,
+ ViewportSize = 2,
+}
+
#[repr(C)]
enum SpriteInputIndex {
Vertices = 0,
@@ -1,8 +1,9 @@
use super::BoolExt;
use crate::{
- AnyWindowHandle, ClipboardItem, CursorStyle, Event, Executor, MacDispatcher, MacScreen,
- MacTextSystem, MacWindow, PathPromptOptions, Platform, PlatformScreen, PlatformTextSystem,
- PlatformWindow, Result, ScreenId, SemanticVersion, WindowOptions,
+ AnyWindowHandle, ClipboardItem, CursorStyle, DisplayId, Event, Executor, MacDispatcher,
+ MacDisplay, MacDisplayLinker, MacTextSystem, MacWindow, PathPromptOptions, Platform,
+ PlatformDisplay, PlatformDisplayLinker, PlatformTextSystem, PlatformWindow, Result,
+ SemanticVersion, WindowOptions,
};
use anyhow::anyhow;
use block::ConcreteBlock;
@@ -347,6 +348,10 @@ impl Platform for MacPlatform {
self.0.lock().executor.clone()
}
+ fn display_linker(&self) -> Arc<dyn PlatformDisplayLinker> {
+ Arc::new(MacDisplayLinker::new())
+ }
+
fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
self.0.lock().text_system.clone()
}
@@ -455,21 +460,21 @@ impl Platform for MacPlatform {
}
}
- fn screens(&self) -> Vec<Rc<dyn PlatformScreen>> {
- MacScreen::all()
+ fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
+ MacDisplay::all()
.into_iter()
.map(|screen| Rc::new(screen) as Rc<_>)
.collect()
}
- fn screen_by_id(&self, id: ScreenId) -> Option<Rc<dyn PlatformScreen>> {
- MacScreen::find_by_id(id).map(|screen| Rc::new(screen) as Rc<_>)
- }
-
// fn add_status_item(&self, _handle: AnyWindowHandle) -> Box<dyn platform::Window> {
// Box::new(StatusItem::add(self.fonts()))
// }
+ fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
+ MacDisplay::find_by_id(id).map(|screen| Rc::new(screen) as Rc<_>)
+ }
+
fn main_window(&self) -> Option<AnyWindowHandle> {
MacWindow::main_window()
}
@@ -736,6 +741,32 @@ impl Platform for MacPlatform {
}
}
+ // fn on_menu_command(&self, callback: Box<dyn FnMut(&dyn Action)>) {
+ // self.0.lock().menu_command = Some(callback);
+ // }
+
+ // fn on_will_open_menu(&self, callback: Box<dyn FnMut()>) {
+ // self.0.lock().will_open_menu = Some(callback);
+ // }
+
+ // fn on_validate_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
+ // self.0.lock().validate_menu_command = Some(callback);
+ // }
+
+ // fn set_menus(&self, menus: Vec<Menu>, keystroke_matcher: &KeymapMatcher) {
+ // unsafe {
+ // let app: id = msg_send![APP_CLASS, sharedApplication];
+ // let mut state = self.0.lock();
+ // let actions = &mut state.menu_actions;
+ // app.setMainMenu_(self.create_menu_bar(
+ // menus,
+ // app.delegate(),
+ // actions,
+ // keystroke_matcher,
+ // ));
+ // }
+ // }
+
fn read_from_clipboard(&self) -> Option<ClipboardItem> {
let state = self.0.lock();
unsafe {
@@ -773,32 +804,6 @@ impl Platform for MacPlatform {
}
}
- // fn on_menu_command(&self, callback: Box<dyn FnMut(&dyn Action)>) {
- // self.0.lock().menu_command = Some(callback);
- // }
-
- // fn on_will_open_menu(&self, callback: Box<dyn FnMut()>) {
- // self.0.lock().will_open_menu = Some(callback);
- // }
-
- // fn on_validate_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
- // self.0.lock().validate_menu_command = Some(callback);
- // }
-
- // fn set_menus(&self, menus: Vec<Menu>, keystroke_matcher: &KeymapMatcher) {
- // unsafe {
- // let app: id = msg_send![APP_CLASS, sharedApplication];
- // let mut state = self.0.lock();
- // let actions = &mut state.menu_actions;
- // app.setMainMenu_(self.create_menu_bar(
- // menus,
- // app.delegate(),
- // actions,
- // keystroke_matcher,
- // ));
- // }
- // }
-
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Result<()> {
let url = CFString::from(url);
let username = CFString::from(username);
@@ -1,156 +0,0 @@
-use super::ns_string;
-use crate::{point, px, size, Bounds, Pixels, PlatformScreen, PlatformScreenHandle, ScreenId};
-use cocoa::{
- appkit::NSScreen,
- base::{id, nil},
- foundation::{NSArray, NSDictionary, NSPoint, NSRect, NSSize},
-};
-use core_foundation::{
- number::{kCFNumberIntType, CFNumberGetValue, CFNumberRef},
- uuid::{CFUUIDGetUUIDBytes, CFUUIDRef},
-};
-use core_graphics::display::CGDirectDisplayID;
-use objc::runtime::Object;
-use std::{any::Any, ffi::c_void};
-use uuid::Uuid;
-
-#[link(name = "ApplicationServices", kind = "framework")]
-extern "C" {
- pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
-}
-
-#[derive(Debug)]
-pub struct MacScreen {
- pub(crate) native_screen: id,
-}
-
-unsafe impl Send for MacScreen {}
-
-impl MacScreen {
- pub(crate) fn from_handle(handle: PlatformScreenHandle) -> Self {
- Self {
- native_screen: handle.0 as *mut Object,
- }
- }
-
- /// Get the screen with the given UUID.
- pub fn find_by_id(id: ScreenId) -> Option<Self> {
- Self::all().find(|screen| screen.id() == Some(id))
- }
-
- /// Get the primary screen - the one with the menu bar, and whose bottom left
- /// corner is at the origin of the AppKit coordinate system.
- fn primary() -> Self {
- Self::all().next().unwrap()
- }
-
- pub fn all() -> impl Iterator<Item = Self> {
- unsafe {
- let native_screens = NSScreen::screens(nil);
- (0..NSArray::count(native_screens)).map(move |ix| MacScreen {
- native_screen: native_screens.objectAtIndex(ix),
- })
- }
- }
-
- /// Convert the given rectangle in screen coordinates from GPUI's
- /// coordinate system to the AppKit coordinate system.
- ///
- /// In GPUI's coordinates, the origin is at the top left of the primary screen, with
- /// the Y axis pointing downward. In the AppKit coordindate system, the origin is at the
- /// bottom left of the primary screen, with the Y axis pointing upward.
- pub(crate) fn screen_bounds_to_native(bounds: Bounds<Pixels>) -> NSRect {
- let primary_screen_height =
- px(unsafe { Self::primary().native_screen.frame().size.height } as f32);
-
- NSRect::new(
- NSPoint::new(
- bounds.origin.x.into(),
- (primary_screen_height - bounds.origin.y - bounds.size.height).into(),
- ),
- NSSize::new(bounds.size.width.into(), bounds.size.height.into()),
- )
- }
-
- /// Convert the given rectangle in screen coordinates from the AppKit
- /// coordinate system to GPUI's coordinate system.
- ///
- /// In GPUI's coordinates, the origin is at the top left of the primary screen, with
- /// the Y axis pointing downward. In the AppKit coordindate system, the origin is at the
- /// bottom left of the primary screen, with the Y axis pointing upward.
- pub(crate) fn screen_bounds_from_native(rect: NSRect) -> Bounds<Pixels> {
- let primary_screen_height = unsafe { Self::primary().native_screen.frame().size.height };
- Bounds {
- origin: point(
- px(rect.origin.x as f32),
- px((primary_screen_height - rect.origin.y - rect.size.height) as f32),
- ),
- size: size(px(rect.size.width as f32), px(rect.size.height as f32)),
- }
- }
-}
-
-impl PlatformScreen for MacScreen {
- fn id(&self) -> Option<ScreenId> {
- unsafe {
- // This approach is similar to that which winit takes
- // https://github.com/rust-windowing/winit/blob/402cbd55f932e95dbfb4e8b5e8551c49e56ff9ac/src/platform_impl/macos/monitor.rs#L99
- let device_description = self.native_screen.deviceDescription();
-
- let key = ns_string("NSScreenNumber");
- let device_id_obj = device_description.objectForKey_(key);
- if device_id_obj.is_null() {
- // Under some circumstances, especially display re-arrangements or display locking, we seem to get a null pointer
- // to the device id. See: https://linear.app/zed-industries/issue/Z-257/lock-screen-crash-with-multiple-monitors
- return None;
- }
-
- let mut device_id: u32 = 0;
- CFNumberGetValue(
- device_id_obj as CFNumberRef,
- kCFNumberIntType,
- (&mut device_id) as *mut _ as *mut c_void,
- );
- let cfuuid = CGDisplayCreateUUIDFromDisplayID(device_id as CGDirectDisplayID);
- if cfuuid.is_null() {
- return None;
- }
-
- let bytes = CFUUIDGetUUIDBytes(cfuuid);
- Some(ScreenId(Uuid::from_bytes([
- bytes.byte0,
- bytes.byte1,
- bytes.byte2,
- bytes.byte3,
- bytes.byte4,
- bytes.byte5,
- bytes.byte6,
- bytes.byte7,
- bytes.byte8,
- bytes.byte9,
- bytes.byte10,
- bytes.byte11,
- bytes.byte12,
- bytes.byte13,
- bytes.byte14,
- bytes.byte15,
- ])))
- }
- }
-
- fn handle(&self) -> PlatformScreenHandle {
- PlatformScreenHandle(self.native_screen as *mut c_void)
- }
-
- fn as_any(&self) -> &dyn Any {
- self
- }
-
- fn bounds(&self) -> Bounds<Pixels> {
- unsafe { Self::screen_bounds_from_native(self.native_screen.frame()) }
- }
-
- fn content_bounds(&self) -> Bounds<Pixels> {
- unsafe { Self::screen_bounds_from_native(self.native_screen.visibleFrame()) }
- }
-}
@@ -11,6 +11,10 @@ float2 to_tile_position(float2 unit_vertex, AtlasTile tile,
constant Size_DevicePixels *atlas_size);
float quad_sdf(float2 point, Bounds_ScaledPixels bounds,
Corners_ScaledPixels corner_radii);
+float gaussian(float x, float sigma);
+float2 erf(float2 x);
+float blur_along_x(float x, float y, float sigma, float corner,
+ float2 half_size);
struct QuadVertexOutput {
float4 position [[position]];
@@ -29,8 +33,8 @@ vertex QuadVertexOutput quad_vertex(uint unit_vertex_id [[vertex_id]],
[[buffer(QuadInputIndex_ViewportSize)]]) {
float2 unit_vertex = unit_vertices[unit_vertex_id];
Quad quad = quads[quad_id];
- float4 device_position = to_device_position(unit_vertex, quad.bounds,
- quad.clip_bounds, viewport_size);
+ float4 device_position = to_device_position(
+ unit_vertex, quad.bounds, quad.content_mask.bounds, viewport_size);
float4 background_color = hsla_to_rgba(quad.background);
float4 border_color = hsla_to_rgba(quad.border_color);
return QuadVertexOutput{device_position, background_color, border_color,
@@ -109,6 +113,133 @@ fragment float4 quad_fragment(QuadVertexOutput input [[stage_in]],
return color * float4(1., 1., 1., saturate(0.5 - distance));
}
+struct ShadowVertexOutput {
+ float4 position [[position]];
+ float4 color [[flat]];
+ uint shadow_id [[flat]];
+};
+
+vertex ShadowVertexOutput shadow_vertex(
+ uint unit_vertex_id [[vertex_id]], uint shadow_id [[instance_id]],
+ constant float2 *unit_vertices [[buffer(ShadowInputIndex_Vertices)]],
+ constant Shadow *shadows [[buffer(ShadowInputIndex_Shadows)]],
+ constant Size_DevicePixels *viewport_size
+ [[buffer(ShadowInputIndex_ViewportSize)]]) {
+ float2 unit_vertex = unit_vertices[unit_vertex_id];
+ Shadow shadow = shadows[shadow_id];
+
+ float margin = 3. * shadow.blur_radius;
+ // Set the bounds of the shadow and adjust its size based on the shadow's
+ // spread radius to achieve the spreading effect
+ Bounds_ScaledPixels bounds = shadow.bounds;
+ bounds.origin.x -= margin;
+ bounds.origin.y -= margin;
+ bounds.size.width += 2. * margin;
+ bounds.size.height += 2. * margin;
+
+ float4 device_position = to_device_position(
+ unit_vertex, bounds, shadow.content_mask.bounds, viewport_size);
+ float4 color = hsla_to_rgba(shadow.color);
+
+ return ShadowVertexOutput{
+ device_position,
+ color,
+ shadow_id,
+ };
+}
+
+fragment float4 shadow_fragment(ShadowVertexOutput input [[stage_in]],
+ constant Shadow *shadows
+ [[buffer(ShadowInputIndex_Shadows)]]) {
+ Shadow shadow = shadows[input.shadow_id];
+
+ float2 origin = float2(shadow.bounds.origin.x, shadow.bounds.origin.y);
+ float2 size = float2(shadow.bounds.size.width, shadow.bounds.size.height);
+ float2 half_size = size / 2.;
+ float2 center = origin + half_size;
+ float2 point = input.position.xy - center;
+ float corner_radius;
+ if (point.x < 0.) {
+ if (point.y < 0.) {
+ corner_radius = shadow.corner_radii.top_left;
+ } else {
+ corner_radius = shadow.corner_radii.bottom_left;
+ }
+ } else {
+ if (point.y < 0.) {
+ corner_radius = shadow.corner_radii.top_right;
+ } else {
+ corner_radius = shadow.corner_radii.bottom_right;
+ }
+ }
+
+ // The signal is only non-zero in a limited range, so don't waste samples
+ float low = point.y - half_size.y;
+ float high = point.y + half_size.y;
+ float start = clamp(-3. * shadow.blur_radius, low, high);
+ float end = clamp(3. * shadow.blur_radius, low, high);
+
+ // Accumulate samples (we can get away with surprisingly few samples)
+ float step = (end - start) / 4.;
+ float y = start + step * 0.5;
+ float alpha = 0.;
+ for (int i = 0; i < 4; i++) {
+ alpha += blur_along_x(point.x, point.y - y, shadow.blur_radius,
+ corner_radius, half_size) *
+ gaussian(y, shadow.blur_radius) * step;
+ y += step;
+ }
+
+ return input.color * float4(1., 1., 1., alpha);
+}
+
+struct UnderlineVertexOutput {
+ float4 position [[position]];
+ float4 color [[flat]];
+ uint underline_id [[flat]];
+};
+
+vertex UnderlineVertexOutput underline_vertex(
+ uint unit_vertex_id [[vertex_id]], uint underline_id [[instance_id]],
+ constant float2 *unit_vertices [[buffer(UnderlineInputIndex_Vertices)]],
+ constant Underline *underlines [[buffer(UnderlineInputIndex_Underlines)]],
+ constant Size_DevicePixels *viewport_size
+ [[buffer(ShadowInputIndex_ViewportSize)]]) {
+ float2 unit_vertex = unit_vertices[unit_vertex_id];
+ Underline underline = underlines[underline_id];
+ float4 device_position =
+ to_device_position(unit_vertex, underline.bounds,
+ underline.content_mask.bounds, viewport_size);
+ float4 color = hsla_to_rgba(underline.color);
+ return UnderlineVertexOutput{device_position, color, underline_id};
+}
+
+fragment float4 underline_fragment(UnderlineVertexOutput input [[stage_in]],
+ constant Underline *underlines
+ [[buffer(UnderlineInputIndex_Underlines)]]) {
+ Underline underline = underlines[input.underline_id];
+ if (underline.wavy) {
+ float half_thickness = underline.thickness * 0.5;
+ float2 origin =
+ float2(underline.bounds.origin.x, underline.bounds.origin.y);
+ float2 st = ((input.position.xy - origin) / underline.bounds.size.height) -
+ float2(0., 0.5);
+ float frequency = (M_PI_F * (3. * underline.thickness)) / 8.;
+ float amplitude = 1. / (2. * underline.thickness);
+ float sine = sin(st.x * frequency) * amplitude;
+ float dSine = cos(st.x * frequency) * amplitude * frequency;
+ float distance = (st.y - sine) / sqrt(1. + dSine * dSine);
+ float distance_in_pixels = distance * underline.bounds.size.height;
+ float distance_from_top_border = distance_in_pixels - half_thickness;
+ float distance_from_bottom_border = distance_in_pixels + half_thickness;
+ float alpha = saturate(
+ 0.5 - max(-distance_from_bottom_border, distance_from_top_border));
+ return input.color * float4(1., 1., 1., alpha);
+ } else {
+ return input.color;
+ }
+}
+
struct MonochromeSpriteVertexOutput {
float4 position [[position]];
float2 tile_position;
@@ -127,9 +258,10 @@ vertex MonochromeSpriteVertexOutput monochrome_sprite_vertex(
float2 unit_vertex = unit_vertices[unit_vertex_id];
MonochromeSprite sprite = sprites[sprite_id];
- // Don't apply content mask at the vertex level because we don't have time to make sampling from the texture match the mask.
- float4 device_position = to_device_position(
- unit_vertex, sprite.bounds, sprite.bounds, viewport_size);
+ // Don't apply content mask at the vertex level because we don't have time
+ // to make sampling from the texture match the mask.
+ float4 device_position = to_device_position(unit_vertex, sprite.bounds,
+ sprite.bounds, viewport_size);
float2 tile_position = to_tile_position(unit_vertex, sprite.tile, atlas_size);
float4 color = hsla_to_rgba(sprite.color);
return MonochromeSpriteVertexOutput{device_position, tile_position, color,
@@ -145,11 +277,8 @@ fragment float4 monochrome_sprite_fragment(
min_filter::linear);
float4 sample =
atlas_texture.sample(atlas_texture_sampler, input.tile_position);
- float clip_distance = quad_sdf(
- input.position.xy,
- sprite.content_mask.bounds,
- Corners_ScaledPixels { 0., 0., 0., 0. }
- );
+ float clip_distance = quad_sdf(input.position.xy, sprite.content_mask.bounds,
+ Corners_ScaledPixels{0., 0., 0., 0.});
float4 color = input.color;
color.a *= sample.a * saturate(0.5 - clip_distance);
return color;
@@ -172,9 +301,10 @@ vertex PolychromeSpriteVertexOutput polychrome_sprite_vertex(
float2 unit_vertex = unit_vertices[unit_vertex_id];
PolychromeSprite sprite = sprites[sprite_id];
- // Don't apply content mask at the vertex level because we don't have time to make sampling from the texture match the mask.
- float4 device_position = to_device_position(
- unit_vertex, sprite.bounds, sprite.bounds, viewport_size);
+ // Don't apply content mask at the vertex level because we don't have time
+ // to make sampling from the texture match the mask.
+ float4 device_position = to_device_position(unit_vertex, sprite.bounds,
+ sprite.bounds, viewport_size);
float2 tile_position = to_tile_position(unit_vertex, sprite.tile, atlas_size);
return PolychromeSpriteVertexOutput{device_position, tile_position,
sprite_id};
@@ -189,8 +319,10 @@ fragment float4 polychrome_sprite_fragment(
min_filter::linear);
float4 sample =
atlas_texture.sample(atlas_texture_sampler, input.tile_position);
- float quad_distance = quad_sdf(input.position.xy, sprite.bounds, sprite.corner_radii);
- float clip_distance = quad_sdf(input.position.xy, sprite.content_mask.bounds, Corners_ScaledPixels { 0., 0., 0., 0. });
+ float quad_distance =
+ quad_sdf(input.position.xy, sprite.bounds, sprite.corner_radii);
+ float clip_distance = quad_sdf(input.position.xy, sprite.content_mask.bounds,
+ Corners_ScaledPixels{0., 0., 0., 0.});
float distance = max(quad_distance, clip_distance);
float4 color = sample;
@@ -307,3 +439,27 @@ float quad_sdf(float2 point, Bounds_ScaledPixels bounds,
return distance;
}
+
+// A standard gaussian function, used for weighting samples
+float gaussian(float x, float sigma) {
+ return exp(-(x * x) / (2. * sigma * sigma)) / (sqrt(2. * M_PI_F) * sigma);
+}
+
+// This approximates the error function, needed for the gaussian integral
+float2 erf(float2 x) {
+ float2 s = sign(x);
+ float2 a = abs(x);
+ x = 1. + (0.278393 + (0.230389 + 0.078108 * (a * a)) * a) * a;
+ x *= x;
+ return s - s / (x * x);
+}
+
+float blur_along_x(float x, float y, float sigma, float corner,
+ float2 half_size) {
+ float delta = min(half_size.y - corner - abs(y), 0.);
+ float curved =
+ half_size.x - corner + sqrt(max(0., corner * corner - delta * delta));
+ float2 integral =
+ 0.5 + 0.5 * erf((x + float2(-curved, curved)) * (sqrt(0.5) / sigma));
+ return integral.y - integral.x;
+}
@@ -1,10 +1,10 @@
-use super::{ns_string, MetalRenderer, NSRange};
+use super::{display_bounds_from_native, ns_string, MacDisplay, MetalRenderer, NSRange};
use crate::{
- point, px, size, AnyWindowHandle, Bounds, Event, Executor, KeyDownEvent, Keystroke, MacScreen,
- Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMovedEvent, MouseUpEvent,
- NSRectExt, Pixels, PlatformAtlas, PlatformInputHandler, PlatformScreen, PlatformWindow, Point,
- Scene, Size, Timer, WindowAppearance, WindowBounds, WindowKind, WindowOptions,
- WindowPromptLevel,
+ display_bounds_to_native, point, px, size, AnyWindowHandle, Bounds, Event, Executor,
+ GlobalPixels, KeyDownEvent, Keystroke, Modifiers, ModifiersChangedEvent, MouseButton,
+ MouseDownEvent, MouseMovedEvent, MouseUpEvent, Pixels, PlatformAtlas, PlatformDisplay,
+ PlatformInputHandler, PlatformWindow, Point, Scene, Size, Timer, WindowAppearance,
+ WindowBounds, WindowKind, WindowOptions, WindowPromptLevel,
};
use block::ConcreteBlock;
use cocoa::{
@@ -14,7 +14,9 @@ use cocoa::{
NSWindowStyleMask, NSWindowTitleVisibility,
},
base::{id, nil},
- foundation::{NSAutoreleasePool, NSInteger, NSPoint, NSRect, NSSize, NSString, NSUInteger},
+ foundation::{
+ NSAutoreleasePool, NSDictionary, NSInteger, NSPoint, NSRect, NSSize, NSString, NSUInteger,
+ },
};
use core_graphics::display::CGRect;
use ctor::ctor;
@@ -365,7 +367,7 @@ impl MacWindowState {
}
let frame = self.frame();
- let screen_size = self.native_window.screen().visibleFrame().size();
+ let screen_size = self.native_window.screen().visibleFrame().into();
if frame.size == screen_size {
WindowBounds::Maximized
} else {
@@ -374,10 +376,10 @@ impl MacWindowState {
}
}
- fn frame(&self) -> Bounds<Pixels> {
+ fn frame(&self) -> Bounds<GlobalPixels> {
unsafe {
let frame = NSWindow::frame(self.native_window);
- MacScreen::screen_bounds_from_native(frame)
+ display_bounds_from_native(mem::transmute::<NSRect, CGRect>(frame))
}
}
@@ -441,15 +443,33 @@ impl MacWindow {
msg_send![PANEL_CLASS, alloc]
}
};
+
+ let display = options
+ .display_id
+ .and_then(|display_id| MacDisplay::all().find(|display| display.id() == display_id))
+ .unwrap_or_else(|| MacDisplay::primary());
+
+ let mut target_screen = nil;
+ let screens = NSScreen::screens(nil);
+ let count: u64 = cocoa::foundation::NSArray::count(screens);
+ for i in 0..count {
+ let screen = cocoa::foundation::NSArray::objectAtIndex(screens, i);
+ let device_description = NSScreen::deviceDescription(screen);
+ let screen_number_key: id = NSString::alloc(nil).init_str("NSScreenNumber");
+ let screen_number = device_description.objectForKey_(screen_number_key);
+ let screen_number: NSUInteger = msg_send![screen_number, unsignedIntegerValue];
+ if screen_number as u32 == display.id().0 {
+ target_screen = screen;
+ break;
+ }
+ }
+
let native_window = native_window.initWithContentRect_styleMask_backing_defer_screen_(
NSRect::new(NSPoint::new(0., 0.), NSSize::new(1024., 768.)),
style_mask,
NSBackingStoreBuffered,
NO,
- options
- .screen
- .map(|screen| MacScreen::from_handle(screen).native_screen)
- .unwrap_or(nil),
+ target_screen,
);
assert!(!native_window.is_null());
@@ -462,13 +482,13 @@ impl MacWindow {
native_window.setFrame_display_(screen.visibleFrame(), YES);
}
WindowBounds::Fixed(bounds) => {
- let bounds = MacScreen::screen_bounds_to_native(bounds);
- let screen_bounds = screen.visibleFrame();
- if bounds.intersects(screen_bounds) {
- native_window.setFrame_display_(bounds, YES);
+ let display_bounds = display.bounds();
+ let frame = if bounds.intersects(&display_bounds) {
+ display_bounds_to_native(bounds)
} else {
- native_window.setFrame_display_(screen_bounds, YES);
- }
+ display_bounds_to_native(display_bounds)
+ };
+ native_window.setFrame_display_(mem::transmute::<CGRect, NSRect>(frame), YES);
}
}
@@ -649,11 +669,18 @@ impl PlatformWindow for MacWindow {
}
}
- fn screen(&self) -> Rc<dyn PlatformScreen> {
+ fn display(&self) -> Rc<dyn PlatformDisplay> {
unsafe {
- Rc::new(MacScreen {
- native_screen: self.0.as_ref().lock().native_window.screen(),
- })
+ let screen = self.0.lock().native_window.screen();
+ let device_description: id = msg_send![screen, deviceDescription];
+ let screen_number: id = NSDictionary::valueForKey_(
+ device_description,
+ NSString::alloc(nil).init_str("NSScreenNumber"),
+ );
+
+ let screen_number: u32 = msg_send![screen_number, unsignedIntValue];
+
+ Rc::new(MacDisplay(screen_number))
}
}
@@ -1,5 +1,5 @@
use super::Platform;
-use crate::{Executor, ScreenId};
+use crate::{DisplayId, Executor};
pub struct TestPlatform;
@@ -15,6 +15,10 @@ impl Platform for TestPlatform {
unimplemented!()
}
+ fn display_linker(&self) -> std::sync::Arc<dyn crate::PlatformDisplayLinker> {
+ unimplemented!()
+ }
+
fn text_system(&self) -> std::sync::Arc<dyn crate::PlatformTextSystem> {
unimplemented!()
}
@@ -47,11 +51,11 @@ impl Platform for TestPlatform {
unimplemented!()
}
- fn screens(&self) -> Vec<std::rc::Rc<dyn crate::PlatformScreen>> {
+ fn displays(&self) -> Vec<std::rc::Rc<dyn crate::PlatformDisplay>> {
unimplemented!()
}
- fn screen_by_id(&self, _id: ScreenId) -> Option<std::rc::Rc<dyn crate::PlatformScreen>> {
+ fn display(&self, _id: DisplayId) -> Option<std::rc::Rc<dyn crate::PlatformDisplay>> {
unimplemented!()
}
@@ -1,18 +1,27 @@
-use std::{iter::Peekable, mem, slice};
-
-use super::{Bounds, Hsla, Point};
-use crate::{AtlasTextureId, AtlasTile, Corners, Edges, ScaledContentMask, ScaledPixels};
+use crate::{
+ AtlasTextureId, AtlasTile, Bounds, Corners, Edges, Hsla, Point, ScaledContentMask, ScaledPixels,
+};
use collections::BTreeMap;
+use etagere::euclid::{Point3D, Vector3D};
+use plane_split::{BspSplitter, Polygon as BspPolygon};
use smallvec::SmallVec;
+use std::{iter::Peekable, mem, slice};
// Exported to metal
pub type PointF = Point<f32>;
-pub type LayerId = SmallVec<[u32; 16]>;
+pub type StackingOrder = SmallVec<[u32; 16]>;
+pub type LayerId = u32;
+pub type DrawOrder = u32;
#[derive(Debug)]
pub struct Scene {
pub(crate) scale_factor: f32,
- pub(crate) layers: BTreeMap<LayerId, SceneLayer>,
+ pub(crate) layers: BTreeMap<StackingOrder, LayerId>,
+ pub shadows: Vec<Shadow>,
+ pub quads: Vec<Quad>,
+ pub underlines: Vec<Underline>,
+ pub monochrome_sprites: Vec<MonochromeSprite>,
+ pub polychrome_sprites: Vec<PolychromeSprite>,
}
impl Scene {
@@ -20,6 +29,11 @@ impl Scene {
Scene {
scale_factor,
layers: BTreeMap::new(),
+ shadows: Vec::new(),
+ quads: Vec::new(),
+ underlines: Vec::new(),
+ monochrome_sprites: Vec::new(),
+ polychrome_sprites: Vec::new(),
}
}
@@ -27,47 +41,125 @@ impl Scene {
Scene {
scale_factor: self.scale_factor,
layers: mem::take(&mut self.layers),
+ shadows: mem::take(&mut self.shadows),
+ quads: mem::take(&mut self.quads),
+ underlines: mem::take(&mut self.underlines),
+ monochrome_sprites: mem::take(&mut self.monochrome_sprites),
+ polychrome_sprites: mem::take(&mut self.polychrome_sprites),
}
}
- pub fn insert(&mut self, stacking_order: LayerId, primitive: impl Into<Primitive>) {
- let layer = self.layers.entry(stacking_order).or_default();
-
+ pub fn insert(&mut self, layer_id: StackingOrder, primitive: impl Into<Primitive>) {
+ let next_id = self.layers.len() as LayerId;
+ let layer_id = *self.layers.entry(layer_id).or_insert(next_id);
let primitive = primitive.into();
match primitive {
- Primitive::Quad(quad) => {
- layer.quads.push(quad);
+ Primitive::Shadow(mut shadow) => {
+ shadow.order = layer_id;
+ self.shadows.push(shadow);
}
- Primitive::MonochromeSprite(sprite) => {
- layer.monochrome_sprites.push(sprite);
+ Primitive::Quad(mut quad) => {
+ quad.order = layer_id;
+ self.quads.push(quad);
}
- Primitive::PolychromeSprite(sprite) => {
- layer.polychrome_sprites.push(sprite);
+ Primitive::Underline(mut underline) => {
+ underline.order = layer_id;
+ self.underlines.push(underline);
+ }
+ Primitive::MonochromeSprite(mut sprite) => {
+ sprite.order = layer_id;
+ self.monochrome_sprites.push(sprite);
+ }
+ Primitive::PolychromeSprite(mut sprite) => {
+ sprite.order = layer_id;
+ self.polychrome_sprites.push(sprite);
}
}
}
- pub(crate) fn layers(&mut self) -> impl Iterator<Item = &mut SceneLayer> {
- self.layers.values_mut()
- }
-}
+ pub(crate) fn batches(&mut self) -> impl Iterator<Item = PrimitiveBatch> {
+ // Map each layer id to a float between 0. and 1., with 1. closer to the viewer.
+ let mut layer_z_values = vec![0.; self.layers.len()];
+ for (ix, layer_id) in self.layers.values().enumerate() {
+ layer_z_values[*layer_id as usize] = ix as f32 / self.layers.len() as f32;
+ }
-#[derive(Debug, Default)]
-pub(crate) struct SceneLayer {
- pub quads: Vec<Quad>,
- pub monochrome_sprites: Vec<MonochromeSprite>,
- pub polychrome_sprites: Vec<PolychromeSprite>,
-}
+ // Add all primitives to the BSP splitter to determine draw order
+ // todo!("reuse the same splitter")
+ let mut splitter = BspSplitter::new();
+
+ for (ix, shadow) in self.shadows.iter().enumerate() {
+ let z = layer_z_values[shadow.order as LayerId as usize];
+ splitter.add(shadow.bounds.to_bsp_polygon(z, (PrimitiveKind::Shadow, ix)));
+ }
+
+ for (ix, quad) in self.quads.iter().enumerate() {
+ let z = layer_z_values[quad.order as LayerId as usize];
+ splitter.add(quad.bounds.to_bsp_polygon(z, (PrimitiveKind::Quad, ix)));
+ }
+
+ for (ix, underline) in self.underlines.iter().enumerate() {
+ let z = layer_z_values[underline.order as LayerId as usize];
+ splitter.add(
+ underline
+ .bounds
+ .to_bsp_polygon(z, (PrimitiveKind::Underline, ix)),
+ );
+ }
+
+ for (ix, monochrome_sprite) in self.monochrome_sprites.iter().enumerate() {
+ let z = layer_z_values[monochrome_sprite.order as LayerId as usize];
+ splitter.add(
+ monochrome_sprite
+ .bounds
+ .to_bsp_polygon(z, (PrimitiveKind::MonochromeSprite, ix)),
+ );
+ }
+
+ for (ix, polychrome_sprite) in self.polychrome_sprites.iter().enumerate() {
+ let z = layer_z_values[polychrome_sprite.order as LayerId as usize];
+ splitter.add(
+ polychrome_sprite
+ .bounds
+ .to_bsp_polygon(z, (PrimitiveKind::PolychromeSprite, ix)),
+ );
+ }
-impl SceneLayer {
- pub fn batches(&mut self) -> impl Iterator<Item = PrimitiveBatch> {
+ // Sort all polygons, then reassign the order field of each primitive to `draw_order`
+ // We need primitives to be repr(C), hence the weird reuse of the order field for two different types.
+ for (draw_order, polygon) in splitter.sort(Vector3D::new(0., 0., 1.)).iter().enumerate() {
+ match polygon.anchor {
+ (PrimitiveKind::Shadow, ix) => self.shadows[ix].order = draw_order as DrawOrder,
+ (PrimitiveKind::Quad, ix) => self.quads[ix].order = draw_order as DrawOrder,
+ (PrimitiveKind::Underline, ix) => {
+ self.underlines[ix].order = draw_order as DrawOrder
+ }
+ (PrimitiveKind::MonochromeSprite, ix) => {
+ self.monochrome_sprites[ix].order = draw_order as DrawOrder
+ }
+ (PrimitiveKind::PolychromeSprite, ix) => {
+ self.polychrome_sprites[ix].order = draw_order as DrawOrder
+ }
+ }
+ }
+
+ // Sort the primitives
+ self.shadows.sort_unstable();
self.quads.sort_unstable();
+ self.underlines.sort_unstable();
self.monochrome_sprites.sort_unstable();
self.polychrome_sprites.sort_unstable();
+
BatchIterator {
+ shadows: &self.shadows,
+ shadows_start: 0,
+ shadows_iter: self.shadows.iter().peekable(),
quads: &self.quads,
quads_start: 0,
quads_iter: self.quads.iter().peekable(),
+ underlines: &self.underlines,
+ underlines_start: 0,
+ underlines_iter: self.underlines.iter().peekable(),
monochrome_sprites: &self.monochrome_sprites,
monochrome_sprites_start: 0,
monochrome_sprites_iter: self.monochrome_sprites.iter().peekable(),
@@ -82,6 +174,12 @@ struct BatchIterator<'a> {
quads: &'a [Quad],
quads_start: usize,
quads_iter: Peekable<slice::Iter<'a, Quad>>,
+ shadows: &'a [Shadow],
+ shadows_start: usize,
+ shadows_iter: Peekable<slice::Iter<'a, Shadow>>,
+ underlines: &'a [Underline],
+ underlines_start: usize,
+ underlines_iter: Peekable<slice::Iter<'a, Underline>>,
monochrome_sprites: &'a [MonochromeSprite],
monochrome_sprites_start: usize,
monochrome_sprites_iter: Peekable<slice::Iter<'a, MonochromeSprite>>,
@@ -94,50 +192,92 @@ impl<'a> Iterator for BatchIterator<'a> {
type Item = PrimitiveBatch<'a>;
fn next(&mut self) -> Option<Self::Item> {
- let mut kinds_and_orders = [
- (PrimitiveKind::Quad, self.quads_iter.peek().map(|q| q.order)),
+ let mut orders_and_kinds = [
+ (
+ self.shadows_iter.peek().map(|s| s.order),
+ PrimitiveKind::Shadow,
+ ),
+ (self.quads_iter.peek().map(|q| q.order), PrimitiveKind::Quad),
+ (
+ self.underlines_iter.peek().map(|u| u.order),
+ PrimitiveKind::Underline,
+ ),
(
- PrimitiveKind::MonochromeSprite,
self.monochrome_sprites_iter.peek().map(|s| s.order),
+ PrimitiveKind::MonochromeSprite,
),
(
- PrimitiveKind::PolychromeSprite,
self.polychrome_sprites_iter.peek().map(|s| s.order),
+ PrimitiveKind::PolychromeSprite,
),
];
- kinds_and_orders.sort_by_key(|(_, order)| order.unwrap_or(u32::MAX));
+ orders_and_kinds.sort_by_key(|(order, kind)| (order.unwrap_or(u32::MAX), *kind));
- let first = kinds_and_orders[0];
- let second = kinds_and_orders[1];
- let (batch_kind, max_order) = if first.1.is_some() {
- (first.0, second.1.unwrap_or(u32::MAX))
+ let first = orders_and_kinds[0];
+ let second = orders_and_kinds[1];
+ let (batch_kind, max_order) = if first.0.is_some() {
+ (first.1, second.0.unwrap_or(u32::MAX))
} else {
return None;
};
match batch_kind {
+ PrimitiveKind::Shadow => {
+ let shadows_start = self.shadows_start;
+ let mut shadows_end = shadows_start;
+ while self
+ .shadows_iter
+ .next_if(|shadow| shadow.order <= max_order)
+ .is_some()
+ {
+ shadows_end += 1;
+ }
+ self.shadows_start = shadows_end;
+ Some(PrimitiveBatch::Shadows(
+ &self.shadows[shadows_start..shadows_end],
+ ))
+ }
PrimitiveKind::Quad => {
let quads_start = self.quads_start;
- let quads_end = quads_start
- + self
- .quads_iter
- .by_ref()
- .take_while(|quad| quad.order <= max_order)
- .count();
+ let mut quads_end = quads_start;
+ while self
+ .quads_iter
+ .next_if(|quad| quad.order <= max_order)
+ .is_some()
+ {
+ quads_end += 1;
+ }
self.quads_start = quads_end;
Some(PrimitiveBatch::Quads(&self.quads[quads_start..quads_end]))
}
+ PrimitiveKind::Underline => {
+ let underlines_start = self.underlines_start;
+ let mut underlines_end = underlines_start;
+ while self
+ .underlines_iter
+ .next_if(|underline| underline.order <= max_order)
+ .is_some()
+ {
+ underlines_end += 1;
+ }
+ self.underlines_start = underlines_end;
+ Some(PrimitiveBatch::Underlines(
+ &self.underlines[underlines_start..underlines_end],
+ ))
+ }
PrimitiveKind::MonochromeSprite => {
let texture_id = self.monochrome_sprites_iter.peek().unwrap().tile.texture_id;
let sprites_start = self.monochrome_sprites_start;
- let sprites_end = sprites_start
- + self
- .monochrome_sprites_iter
- .by_ref()
- .take_while(|sprite| {
- sprite.order <= max_order && sprite.tile.texture_id == texture_id
- })
- .count();
+ let mut sprites_end = sprites_start;
+ while self
+ .monochrome_sprites_iter
+ .next_if(|sprite| {
+ sprite.order <= max_order && sprite.tile.texture_id == texture_id
+ })
+ .is_some()
+ {
+ sprites_end += 1;
+ }
self.monochrome_sprites_start = sprites_end;
Some(PrimitiveBatch::MonochromeSprites {
texture_id,
@@ -147,14 +287,16 @@ impl<'a> Iterator for BatchIterator<'a> {
PrimitiveKind::PolychromeSprite => {
let texture_id = self.polychrome_sprites_iter.peek().unwrap().tile.texture_id;
let sprites_start = self.polychrome_sprites_start;
- let sprites_end = sprites_start
- + self
- .polychrome_sprites_iter
- .by_ref()
- .take_while(|sprite| {
- sprite.order <= max_order && sprite.tile.texture_id == texture_id
- })
- .count();
+ let mut sprites_end = self.polychrome_sprites_start;
+ while self
+ .polychrome_sprites_iter
+ .next_if(|sprite| {
+ sprite.order <= max_order && sprite.tile.texture_id == texture_id
+ })
+ .is_some()
+ {
+ sprites_end += 1;
+ }
self.polychrome_sprites_start = sprites_end;
Some(PrimitiveBatch::PolychromeSprites {
texture_id,
@@ -165,22 +307,30 @@ impl<'a> Iterator for BatchIterator<'a> {
}
}
-#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Default)]
pub enum PrimitiveKind {
+ Shadow,
+ #[default]
Quad,
+ Underline,
MonochromeSprite,
PolychromeSprite,
}
#[derive(Clone, Debug)]
pub enum Primitive {
+ Shadow(Shadow),
Quad(Quad),
+ Underline(Underline),
MonochromeSprite(MonochromeSprite),
PolychromeSprite(PolychromeSprite),
}
+#[derive(Debug)]
pub(crate) enum PrimitiveBatch<'a> {
+ Shadows(&'a [Shadow]),
Quads(&'a [Quad]),
+ Underlines(&'a [Underline]),
MonochromeSprites {
texture_id: AtlasTextureId,
sprites: &'a [MonochromeSprite],
@@ -191,35 +341,18 @@ pub(crate) enum PrimitiveBatch<'a> {
},
}
-#[derive(Debug, Copy, Clone, Eq, PartialEq)]
+#[derive(Default, Debug, Clone, Eq, PartialEq)]
#[repr(C)]
pub struct Quad {
- pub order: u32,
+ pub order: u32, // Initially a LayerId, then a DrawOrder.
pub bounds: Bounds<ScaledPixels>,
- pub clip_bounds: Bounds<ScaledPixels>,
- pub clip_corner_radii: Corners<ScaledPixels>,
+ pub content_mask: ScaledContentMask,
pub background: Hsla,
pub border_color: Hsla,
pub corner_radii: Corners<ScaledPixels>,
pub border_widths: Edges<ScaledPixels>,
}
-impl Quad {
- pub fn vertices(&self) -> impl Iterator<Item = Point<ScaledPixels>> {
- let x1 = self.bounds.origin.x;
- let y1 = self.bounds.origin.y;
- let x2 = x1 + self.bounds.size.width;
- let y2 = y1 + self.bounds.size.height;
- [
- Point::new(x1, y1),
- Point::new(x2, y1),
- Point::new(x2, y2),
- Point::new(x1, y2),
- ]
- .into_iter()
- }
-}
-
impl Ord for Quad {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.order.cmp(&other.order)
@@ -238,6 +371,64 @@ impl From<Quad> for Primitive {
}
}
+#[derive(Debug, Clone, Eq, PartialEq)]
+#[repr(C)]
+pub struct Underline {
+ pub order: u32,
+ pub bounds: Bounds<ScaledPixels>,
+ pub content_mask: ScaledContentMask,
+ pub thickness: ScaledPixels,
+ pub color: Hsla,
+ pub wavy: bool,
+}
+
+impl Ord for Underline {
+ fn cmp(&self, other: &Self) -> std::cmp::Ordering {
+ self.order.cmp(&other.order)
+ }
+}
+
+impl PartialOrd for Underline {
+ fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
+ Some(self.cmp(other))
+ }
+}
+
+impl From<Underline> for Primitive {
+ fn from(underline: Underline) -> Self {
+ Primitive::Underline(underline)
+ }
+}
+
+#[derive(Debug, Clone, Eq, PartialEq)]
+#[repr(C)]
+pub struct Shadow {
+ pub order: u32,
+ pub bounds: Bounds<ScaledPixels>,
+ pub corner_radii: Corners<ScaledPixels>,
+ pub content_mask: ScaledContentMask,
+ pub color: Hsla,
+ pub blur_radius: ScaledPixels,
+}
+
+impl Ord for Shadow {
+ fn cmp(&self, other: &Self) -> std::cmp::Ordering {
+ self.order.cmp(&other.order)
+ }
+}
+
+impl PartialOrd for Shadow {
+ fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
+ Some(self.cmp(other))
+ }
+}
+
+impl From<Shadow> for Primitive {
+ fn from(shadow: Shadow) -> Self {
+ Primitive::Shadow(shadow)
+ }
+}
+
#[derive(Clone, Debug, Eq, PartialEq)]
#[repr(C)]
pub struct MonochromeSprite {
@@ -303,3 +494,76 @@ impl From<PolychromeSprite> for Primitive {
#[derive(Copy, Clone, Debug)]
pub struct AtlasId(pub(crate) usize);
+
+impl Bounds<ScaledPixels> {
+ fn to_bsp_polygon<A: Copy>(&self, z: f32, anchor: A) -> BspPolygon<A> {
+ let upper_left = self.origin;
+ let upper_right = self.upper_right();
+ let lower_right = self.lower_right();
+ let lower_left = self.lower_left();
+
+ BspPolygon::from_points(
+ [
+ Point3D::new(upper_left.x.into(), upper_left.y.into(), z as f64),
+ Point3D::new(upper_right.x.into(), upper_right.y.into(), z as f64),
+ Point3D::new(lower_right.x.into(), lower_right.y.into(), z as f64),
+ Point3D::new(lower_left.x.into(), lower_left.y.into(), z as f64),
+ ],
+ anchor,
+ )
+ .expect("Polygon should not be empty")
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use crate::{point, size};
+
+ use super::*;
+ use smallvec::smallvec;
+
+ #[test]
+ fn test_scene() {
+ let mut scene = Scene::new(1.0);
+ assert_eq!(scene.layers.len(), 0);
+
+ scene.insert(smallvec![1], quad());
+ scene.insert(smallvec![2], shadow());
+ scene.insert(smallvec![3], quad());
+
+ let mut batches_count = 0;
+ for _ in scene.batches() {
+ batches_count += 1;
+ }
+ assert_eq!(batches_count, 3);
+ }
+
+ fn quad() -> Quad {
+ Quad {
+ order: 0,
+ bounds: Bounds {
+ origin: point(ScaledPixels(0.), ScaledPixels(0.)),
+ size: size(ScaledPixels(100.), ScaledPixels(100.)),
+ },
+ content_mask: Default::default(),
+ background: Default::default(),
+ border_color: Default::default(),
+ corner_radii: Default::default(),
+ border_widths: Default::default(),
+ }
+ }
+
+ fn shadow() -> Shadow {
+ Shadow {
+ order: Default::default(),
+ bounds: Bounds {
+ origin: point(ScaledPixels(0.), ScaledPixels(0.)),
+ size: size(ScaledPixels(100.), ScaledPixels(100.)),
+ },
+ corner_radii: Default::default(),
+ content_mask: Default::default(),
+ color: Default::default(),
+ blur_radius: Default::default(),
+ }
+ }
+}
@@ -1,10 +1,11 @@
use crate::{
phi, point, rems, AbsoluteLength, BorrowAppContext, BorrowWindow, Bounds, ContentMask, Corners,
CornersRefinement, DefiniteLength, Edges, EdgesRefinement, Font, FontFeatures, FontStyle,
- FontWeight, Hsla, Length, Pixels, Point, PointRefinement, Quad, Rems, Result, RunStyle,
+ FontWeight, Hsla, Length, Pixels, Point, PointRefinement, Quad, Rems, Result, RunStyle, Shadow,
SharedString, Size, SizeRefinement, ViewContext, WindowContext,
};
use refineable::Refineable;
+use smallvec::SmallVec;
pub use taffy::style::{
AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
Overflow, Position,
@@ -89,10 +90,21 @@ pub struct Style {
#[refineable]
pub corner_radii: Corners<AbsoluteLength>,
+ /// Box Shadow of the element
+ pub box_shadow: SmallVec<[BoxShadow; 2]>,
+
/// TEXT
pub text: TextStyleRefinement,
}
+#[derive(Clone, Debug)]
+pub struct BoxShadow {
+ pub color: Hsla,
+ pub offset: Point<Pixels>,
+ pub blur_radius: Pixels,
+ pub spread_radius: Pixels,
+}
+
#[derive(Refineable, Clone, Debug)]
#[refineable(debug)]
pub struct TextStyle {
@@ -229,32 +241,55 @@ impl Style {
}
/// Paints the background of an element styled with this style.
- pub fn paint<V: 'static>(&self, order: u32, bounds: Bounds<Pixels>, cx: &mut ViewContext<V>) {
+ pub fn paint<V: 'static>(&self, bounds: Bounds<Pixels>, cx: &mut ViewContext<V>) {
let rem_size = cx.rem_size();
let scale = cx.scale_factor();
+ for shadow in &self.box_shadow {
+ let content_mask = cx.content_mask();
+ let mut shadow_bounds = bounds;
+ shadow_bounds.origin += shadow.offset;
+ shadow_bounds.dilate(shadow.spread_radius);
+ cx.stack(0, |cx| {
+ let layer_id = cx.current_stacking_order();
+ cx.scene().insert(
+ layer_id,
+ Shadow {
+ order: 0,
+ bounds: shadow_bounds.scale(scale),
+ content_mask: content_mask.scale(scale),
+ corner_radii: self
+ .corner_radii
+ .to_pixels(shadow_bounds.size, rem_size)
+ .scale(scale),
+ color: shadow.color,
+ blur_radius: shadow.blur_radius.scale(scale),
+ },
+ );
+ })
+ }
+
let background_color = self.fill.as_ref().and_then(Fill::color);
if background_color.is_some() || self.is_border_visible() {
- let layer_id = cx.current_layer_id();
- cx.scene().insert(
- layer_id,
- Quad {
+ let content_mask = cx.content_mask();
+ cx.stack(1, |cx| {
+ let order = cx.current_stacking_order();
+ cx.scene().insert(
order,
- bounds: bounds.scale(scale),
- clip_bounds: bounds.scale(scale), // todo!
- clip_corner_radii: self
- .corner_radii
- .map(|length| length.to_pixels(rem_size).scale(scale)),
- background: background_color.unwrap_or_default(),
- border_color: self.border_color.unwrap_or_default(),
- corner_radii: self
- .corner_radii
- .map(|length| length.to_pixels(rem_size).scale(scale)),
- border_widths: self
- .border_widths
- .map(|length| length.to_pixels(rem_size).scale(scale)),
- },
- );
+ Quad {
+ order: 0,
+ bounds: bounds.scale(scale),
+ content_mask: content_mask.scale(scale),
+ background: background_color.unwrap_or_default(),
+ border_color: self.border_color.unwrap_or_default(),
+ corner_radii: self
+ .corner_radii
+ .to_pixels(bounds.size, rem_size)
+ .scale(scale),
+ border_widths: self.border_widths.to_pixels(rem_size).scale(scale),
+ },
+ );
+ });
}
}
@@ -298,6 +333,7 @@ impl Default for Style {
fill: None,
border_color: None,
corner_radii: Corners::default(),
+ box_shadow: Default::default(),
text: TextStyleRefinement::default(),
}
}
@@ -308,7 +344,7 @@ impl Default for Style {
pub struct UnderlineStyle {
pub thickness: Pixels,
pub color: Option<Hsla>,
- pub squiggly: bool,
+ pub wavy: bool,
}
#[derive(Clone, Debug)]
@@ -1,9 +1,11 @@
use crate::{
- self as gpui3, relative, rems, AlignItems, Display, Fill, FlexDirection, Hsla, JustifyContent,
- Length, Position, SharedString, Style, StyleRefinement, Styled, TextStyleRefinement,
+ self as gpui3, hsla, point, px, relative, rems, AlignItems, BoxShadow, Display, Fill,
+ FlexDirection, Hsla, JustifyContent, Length, Position, SharedString, Style, StyleRefinement,
+ Styled, TextStyleRefinement,
};
+use smallvec::smallvec;
-pub trait StyleHelpers: Sized + Styled<Style = Style> {
+pub trait StyleHelpers: Styled<Style = Style> {
gpui3_macros::style_helpers!();
fn h(mut self, height: Length) -> Self {
@@ -147,6 +149,103 @@ pub trait StyleHelpers: Sized + Styled<Style = Style> {
self
}
+ fn shadow(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(1.)),
+ blur_radius: px(3.),
+ spread_radius: px(0.),
+ },
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(1.)),
+ blur_radius: px(2.),
+ spread_radius: px(-1.),
+ }
+ ]);
+ self
+ }
+
+ fn shadow_none(mut self) -> Self {
+ self.declared_style().box_shadow = Some(Default::default());
+ self
+ }
+
+ fn shadow_sm(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![BoxShadow {
+ color: hsla(0., 0., 0., 0.05),
+ offset: point(px(0.), px(1.)),
+ blur_radius: px(2.),
+ spread_radius: px(0.),
+ }]);
+ self
+ }
+
+ fn shadow_md(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![
+ BoxShadow {
+ color: hsla(0.5, 0., 0., 1.0),
+ offset: point(px(0.), px(4.)),
+ blur_radius: px(6.),
+ spread_radius: px(-1.),
+ },
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(2.)),
+ blur_radius: px(4.),
+ spread_radius: px(-2.),
+ }
+ ]);
+ self
+ }
+
+ fn shadow_lg(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(10.)),
+ blur_radius: px(15.),
+ spread_radius: px(-3.),
+ },
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(4.)),
+ blur_radius: px(6.),
+ spread_radius: px(-4.),
+ }
+ ]);
+ self
+ }
+
+ fn shadow_xl(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(20.)),
+ blur_radius: px(25.),
+ spread_radius: px(-5.),
+ },
+ BoxShadow {
+ color: hsla(0., 0., 0., 0.1),
+ offset: point(px(0.), px(8.)),
+ blur_radius: px(10.),
+ spread_radius: px(-6.),
+ }
+ ]);
+ self
+ }
+
+ fn shadow_2xl(mut self) -> Self {
+ self.declared_style().box_shadow = Some(smallvec![BoxShadow {
+ color: hsla(0., 0., 0., 0.25),
+ offset: point(px(0.), px(25.)),
+ blur_radius: px(50.),
+ spread_radius: px(-12.),
+ }]);
+ self
+ }
+
fn text_style(&mut self) -> &mut Option<TextStyleRefinement> {
let style: &mut StyleRefinement = self.declared_style();
&mut style.text
@@ -206,6 +305,69 @@ pub trait StyleHelpers: Sized + Styled<Style = Style> {
self
}
+ fn text_decoration_none(mut self) -> Self {
+ self.text_style()
+ .get_or_insert_with(Default::default)
+ .underline = None;
+ self
+ }
+
+ fn text_decoration_color(mut self, color: impl Into<Hsla>) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.color = Some(color.into());
+ self
+ }
+
+ fn text_decoration_solid(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.wavy = false;
+ self
+ }
+
+ fn text_decoration_wavy(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.wavy = true;
+ self
+ }
+
+ fn text_decoration_0(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.thickness = px(0.);
+ self
+ }
+
+ fn text_decoration_1(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.thickness = px(1.);
+ self
+ }
+
+ fn text_decoration_2(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.thickness = px(2.);
+ self
+ }
+
+ fn text_decoration_4(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.thickness = px(4.);
+ self
+ }
+
+ fn text_decoration_8(mut self) -> Self {
+ let style = self.text_style().get_or_insert_with(Default::default);
+ let underline = style.underline.get_or_insert_with(Default::default);
+ underline.thickness = px(8.);
+ self
+ }
+
fn font(mut self, family_name: impl Into<SharedString>) -> Self {
self.text_style()
.get_or_insert_with(Default::default)
@@ -1,6 +1,5 @@
use super::{
- AbsoluteLength, Bounds, DefiniteLength, Edges, Layout, Length, Pixels, Point, Result, Size,
- Style,
+ AbsoluteLength, Bounds, DefiniteLength, Edges, Length, Pixels, Point, Result, Size, Style,
};
use collections::HashMap;
use std::fmt::Debug;
@@ -14,7 +13,7 @@ use taffy::{
pub struct TaffyLayoutEngine {
taffy: Taffy,
children_to_parents: HashMap<LayoutId, LayoutId>,
- absolute_layouts: HashMap<LayoutId, Layout>,
+ absolute_layout_bounds: HashMap<LayoutId, Bounds<Pixels>>,
}
impl TaffyLayoutEngine {
@@ -22,7 +21,7 @@ impl TaffyLayoutEngine {
TaffyLayoutEngine {
taffy: Taffy::new(),
children_to_parents: HashMap::default(),
- absolute_layouts: HashMap::default(),
+ absolute_layout_bounds: HashMap::default(),
}
}
@@ -127,19 +126,24 @@ impl TaffyLayoutEngine {
Ok(())
}
- pub fn layout(&mut self, id: LayoutId) -> Result<Layout> {
- if let Some(layout) = self.absolute_layouts.get(&id).cloned() {
+ pub fn layout_bounds(&mut self, id: LayoutId) -> Result<Bounds<Pixels>> {
+ if let Some(layout) = self.absolute_layout_bounds.get(&id).cloned() {
return Ok(layout);
}
- let mut relative_layout: Layout = self.taffy.layout(id.into()).map(Into::into)?;
+ let layout = self.taffy.layout(id.into())?;
+ let mut bounds = Bounds {
+ origin: layout.location.into(),
+ size: layout.size.into(),
+ };
+
if let Some(parent_id) = self.children_to_parents.get(&id).copied() {
- let parent_layout = self.layout(parent_id)?;
- relative_layout.bounds.origin += parent_layout.bounds.origin;
+ let parent_bounds = self.layout_bounds(parent_id)?;
+ bounds.origin += parent_bounds.origin;
}
- self.absolute_layouts.insert(id, relative_layout.clone());
+ self.absolute_layout_bounds.insert(id, bounds);
- Ok(relative_layout)
+ Ok(bounds)
}
}
@@ -420,15 +424,3 @@ impl From<Pixels> for AvailableSpace {
AvailableSpace::Definite(pixels)
}
}
-
-impl From<&taffy::tree::Layout> for Layout {
- fn from(layout: &taffy::tree::Layout) -> Self {
- Layout {
- order: layout.order,
- bounds: Bounds {
- origin: layout.location.into(),
- size: layout.size.into(),
- },
- }
- }
-}
@@ -1,6 +1,6 @@
use crate::{
- black, point, px, Bounds, FontId, Hsla, Layout, Pixels, Point, RunStyle, ShapedBoundary,
- ShapedLine, ShapedRun, UnderlineStyle, WindowContext,
+ black, point, px, Bounds, FontId, Hsla, Pixels, Point, RunStyle, ShapedBoundary, ShapedLine,
+ ShapedRun, UnderlineStyle, WindowContext,
};
use anyhow::Result;
use smallvec::SmallVec;
@@ -90,15 +90,14 @@ impl Line {
}
}
- // todo!
pub fn paint(
&self,
- layout: &Layout,
- visible_bounds: Bounds<Pixels>,
+ bounds: Bounds<Pixels>,
+ visible_bounds: Bounds<Pixels>, // todo!("use clipping")
line_height: Pixels,
cx: &mut WindowContext,
) -> Result<()> {
- let origin = layout.bounds.origin;
+ let origin = bounds.origin;
let padding_top = (line_height - self.layout.ascent - self.layout.descent) / 2.;
let baseline_offset = point(px(0.), padding_top + self.layout.ascent);
@@ -135,9 +134,11 @@ impl Line {
origin.y + baseline_offset.y + (self.layout.descent * 0.618),
),
UnderlineStyle {
- color: style_run.underline.color,
+ color: Some(
+ style_run.underline.color.unwrap_or(style_run.color),
+ ),
thickness: style_run.underline.thickness,
- squiggly: style_run.underline.squiggly,
+ wavy: style_run.underline.wavy,
},
));
}
@@ -154,22 +155,19 @@ impl Line {
continue;
}
- if let Some((_underline_origin, _underline_style)) = finished_underline {
- todo!()
+ if let Some((underline_origin, underline_style)) = finished_underline {
+ cx.paint_underline(
+ underline_origin,
+ glyph_origin.x - underline_origin.x,
+ &underline_style,
+ )?;
}
if glyph.is_emoji {
- cx.paint_emoji(
- glyph_origin,
- layout.order,
- run.font_id,
- glyph.id,
- self.layout.font_size,
- )?;
+ cx.paint_emoji(glyph_origin, run.font_id, glyph.id, self.layout.font_size)?;
} else {
cx.paint_glyph(
glyph_origin,
- layout.order,
run.font_id,
glyph.id,
self.layout.font_size,
@@ -179,15 +177,13 @@ impl Line {
}
}
- if let Some((_underline_start, _underline_style)) = underline.take() {
- let _line_end_x = origin.x + self.layout.width;
- // cx.scene().push_underline(Underline {
- // origin: underline_start,
- // width: line_end_x - underline_start.x,
- // color: underline_style.color,
- // thickness: underline_style.thickness.into(),
- // squiggly: underline_style.squiggly,
- // });
+ if let Some((underline_start, underline_style)) = underline.take() {
+ let line_end_x = origin.x + self.layout.width;
+ cx.paint_underline(
+ underline_start,
+ line_end_x - underline_start.x,
+ &underline_style,
+ )?;
}
Ok(())
@@ -196,7 +192,7 @@ impl Line {
pub fn paint_wrapped(
&self,
origin: Point<Pixels>,
- _visible_bounds: Bounds<Pixels>,
+ _visible_bounds: Bounds<Pixels>, // todo!("use clipping")
line_height: Pixels,
boundaries: &[ShapedBoundary],
cx: &mut WindowContext,
@@ -221,14 +217,12 @@ impl Line {
.map_or(false, |b| b.run_ix == run_ix && b.glyph_ix == glyph_ix)
{
boundaries.next();
- if let Some((_underline_origin, _underline_style)) = underline.take() {
- // cx.scene().push_underline(Underline {
- // origin: underline_origin,
- // width: glyph_origin.x - underline_origin.x,
- // thickness: underline_style.thickness.into(),
- // color: underline_style.color.unwrap(),
- // squiggly: underline_style.squiggly,
- // });
+ if let Some((underline_origin, underline_style)) = underline.take() {
+ cx.paint_underline(
+ underline_origin,
+ glyph_origin.x - underline_origin.x,
+ &underline_style,
+ )?;
}
glyph_origin = point(origin.x, glyph_origin.y + line_height);
@@ -257,7 +251,7 @@ impl Line {
style_run.underline.color.unwrap_or(style_run.color),
),
thickness: style_run.underline.thickness,
- squiggly: style_run.underline.squiggly,
+ wavy: style_run.underline.wavy,
},
));
}
@@ -268,14 +262,12 @@ impl Line {
}
}
- if let Some((_underline_origin, _underline_style)) = finished_underline {
- // cx.scene().push_underline(Underline {
- // origin: underline_origin,
- // width: glyph_origin.x - underline_origin.x,
- // thickness: underline_style.thickness.into(),
- // color: underline_style.color.unwrap(),
- // squiggly: underline_style.squiggly,
- // });
+ if let Some((underline_origin, underline_style)) = finished_underline {
+ cx.paint_underline(
+ underline_origin,
+ glyph_origin.x - underline_origin.x,
+ &underline_style,
+ )?;
}
let text_system = cx.text_system();
@@ -306,15 +298,13 @@ impl Line {
}
}
- if let Some((_underline_origin, _underline_style)) = underline.take() {
- // let line_end_x = glyph_origin.x + self.layout.width - prev_position;
- // cx.scene().push_underline(Underline {
- // origin: underline_origin,
- // width: line_end_x - underline_origin.x,
- // thickness: underline_style.thickness.into(),
- // color: underline_style.color,
- // squiggly: underline_style.squiggly,
- // });
+ if let Some((underline_origin, underline_style)) = underline.take() {
+ let line_end_x = glyph_origin.x + self.layout.width - prev_position;
+ cx.paint_underline(
+ underline_origin,
+ line_end_x - underline_origin.x,
+ &underline_style,
+ )?;
}
Ok(())
@@ -1,7 +1,7 @@
use parking_lot::Mutex;
use crate::{
- AnyElement, Element, Handle, IntoAnyElement, Layout, LayoutId, Result, ViewContext,
+ AnyElement, Bounds, Element, Handle, IntoAnyElement, LayoutId, Pixels, Result, ViewContext,
WindowContext,
};
use std::{any::Any, marker::PhantomData, sync::Arc};
@@ -67,7 +67,7 @@ impl<S: Send + Sync + 'static, P: Send + 'static> Element for View<S, P> {
fn paint(
&mut self,
- _: Layout,
+ _: Bounds<Pixels>,
_: &mut Self::State,
element: &mut Self::FrameState,
cx: &mut ViewContext<Self::State>,
@@ -81,7 +81,7 @@ trait ViewObject: Send + 'static {
fn layout(&mut self, cx: &mut WindowContext) -> Result<(LayoutId, Box<dyn Any>)>;
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
element: &mut dyn Any,
cx: &mut WindowContext,
) -> Result<()>;
@@ -97,7 +97,12 @@ impl<S: Send + Sync + 'static, P: Send + 'static> ViewObject for View<S, P> {
})
}
- fn paint(&mut self, _: Layout, element: &mut dyn Any, cx: &mut WindowContext) -> Result<()> {
+ fn paint(
+ &mut self,
+ _: Bounds<Pixels>,
+ element: &mut dyn Any,
+ cx: &mut WindowContext,
+ ) -> Result<()> {
self.state.update(cx, |state, cx| {
let element = element.downcast_mut::<AnyElement<S>>().unwrap();
element.paint(state, None, cx)
@@ -124,12 +129,12 @@ impl<S: 'static> Element for AnyView<S> {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
_: &mut (),
element: &mut Box<dyn Any>,
cx: &mut ViewContext<Self::State>,
) -> Result<()> {
- self.view.lock().paint(layout, element.as_mut(), cx)
+ self.view.lock().paint(bounds, element.as_mut(), cx)
}
}
@@ -1,10 +1,11 @@
use crate::{
- image_cache::RenderImageParams, px, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
- BorrowAppContext, Bounds, Context, Corners, DevicePixels, Effect, Element, EntityId, FontId,
- GlyphId, Handle, Hsla, ImageData, IsZero, LayerId, LayoutId, MainThread, MainThreadOnly,
- MonochromeSprite, Pixels, PlatformAtlas, PlatformWindow, Point, PolychromeSprite, Reference,
- RenderGlyphParams, RenderSvgParams, ScaledPixels, Scene, SharedString, Size, Style,
- TaffyLayoutEngine, Task, WeakHandle, WindowOptions, SUBPIXEL_VARIANTS,
+ image_cache::RenderImageParams, px, size, AnyView, AppContext, AsyncWindowContext,
+ AvailableSpace, BorrowAppContext, Bounds, Context, Corners, DevicePixels, DisplayId, Effect,
+ Element, EntityId, FontId, GlyphId, Handle, Hsla, ImageData, IsZero, LayoutId, MainThread,
+ MainThreadOnly, MonochromeSprite, Pixels, PlatformAtlas, PlatformWindow, Point,
+ PolychromeSprite, Reference, RenderGlyphParams, RenderSvgParams, ScaledPixels, Scene,
+ SharedString, Size, StackingOrder, Style, TaffyLayoutEngine, Task, Underline, UnderlineStyle,
+ WeakHandle, WindowOptions, SUBPIXEL_VARIANTS,
};
use anyhow::Result;
use smallvec::SmallVec;
@@ -16,13 +17,14 @@ pub struct AnyWindow {}
pub struct Window {
handle: AnyWindowHandle,
platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
+ pub(crate) display_id: DisplayId, // todo!("make private again?")
sprite_atlas: Arc<dyn PlatformAtlas>,
rem_size: Pixels,
content_size: Size<Pixels>,
layout_engine: TaffyLayoutEngine,
pub(crate) root_view: Option<AnyView<()>>,
mouse_position: Point<Pixels>,
- current_layer_id: LayerId,
+ current_stacking_order: StackingOrder,
content_mask_stack: Vec<ContentMask>,
pub(crate) scene: Scene,
pub(crate) dirty: bool,
@@ -35,6 +37,7 @@ impl Window {
cx: &mut MainThread<AppContext>,
) -> Self {
let platform_window = cx.platform().open_window(handle, options);
+ let display_id = platform_window.display().id();
let sprite_atlas = platform_window.sprite_atlas();
let mouse_position = platform_window.mouse_position();
let content_size = platform_window.content_size();
@@ -46,6 +49,12 @@ impl Window {
cx.update_window(handle, |cx| {
cx.window.scene = Scene::new(scale_factor);
cx.window.content_size = content_size;
+ cx.window.display_id = cx
+ .window
+ .platform_window
+ .borrow_on_main_thread()
+ .display()
+ .id();
cx.window.dirty = true;
})
.log_err();
@@ -57,13 +66,14 @@ impl Window {
Window {
handle,
platform_window,
+ display_id,
sprite_atlas,
rem_size: px(16.),
content_size,
layout_engine: TaffyLayoutEngine::new(),
root_view: None,
mouse_position,
- current_layer_id: SmallVec::new(),
+ current_stacking_order: SmallVec::new(),
content_mask_stack: Vec::new(),
scene: Scene::new(scale_factor),
dirty: true,
@@ -89,7 +99,7 @@ impl ContentMask {
}
}
-#[derive(Clone, Debug, PartialEq, Eq)]
+#[derive(Default, Clone, Debug, PartialEq, Eq)]
#[repr(C)]
pub struct ScaledContentMask {
bounds: Bounds<ScaledPixels>,
@@ -133,6 +143,45 @@ impl<'a, 'w> WindowContext<'a, 'w> {
AsyncWindowContext::new(self.app.to_async(), self.window.handle)
}
+ pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
+ let f = Box::new(f);
+ let display_id = self.window.display_id;
+ let async_cx = self.to_async();
+ let app_cx = self.app_mut();
+ match app_cx.next_frame_callbacks.entry(display_id) {
+ collections::hash_map::Entry::Occupied(mut entry) => {
+ if entry.get().is_empty() {
+ app_cx.display_linker.start(display_id);
+ }
+ entry.get_mut().push(f);
+ }
+ collections::hash_map::Entry::Vacant(entry) => {
+ app_cx.display_linker.set_output_callback(
+ display_id,
+ Box::new(move |_current_time, _output_time| {
+ let _ = async_cx.update(|cx| {
+ let callbacks = cx
+ .next_frame_callbacks
+ .get_mut(&display_id)
+ .unwrap()
+ .drain(..)
+ .collect::<Vec<_>>();
+ for callback in callbacks {
+ callback(cx);
+ }
+
+ if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
+ cx.display_linker.stop(display_id);
+ }
+ });
+ }),
+ );
+ app_cx.display_linker.start(display_id);
+ entry.insert(vec![f]);
+ }
+ }
+ }
+
pub fn spawn<Fut, R>(
&mut self,
f: impl FnOnce(AnyWindowHandle, AsyncWindowContext) -> Fut + Send + 'static,
@@ -176,11 +225,11 @@ impl<'a, 'w> WindowContext<'a, 'w> {
.request_measured_layout(style, rem_size, measure)
}
- pub fn layout(&mut self, layout_id: LayoutId) -> Result<Layout> {
+ pub fn layout_bounds(&mut self, layout_id: LayoutId) -> Result<Bounds<Pixels>> {
Ok(self
.window
.layout_engine
- .layout(layout_id)
+ .layout_bounds(layout_id)
.map(Into::into)?)
}
@@ -201,20 +250,51 @@ impl<'a, 'w> WindowContext<'a, 'w> {
}
pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
- self.window.current_layer_id.push(order);
+ self.window.current_stacking_order.push(order);
let result = f(self);
- self.window.current_layer_id.pop();
+ self.window.current_stacking_order.pop();
result
}
- pub fn current_layer_id(&self) -> LayerId {
- self.window.current_layer_id.clone()
+ pub fn current_stacking_order(&self) -> StackingOrder {
+ self.window.current_stacking_order.clone()
+ }
+
+ pub fn paint_underline(
+ &mut self,
+ origin: Point<Pixels>,
+ width: Pixels,
+ style: &UnderlineStyle,
+ ) -> Result<()> {
+ let scale_factor = self.scale_factor();
+ let height = if style.wavy {
+ style.thickness * 3.
+ } else {
+ style.thickness
+ };
+ let bounds = Bounds {
+ origin,
+ size: size(width, height),
+ };
+ let content_mask = self.content_mask();
+ let layer_id = self.current_stacking_order();
+ self.window.scene.insert(
+ layer_id,
+ Underline {
+ order: 0,
+ bounds: bounds.scale(scale_factor),
+ content_mask: content_mask.scale(scale_factor),
+ thickness: style.thickness.scale(scale_factor),
+ color: style.color.unwrap_or_default(),
+ wavy: style.wavy,
+ },
+ );
+ Ok(())
}
pub fn paint_glyph(
&mut self,
origin: Point<Pixels>,
- order: u32,
font_id: FontId,
glyph_id: GlyphId,
font_size: Pixels,
@@ -237,7 +317,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
let raster_bounds = self.text_system().raster_bounds(¶ms)?;
if !raster_bounds.is_zero() {
- let layer_id = self.current_layer_id();
+ let layer_id = self.current_stacking_order();
let tile =
self.window
.sprite_atlas
@@ -254,7 +334,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
self.window.scene.insert(
layer_id,
MonochromeSprite {
- order,
+ order: 0,
bounds,
content_mask,
color,
@@ -268,7 +348,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
pub fn paint_emoji(
&mut self,
origin: Point<Pixels>,
- order: u32,
font_id: FontId,
glyph_id: GlyphId,
font_size: Pixels,
@@ -287,7 +366,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
let raster_bounds = self.text_system().raster_bounds(¶ms)?;
if !raster_bounds.is_zero() {
- let layer_id = self.current_layer_id();
+ let layer_id = self.current_stacking_order();
let tile =
self.window
.sprite_atlas
@@ -304,7 +383,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
self.window.scene.insert(
layer_id,
PolychromeSprite {
- order,
+ order: 0,
bounds,
corner_radii: Default::default(),
content_mask,
@@ -319,7 +398,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
pub fn paint_svg(
&mut self,
bounds: Bounds<Pixels>,
- order: u32,
path: SharedString,
color: Hsla,
) -> Result<()> {
@@ -333,7 +411,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
.map(|pixels| DevicePixels::from((pixels.0 * 2.).ceil() as i32)),
};
- let layer_id = self.current_layer_id();
+ let layer_id = self.current_stacking_order();
let tile =
self.window
.sprite_atlas
@@ -346,7 +424,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
self.window.scene.insert(
layer_id,
MonochromeSprite {
- order,
+ order: 0,
bounds,
content_mask,
color,
@@ -361,7 +439,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
&mut self,
bounds: Bounds<Pixels>,
corner_radii: Corners<Pixels>,
- order: u32,
data: Arc<ImageData>,
grayscale: bool,
) -> Result<()> {
@@ -369,7 +446,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
let bounds = bounds.scale(scale_factor);
let params = RenderImageParams { image_id: data.id };
- let layer_id = self.current_layer_id();
+ let order = self.current_stacking_order();
let tile = self
.window
.sprite_atlas
@@ -380,9 +457,9 @@ impl<'a, 'w> WindowContext<'a, 'w> {
let corner_radii = corner_radii.scale(scale_factor);
self.window.scene.insert(
- layer_id,
+ order,
PolychromeSprite {
- order,
+ order: 0,
bounds,
content_mask,
corner_radii,
@@ -401,12 +478,10 @@ impl<'a, 'w> WindowContext<'a, 'w> {
let (root_layout_id, mut frame_state) = root_view.layout(&mut (), cx)?;
let available_space = cx.window.content_size.map(Into::into);
- let started_at = std::time::Instant::now();
cx.window
.layout_engine
.compute_layout(root_layout_id, available_space)?;
- println!("compute_layout took {:?}", started_at.elapsed());
- let layout = cx.window.layout_engine.layout(root_layout_id)?;
+ let layout = cx.window.layout_engine.layout_bounds(root_layout_id)?;
root_view.paint(layout, &mut (), &mut frame_state, cx)?;
cx.window.root_view = Some(root_view);
@@ -573,6 +648,20 @@ impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
self.entities.weak_handle(self.entity_id)
}
+ pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
+ self.window.current_stacking_order.push(order);
+ let result = f(self);
+ self.window.current_stacking_order.pop();
+ result
+ }
+
+ pub fn on_next_frame(&mut self, f: impl FnOnce(&mut S, &mut ViewContext<S>) + Send + 'static) {
+ let entity = self.handle();
+ self.window_cx.on_next_frame(move |cx| {
+ entity.update(cx, f).ok();
+ });
+ }
+
pub fn observe<E: Send + Sync + 'static>(
&mut self,
handle: &Handle<E>,
@@ -726,9 +815,3 @@ pub struct AnyWindowHandle {
pub(crate) id: WindowId,
state_type: TypeId,
}
-
-#[derive(Clone)]
-pub struct Layout {
- pub order: u32,
- pub bounds: Bounds<Pixels>,
-}
@@ -92,7 +92,7 @@ impl CollabPanel {
),
]
})
- .take(10)
+ .take(5)
.flatten(),
),
),
@@ -168,7 +168,8 @@ impl CollabPanel {
.uri(avatar_uri)
.size_3p5()
.rounded_full()
- .fill(theme.middle.positive.default.foreground),
+ .fill(theme.middle.positive.default.foreground)
+ .shadow_md(),
)
.child(label),
)
@@ -2,7 +2,7 @@ use std::sync::Arc;
use std::{collections::HashMap, fmt};
use gpui3::{
- BorrowAppContext, Element, Hsla, Layout, LayoutId, Result, ViewContext, WindowContext,
+ BorrowAppContext, Bounds, Element, Hsla, LayoutId, Pixels, Result, ViewContext, WindowContext,
};
use serde::{de::Visitor, Deserialize, Deserializer};
@@ -162,7 +162,7 @@ impl<E: Element> Element for Themed<E> {
fn paint(
&mut self,
- layout: Layout,
+ bounds: Bounds<Pixels>,
state: &mut Self::State,
frame_state: &mut Self::FrameState,
cx: &mut ViewContext<Self::State>,
@@ -171,7 +171,7 @@ impl<E: Element> Element for Themed<E> {
Self: Sized,
{
cx.with_state(self.theme.clone(), |cx| {
- self.child.paint(layout, state, frame_state, cx)
+ self.child.paint(bounds, state, frame_state, cx)
})
}
}
@@ -1,3 +1,3 @@
-mod rose_pine_dawn;
+mod rose_pine;
-pub use rose_pine_dawn::*;
+pub use rose_pine::*;
@@ -1,7 +1,7 @@
use crate::theme::Theme;
use gpui3::serde_json::{self, json};
-pub fn rose_pine_dawn() -> Theme {
+pub fn rose_pine() -> Theme {
serde_json::from_value(json! {
{
"name": "RosΓ© Pine",
@@ -843,3 +843,844 @@ pub fn rose_pine_dawn() -> Theme {
})
.unwrap()
}
+
+pub fn rose_pine_dawn() -> Theme {
+ serde_json::from_value(json!({
+ "name": "RosΓ© Pine Dawn",
+ "is_light": true,
+ "ramps": {},
+ "lowest": {
+ "base": {
+ "default": {
+ "background": "#dcd8d8",
+ "border": "#dcd6d5",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#dcd6d5",
+ "border": "#dcd6d5",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#efe6df",
+ "border": "#dcd6d5",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#c1bac1",
+ "border": "#a9a3b0",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#dcd8d8",
+ "border": "#d0cccf",
+ "foreground": "#938fa3"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#c7c0c5"
+ }
+ },
+ "variant": {
+ "default": {
+ "background": "#dcd8d8",
+ "border": "#dcd6d5",
+ "foreground": "#706c8c"
+ },
+ "hovered": {
+ "background": "#dcd6d5",
+ "border": "#dcd6d5",
+ "foreground": "#706c8c"
+ },
+ "pressed": {
+ "background": "#efe6df",
+ "border": "#dcd6d5",
+ "foreground": "#706c8c"
+ },
+ "active": {
+ "background": "#c1bac1",
+ "border": "#a9a3b0",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#dcd8d8",
+ "border": "#d0cccf",
+ "foreground": "#938fa3"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#c7c0c5"
+ }
+ },
+ "on": {
+ "default": {
+ "background": "#fef9f2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#e5e0df",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#d4d0d2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#dbd5d4",
+ "border": "#dbd3d1",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#fef9f2",
+ "border": "#f6f1eb",
+ "foreground": "#b1abb5"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#d6d1d1"
+ }
+ },
+ "accent": {
+ "default": {
+ "background": "#dde9eb",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "hovered": {
+ "background": "#c3d7db",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "pressed": {
+ "background": "#b6cfd3",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "active": {
+ "background": "#a3c3c9",
+ "border": "#8db6bd",
+ "foreground": "#06090a"
+ },
+ "disabled": {
+ "background": "#dde9eb",
+ "border": "#d0e0e3",
+ "foreground": "#72a5ae"
+ },
+ "inverted": {
+ "background": "#06090a",
+ "border": "#ffffff",
+ "foreground": "#a8c7cd"
+ }
+ },
+ "positive": {
+ "default": {
+ "background": "#dbeee7",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "hovered": {
+ "background": "#bee0d5",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "pressed": {
+ "background": "#b0dacb",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "active": {
+ "background": "#9bd0bf",
+ "border": "#82c6b1",
+ "foreground": "#060a09"
+ },
+ "disabled": {
+ "background": "#dbeee7",
+ "border": "#cde7de",
+ "foreground": "#63b89f"
+ },
+ "inverted": {
+ "background": "#060a09",
+ "border": "#ffffff",
+ "foreground": "#a1d4c3"
+ }
+ },
+ "warning": {
+ "default": {
+ "background": "#ffebd6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "hovered": {
+ "background": "#ffdab7",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "pressed": {
+ "background": "#fed2a6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "active": {
+ "background": "#fbc891",
+ "border": "#f7bc77",
+ "foreground": "#330704"
+ },
+ "disabled": {
+ "background": "#ffebd6",
+ "border": "#ffe2c7",
+ "foreground": "#f1ac57"
+ },
+ "inverted": {
+ "background": "#330704",
+ "border": "#ffffff",
+ "foreground": "#fccb97"
+ }
+ },
+ "negative": {
+ "default": {
+ "background": "#f1dfe3",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "hovered": {
+ "background": "#e6c6cd",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "pressed": {
+ "background": "#e0bac2",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "active": {
+ "background": "#d8a8b3",
+ "border": "#ce94a3",
+ "foreground": "#0b0708"
+ },
+ "disabled": {
+ "background": "#f1dfe3",
+ "border": "#ecd2d8",
+ "foreground": "#c17b8e"
+ },
+ "inverted": {
+ "background": "#0b0708",
+ "border": "#ffffff",
+ "foreground": "#dbadb8"
+ }
+ }
+ },
+ "middle": {
+ "base": {
+ "default": {
+ "background": "#fef9f2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#e5e0df",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#d4d0d2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#dbd5d4",
+ "border": "#dbd3d1",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#fef9f2",
+ "border": "#f6f1eb",
+ "foreground": "#b1abb5"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#d6d1d1"
+ }
+ },
+ "variant": {
+ "default": {
+ "background": "#fef9f2",
+ "border": "#e5e0df",
+ "foreground": "#706c8c"
+ },
+ "hovered": {
+ "background": "#e5e0df",
+ "border": "#e5e0df",
+ "foreground": "#706c8c"
+ },
+ "pressed": {
+ "background": "#d4d0d2",
+ "border": "#e5e0df",
+ "foreground": "#706c8c"
+ },
+ "active": {
+ "background": "#dbd5d4",
+ "border": "#dbd3d1",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#fef9f2",
+ "border": "#f6f1eb",
+ "foreground": "#b1abb5"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#d6d1d1"
+ }
+ },
+ "on": {
+ "default": {
+ "background": "#faf4ed",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#fdf8f1",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#fdf8f2",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#e6e1e0",
+ "border": "#d0cccf",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#faf4ed",
+ "border": "#fcf6ef",
+ "foreground": "#efe6df"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#ede9e5"
+ }
+ },
+ "accent": {
+ "default": {
+ "background": "#dde9eb",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "hovered": {
+ "background": "#c3d7db",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "pressed": {
+ "background": "#b6cfd3",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "active": {
+ "background": "#a3c3c9",
+ "border": "#8db6bd",
+ "foreground": "#06090a"
+ },
+ "disabled": {
+ "background": "#dde9eb",
+ "border": "#d0e0e3",
+ "foreground": "#72a5ae"
+ },
+ "inverted": {
+ "background": "#06090a",
+ "border": "#ffffff",
+ "foreground": "#a8c7cd"
+ }
+ },
+ "positive": {
+ "default": {
+ "background": "#dbeee7",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "hovered": {
+ "background": "#bee0d5",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "pressed": {
+ "background": "#b0dacb",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "active": {
+ "background": "#9bd0bf",
+ "border": "#82c6b1",
+ "foreground": "#060a09"
+ },
+ "disabled": {
+ "background": "#dbeee7",
+ "border": "#cde7de",
+ "foreground": "#63b89f"
+ },
+ "inverted": {
+ "background": "#060a09",
+ "border": "#ffffff",
+ "foreground": "#a1d4c3"
+ }
+ },
+ "warning": {
+ "default": {
+ "background": "#ffebd6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "hovered": {
+ "background": "#ffdab7",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "pressed": {
+ "background": "#fed2a6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "active": {
+ "background": "#fbc891",
+ "border": "#f7bc77",
+ "foreground": "#330704"
+ },
+ "disabled": {
+ "background": "#ffebd6",
+ "border": "#ffe2c7",
+ "foreground": "#f1ac57"
+ },
+ "inverted": {
+ "background": "#330704",
+ "border": "#ffffff",
+ "foreground": "#fccb97"
+ }
+ },
+ "negative": {
+ "default": {
+ "background": "#f1dfe3",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "hovered": {
+ "background": "#e6c6cd",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "pressed": {
+ "background": "#e0bac2",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "active": {
+ "background": "#d8a8b3",
+ "border": "#ce94a3",
+ "foreground": "#0b0708"
+ },
+ "disabled": {
+ "background": "#f1dfe3",
+ "border": "#ecd2d8",
+ "foreground": "#c17b8e"
+ },
+ "inverted": {
+ "background": "#0b0708",
+ "border": "#ffffff",
+ "foreground": "#dbadb8"
+ }
+ }
+ },
+ "highest": {
+ "base": {
+ "default": {
+ "background": "#faf4ed",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#fdf8f1",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#fdf8f2",
+ "border": "#fdf8f1",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#e6e1e0",
+ "border": "#d0cccf",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#faf4ed",
+ "border": "#fcf6ef",
+ "foreground": "#efe6df"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#ede9e5"
+ }
+ },
+ "variant": {
+ "default": {
+ "background": "#faf4ed",
+ "border": "#fdf8f1",
+ "foreground": "#706c8c"
+ },
+ "hovered": {
+ "background": "#fdf8f1",
+ "border": "#fdf8f1",
+ "foreground": "#706c8c"
+ },
+ "pressed": {
+ "background": "#fdf8f2",
+ "border": "#fdf8f1",
+ "foreground": "#706c8c"
+ },
+ "active": {
+ "background": "#e6e1e0",
+ "border": "#d0cccf",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#faf4ed",
+ "border": "#fcf6ef",
+ "foreground": "#efe6df"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#ede9e5"
+ }
+ },
+ "on": {
+ "default": {
+ "background": "#fef9f2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "hovered": {
+ "background": "#e5e0df",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "pressed": {
+ "background": "#d4d0d2",
+ "border": "#e5e0df",
+ "foreground": "#575279"
+ },
+ "active": {
+ "background": "#dbd5d4",
+ "border": "#dbd3d1",
+ "foreground": "#575279"
+ },
+ "disabled": {
+ "background": "#fef9f2",
+ "border": "#f6f1eb",
+ "foreground": "#b1abb5"
+ },
+ "inverted": {
+ "background": "#575279",
+ "border": "#faf4ed",
+ "foreground": "#d6d1d1"
+ }
+ },
+ "accent": {
+ "default": {
+ "background": "#dde9eb",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "hovered": {
+ "background": "#c3d7db",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "pressed": {
+ "background": "#b6cfd3",
+ "border": "#c3d7db",
+ "foreground": "#57949f"
+ },
+ "active": {
+ "background": "#a3c3c9",
+ "border": "#8db6bd",
+ "foreground": "#06090a"
+ },
+ "disabled": {
+ "background": "#dde9eb",
+ "border": "#d0e0e3",
+ "foreground": "#72a5ae"
+ },
+ "inverted": {
+ "background": "#06090a",
+ "border": "#ffffff",
+ "foreground": "#a8c7cd"
+ }
+ },
+ "positive": {
+ "default": {
+ "background": "#dbeee7",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "hovered": {
+ "background": "#bee0d5",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "pressed": {
+ "background": "#b0dacb",
+ "border": "#bee0d5",
+ "foreground": "#3eaa8e"
+ },
+ "active": {
+ "background": "#9bd0bf",
+ "border": "#82c6b1",
+ "foreground": "#060a09"
+ },
+ "disabled": {
+ "background": "#dbeee7",
+ "border": "#cde7de",
+ "foreground": "#63b89f"
+ },
+ "inverted": {
+ "background": "#060a09",
+ "border": "#ffffff",
+ "foreground": "#a1d4c3"
+ }
+ },
+ "warning": {
+ "default": {
+ "background": "#ffebd6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "hovered": {
+ "background": "#ffdab7",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "pressed": {
+ "background": "#fed2a6",
+ "border": "#ffdab7",
+ "foreground": "#e99d35"
+ },
+ "active": {
+ "background": "#fbc891",
+ "border": "#f7bc77",
+ "foreground": "#330704"
+ },
+ "disabled": {
+ "background": "#ffebd6",
+ "border": "#ffe2c7",
+ "foreground": "#f1ac57"
+ },
+ "inverted": {
+ "background": "#330704",
+ "border": "#ffffff",
+ "foreground": "#fccb97"
+ }
+ },
+ "negative": {
+ "default": {
+ "background": "#f1dfe3",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "hovered": {
+ "background": "#e6c6cd",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "pressed": {
+ "background": "#e0bac2",
+ "border": "#e6c6cd",
+ "foreground": "#b4647a"
+ },
+ "active": {
+ "background": "#d8a8b3",
+ "border": "#ce94a3",
+ "foreground": "#0b0708"
+ },
+ "disabled": {
+ "background": "#f1dfe3",
+ "border": "#ecd2d8",
+ "foreground": "#c17b8e"
+ },
+ "inverted": {
+ "background": "#0b0708",
+ "border": "#ffffff",
+ "foreground": "#dbadb8"
+ }
+ }
+ },
+ "popover_shadow": {
+ "blur": 4,
+ "color": "#2c2a4d33",
+ "offset": [
+ 1,
+ 2
+ ]
+ },
+ "modal_shadow": {
+ "blur": 16,
+ "color": "#2c2a4d33",
+ "offset": [
+ 0,
+ 2
+ ]
+ },
+ "players": {
+ "0": {
+ "selection": "#57949f3d",
+ "cursor": "#57949f"
+ },
+ "1": {
+ "selection": "#3eaa8e3d",
+ "cursor": "#3eaa8e"
+ },
+ "2": {
+ "selection": "#7c697f3d",
+ "cursor": "#7c697f"
+ },
+ "3": {
+ "selection": "#907aa93d",
+ "cursor": "#907aa9"
+ },
+ "4": {
+ "selection": "#907aa93d",
+ "cursor": "#907aa9"
+ },
+ "5": {
+ "selection": "#2a69833d",
+ "cursor": "#2a6983"
+ },
+ "6": {
+ "selection": "#b4647a3d",
+ "cursor": "#b4647a"
+ },
+ "7": {
+ "selection": "#e99d353d",
+ "cursor": "#e99d35"
+ }
+ },
+ "syntax": {
+ "comment": {
+ "color": "#9893a5"
+ },
+ "operator": {
+ "color": "#286983"
+ },
+ "punctuation": {
+ "color": "#797593"
+ },
+ "variable": {
+ "color": "#575279"
+ },
+ "string": {
+ "color": "#ea9d34"
+ },
+ "type": {
+ "color": "#56949f"
+ },
+ "type.builtin": {
+ "color": "#56949f"
+ },
+ "boolean": {
+ "color": "#d7827e"
+ },
+ "function": {
+ "color": "#d7827e"
+ },
+ "keyword": {
+ "color": "#286983"
+ },
+ "tag": {
+ "color": "#56949f"
+ },
+ "function.method": {
+ "color": "#d7827e"
+ },
+ "title": {
+ "color": "#ea9d34"
+ },
+ "link_text": {
+ "color": "#56949f",
+ "italic": false
+ },
+ "link_uri": {
+ "color": "#d7827e"
+ }
+ },
+ "color_family": {
+ "neutral": {
+ "low": 39.80392156862745,
+ "high": 95.49019607843137,
+ "range": 55.686274509803916,
+ "scaling_value": 1.7957746478873242
+ },
+ "red": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "orange": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "yellow": {
+ "low": 8.823529411764707,
+ "high": 100,
+ "range": 91.17647058823529,
+ "scaling_value": 1.0967741935483872
+ },
+ "green": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "cyan": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "blue": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "violet": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ },
+ "magenta": {
+ "low": 0,
+ "high": 100,
+ "range": 100,
+ "scaling_value": 1
+ }
+ }
+ }))
+ .unwrap()
+}
@@ -28,9 +28,8 @@ impl Workspace {
}
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<State = Self> {
- let theme = rose_pine_dawn();
-
themed(rose_pine_dawn(), cx, |cx| {
+ let theme = theme(cx);
div()
.size_full()
.v_stack()
@@ -201,7 +200,13 @@ impl Titlebar {
// .fill(theme.lowest.base.hovered.background)
// .active()
// .fill(theme.lowest.base.pressed.background)
- .child(div().text_sm().child("branch")),
+ .child(
+ div()
+ .text_sm()
+ .text_decoration_1()
+ .text_decoration_wavy()
+ .child("branch"),
+ ),
),
)
}