@@ -1,8 +1,10 @@
use std::sync::Arc;
use crate::{
+ default_color_scales,
one_themes::{one_dark, one_family},
- Theme, ThemeFamily, Appearance, ThemeStyles, SystemColors, ThemeColors, StatusColors, PlayerColors, SyntaxTheme, default_color_scales,
+ Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors, Theme, ThemeColors,
+ ThemeFamily, ThemeStyles,
};
fn zed_pro_daylight() -> Theme {
@@ -6,8 +6,8 @@ use gpui::{HighlightStyle, SharedString};
use refineable::Refineable;
use crate::{
- one_themes::one_family, Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors,
- Theme, ThemeColors, ThemeFamily, ThemeStyles, UserTheme, UserThemeFamily, zed_pro_family,
+ one_themes::one_family, zed_pro_family, Appearance, PlayerColors, StatusColors, SyntaxTheme,
+ SystemColors, Theme, ThemeColors, ThemeFamily, ThemeStyles, UserTheme, UserThemeFamily,
};
pub struct ThemeRegistry {
@@ -102,10 +102,9 @@ pub fn initialize_workspace(app_state: Arc<AppState>, cx: &mut AppContext) {
let buffer_search_bar = cx.build_view(search::BufferSearchBar::new);
toolbar.add_item(buffer_search_bar.clone(), cx);
- let quick_action_bar = cx.build_view(|_| {
- QuickActionBar::new(buffer_search_bar, workspace)
- });
- toolbar.add_item(quick_action_bar, cx);
+ let quick_action_bar = cx
+ .build_view(|_| QuickActionBar::new(buffer_search_bar, workspace));
+ toolbar.add_item(quick_action_bar, cx);
let diagnostic_editor_controls =
cx.build_view(|_| diagnostics::ToolbarControls::new());
// toolbar.add_item(diagnostic_editor_controls, cx);