@@ -376,7 +376,7 @@ impl WindowTextSystem {
runs: &[TextRun],
wrap_width: Option<Pixels>,
) -> Result<SmallVec<[WrappedLine; 1]>> {
- let mut runs = runs.iter().cloned().peekable();
+ let mut runs = runs.iter().filter(|run| run.len > 0).cloned().peekable();
let mut font_runs = self.font_runs_pool.lock().pop().unwrap_or_default();
let mut lines = SmallVec::new();
@@ -444,7 +444,7 @@ impl WindowTextSystem {
// Skip `\n` character.
line_start = line_end + 1;
if let Some(run) = runs.peek_mut() {
- run.len = run.len.saturating_sub(1);
+ run.len -= 1;
if run.len == 0 {
runs.next();
}
@@ -15,6 +15,15 @@ const MARKDOWN_EXAMPLE: &'static str = r#"
## Headings
Headings are created by adding one or more `#` symbols before your heading text. The number of `#` you use will determine the size of the heading.
+```rust
+gpui::window::ViewContext
+impl<'a, V> ViewContext<'a, V>
+pub fn on_blur(&mut self, handle: &FocusHandle, listener: impl FnMut(&mut V, &mut iewContext<V>) + 'static) -> Subscription
+where
+ // Bounds from impl:
+ V: 'static,
+```
+
## Emphasis
Emphasis can be added with italics or bold. *This text will be italic*. _This will also be italic_
@@ -94,12 +103,13 @@ pub fn main() {
cx.bind_keys([KeyBinding::new("cmd-c", markdown::Copy, None)]);
let node_runtime = FakeNodeRuntime::new();
- let language_registry = Arc::new(LanguageRegistry::new(
- Task::ready(()),
- cx.background_executor().clone(),
- ));
- languages::init(language_registry.clone(), node_runtime, cx);
theme::init(LoadThemes::JustBase, cx);
+
+ let language_registry =
+ LanguageRegistry::new(Task::ready(()), cx.background_executor().clone());
+ language_registry.set_theme(cx.theme().clone());
+ let language_registry = Arc::new(language_registry);
+ languages::init(language_registry.clone(), node_runtime, cx);
Assets.load_fonts(cx).unwrap();
cx.activate(true);