@@ -58,7 +58,7 @@ use std::{
sync::Arc,
};
use sum_tree::Bias;
-use theme::{ActiveTheme, PlayerColor, ThemeSettings};
+use theme::{ActiveTheme, PlayerColor};
use ui::prelude::*;
use ui::{h_flex, ButtonLike, ButtonStyle, ContextMenu, Tooltip};
use util::ResultExt;
@@ -3388,11 +3388,7 @@ fn render_inline_blame_entry(
.font_family(style.text.font().family)
.text_color(cx.theme().status().hint)
.line_height(style.text.line_height)
- .child(
- Icon::new(IconName::FileGit)
- .color(Color::Hint)
- .font_size(style.text.font_size),
- )
+ .child(Icon::new(IconName::FileGit).color(Color::Hint))
.child(text)
.gap_2()
.hoverable_tooltip(move |_| tooltip.clone().into())
@@ -3712,22 +3708,30 @@ impl EditorElement {
fn rem_size(&self, cx: &WindowContext) -> Option<Pixels> {
match self.editor.read(cx).mode {
EditorMode::Full => {
- let buffer_font_size = ThemeSettings::get_global(cx).buffer_font_size;
- let rem_size_scale = {
- // Our default UI font size is 14px on a 16px base scale.
- // This means the default UI font size is 0.875rems.
- let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
-
- // We then determine the delta between a single rem and the default font
- // size scale.
- let default_font_size_delta = 1. - default_font_size_scale;
-
- // Finally, we add this delta to 1rem to get the scale factor that
- // should be used to scale up the UI.
- 1. + default_font_size_delta
- };
+ let buffer_font_size = self.style.text.font_size;
+ match buffer_font_size {
+ AbsoluteLength::Pixels(pixels) => {
+ let rem_size_scale = {
+ // Our default UI font size is 14px on a 16px base scale.
+ // This means the default UI font size is 0.875rems.
+ let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
+
+ // We then determine the delta between a single rem and the default font
+ // size scale.
+ let default_font_size_delta = 1. - default_font_size_scale;
+
+ // Finally, we add this delta to 1rem to get the scale factor that
+ // should be used to scale up the UI.
+ 1. + default_font_size_delta
+ };
- Some(buffer_font_size * rem_size_scale)
+ Some(pixels * rem_size_scale)
+ }
+ AbsoluteLength::Rems(rems) => {
+ println!("here!!!!");
+ Some(rems.to_pixels(ui::BASE_REM_SIZE_IN_PX.into()))
+ }
+ }
}
// We currently use single-line and auto-height editors in UI contexts,
// so we don't want to scale everything with the buffer font size, as it
@@ -348,14 +348,6 @@ impl Icon {
self
}
- pub fn font_size(self, font_size: AbsoluteLength) -> Self {
- let rems = match font_size {
- AbsoluteLength::Pixels(pixels) => rems_from_px(pixels.into()),
- AbsoluteLength::Rems(rems) => rems,
- };
- self.custom_size(rems)
- }
-
pub fn transform(mut self, transformation: Transformation) -> Self {
self.transformation = transformation;
self