@@ -2165,21 +2165,15 @@ where
}
impl Corners<AbsoluteLength> {
- /// Converts the `AbsoluteLength` to `Pixels` based on the provided size and rem size, ensuring the resulting
- /// `Pixels` do not exceed half of the minimum of the provided size's width and height.
- ///
- /// This method is particularly useful when dealing with corner radii, where the radius in pixels should not
- /// exceed half the size of the box it applies to, to avoid the corners overlapping.
+ /// Converts the `AbsoluteLength` to `Pixels` based on the provided rem size.
///
/// # Arguments
///
- /// * `size` - The `Size<Pixels>` against which the minimum allowable radius is determined.
/// * `rem_size` - The size of one REM unit in pixels, used for conversion if the `AbsoluteLength` is in REMs.
///
/// # Returns
///
- /// Returns a `Corners<Pixels>` instance with each corner's length converted to pixels and clamped to the
- /// minimum allowable radius based on the provided size.
+ /// Returns a `Corners<Pixels>` instance with each corner's length converted to pixels.
///
/// # Examples
///
@@ -2191,23 +2185,20 @@ impl Corners<AbsoluteLength> {
/// bottom_right: AbsoluteLength::Pixels(Pixels(30.0)),
/// bottom_left: AbsoluteLength::Rems(Rems(2.0)),
/// };
- /// let size = Size { width: Pixels(100.0), height: Pixels(50.0) };
/// let rem_size = Pixels(16.0);
/// let corners_in_pixels = corners.to_pixels(size, rem_size);
///
- /// // The resulting corners should not exceed half the size of the smallest dimension (50.0 / 2.0 = 25.0).
/// assert_eq!(corners_in_pixels.top_left, Pixels(15.0));
/// assert_eq!(corners_in_pixels.top_right, Pixels(16.0)); // 1 rem converted to pixels
- /// assert_eq!(corners_in_pixels.bottom_right, Pixels(30.0).min(Pixels(25.0))); // Clamped to 25.0
- /// assert_eq!(corners_in_pixels.bottom_left, Pixels(32.0).min(Pixels(25.0))); // 2 rems converted to pixels and clamped to 25.0
+ /// assert_eq!(corners_in_pixels.bottom_right, Pixels(30.0));
+ /// assert_eq!(corners_in_pixels.bottom_left, Pixels(32.0)); // 2 rems converted to pixels
/// ```
- pub fn to_pixels(&self, size: Size<Pixels>, rem_size: Pixels) -> Corners<Pixels> {
- let max = size.width.min(size.height) / 2.;
+ pub fn to_pixels(&self, rem_size: Pixels) -> Corners<Pixels> {
Corners {
- top_left: self.top_left.to_pixels(rem_size).min(max),
- top_right: self.top_right.to_pixels(rem_size).min(max),
- bottom_right: self.bottom_right.to_pixels(rem_size).min(max),
- bottom_left: self.bottom_left.to_pixels(rem_size).min(max),
+ top_left: self.top_left.to_pixels(rem_size),
+ top_right: self.top_right.to_pixels(rem_size),
+ bottom_right: self.bottom_right.to_pixels(rem_size),
+ bottom_left: self.bottom_left.to_pixels(rem_size),
}
}
}
@@ -2263,6 +2254,27 @@ impl Corners<Pixels> {
}
}
+impl<T: Div<f32, Output = T> + Ord + Clone + Default + Debug> Corners<T> {
+ /// Clamps corner radii to be less than or equal to half the shortest side of a quad.
+ ///
+ /// # Arguments
+ ///
+ /// * `size` - The size of the quad which limits the size of the corner radii.
+ ///
+ /// # Returns
+ ///
+ /// Corner radii values clamped to fit.
+ pub fn clamp_radii_for_quad_size(self, size: Size<T>) -> Corners<T> {
+ let max = cmp::min(size.width, size.height) / 2.;
+ Corners {
+ top_left: cmp::min(self.top_left, max.clone()),
+ top_right: cmp::min(self.top_right, max.clone()),
+ bottom_right: cmp::min(self.bottom_right, max.clone()),
+ bottom_left: cmp::min(self.bottom_left, max),
+ }
+ }
+}
+
impl<T: Clone + Default + Debug> Corners<T> {
/// Applies a function to each field of the `Corners`, producing a new `Corners<U>`.
///
@@ -2821,9 +2833,7 @@ impl From<usize> for DevicePixels {
/// a single logical pixel may correspond to multiple physical pixels. By using `ScaledPixels`,
/// dimensions and positions can be specified in a way that scales appropriately across different
/// display resolutions.
-#[derive(
- Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, DivAssign, PartialEq, PartialOrd,
-)]
+#[derive(Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, DivAssign, PartialEq)]
#[repr(transparent)]
pub struct ScaledPixels(pub(crate) f32);
@@ -2849,6 +2859,18 @@ impl ScaledPixels {
impl Eq for ScaledPixels {}
+impl PartialOrd for ScaledPixels {
+ fn partial_cmp(&self, other: &Self) -> Option<cmp::Ordering> {
+ Some(self.cmp(other))
+ }
+}
+
+impl Ord for ScaledPixels {
+ fn cmp(&self, other: &Self) -> cmp::Ordering {
+ self.0.total_cmp(&other.0)
+ }
+}
+
impl Debug for ScaledPixels {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{} px (scaled)", self.0)
@@ -612,7 +612,7 @@ impl Style {
window.paint_shadows(
bounds,
- self.corner_radii.to_pixels(bounds.size, rem_size),
+ self.corner_radii.to_pixels(rem_size),
&self.box_shadow,
);
@@ -633,7 +633,7 @@ impl Style {
border_color.a = 0.;
window.paint_quad(quad(
bounds,
- self.corner_radii.to_pixels(bounds.size, rem_size),
+ self.corner_radii.to_pixels(rem_size),
background_color.unwrap_or_default(),
Edges::default(),
border_color,
@@ -644,7 +644,7 @@ impl Style {
continuation(window, cx);
if self.is_border_visible() {
- let corner_radii = self.corner_radii.to_pixels(bounds.size, rem_size);
+ let corner_radii = self.corner_radii.to_pixels(rem_size);
let border_widths = self.border_widths.to_pixels(rem_size);
let max_border_width = border_widths.max();
let max_corner_radius = corner_radii.max();
@@ -2333,13 +2333,19 @@ impl Window {
let scale_factor = self.scale_factor();
let content_mask = self.content_mask();
let opacity = self.element_opacity();
+
+ let bounds = quad.bounds.scale(scale_factor);
+ let corner_radii = quad
+ .corner_radii
+ .scale(scale_factor)
+ .clamp_radii_for_quad_size(bounds.size);
self.next_frame.scene.insert_primitive(Quad {
order: 0,
- bounds: quad.bounds.scale(scale_factor),
+ bounds,
content_mask: content_mask.scale(scale_factor),
background: quad.background.opacity(opacity),
border_color: quad.border_color.opacity(opacity),
- corner_radii: quad.corner_radii.scale(scale_factor),
+ corner_radii,
border_widths: quad.border_widths.scale(scale_factor),
border_style: quad.border_style,
});