Cargo.lock 🔗
@@ -4881,6 +4881,7 @@ dependencies = [
"futures",
"gpui",
"mio-extras",
+ "ordered-float",
"project",
"settings",
"smallvec",
Mikayla Maki created
Cargo.lock | 1
assets/keymaps/default.json | 7
crates/terminal/Cargo.toml | 1
crates/terminal/src/terminal.rs | 463 +++++++++++++++++++++++-----------
4 files changed, 321 insertions(+), 151 deletions(-)
@@ -4881,6 +4881,7 @@ dependencies = [
"futures",
"gpui",
"mio-extras",
+ "ordered-float",
"project",
"settings",
"smallvec",
@@ -363,9 +363,10 @@
"enter": "terminal::RETURN",
"left": "terminal::LEFT",
"right": "terminal::RIGHT",
- "up": "terminal::HistoryBack",
- "down": "terminal::HistoryForward",
- "tab": "terminal::AutoComplete"
+ "up": "terminal::UP",
+ "down": "terminal::DOWN",
+ "tab": "terminal::TAB",
+ "cmd-k": "terminal::Clear"
}
}
]
@@ -19,3 +19,4 @@ project = { path = "../project" }
smallvec = { version = "1.6", features = ["union"] }
mio-extras = "2.0.6"
futures = "0.3"
+ordered-float = "2.1.1"
@@ -1,13 +1,18 @@
use std::sync::Arc;
use alacritty_terminal::{
+ ansi::Color as AnsiColor,
config::{Config, Program, PtyConfig},
- event::{Event, EventListener, Notify},
+ event::{Event as AlacTermEvent, EventListener, Notify},
event_loop::{EventLoop, Msg, Notifier},
grid::Indexed,
index::Point,
sync::FairMutex,
- term::{cell::Cell, SizeInfo},
+ term::{
+ cell::{Cell, Flags},
+ color::Rgb,
+ SizeInfo,
+ },
tty, Term,
};
use futures::{
@@ -18,15 +23,17 @@ use gpui::{
actions,
color::Color,
elements::*,
- fonts::{with_font_cache, TextStyle},
+ fonts::{with_font_cache, HighlightStyle, TextStyle, Underline},
geometry::{rect::RectF, vector::vec2f},
impl_internal_actions,
json::json,
+ platform::CursorStyle,
text_layout::Line,
- Entity,
+ ClipboardItem, Entity,
Event::KeyDown,
MutableAppContext, Quad, View, ViewContext,
};
+use ordered_float::OrderedFloat;
use project::{Project, ProjectPath};
use settings::Settings;
use smallvec::SmallVec;
@@ -43,6 +50,7 @@ const LEFT_SEQ: &str = "\x1b[D";
const RIGHT_SEQ: &str = "\x1b[C";
const UP_SEQ: &str = "\x1b[A";
const DOWN_SEQ: &str = "\x1b[B";
+const CLEAR_SEQ: &str = "\x1b[2J";
const DEFAULT_TITLE: &str = "Terminal";
#[derive(Clone, Default, Debug, PartialEq, Eq)]
@@ -50,59 +58,57 @@ struct Input(String);
actions!(
terminal,
- [
- Deploy,
- SIGINT,
- ESCAPE,
- Quit,
- DEL,
- RETURN,
- LEFT,
- RIGHT,
- HistoryBack,
- HistoryForward,
- AutoComplete
- ]
+ [Deploy, SIGINT, ESCAPE, Quit, DEL, RETURN, LEFT, RIGHT, UP, DOWN, TAB, Clear]
);
impl_internal_actions!(terminal, [Input]);
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(Terminal::deploy);
cx.add_action(Terminal::write_to_pty);
- cx.add_action(Terminal::send_sigint); //TODO figure out how to do this properly
+ cx.add_action(Terminal::send_sigint);
cx.add_action(Terminal::escape);
cx.add_action(Terminal::quit);
cx.add_action(Terminal::del);
- cx.add_action(Terminal::carriage_return);
+ cx.add_action(Terminal::carriage_return); //TODO figure out how to do this properly. Should we be checking the terminal mode?
cx.add_action(Terminal::left);
cx.add_action(Terminal::right);
- cx.add_action(Terminal::history_back);
- cx.add_action(Terminal::history_forward);
- cx.add_action(Terminal::autocomplete);
+ cx.add_action(Terminal::up);
+ cx.add_action(Terminal::down);
+ cx.add_action(Terminal::tab);
+ cx.add_action(Terminal::clear);
}
#[derive(Clone)]
-pub struct ZedListener(UnboundedSender<Event>);
+pub struct ZedListener(UnboundedSender<AlacTermEvent>);
impl EventListener for ZedListener {
- fn send_event(&self, event: Event) {
+ fn send_event(&self, event: AlacTermEvent) {
self.0.unbounded_send(event).ok();
}
}
+///A terminal renderer.
struct Terminal {
pty_tx: Notifier,
term: Arc<FairMutex<Term<ZedListener>>>,
title: String,
+ has_new_content: bool,
+ has_bell: bool, //Currently using iTerm bell, show bell emoji in tab until input is received
+}
+
+enum ZedTermEvent {
+ TitleChanged,
+ CloseTerminal,
}
impl Entity for Terminal {
- type Event = ();
+ type Event = ZedTermEvent;
}
impl Terminal {
+ ///Create a new Terminal view. This spawns a task, a thread, and opens the TTY devices
fn new(cx: &mut ViewContext<Self>) -> Self {
- //Spawn a task so the Alacritty EventLoop to communicate with us
+ //Spawn a task so the Alacritty EventLoop can communicate with us in a view context
let (events_tx, mut events_rx) = unbounded();
cx.spawn_weak(|this, mut cx| async move {
while let Some(event) = events_rx.next().await {
@@ -158,63 +164,107 @@ impl Terminal {
title: DEFAULT_TITLE.to_string(),
term,
pty_tx,
+ has_new_content: false,
+ has_bell: false,
}
}
- fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
- workspace.add_item(Box::new(cx.add_view(|cx| Terminal::new(cx))), cx);
- }
-
+ ///Takes events from Alacritty and translates them to behavior on this view
fn process_terminal_event(
&mut self,
event: alacritty_terminal::event::Event,
cx: &mut ViewContext<Self>,
) {
match event {
- Event::Wakeup => cx.notify(),
- Event::PtyWrite(out) => self.write_to_pty(&Input(out), cx),
- Event::MouseCursorDirty => todo!(), //I think this is outside of Zed's loop
- Event::Title(title) => self.title = title,
- Event::ResetTitle => self.title = DEFAULT_TITLE.to_string(),
- Event::ClipboardStore(_, _) => todo!(),
- Event::ClipboardLoad(_, _) => todo!(),
- Event::ColorRequest(_, _) => todo!(),
- Event::CursorBlinkingChange => todo!(),
- Event::Bell => todo!(),
- Event::Exit => todo!(),
- Event::MouseCursorDirty => todo!(),
+ AlacTermEvent::Wakeup => {
+ if !cx.is_self_focused() {
+ //Need to figure out how to trigger a redraw when not in focus
+ self.has_new_content = true; //Change tab content
+ cx.emit(ZedTermEvent::TitleChanged);
+ } else {
+ cx.notify()
+ }
+ }
+ AlacTermEvent::PtyWrite(out) => self.write_to_pty(&Input(out), cx),
+ //TODO:
+ //What this is supposed to do is check the cursor state, then set it on the platform.
+ //See Processor::reset_mouse_cursor() and Processor::cursor_state() in alacritty/src/input.rs
+ //to see how this is Calculated. Question: Does this flow make sense with how GPUI hadles
+ //the mouse?
+ AlacTermEvent::MouseCursorDirty => {
+ //Calculate new cursor style.
+ //Check on correctly handling mouse events for terminals
+ cx.platform().set_cursor_style(CursorStyle::Arrow); //???
+ println!("Mouse cursor dirty")
+ }
+ AlacTermEvent::Title(title) => {
+ self.title = title;
+ cx.emit(ZedTermEvent::TitleChanged);
+ }
+ AlacTermEvent::ResetTitle => {
+ self.title = DEFAULT_TITLE.to_string();
+ cx.emit(ZedTermEvent::TitleChanged);
+ }
+ AlacTermEvent::ClipboardStore(_, data) => {
+ cx.write_to_clipboard(ClipboardItem::new(data))
+ }
+ AlacTermEvent::ClipboardLoad(_, format) => self.write_to_pty(
+ &Input(format(
+ &cx.read_from_clipboard()
+ .map(|ci| ci.text().to_string())
+ .unwrap_or("".to_string()),
+ )),
+ cx,
+ ),
+ AlacTermEvent::ColorRequest(index, format) => {
+ //TODO test this as well
+ //TODO: change to getting the display colors, like alacrityy, instead of a default
+ let color = self.term.lock().colors()[index].unwrap_or(Rgb::default());
+ self.write_to_pty(&Input(format(color)), cx)
+ }
+ AlacTermEvent::CursorBlinkingChange => {
+ //So, it's our job to set a timer and cause the cursor to blink here
+ //Which means that I'm going to put this off until someone @ Zed looks at it
+ }
+ AlacTermEvent::Bell => {
+ self.has_bell = true;
+ cx.emit(ZedTermEvent::TitleChanged);
+ }
+ AlacTermEvent::Exit => self.quit(&Quit, cx),
}
- //
}
+ ///Create a new Terminal
+ fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
+ workspace.add_item(Box::new(cx.add_view(|cx| Terminal::new(cx))), cx);
+ }
+
+ ///Send the shutdown message to Alacritty
fn shutdown_pty(&mut self) {
self.pty_tx.0.send(Msg::Shutdown).ok();
}
- fn history_back(&mut self, _: &HistoryBack, cx: &mut ViewContext<Self>) {
- self.write_to_pty(&Input(UP_SEQ.to_string()), cx);
+ fn quit(&mut self, _: &Quit, cx: &mut ViewContext<Self>) {
+ cx.emit(ZedTermEvent::CloseTerminal);
+ }
- //Noop.. for now...
- //This might just need to be forwarded to the terminal?
- //Behavior changes based on mode...
+ fn write_to_pty(&mut self, input: &Input, cx: &mut ViewContext<Self>) {
+ //iTerm bell behavior, bell stays until terminal is interacted with
+ self.has_bell = false;
+ cx.emit(ZedTermEvent::TitleChanged);
+ self.pty_tx.notify(input.0.clone().into_bytes());
}
- fn history_forward(&mut self, _: &HistoryForward, cx: &mut ViewContext<Self>) {
- self.write_to_pty(&Input(DOWN_SEQ.to_string()), cx);
- //Noop.. for now...
- //This might just need to be forwarded to the terminal by the pty?
- //Behvaior changes based on mode
+ fn up(&mut self, _: &UP, cx: &mut ViewContext<Self>) {
+ self.write_to_pty(&Input(UP_SEQ.to_string()), cx);
}
- fn autocomplete(&mut self, _: &AutoComplete, cx: &mut ViewContext<Self>) {
- self.write_to_pty(&Input(TAB_CHAR.to_string()), cx);
- //Noop.. for now...
- //This might just need to be forwarded to the terminal by the pty?
- //Behvaior changes based on mode
+ fn down(&mut self, _: &DOWN, cx: &mut ViewContext<Self>) {
+ self.write_to_pty(&Input(DOWN_SEQ.to_string()), cx);
}
- fn write_to_pty(&mut self, input: &Input, _cx: &mut ViewContext<Self>) {
- self.pty_tx.notify(input.0.clone().into_bytes());
+ fn tab(&mut self, _: &TAB, cx: &mut ViewContext<Self>) {
+ self.write_to_pty(&Input(TAB_CHAR.to_string()), cx);
}
fn send_sigint(&mut self, _: &SIGINT, cx: &mut ViewContext<Self>) {
@@ -241,13 +291,9 @@ impl Terminal {
self.write_to_pty(&Input(RIGHT_SEQ.to_string()), cx);
}
- fn quit(&mut self, _: &Quit, _cx: &mut ViewContext<Self>) {
- //TODO
- // cx.dispatch_action(cx.window_id(), workspace::CloseItem());
+ fn clear(&mut self, _: &Clear, cx: &mut ViewContext<Self>) {
+ self.write_to_pty(&Input(CLEAR_SEQ.to_string()), cx);
}
-
- // ShowHistory,
- // AutoComplete
}
impl Drop for Terminal {
@@ -269,6 +315,98 @@ impl View for Terminal {
// .with_style(theme.terminal.container)
.boxed()
}
+
+ fn on_focus(&mut self, _: &mut ViewContext<Self>) {
+ self.has_new_content = false;
+ }
+}
+
+impl Item for Terminal {
+ fn tab_content(&self, tab_theme: &theme::Tab, cx: &gpui::AppContext) -> ElementBox {
+ let settings = cx.global::<Settings>();
+ let search_theme = &settings.theme.search; //TODO properly integrate themes
+
+ let mut flex = Flex::row();
+
+ if self.has_bell {
+ flex.add_child(
+ Svg::new("icons/zap.svg")
+ .with_color(tab_theme.label.text.color)
+ .constrained()
+ .with_width(search_theme.tab_icon_width)
+ .aligned()
+ .boxed(),
+ );
+ };
+
+ flex.with_child(
+ Label::new(self.title.clone(), tab_theme.label.clone())
+ .aligned()
+ .contained()
+ .with_margin_left(if self.has_bell {
+ search_theme.tab_icon_spacing
+ } else {
+ 0.
+ })
+ .boxed(),
+ )
+ .boxed()
+ }
+
+ fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
+ None
+ }
+
+ fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
+ SmallVec::new()
+ }
+
+ fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
+ false
+ }
+
+ fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
+
+ fn can_save(&self, _cx: &gpui::AppContext) -> bool {
+ false
+ }
+
+ fn save(
+ &mut self,
+ _project: gpui::ModelHandle<Project>,
+ _cx: &mut ViewContext<Self>,
+ ) -> gpui::Task<gpui::anyhow::Result<()>> {
+ unreachable!("save should not have been called");
+ }
+
+ fn save_as(
+ &mut self,
+ _project: gpui::ModelHandle<Project>,
+ _abs_path: std::path::PathBuf,
+ _cx: &mut ViewContext<Self>,
+ ) -> gpui::Task<gpui::anyhow::Result<()>> {
+ unreachable!("save_as should not have been called");
+ }
+
+ fn reload(
+ &mut self,
+ _project: gpui::ModelHandle<Project>,
+ _cx: &mut ViewContext<Self>,
+ ) -> gpui::Task<gpui::anyhow::Result<()>> {
+ gpui::Task::ready(Ok(()))
+ }
+
+ fn is_dirty(&self, _: &gpui::AppContext) -> bool {
+ self.has_new_content
+ }
+
+ fn should_update_tab_on_event(event: &Self::Event) -> bool {
+ matches!(event, &ZedTermEvent::TitleChanged)
+ }
+
+ fn should_close_item_on_event(event: &Self::Event) -> bool {
+ matches!(event, &ZedTermEvent::CloseTerminal)
+ }
}
struct TerminalEl {
@@ -286,7 +424,39 @@ struct LayoutState {
line_height: f32,
cursor: RectF,
}
-
+/* TODO point calculation for selection
+ * take the current point's x:
+ * - subtract padding
+ * - divide by cell width
+ * - take the minimum of the x coord and the last colum of the size info
+ * Take the current point's y:
+ * - Subtract padding
+ * - Divide by cell height
+ * - Take the minimum of the y coord and the last line
+ *
+ * With this x and y, pass to term::viewport_to_point (module function)
+ * Also pass in the display offset from the term.grid().display_offset()
+ * (Display offset is for scrolling)
+ */
+
+/* TODO Selection
+ * 1. On click, calculate the single, double, and triple click based on timings
+ * 2. Convert mouse location to a terminal point
+ * 3. Generate each of the three kinds of selection needed
+ * 4. Assign a selection to the terminal's selection variable
+ * How to render?
+ * 1. On mouse moved, calculate a terminal point
+ * 2. if (lmb_pressed || rmb_pressed) && (self.ctx.modifiers().shift() || !self.ctx.mouse_mode()
+ * 3. Take the selection from the terminal, call selection.update(), and put it back
+ */
+
+/* TODO Scroll
+ * 1. Convert scroll to a pixel delta (alacritty/src/input > Processor::mouse_wheel_input)
+ * 2. Divide by cell height
+ * 3. Create an alacritty_terminal::Scroll::Delta() object and call `self.terminal.scroll_display(scroll);`
+ * 4. Maybe do a cx.notify, just in case.
+ * 5. Also update the selected area, just check out for the logic alacritty/src/event.rs > ActionContext::scroll
+ */
impl Element for TerminalEl {
type LayoutState = LayoutState;
type PaintState = ();
@@ -323,11 +493,6 @@ impl Element for TerminalEl {
let content = term.renderable_content();
- // //Dual owned system from Neovide
- // let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
- // if block_width == 0.0 {
- // block_width = layout.em_width;
- // }
let cursor = RectF::new(
vec2f(
content.cursor.point.column.0 as f32 * em_width,
@@ -336,45 +501,50 @@ impl Element for TerminalEl {
vec2f(em_width, line_height),
);
- // let cursor = Cursor {
- // color: selection_style.cursor,
- // block_width,
- // origin: content_origin + vec2f(x, y),
- // line_height: layout.line_height,
- // shape: self.cursor_shape,
- // block_text,
- // }
-
- let mut lines = vec![];
- let mut cur_line = vec![];
+ let mut lines: Vec<(String, Option<HighlightStyle>)> = vec![];
let mut last_line = 0;
+
+ let mut cur_chunk = String::new();
+
+ let mut cur_highlight = HighlightStyle {
+ color: Some(Color::white()),
+ ..Default::default()
+ };
for cell in content.display_iter {
let Indexed {
point: Point { line, .. },
- cell: Cell { c, .. },
+ cell: Cell {
+ c, fg, flags, .. // TODO: Add bg and flags
+ }, //TODO: Learn what 'CellExtra does'
} = cell;
+ let new_highlight = make_style_from_cell(fg, flags);
+ HighlightStyle {
+ color: Some(alac_color_to_gpui_color(fg)),
+ ..Default::default()
+ };
+
if line != last_line {
- lines.push(cur_line);
- cur_line = vec![];
+ cur_chunk.push('\n');
last_line = line.0;
}
- cur_line.push(c);
- }
- let line = lines
- .into_iter()
- .map(|char_vec| char_vec.into_iter().collect::<String>())
- .fold("".to_string(), |grid, line| grid + &line + "\n");
- let chunks = vec![(&line[..], None)].into_iter();
+ if new_highlight != cur_highlight {
+ lines.push((cur_chunk.clone(), Some(cur_highlight.clone())));
+ cur_chunk.clear();
+ cur_highlight = new_highlight;
+ }
+ cur_chunk.push(*c)
+ }
+ lines.push((cur_chunk, Some(cur_highlight)));
let shaped_lines = layout_highlighted_chunks(
- chunks,
+ lines.iter().map(|(text, style)| (text.as_str(), *style)),
&text_style,
cx.text_layout_cache,
&cx.font_cache,
usize::MAX,
- line.matches('\n').count() + 1,
+ last_line as usize,
);
(
@@ -450,61 +620,58 @@ impl Element for TerminalEl {
}
}
-impl Item for Terminal {
- fn tab_content(&self, style: &theme::Tab, cx: &gpui::AppContext) -> ElementBox {
- let settings = cx.global::<Settings>();
- let search_theme = &settings.theme.search;
- Flex::row()
- .with_child(
- Label::new(self.title.clone(), style.label.clone())
- .aligned()
- .contained()
- .with_margin_left(search_theme.tab_icon_spacing)
- .boxed(),
- )
- .boxed()
- }
-
- fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
+fn make_style_from_cell(fg: &AnsiColor, flags: &Flags) -> HighlightStyle {
+ let fg = Some(alac_color_to_gpui_color(fg));
+ let underline = if flags.contains(Flags::UNDERLINE) {
+ Some(Underline {
+ color: fg,
+ squiggly: false,
+ thickness: OrderedFloat(1.),
+ })
+ } else {
None
+ };
+ HighlightStyle {
+ color: fg,
+ underline,
+ ..Default::default()
}
+}
- fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
- SmallVec::new()
- }
-
- fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
- false
- }
-
- fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
-
- fn can_save(&self, _cx: &gpui::AppContext) -> bool {
- false
- }
-
- fn save(
- &mut self,
- _project: gpui::ModelHandle<Project>,
- _cx: &mut ViewContext<Self>,
- ) -> gpui::Task<gpui::anyhow::Result<()>> {
- unreachable!("save should not have been called");
- }
-
- fn save_as(
- &mut self,
- _project: gpui::ModelHandle<Project>,
- _abs_path: std::path::PathBuf,
- _cx: &mut ViewContext<Self>,
- ) -> gpui::Task<gpui::anyhow::Result<()>> {
- unreachable!("save_as should not have been called");
- }
-
- fn reload(
- &mut self,
- _project: gpui::ModelHandle<Project>,
- _cx: &mut ViewContext<Self>,
- ) -> gpui::Task<gpui::anyhow::Result<()>> {
- gpui::Task::ready(Ok(()))
+fn alac_color_to_gpui_color(allac_color: &AnsiColor) -> Color {
+ match allac_color {
+ alacritty_terminal::ansi::Color::Named(n) => match n {
+ alacritty_terminal::ansi::NamedColor::Black => Color::black(),
+ alacritty_terminal::ansi::NamedColor::Red => Color::red(),
+ alacritty_terminal::ansi::NamedColor::Green => Color::green(),
+ alacritty_terminal::ansi::NamedColor::Yellow => Color::yellow(),
+ alacritty_terminal::ansi::NamedColor::Blue => Color::blue(),
+ alacritty_terminal::ansi::NamedColor::Magenta => Color::new(188, 63, 188, 1),
+ alacritty_terminal::ansi::NamedColor::Cyan => Color::new(17, 168, 205, 1),
+ alacritty_terminal::ansi::NamedColor::White => Color::white(),
+ alacritty_terminal::ansi::NamedColor::BrightBlack => Color::new(102, 102, 102, 1),
+ alacritty_terminal::ansi::NamedColor::BrightRed => Color::new(102, 102, 102, 1),
+ alacritty_terminal::ansi::NamedColor::BrightGreen => Color::new(35, 209, 139, 1),
+ alacritty_terminal::ansi::NamedColor::BrightYellow => Color::new(245, 245, 67, 1),
+ alacritty_terminal::ansi::NamedColor::BrightBlue => Color::new(59, 142, 234, 1),
+ alacritty_terminal::ansi::NamedColor::BrightMagenta => Color::new(214, 112, 214, 1),
+ alacritty_terminal::ansi::NamedColor::BrightCyan => Color::new(41, 184, 219, 1),
+ alacritty_terminal::ansi::NamedColor::BrightWhite => Color::new(229, 229, 229, 1),
+ alacritty_terminal::ansi::NamedColor::Foreground => Color::white(),
+ alacritty_terminal::ansi::NamedColor::Background => Color::black(),
+ alacritty_terminal::ansi::NamedColor::Cursor => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimBlack => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimRed => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimGreen => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimYellow => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimBlue => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimMagenta => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimCyan => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimWhite => Color::white(),
+ alacritty_terminal::ansi::NamedColor::BrightForeground => Color::white(),
+ alacritty_terminal::ansi::NamedColor::DimForeground => Color::white(),
+ }, //Theme defined
+ alacritty_terminal::ansi::Color::Spec(rgb) => Color::new(rgb.r, rgb.g, rgb.b, 1),
+ alacritty_terminal::ansi::Color::Indexed(_) => Color::white(), //Color cube weirdness
}
}