crates/gpui3/src/elements/pressable.rs 🔗
@@ -90,6 +90,9 @@ impl<E: Element + Identified + Styled> Element for Pressable<E> {
}
});
+ cx.frame_state::<Self>(self.id().to_global(cx))
+ // cx.frame_state
+
self.child.paint(bounds, state, frame_state, cx)?;
Ok(())
}