Simplify NoAction filtering logic

Kirill Bulatov and Max Brunsfeld created

co-authored-by: Max Brunsfeld <max@zed.dev>

Change summary

crates/gpui/src/app/window.rs     | 8 ++------
crates/gpui/src/keymap_matcher.rs | 7 +++++--
2 files changed, 7 insertions(+), 8 deletions(-)

Detailed changes

crates/gpui/src/app/window.rs 🔗

@@ -14,8 +14,8 @@ use crate::{
     text_layout::TextLayoutCache,
     util::post_inc,
     Action, AnyView, AnyViewHandle, AppContext, BorrowAppContext, BorrowWindowContext, Effect,
-    Element, Entity, Handle, LayoutContext, MouseRegion, MouseRegionId, NoAction, SceneBuilder,
-    Subscription, View, ViewContext, ViewHandle, WindowInvalidation,
+    Element, Entity, Handle, LayoutContext, MouseRegion, MouseRegionId, SceneBuilder, Subscription,
+    View, ViewContext, ViewHandle, WindowInvalidation,
 };
 use anyhow::{anyhow, bail, Result};
 use collections::{HashMap, HashSet};
@@ -430,11 +430,7 @@ impl<'a> WindowContext<'a> {
                 MatchResult::None => false,
                 MatchResult::Pending => true,
                 MatchResult::Matches(matches) => {
-                    let no_action_id = (NoAction {}).id();
                     for (view_id, action) in matches {
-                        if action.id() == no_action_id {
-                            return false;
-                        }
                         if self.dispatch_action(Some(*view_id), action.as_ref()) {
                             self.keystroke_matcher.clear_pending();
                             handled_by = Some(action.boxed_clone());

crates/gpui/src/keymap_matcher.rs 🔗

@@ -8,7 +8,7 @@ use std::{any::TypeId, fmt::Debug};
 use collections::HashMap;
 use smallvec::SmallVec;
 
-use crate::Action;
+use crate::{Action, NoAction};
 
 pub use binding::{Binding, BindingMatchResult};
 pub use keymap::Keymap;
@@ -81,6 +81,7 @@ impl KeymapMatcher {
         // The key is the reverse position of the binding in the bindings list so that later bindings
         // match before earlier ones in the user's config
         let mut matched_bindings: Vec<(usize, Box<dyn Action>)> = Default::default();
+        let no_action_id = (NoAction {}).id();
 
         let first_keystroke = self.pending_keystrokes.is_empty();
         self.pending_keystrokes.push(keystroke.clone());
@@ -108,7 +109,9 @@ impl KeymapMatcher {
                 match binding.match_keys_and_context(&self.pending_keystrokes, &self.contexts[i..])
                 {
                     BindingMatchResult::Complete(action) => {
-                        matched_bindings.push((*view_id, action));
+                        if action.id() != no_action_id {
+                            matched_bindings.push((*view_id, action));
+                        }
                     }
                     BindingMatchResult::Partial => {
                         self.pending_views