Change summary
crates/gpui3/src/platform/mac/shaders.metal | 2 +-
crates/gpui3/src/platform/mac/window.rs | 7 ++++++-
2 files changed, 7 insertions(+), 2 deletions(-)
Detailed changes
@@ -91,7 +91,7 @@ fragment float4 quad_fragment(
color = float4(premultiplied_output_rgb, output_alpha);
}
- return color;
+ return color * float4(1., 1., 1., saturate(0.5 - distance));
}
float4 hsla_to_rgba(Hsla hsla) {
@@ -1363,7 +1363,12 @@ extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
clip_corner_radii: Default::default(),
background: crate::rgb(0x00ff00).into(),
border_color: Default::default(),
- corner_radii: Default::default(),
+ corner_radii: crate::Corners {
+ top_left: px(9.),
+ top_right: px(3.),
+ bottom_right: px(20.),
+ bottom_left: px(50.),
+ },
border_widths: Default::default(),
});
scene.insert(crate::Quad {