Change summary
gpui/build.rs | 9 +--------
1 file changed, 1 insertion(+), 8 deletions(-)
Detailed changes
@@ -93,14 +93,7 @@ fn compile_metal_shaders() {
fn generate_shader_bindings() {
let bindings = bindgen::Builder::default()
.header(SHADER_HEADER_PATH)
- .whitelist_type("GPUIUniforms")
- .whitelist_type("GPUIQuadInputIndex")
- .whitelist_type("GPUIQuad")
- .whitelist_type("GPUIShadowInputIndex")
- .whitelist_type("GPUIShadow")
- .whitelist_type("GPUISpriteVertexInputIndex")
- .whitelist_type("GPUISpriteFragmentInputIndex")
- .whitelist_type("GPUISprite")
+ .whitelist_type("GPUI.*")
.parse_callbacks(Box::new(bindgen::CargoCallbacks))
.generate()
.expect("unable to generate bindings");