crates/editor/src/blink_manager.rs 🔗
@@ -93,6 +93,9 @@ impl BlinkManager {
pub fn enable(&mut self, cx: &mut ModelContext<Self>) {
self.enabled = true;
+ // Set cursors as invisible and start blinking: this causes cursors
+ // to be visible during the next render.
+ self.visible = false;
self.blink_cursors(self.blink_epoch, cx);
}