Add `Breadcrumb` component

Marshall Bowers created

Change summary

crates/storybook2/src/stories/components.rs            |  1 
crates/storybook2/src/stories/components/breadcrumb.rs | 54 ++++++++
crates/storybook2/src/story_selector.rs                |  2 
crates/ui2/src/components.rs                           |  2 
crates/ui2/src/components/breadcrumb.rs                | 77 ++++++++++++
5 files changed, 136 insertions(+)

Detailed changes

crates/storybook2/src/stories/components/breadcrumb.rs 🔗

@@ -0,0 +1,54 @@
+use std::marker::PhantomData;
+use std::path::PathBuf;
+use std::str::FromStr;
+
+use ui::prelude::*;
+use ui::{Breadcrumb, HighlightedText, Symbol};
+
+use crate::story::Story;
+
+#[derive(Element)]
+pub struct BreadcrumbStory<S: 'static + Send + Sync + Clone> {
+    state_type: PhantomData<S>,
+}
+
+impl<S: 'static + Send + Sync + Clone> BreadcrumbStory<S> {
+    pub fn new() -> Self {
+        Self {
+            state_type: PhantomData,
+        }
+    }
+
+    fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
+        let theme = theme(cx);
+
+        Story::container(cx)
+            .child(Story::title_for::<_, Breadcrumb<S>>(cx))
+            .child(Story::label(cx, "Default"))
+            .child(Breadcrumb::new(
+                PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(),
+                vec![
+                    Symbol(vec![
+                        HighlightedText {
+                            text: "impl ".to_string(),
+                            color: HighlightColor::Keyword.hsla(&theme),
+                        },
+                        HighlightedText {
+                            text: "BreadcrumbStory".to_string(),
+                            color: HighlightColor::Function.hsla(&theme),
+                        },
+                    ]),
+                    Symbol(vec![
+                        HighlightedText {
+                            text: "fn ".to_string(),
+                            color: HighlightColor::Keyword.hsla(&theme),
+                        },
+                        HighlightedText {
+                            text: "render".to_string(),
+                            color: HighlightColor::Function.hsla(&theme),
+                        },
+                    ]),
+                ],
+            ))
+    }
+}

crates/storybook2/src/story_selector.rs 🔗

@@ -35,6 +35,7 @@ impl ElementStory {
 #[strum(serialize_all = "snake_case")]
 pub enum ComponentStory {
     AssistantPanel,
+    Breadcrumb,
     Buffer,
     Panel,
     ProjectPanel,
@@ -53,6 +54,7 @@ impl ComponentStory {
                 components::assistant_panel::AssistantPanelStory::new().into_any()
             }
             Self::Buffer => components::buffer::BufferStory::new().into_any(),
+            Self::Breadcrumb => components::breadcrumb::BreadcrumbStory::new().into_any(),
             Self::Panel => components::panel::PanelStory::new().into_any(),
             Self::ProjectPanel => components::project_panel::ProjectPanelStory::new().into_any(),
             Self::Tab => components::tab::TabStory::new().into_any(),

crates/ui2/src/components.rs 🔗

@@ -1,4 +1,5 @@
 mod assistant_panel;
+mod breadcrumb;
 mod buffer;
 mod icon_button;
 mod list;
@@ -12,6 +13,7 @@ mod terminal;
 mod workspace;
 
 pub use assistant_panel::*;
+pub use breadcrumb::*;
 pub use buffer::*;
 pub use icon_button::*;
 pub use list::*;

crates/ui2/src/components/breadcrumb.rs 🔗

@@ -0,0 +1,77 @@
+use std::marker::PhantomData;
+use std::path::PathBuf;
+
+use gpui3::Div;
+
+use crate::prelude::*;
+use crate::{h_stack, HighlightedText};
+
+#[derive(Clone)]
+pub struct Symbol(pub Vec<HighlightedText>);
+
+#[derive(Element)]
+pub struct Breadcrumb<S: 'static + Send + Sync + Clone> {
+    state_type: PhantomData<S>,
+    path: PathBuf,
+    symbols: Vec<Symbol>,
+}
+
+impl<S: 'static + Send + Sync + Clone> Breadcrumb<S> {
+    pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self {
+        Self {
+            state_type: PhantomData,
+            path,
+            symbols,
+        }
+    }
+
+    fn render_separator(&self, theme: &Theme) -> Div<S> {
+        div()
+            .child(" › ")
+            .text_color(HighlightColor::Default.hsla(theme))
+    }
+
+    fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
+        let theme = theme(cx);
+
+        let symbols_len = self.symbols.len();
+
+        h_stack()
+            .px_1()
+            // TODO: Read font from theme (or settings?).
+            .font("Zed Mono Extended")
+            .text_sm()
+            .text_color(theme.middle.base.default.foreground)
+            .rounded_md()
+            // .hover()
+            // .fill(theme.highest.base.hovered.background)
+            .child(self.path.clone().to_str().unwrap().to_string())
+            .child(if !self.symbols.is_empty() {
+                self.render_separator(&theme)
+            } else {
+                div()
+            })
+            .child(
+                div().flex().children(
+                    self.symbols
+                        .iter()
+                        .enumerate()
+                        // TODO: Could use something like `intersperse` here instead.
+                        .flat_map(|(ix, symbol)| {
+                            let mut items =
+                                vec![div().flex().children(symbol.0.iter().map(|segment| {
+                                    div().child(segment.text.clone()).text_color(segment.color)
+                                }))];
+
+                            let is_last_segment = ix == symbols_len - 1;
+                            if !is_last_segment {
+                                items.push(self.render_separator(&theme));
+                            }
+
+                            items
+                        })
+                        .collect::<Vec<_>>(),
+                ),
+            )
+    }
+}