diff --git a/crates/gpui/src/keymap_matcher.rs b/crates/gpui/src/keymap_matcher.rs index 9b05c2be5a18ec09cee7659938402803dde3c50f..0c088f9728977379ee0f8fcd80d5d9d1209f5d20 100644 --- a/crates/gpui/src/keymap_matcher.rs +++ b/crates/gpui/src/keymap_matcher.rs @@ -221,12 +221,6 @@ mod tests { use super::*; - // Takeaways for now: - // Revert that keymap change back to using view precedence again - // Solve the dock keybinding problem by adding a state context match - // 'Pane && docked == true' - // Maybeeeeee try to find other examples? - #[test] fn test_keymap_and_view_ordering() -> Result<()> { actions!(test, [EditorAction, ProjectPanelAction]);