Remove triple-based suffix

Isaac Clayton created

Change summary

crates/plugin_runtime/README.md             | 23 ++---------------------
crates/plugin_runtime/build.rs              | 18 +++++++++---------
crates/zed/build.rs                         |  4 ----
crates/zed/src/languages/language_plugin.rs |  9 +++------
4 files changed, 14 insertions(+), 40 deletions(-)

Detailed changes

crates/plugin_runtime/README.md 🔗

@@ -152,7 +152,7 @@ Plugins in the `plugins` directory are automatically recompiled and serialized t
 
 - `plugin.wasm` is the plugin compiled to Wasm. As a baseline, this should be about 4MB for debug builds and 2MB for release builds, but it depends on the specific plugin being built.
 
-- `plugin.wasm.the-target-triple` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
+- `plugin.wasm.pre` is the plugin compiled to Wasm *and additionally* precompiled to host-platform-specific native code, determined by the `TARGET` cargo exposes at compile-time. This should be about 700KB for debug builds and 500KB in release builds. Each plugin takes about 1 or 2 seconds to compile to native code using cranelift, so precompiling plugins drastically reduces the startup time required to begin to run a plugin.
 
 For all intents and purposes, it is *highly recommended* that you use precompiled plugins where possible, as they are much more lightweight and take much less time to instantiate.
 
@@ -256,26 +256,7 @@ The `.init` method takes a single argument containing the plugin binary.
 
 1. If not precompiled, use `PluginBinary::Wasm(bytes)`. This supports both the WebAssembly Textual format (`.wat`) and the WebAssembly Binary format (`.wasm`). 
 
-2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.the-target-triple`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling:
-
-    a. To tell the current crate what the current `target` triple is, add the following line to the crate's `build.rs`:
-    
-    ```rust
-    println!(
-        "cargo:rustc-env=TARGET_TRIPLE={}",
-        std::env::var("TARGET").unwrap()
-    );
-    ```
-    
-    b. To get the correct precompiled binary in the crate itself, read this exposed environment variable and include the plugin:
-    
-    ```rust
-    let bytes = include_bytes!(concat!(
-        "../../../plugins/bin/plugin.wasm.",
-        env!("TARGET_TRIPLE"),
-    ));
-    let precompiled = PluginBinary::Precompiled(bytes);
-    ```
+2. If precompiled, use `PluginBinary::Precompiled(bytes)`. This supports precompiled plugins ending in `.wasm.pre`. You need to be extra-careful when using precompiled plugins to ensure that the plugin target matches the target of the binary you are compiling.
 
 The `.init` method is asynchronous, and must be `.await`ed upon. If the plugin is malformed or doesn't import the right functions, an error will be raised.
 

crates/plugin_runtime/build.rs 🔗

@@ -26,10 +26,6 @@ fn main() {
         "release" => (&["--release"][..], "release"),
         unknown => panic!("unknown profile `{}`", unknown),
     };
-
-    // Get the target architecture for pre-cross-compilation of plugins
-    let target_triple = std::env::var("TARGET").unwrap().to_string();
-
     // Invoke cargo to build the plugins
     let build_successful = std::process::Command::new("cargo")
         .args([
@@ -45,8 +41,13 @@ fn main() {
         .success();
     assert!(build_successful);
 
-    // Find all compiled binaries
+    // Get the target architecture for pre-cross-compilation of plugins
+    // and create and engine with the appropriate config
+    let target_triple = std::env::var("TARGET").unwrap().to_string();
+    println!("cargo:rerun-if-env-changed=TARGET");
     let engine = create_default_engine(&target_triple);
+
+    // Find all compiled binaries
     let binaries = std::fs::read_dir(base.join("target/wasm32-wasi").join(profile_target))
         .expect("Could not find compiled plugins in target");
 
@@ -64,7 +65,7 @@ fn main() {
         if let Some(path) = is_wasm() {
             let out_path = base.join("bin").join(path.file_name().unwrap());
             std::fs::copy(&path, &out_path).expect("Could not copy compiled plugin to bin");
-            precompile(&out_path, &engine, &target_triple);
+            precompile(&out_path, &engine);
         }
     }
 }
@@ -82,15 +83,14 @@ fn create_default_engine(target_triple: &str) -> Engine {
     Engine::new(&config).expect("Could not create precompilation engine")
 }
 
-fn precompile(path: &Path, engine: &Engine, target_triple: &str) {
+fn precompile(path: &Path, engine: &Engine) {
     let bytes = std::fs::read(path).expect("Could not read wasm module");
     let compiled = engine
         .precompile_module(&bytes)
         .expect("Could not precompile module");
     let out_path = path.parent().unwrap().join(&format!(
-        "{}.{}",
+        "{}.pre",
         path.file_name().unwrap().to_string_lossy(),
-        target_triple,
     ));
     let mut out_file = std::fs::File::create(out_path)
         .expect("Could not create output file for precompiled module");

crates/zed/build.rs 🔗

@@ -2,10 +2,6 @@ use std::process::Command;
 
 fn main() {
     println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.14");
-    println!(
-        "cargo:rustc-env=TARGET_TRIPLE={}",
-        std::env::var("TARGET").unwrap()
-    );
 
     let output = Command::new("npm")
         .current_dir("../../styles")

crates/zed/src/languages/language_plugin.rs 🔗

@@ -11,11 +11,6 @@ use util::ResultExt;
 
 #[allow(dead_code)]
 pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
-    let bytes = include_bytes!(concat!(
-        "../../../../plugins/bin/json_language.wasm.",
-        env!("TARGET_TRIPLE"),
-    ));
-
     let plugin = PluginBuilder::new_default()?
         .host_function_async("command", |command: String| async move {
             let mut args = command.split(' ');
@@ -27,7 +22,9 @@ pub async fn new_json(executor: Arc<Background>) -> Result<PluginLspAdapter> {
                 .log_err()
                 .map(|output| output.stdout)
         })?
-        .init(PluginBinary::Precompiled(bytes))
+        .init(PluginBinary::Precompiled(include_bytes!(
+            "../../../../plugins/bin/json_language.wasm.pre",
+        )))
         .await?;
 
     PluginLspAdapter::new(plugin, executor).await