Make UniformList non-occluding. (#9806)
Kirill Bulatov
and
Antonio Scandurra
created 2 years ago
Fixes https://github.com/zed-industries/zed/issues/9723
Move the `occlude` in the places where they are needed.
Release Notes:
- Fixed right click in the project panel's empty region
([9723](https://github.com/zed-industries/zed/issues/9723))
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Change summary
crates/editor/src/editor.rs | 6 +++---
crates/gpui/src/elements/uniform_list.rs | 1 -
2 files changed, 3 insertions(+), 4 deletions(-)
Detailed changes
@@ -898,9 +898,7 @@ impl CompletionsMenu {
.max_w(px(640.))
.w(px(500.))
.overflow_y_scroll()
- // Prevent a mouse down on documentation from being propagated to the editor,
- // because that would move the cursor.
- .on_mouse_down(MouseButton::Left, |_, cx| cx.stop_propagation())
+ .occlude()
})
} else {
None
@@ -989,6 +987,7 @@ impl CompletionsMenu {
.collect()
},
)
+ .occlude()
.max_h(max_height)
.track_scroll(self.scroll_handle.clone())
.with_width_from_item(widest_completion_ix);
@@ -1212,6 +1211,7 @@ impl CodeActionsMenu {
.px_2()
.py_1()
.max_h(max_height)
+ .occlude()
.track_scroll(self.scroll_handle.clone())
.with_width_from_item(
self.actions
@@ -48,7 +48,6 @@ where
interactivity: Interactivity {
element_id: Some(id),
base_style: Box::new(base_style),
- occlude_mouse: true,
#[cfg(debug_assertions)]
location: Some(*core::panic::Location::caller()),