From bf1ae1d196d9ddd0c90663f118bd3019b56fd5df Mon Sep 17 00:00:00 2001 From: Danilo Leal <67129314+danilo-leal@users.noreply.github.com> Date: Wed, 3 Sep 2025 18:46:35 -0300 Subject: [PATCH] docs: Fix typo in the `CLAUDE.md` section (#37497) Follow-up to https://github.com/zed-industries/zed/pull/37496. Fix a typo and improves writing overall. Release Notes: - N/A --- docs/src/ai/external-agents.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/src/ai/external-agents.md b/docs/src/ai/external-agents.md index c0794a6a0181369e97d50cca64c9a711fbd8e5f4..e8f348b32a2e020603d10f92a507743e69480400 100644 --- a/docs/src/ai/external-agents.md +++ b/docs/src/ai/external-agents.md @@ -100,8 +100,9 @@ However, the SDK doesn't yet expose everything needed to fully support all of th #### CLAUDE.md -If you already have a `CLAUDE.md` file in your project (either at the root of it or in subdirectories) or at your root `.claude` directory, Claude Code in Zed will use it. -If you don't have one, you can make Claude Code create one for you through through the `init` slash command. +Claude Code in Zed will automatically use any `CLAUDE.md` file found in your project root, project subdirectories, or root `.claude` directory. + +If you don't have a `CLAUDE.md` file, you can ask Claude Code to create one for you through the `init` slash command. ## Add Custom Agents {#add-custom-agents}