@@ -125,7 +125,10 @@ async fn build_remote_server_from_source(
use std::env::VarError;
use std::path::Path;
- let build_remote_server = std::env::var("ZED_BUILD_REMOTE_SERVER").unwrap_or_default();
+ // By default, we make building remote server from source opt-out and we do not force artifact compression
+ // for quicker builds.
+ let build_remote_server =
+ std::env::var("ZED_BUILD_REMOTE_SERVER").unwrap_or("nocompress".into());
if build_remote_server == "false"
|| build_remote_server == "no"