diff --git a/crates/gpui/src/key_dispatch.rs b/crates/gpui/src/key_dispatch.rs index 331c3b602df27e7b5300d2af5e33265bd9ae188d..dd5a7ab84e25e267012de5e9dfb216404b8dfa7d 100644 --- a/crates/gpui/src/key_dispatch.rs +++ b/crates/gpui/src/key_dispatch.rs @@ -1,7 +1,7 @@ /// KeyDispatch is where GPUI deals with binding actions to key events. /// /// The key pieces to making a key binding work are to define an action, -/// implement a method that takes that action as a type paramater, +/// implement a method that takes that action as a type parameter, /// and then to register the action during render on a focused node /// with a keymap context: ///