Change summary
crates/gpui3/src/app.rs | 2 --
crates/gpui3/src/elements/img.rs | 3 ---
crates/gpui3/src/platform/mac/metal_renderer.rs | 2 ++
crates/gpui3/src/window.rs | 2 --
4 files changed, 2 insertions(+), 7 deletions(-)
Detailed changes
@@ -165,8 +165,6 @@ impl AppContext {
})
.collect::<Vec<_>>();
- dbg!(&dirty_window_ids);
-
for dirty_window_id in dirty_window_ids {
self.update_window(dirty_window_id, |cx| cx.draw())
.unwrap()
@@ -75,12 +75,9 @@ impl<S: Send + Sync + 'static> Element for Img<S> {
let corner_radii = style.corner_radii.to_pixels(bounds, cx.rem_size());
cx.paint_image(bounds, corner_radii, order, data, self.grayscale)?;
} else {
- dbg!("not loaded");
cx.spawn(|view, mut cx| async move {
- dbg!("awaiting image future");
if image_future.await.log_err().is_some() {
view.update(&mut cx, |_, cx| {
- dbg!("image future loaded");
cx.notify();
})
.ok();
@@ -131,6 +131,8 @@ impl MetalRenderer {
}
pub fn draw(&mut self, scene: &mut Scene) {
+ dbg!("draw scene");
+
let layer = self.layer.clone();
let viewport_size = layer.drawable_size();
let viewport_size: Size<DevicePixels> = size(
@@ -109,7 +109,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
}
pub fn notify(&mut self) {
- dbg!("ViewContext::notify");
self.window.dirty = true;
}
@@ -598,7 +597,6 @@ impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
}
pub fn notify(&mut self) {
- dbg!("ViewContext::notify");
self.window_cx.notify();
self.window_cx
.app