@@ -25,43 +25,38 @@ pub struct Screen {
}
impl Screen {
+ /// Get the screen with the given UUID.
pub fn find_by_id(uuid: Uuid) -> Option<Self> {
- unsafe {
- let native_screens = NSScreen::screens(nil);
- (0..NSArray::count(native_screens))
- .into_iter()
- .map(|ix| Screen {
- native_screen: native_screens.objectAtIndex(ix),
- })
- .find(|screen| platform::Screen::display_uuid(screen) == Some(uuid))
- }
+ Self::all().find(|screen| platform::Screen::display_uuid(screen) == Some(uuid))
}
- pub fn all() -> Vec<Self> {
- let mut screens = Vec::new();
+ /// Get the primary screen - the one with the menu bar, and whose bottom left
+ /// corner is at the origin of the AppKit coordinate system.
+ fn primary() -> Self {
+ Self::all().next().unwrap()
+ }
+
+ pub fn all() -> impl Iterator<Item = Self> {
unsafe {
let native_screens = NSScreen::screens(nil);
- for ix in 0..NSArray::count(native_screens) {
- screens.push(Screen {
- native_screen: native_screens.objectAtIndex(ix),
- });
- }
+ (0..NSArray::count(native_screens)).map(move |ix| Screen {
+ native_screen: native_screens.objectAtIndex(ix),
+ })
}
- screens
}
/// Convert the given rectangle in screen coordinates from GPUI's
/// coordinate system to the AppKit coordinate system.
///
- /// In GPUI's coordinates, the origin is at the top left of the main screen, with
+ /// In GPUI's coordinates, the origin is at the top left of the primary screen, with
/// the Y axis pointing downward. In the AppKit coordindate system, the origin is at the
- /// bottom left of the main screen, with the Y axis pointing upward.
+ /// bottom left of the primary screen, with the Y axis pointing upward.
pub(crate) fn screen_rect_to_native(rect: RectF) -> NSRect {
- let main_screen_height = unsafe { NSScreen::mainScreen(nil).frame().size.height };
+ let primary_screen_height = unsafe { Self::primary().native_screen.frame().size.height };
NSRect::new(
NSPoint::new(
rect.origin_x() as f64,
- main_screen_height - rect.origin_y() as f64 - rect.height() as f64,
+ primary_screen_height - rect.origin_y() as f64 - rect.height() as f64,
),
NSSize::new(rect.width() as f64, rect.height() as f64),
)
@@ -70,15 +65,15 @@ impl Screen {
/// Convert the given rectangle in screen coordinates from the AppKit
/// coordinate system to GPUI's coordinate system.
///
- /// In GPUI's coordinates, the origin is at the top left of the main screen, with
+ /// In GPUI's coordinates, the origin is at the top left of the primary screen, with
/// the Y axis pointing downward. In the AppKit coordindate system, the origin is at the
- /// bottom left of the main screen, with the Y axis pointing upward.
+ /// bottom left of the primary screen, with the Y axis pointing upward.
pub(crate) fn screen_rect_from_native(rect: NSRect) -> RectF {
- let main_screen_height = unsafe { NSScreen::mainScreen(nil).frame().size.height };
+ let primary_screen_height = unsafe { Self::primary().native_screen.frame().size.height };
RectF::new(
vec2f(
rect.origin.x as f32,
- (main_screen_height - rect.origin.y - rect.size.height) as f32,
+ (primary_screen_height - rect.origin.y - rect.size.height) as f32,
),
vec2f(rect.size.width as f32, rect.size.height as f32),
)