Checkpoint

Nathan Sobo created

Change summary

crates/gpui3/src/color.rs          |  9 +++++++++
crates/gpui3/src/elements/text.rs  |  2 --
crates/gpui3/src/window.rs         | 11 -----------
crates/storybook2/src/workspace.rs |  6 +++---
4 files changed, 12 insertions(+), 16 deletions(-)

Detailed changes

crates/gpui3/src/color.rs 🔗

@@ -146,6 +146,15 @@ pub fn black() -> Hsla {
     }
 }
 
+pub fn white() -> Hsla {
+    Hsla {
+        h: 0.,
+        s: 0.,
+        l: 1.,
+        a: 1.,
+    }
+}
+
 impl Hsla {
     /// Returns true if the HSLA color is fully transparent, false otherwise.
     pub fn is_transparent(&self) -> bool {

crates/gpui3/src/elements/text.rs 🔗

@@ -39,8 +39,6 @@ impl<S: 'static> Element for Text<S> {
         _view: &mut S,
         cx: &mut ViewContext<S>,
     ) -> Result<(LayoutId, Self::FrameState)> {
-        dbg!("layout text");
-
         let text_system = cx.text_system().clone();
         let text_style = cx.text_style();
         let font_size = text_style.font_size * cx.rem_size();

crates/gpui3/src/window.rs 🔗

@@ -251,15 +251,11 @@ impl<'a, 'w> WindowContext<'a, 'w> {
             let (root_layout_id, mut frame_state) = root_view.layout(&mut (), cx)?;
             let available_space = cx.window.content_size.map(Into::into);
 
-            dbg!("computing layout");
             cx.window
                 .layout_engine
                 .compute_layout(root_layout_id, available_space)?;
-            dbg!("asking for layout");
             let layout = cx.window.layout_engine.layout(root_layout_id)?;
 
-            dbg!("painting root view");
-
             root_view.paint(layout, &mut (), &mut frame_state, cx)?;
             cx.window.root_view = Some(root_view);
             let scene = cx.window.scene.take();
@@ -277,13 +273,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
     }
 }
 
-impl MainThread<WindowContext<'_, '_>> {
-    // todo!("implement other methods that use platform window")
-    fn platform_window(&self) -> &dyn PlatformWindow {
-        self.window.platform_window.borrow_on_main_thread().as_ref()
-    }
-}
-
 impl Context for WindowContext<'_, '_> {
     type EntityContext<'a, 'w, T: 'static + Send + Sync> = ViewContext<'a, 'w, T>;
     type Result<T> = T;

crates/storybook2/src/workspace.rs 🔗

@@ -4,7 +4,7 @@ use crate::{
     themes::rose_pine_dawn,
 };
 use gpui3::{
-    black, div, img, svg, view, Context, Element, ParentElement, RootView, StyleHelpers, View,
+    div, img, svg, view, white, Context, Element, ParentElement, RootView, StyleHelpers, View,
     ViewContext, WindowContext,
 };
 
@@ -29,10 +29,10 @@ impl Workspace {
         let theme = rose_pine_dawn();
         div()
             .font("Helvetica")
-            .text_color(black())
+            .text_color(white())
             .text_base()
             .size_full()
-            .fill(theme.middle.positive.default.background)
+            .fill(theme.middle.base.default.background)
             .child("Hello world")
 
         // TODO: Implement style.