Detailed changes
@@ -106,7 +106,7 @@
// data: &PromptUserDeviceFlow,
// style: &theme::Copilot,
// cx: &mut ViewContext<Self>,
-// ) -> impl Element<Self> {
+// ) -> impl IntoAnyElement<Self> {
// let copied = cx
// .read_from_clipboard()
// .map(|item| item.text() == &data.user_code)
@@ -3,36 +3,37 @@ use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec;
use std::{any::Any, mem};
-pub trait Element: IntoAnyElement<Self::ViewState> {
- type ViewState: 'static;
+pub trait Element<V: 'static> {
type ElementState: 'static;
fn id(&self) -> Option<ElementId>;
+ /// Called to initialize this element for the current frame. If this
+ /// element had state in a previous frame, it will be passed in for the 3rd argument.
fn initialize(
&mut self,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> Self::ElementState;
// where
- // Self::ViewState: Any + Send + Sync;
+ // V: Any + Send + Sync;
fn layout(
&mut self,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> LayoutId;
// where
- // Self::ViewState: Any + Send + Sync;
+ // V: Any + Send + Sync;
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
);
// where
@@ -42,26 +43,23 @@ pub trait Element: IntoAnyElement<Self::ViewState> {
#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
pub struct GlobalElementId(SmallVec<[ElementId; 32]>);
-pub trait ParentElement: Element {
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]>;
+pub trait ParentElement<V: 'static> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]>;
- fn child(mut self, child: impl IntoAnyElement<Self::ViewState>) -> Self
+ fn child(mut self, child: impl Component<V>) -> Self
where
Self: Sized,
{
- self.children_mut().push(child.into_any());
+ self.children_mut().push(child.render());
self
}
- fn children(
- mut self,
- iter: impl IntoIterator<Item = impl IntoAnyElement<Self::ViewState>>,
- ) -> Self
+ fn children(mut self, iter: impl IntoIterator<Item = impl Component<V>>) -> Self
where
Self: Sized,
{
self.children_mut()
- .extend(iter.into_iter().map(|item| item.into_any()));
+ .extend(iter.into_iter().map(|item| item.render()));
self
}
}
@@ -72,7 +70,7 @@ trait ElementObject<V> {
fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>);
}
-struct RenderedElement<E: Element> {
+struct RenderedElement<V: 'static, E: Element<V>> {
element: E,
phase: ElementRenderPhase<E::ElementState>,
}
@@ -94,7 +92,7 @@ enum ElementRenderPhase<V> {
/// Internal struct that wraps an element to store Layout and ElementState after the element is rendered.
/// It's allocated as a trait object to erase the element type and wrapped in AnyElement<E::State> for
/// improved usability.
-impl<E: Element> RenderedElement<E> {
+impl<V, E: Element<V>> RenderedElement<V, E> {
fn new(element: E) -> Self {
RenderedElement {
element,
@@ -103,13 +101,13 @@ impl<E: Element> RenderedElement<E> {
}
}
-impl<E> ElementObject<E::ViewState> for RenderedElement<E>
+impl<V, E> ElementObject<V> for RenderedElement<V, E>
where
- E: Element,
+ E: Element<V>,
// E::ViewState: Any + Send + Sync,
E::ElementState: Any + Send + Sync,
{
- fn initialize(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) {
+ fn initialize(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
let frame_state = if let Some(id) = self.element.id() {
cx.with_element_state(id, |element_state, cx| {
let element_state = self.element.initialize(view_state, element_state, cx);
@@ -124,7 +122,7 @@ where
self.phase = ElementRenderPhase::Initialized { frame_state };
}
- fn layout(&mut self, state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) -> LayoutId {
+ fn layout(&mut self, state: &mut V, cx: &mut ViewContext<V>) -> LayoutId {
let layout_id;
let mut frame_state;
match mem::take(&mut self.phase) {
@@ -154,7 +152,7 @@ where
layout_id
}
- fn paint(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) {
+ fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
self.phase = match mem::take(&mut self.phase) {
ElementRenderPhase::LayoutRequested {
layout_id,
@@ -182,11 +180,15 @@ where
pub struct AnyElement<V>(Box<dyn ElementObject<V> + Send + Sync>);
+unsafe impl<V> Send for AnyElement<V> {}
+unsafe impl<V> Sync for AnyElement<V> {}
+
impl<V> AnyElement<V> {
pub fn new<E>(element: E) -> Self
where
+ V: 'static,
E: 'static + Send + Sync,
- E: Element<ViewState = V>,
+ E: Element<V>,
E::ElementState: Any + Send + Sync,
{
AnyElement(Box::new(RenderedElement::new(element)))
@@ -205,12 +207,88 @@ impl<V> AnyElement<V> {
}
}
-pub trait IntoAnyElement<V> {
- fn into_any(self) -> AnyElement<V>;
+pub trait Component<V> {
+ fn render(self) -> AnyElement<V>;
+
+ fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
+ where
+ Self: Sized,
+ {
+ if condition {
+ self = then(self);
+ }
+ self
+ }
}
-impl<V> IntoAnyElement<V> for AnyElement<V> {
- fn into_any(self) -> AnyElement<V> {
+impl<V> Component<V> for AnyElement<V> {
+ fn render(self) -> AnyElement<V> {
self
}
}
+
+impl<V, E, F> Element<V> for Option<F>
+where
+ V: 'static,
+ E: 'static + Component<V> + Send + Sync,
+ F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
+{
+ type ElementState = AnyElement<V>;
+
+ fn id(&self) -> Option<ElementId> {
+ None
+ }
+
+ fn initialize(
+ &mut self,
+ view_state: &mut V,
+ _rendered_element: Option<Self::ElementState>,
+ cx: &mut ViewContext<V>,
+ ) -> Self::ElementState {
+ let render = self.take().unwrap();
+ let mut rendered_element = (render)(view_state, cx).render();
+ rendered_element.initialize(view_state, cx);
+ rendered_element
+ }
+
+ fn layout(
+ &mut self,
+ view_state: &mut V,
+ rendered_element: &mut Self::ElementState,
+ cx: &mut ViewContext<V>,
+ ) -> LayoutId {
+ rendered_element.layout(view_state, cx)
+ }
+
+ fn paint(
+ &mut self,
+ _bounds: Bounds<Pixels>,
+ view_state: &mut V,
+ rendered_element: &mut Self::ElementState,
+ cx: &mut ViewContext<V>,
+ ) {
+ rendered_element.paint(view_state, cx)
+ }
+}
+
+impl<V, E, F> Component<V> for Option<F>
+where
+ V: 'static,
+ E: 'static + Component<V> + Send + Sync,
+ F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
+{
+ fn render(self) -> AnyElement<V> {
+ AnyElement::new(self)
+ }
+}
+
+impl<V, E, F> Component<V> for F
+where
+ V: 'static,
+ E: 'static + Component<V> + Send + Sync,
+ F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
+{
+ fn render(self) -> AnyElement<V> {
+ AnyElement::new(Some(self))
+ }
+}
@@ -1,7 +1,7 @@
use crate::{
- point, AnyElement, BorrowWindow, Bounds, Element, ElementFocus, ElementId, ElementInteraction,
- FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable, GlobalElementId,
- GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, Overflow, ParentElement,
+ point, AnyElement, BorrowWindow, Bounds, Component, Element, ElementFocus, ElementId,
+ ElementInteraction, FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable,
+ GlobalElementId, GroupBounds, InteractiveElementState, LayoutId, Overflow, ParentElement,
Pixels, Point, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, Style, StyleRefinement, Styled, ViewContext,
};
@@ -160,7 +160,7 @@ impl<V: 'static> Div<V, StatelessInteraction<V>, FocusDisabled> {
}
}
-impl<V, I> Focusable for Div<V, I, FocusEnabled<V>>
+impl<V, I> Focusable<V> for Div<V, I, FocusEnabled<V>>
where
V: 'static,
I: ElementInteraction<V>,
@@ -189,12 +189,11 @@ pub struct DivState {
child_layout_ids: SmallVec<[LayoutId; 4]>,
}
-impl<V, I, F> Element for Div<V, I, F>
+impl<V, I, F> Element<V> for Div<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- type ViewState = V;
type ElementState = DivState;
fn id(&self) -> Option<ElementId> {
@@ -205,9 +204,9 @@ where
fn initialize(
&mut self,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> Self::ElementState {
let mut element_state = element_state.unwrap_or_default();
self.focus
@@ -224,9 +223,9 @@ where
fn layout(
&mut self,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> LayoutId {
let style = self.compute_style(Bounds::default(), element_state, cx);
style.apply_text_style(cx, |cx| {
@@ -245,9 +244,9 @@ where
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) {
self.with_element_id(cx, |this, _global_id, cx| {
if let Some(group) = this.group.clone() {
@@ -304,23 +303,23 @@ where
}
}
-impl<V, I, F> IntoAnyElement<V> for Div<V, I, F>
+impl<V, I, F> Component<V> for Div<V, I, F>
where
// V: Any + Send + Sync,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- fn into_any(self) -> AnyElement<V> {
+ fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
-impl<V, I, F> ParentElement for Div<V, I, F>
+impl<V, I, F> ParentElement<V> for Div<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
&mut self.children
}
}
@@ -335,7 +334,7 @@ where
}
}
-impl<V, I, F> StatelessInteractive for Div<V, I, F>
+impl<V, I, F> StatelessInteractive<V> for Div<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
@@ -345,11 +344,11 @@ where
}
}
-impl<V, F> StatefulInteractive for Div<V, StatefulInteraction<V>, F>
+impl<V, F> StatefulInteractive<V> for Div<V, StatefulInteraction<V>, F>
where
F: ElementFocus<V>,
{
- fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
+ fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
&mut self.interaction
}
}
@@ -1,6 +1,6 @@
use crate::{
- div, AnyElement, BorrowWindow, Bounds, Div, DivState, Element, ElementFocus, ElementId,
- ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable, IntoAnyElement,
+ div, AnyElement, BorrowWindow, Bounds, Component, Div, DivState, Element, ElementFocus,
+ ElementId, ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable,
LayoutId, Pixels, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, StyleRefinement, Styled, ViewContext,
};
@@ -55,22 +55,21 @@ where
}
}
-impl<V, I, F> IntoAnyElement<V> for Img<V, I, F>
+impl<V, I, F> Component<V> for Img<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- fn into_any(self) -> AnyElement<V> {
+ fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
-impl<V, I, F> Element for Img<V, I, F>
+impl<V, I, F> Element<V> for Img<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- type ViewState = V;
type ElementState = DivState;
fn id(&self) -> Option<crate::ElementId> {
@@ -90,7 +89,7 @@ where
&mut self,
view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> LayoutId {
self.base.layout(view_state, element_state, cx)
}
@@ -143,7 +142,7 @@ where
}
}
-impl<V, I, F> StatelessInteractive for Img<V, I, F>
+impl<V, I, F> StatelessInteractive<V> for Img<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
@@ -153,21 +152,21 @@ where
}
}
-impl<V, F> StatefulInteractive for Img<V, StatefulInteraction<V>, F>
+impl<V, F> StatefulInteractive<V> for Img<V, StatefulInteraction<V>, F>
where
F: ElementFocus<V>,
{
- fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
+ fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
self.base.stateful_interaction()
}
}
-impl<V, I> Focusable for Img<V, I, FocusEnabled<V>>
+impl<V, I> Focusable<V> for Img<V, I, FocusEnabled<V>>
where
V: 'static,
I: ElementInteraction<V>,
{
- fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
+ fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
self.base.focus_listeners()
}
@@ -1,6 +1,6 @@
use crate::{
- div, AnyElement, Bounds, Div, DivState, Element, ElementFocus, ElementId, ElementInteraction,
- FocusDisabled, FocusEnabled, FocusListeners, Focusable, IntoAnyElement, LayoutId, Pixels,
+ div, AnyElement, Bounds, Component, Div, DivState, Element, ElementFocus, ElementId,
+ ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable, LayoutId, Pixels,
SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, StyleRefinement, Styled, ViewContext,
};
@@ -45,22 +45,21 @@ where
}
}
-impl<V, I, F> IntoAnyElement<V> for Svg<V, I, F>
+impl<V, I, F> Component<V> for Svg<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- fn into_any(self) -> AnyElement<V> {
+ fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
-impl<V, I, F> Element for Svg<V, I, F>
+impl<V, I, F> Element<V> for Svg<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
- type ViewState = V;
type ElementState = DivState;
fn id(&self) -> Option<crate::ElementId> {
@@ -80,7 +79,7 @@ where
&mut self,
view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> LayoutId {
self.base.layout(view_state, element_state, cx)
}
@@ -88,7 +87,7 @@ where
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- view: &mut Self::ViewState,
+ view: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<V>,
) where
@@ -116,7 +115,7 @@ where
}
}
-impl<V, I, F> StatelessInteractive for Svg<V, I, F>
+impl<V, I, F> StatelessInteractive<V> for Svg<V, I, F>
where
I: ElementInteraction<V>,
F: ElementFocus<V>,
@@ -126,21 +125,21 @@ where
}
}
-impl<V, F> StatefulInteractive for Svg<V, StatefulInteraction<V>, F>
+impl<V, F> StatefulInteractive<V> for Svg<V, StatefulInteraction<V>, F>
where
V: 'static,
F: ElementFocus<V>,
{
- fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
+ fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
self.base.stateful_interaction()
}
}
-impl<V: 'static, I> Focusable for Svg<V, I, FocusEnabled<V>>
+impl<V: 'static, I> Focusable<V> for Svg<V, I, FocusEnabled<V>>
where
I: ElementInteraction<V>,
{
- fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
+ fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
self.base.focus_listeners()
}
@@ -1,41 +1,41 @@
use crate::{
- AnyElement, BorrowWindow, Bounds, Element, IntoAnyElement, LayoutId, Line, Pixels,
- SharedString, Size, ViewContext,
+ AnyElement, BorrowWindow, Bounds, Component, Element, LayoutId, Line, Pixels, SharedString,
+ Size, ViewContext,
};
use parking_lot::Mutex;
use smallvec::SmallVec;
use std::{marker::PhantomData, sync::Arc};
use util::ResultExt;
-impl<V: 'static> IntoAnyElement<V> for SharedString {
- fn into_any(self) -> AnyElement<V> {
+impl<V: 'static> Component<V> for SharedString {
+ fn render(self) -> AnyElement<V> {
Text {
text: self,
state_type: PhantomData,
}
- .into_any()
+ .render()
}
}
-impl<V: 'static> IntoAnyElement<V> for &'static str {
- fn into_any(self) -> AnyElement<V> {
+impl<V: 'static> Component<V> for &'static str {
+ fn render(self) -> AnyElement<V> {
Text {
text: self.into(),
state_type: PhantomData,
}
- .into_any()
+ .render()
}
}
// TODO: Figure out how to pass `String` to `child` without this.
// This impl doesn't exist in the `gpui2` crate.
-impl<V: 'static> IntoAnyElement<V> for String {
- fn into_any(self) -> AnyElement<V> {
+impl<V: 'static> Component<V> for String {
+ fn render(self) -> AnyElement<V> {
Text {
text: self.into(),
state_type: PhantomData,
}
- .into_any()
+ .render()
}
}
@@ -47,14 +47,13 @@ pub struct Text<V> {
unsafe impl<V> Send for Text<V> {}
unsafe impl<V> Sync for Text<V> {}
-impl<V: 'static> IntoAnyElement<V> for Text<V> {
- fn into_any(self) -> AnyElement<V> {
+impl<V: 'static> Component<V> for Text<V> {
+ fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
-impl<V: 'static> Element for Text<V> {
- type ViewState = V;
+impl<V: 'static> Element<V> for Text<V> {
type ElementState = Arc<Mutex<Option<TextElementState>>>;
fn id(&self) -> Option<crate::ElementId> {
@@ -11,8 +11,8 @@ pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
pub type FocusListener<V> =
Arc<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static>;
-pub trait Focusable: Element {
- fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState>;
+pub trait Focusable<V: 'static>: Element<V> {
+ fn focus_listeners(&mut self) -> &mut FocusListeners<V>;
fn set_focus_style(&mut self, style: StyleRefinement);
fn set_focus_in_style(&mut self, style: StyleRefinement);
fn set_in_focus_style(&mut self, style: StyleRefinement);
@@ -43,10 +43,7 @@ pub trait Focusable: Element {
fn on_focus(
mut self,
- listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -62,10 +59,7 @@ pub trait Focusable: Element {
fn on_blur(
mut self,
- listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -81,10 +75,7 @@ pub trait Focusable: Element {
fn on_focus_in(
mut self,
- listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -109,10 +100,7 @@ pub trait Focusable: Element {
fn on_focus_out(
mut self,
- listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -1,7 +1,7 @@
use crate::{
- point, px, view, Action, AnyBox, AnyDrag, AppContext, BorrowWindow, Bounds, DispatchContext,
- DispatchPhase, Element, ElementId, FocusHandle, KeyMatch, Keystroke, Modifiers, Overflow,
- Pixels, Point, SharedString, Size, Style, StyleRefinement, ViewContext,
+ point, px, view, Action, AnyBox, AnyDrag, AppContext, BorrowWindow, Bounds, Component,
+ DispatchContext, DispatchPhase, Element, ElementId, FocusHandle, KeyMatch, Keystroke,
+ Modifiers, Overflow, Pixels, Point, SharedString, Size, Style, StyleRefinement, ViewContext,
};
use collections::HashMap;
use derive_more::{Deref, DerefMut};
@@ -19,8 +19,8 @@ use std::{
const DRAG_THRESHOLD: f64 = 2.;
-pub trait StatelessInteractive: Element {
- fn stateless_interaction(&mut self) -> &mut StatelessInteraction<Self::ViewState>;
+pub trait StatelessInteractive<V: 'static>: Element<V> {
+ fn stateless_interaction(&mut self) -> &mut StatelessInteraction<V>;
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
@@ -48,10 +48,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_down(
mut self,
button: MouseButton,
- handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -72,10 +69,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_up(
mut self,
button: MouseButton,
- handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -96,10 +90,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_down_out(
mut self,
button: MouseButton,
- handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -120,10 +111,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_up_out(
mut self,
button: MouseButton,
- handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -143,10 +131,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_move(
mut self,
- handler: impl Fn(&mut Self::ViewState, &MouseMoveEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &MouseMoveEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -163,10 +148,7 @@ pub trait StatelessInteractive: Element {
fn on_scroll_wheel(
mut self,
- handler: impl Fn(&mut Self::ViewState, &ScrollWheelEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ handler: impl Fn(&mut V, &ScrollWheelEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -194,10 +176,7 @@ pub trait StatelessInteractive: Element {
fn on_action<A: 'static>(
mut self,
- listener: impl Fn(&mut Self::ViewState, &A, DispatchPhase, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &A, DispatchPhase, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -215,12 +194,8 @@ pub trait StatelessInteractive: Element {
fn on_key_down(
mut self,
- listener: impl Fn(
- &mut Self::ViewState,
- &KeyDownEvent,
- DispatchPhase,
- &mut ViewContext<Self::ViewState>,
- ) + Send
+ listener: impl Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>)
+ + Send
+ Sync
+ 'static,
) -> Self
@@ -240,7 +215,7 @@ pub trait StatelessInteractive: Element {
fn on_key_up(
mut self,
- listener: impl Fn(&mut Self::ViewState, &KeyUpEvent, DispatchPhase, &mut ViewContext<Self::ViewState>)
+ listener: impl Fn(&mut V, &KeyUpEvent, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
@@ -289,10 +264,7 @@ pub trait StatelessInteractive: Element {
fn on_drop<S: 'static>(
mut self,
- listener: impl Fn(&mut Self::ViewState, S, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, S, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -307,8 +279,8 @@ pub trait StatelessInteractive: Element {
}
}
-pub trait StatefulInteractive: StatelessInteractive {
- fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState>;
+pub trait StatefulInteractive<V: 'static>: StatelessInteractive<V> {
+ fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V>;
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
@@ -335,10 +307,7 @@ pub trait StatefulInteractive: StatelessInteractive {
fn on_click(
mut self,
- listener: impl Fn(&mut Self::ViewState, &ClickEvent, &mut ViewContext<Self::ViewState>)
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &ClickEvent, &mut ViewContext<V>) + Send + Sync + 'static,
) -> Self
where
Self: Sized,
@@ -351,20 +320,14 @@ pub trait StatefulInteractive: StatelessInteractive {
fn on_drag<S, R, E>(
mut self,
- listener: impl Fn(
- &mut Self::ViewState,
- &mut ViewContext<Self::ViewState>,
- ) -> Drag<S, R, Self::ViewState, E>
- + Send
- + Sync
- + 'static,
+ listener: impl Fn(&mut V, &mut ViewContext<V>) -> Drag<S, R, V, E> + Send + Sync + 'static,
) -> Self
where
Self: Sized,
S: Any + Send + Sync,
- R: Fn(&mut Self::ViewState, &mut ViewContext<Self::ViewState>) -> E,
+ R: Fn(&mut V, &mut ViewContext<V>) -> E,
R: 'static + Send + Sync,
- E: Element<ViewState = Self::ViewState>,
+ E: Component<V>,
{
debug_assert!(
self.stateful_interaction().drag_listener.is_none(),
@@ -907,7 +870,8 @@ pub struct ClickEvent {
pub struct Drag<S, R, V, E>
where
R: Fn(&mut V, &mut ViewContext<V>) -> E,
- E: Element<ViewState = V>,
+ V: 'static,
+ E: Component<V>,
{
pub state: S,
pub render_drag_handle: R,
@@ -917,7 +881,8 @@ where
impl<S, R, V, E> Drag<S, R, V, E>
where
R: Fn(&mut V, &mut ViewContext<V>) -> E,
- E: Element<ViewState = V>,
+ V: 'static,
+ E: Component<V>,
{
pub fn new(state: S, render_drag_handle: R) -> Self {
Drag {
@@ -1,7 +1,7 @@
use parking_lot::Mutex;
use crate::{
- AnyBox, AnyElement, BorrowWindow, Bounds, Element, ElementId, EntityId, Handle, IntoAnyElement,
+ AnyBox, AnyElement, BorrowWindow, Bounds, Component, Element, ElementId, EntityId, Handle,
LayoutId, Pixels, ViewContext, WindowContext,
};
use std::{marker::PhantomData, sync::Arc};
@@ -33,16 +33,16 @@ pub fn view<V, E>(
render: impl Fn(&mut V, &mut ViewContext<V>) -> E + Send + Sync + 'static,
) -> View<V>
where
- E: IntoAnyElement<V>,
+ E: Component<V>,
{
View {
state,
- render: Arc::new(move |state, cx| render(state, cx).into_any()),
+ render: Arc::new(move |state, cx| render(state, cx).render()),
}
}
-impl<V: 'static, ParentViewState: 'static> IntoAnyElement<ParentViewState> for View<V> {
- fn into_any(self) -> AnyElement<ParentViewState> {
+impl<V: 'static, ParentViewState: 'static> Component<ParentViewState> for View<V> {
+ fn render(self) -> AnyElement<ParentViewState> {
AnyElement::new(EraseViewState {
view: self,
parent_view_state_type: PhantomData,
@@ -50,8 +50,7 @@ impl<V: 'static, ParentViewState: 'static> IntoAnyElement<ParentViewState> for V
}
}
-impl<V: 'static> Element for View<V> {
- type ViewState = ();
+impl<V: 'static> Element<()> for View<V> {
type ElementState = AnyElement<V>;
fn id(&self) -> Option<crate::ElementId> {
@@ -99,14 +98,13 @@ struct EraseViewState<V, ParentV> {
unsafe impl<V, ParentV> Send for EraseViewState<V, ParentV> {}
unsafe impl<V, ParentV> Sync for EraseViewState<V, ParentV> {}
-impl<V: 'static, ParentV: 'static> IntoAnyElement<ParentV> for EraseViewState<V, ParentV> {
- fn into_any(self) -> AnyElement<ParentV> {
+impl<V: 'static, ParentV: 'static> Component<ParentV> for EraseViewState<V, ParentV> {
+ fn render(self) -> AnyElement<ParentV> {
AnyElement::new(self)
}
}
-impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
- type ViewState = ParentV;
+impl<V: 'static, ParentV: 'static> Element<ParentV> for EraseViewState<V, ParentV> {
type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> {
@@ -115,18 +113,18 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
fn initialize(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
_: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) -> Self::ElementState {
ViewObject::initialize(&mut self.view, cx)
}
fn layout(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
element: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) -> LayoutId {
ViewObject::layout(&mut self.view, element, cx)
}
@@ -134,9 +132,9 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
element: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) {
ViewObject::paint(&mut self.view, bounds, element, cx)
}
@@ -187,8 +185,8 @@ pub struct AnyView {
view: Arc<Mutex<dyn ViewObject>>,
}
-impl<ParentV: 'static> IntoAnyElement<ParentV> for AnyView {
- fn into_any(self) -> AnyElement<ParentV> {
+impl<ParentV: 'static> Component<ParentV> for AnyView {
+ fn render(self) -> AnyElement<ParentV> {
AnyElement::new(EraseAnyViewState {
view: self,
parent_view_state_type: PhantomData,
@@ -196,8 +194,7 @@ impl<ParentV: 'static> IntoAnyElement<ParentV> for AnyView {
}
}
-impl Element for AnyView {
- type ViewState = ();
+impl Element<()> for AnyView {
type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> {
@@ -206,18 +203,18 @@ impl Element for AnyView {
fn initialize(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut (),
_: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<()>,
) -> Self::ElementState {
self.view.lock().initialize(cx)
}
fn layout(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut (),
element: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<()>,
) -> LayoutId {
self.view.lock().layout(element, cx)
}
@@ -227,7 +224,7 @@ impl Element for AnyView {
bounds: Bounds<Pixels>,
_: &mut (),
element: &mut AnyBox,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<()>,
) {
self.view.lock().paint(bounds, element, cx)
}
@@ -241,14 +238,13 @@ struct EraseAnyViewState<ParentViewState> {
unsafe impl<ParentV> Send for EraseAnyViewState<ParentV> {}
unsafe impl<ParentV> Sync for EraseAnyViewState<ParentV> {}
-impl<ParentV: 'static> IntoAnyElement<ParentV> for EraseAnyViewState<ParentV> {
- fn into_any(self) -> AnyElement<ParentV> {
+impl<ParentV: 'static> Component<ParentV> for EraseAnyViewState<ParentV> {
+ fn render(self) -> AnyElement<ParentV> {
AnyElement::new(self)
}
}
-impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
- type ViewState = ParentV;
+impl<ParentV: 'static> Element<ParentV> for EraseAnyViewState<ParentV> {
type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> {
@@ -257,18 +253,18 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
fn initialize(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
_: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) -> Self::ElementState {
self.view.view.lock().initialize(cx)
}
fn layout(
&mut self,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
element: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) -> LayoutId {
self.view.view.lock().layout(element, cx)
}
@@ -276,9 +272,9 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- _: &mut Self::ViewState,
+ _: &mut ParentV,
element: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<ParentV>,
) {
self.view.view.lock().paint(bounds, element, cx)
}
@@ -0,0 +1,66 @@
+use proc_macro::TokenStream;
+use quote::quote;
+use syn::{parse_macro_input, parse_quote, DeriveInput};
+
+pub fn derive_component(input: TokenStream) -> TokenStream {
+ let ast = parse_macro_input!(input as DeriveInput);
+ let name = &ast.ident;
+
+ let mut trait_generics = ast.generics.clone();
+ let view_type = if let Some(view_type) = specified_view_type(&ast) {
+ quote! { #view_type }
+ } else {
+ if let Some(first_type_param) = ast.generics.params.iter().find_map(|param| {
+ if let syn::GenericParam::Type(type_param) = param {
+ Some(type_param.ident.clone())
+ } else {
+ None
+ }
+ }) {
+ quote! { #first_type_param }
+ } else {
+ trait_generics.params.push(parse_quote! { V: 'static });
+ quote! { V }
+ }
+ };
+
+ let (impl_generics, _, where_clause) = trait_generics.split_for_impl();
+ let (_, ty_generics, _) = ast.generics.split_for_impl();
+
+ let expanded = quote! {
+ impl #impl_generics gpui2::Component<#view_type> for #name #ty_generics #where_clause {
+ fn render(self) -> gpui2::AnyElement<#view_type> {
+ (move |view_state: &mut #view_type, cx: &mut gpui2::ViewContext<'_, '_, #view_type>| self.render(view_state, cx))
+ .render()
+ }
+ }
+ };
+
+ TokenStream::from(expanded)
+}
+
+fn specified_view_type(ast: &DeriveInput) -> Option<proc_macro2::Ident> {
+ let component_attr = ast
+ .attrs
+ .iter()
+ .find(|attr| attr.path.is_ident("component"))?;
+
+ if let Ok(syn::Meta::List(meta_list)) = component_attr.parse_meta() {
+ meta_list.nested.iter().find_map(|nested| {
+ if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested {
+ if nv.path.is_ident("view_type") {
+ if let syn::Lit::Str(lit_str) = &nv.lit {
+ return Some(
+ lit_str
+ .parse::<syn::Ident>()
+ .expect("Failed to parse view_type"),
+ );
+ }
+ }
+ }
+ None
+ })
+ } else {
+ None
+ }
+}
@@ -1,95 +0,0 @@
-use proc_macro::TokenStream;
-use quote::quote;
-use syn::{parse_macro_input, DeriveInput, GenericParam};
-
-pub fn derive_element(input: TokenStream) -> TokenStream {
- let ast = parse_macro_input!(input as DeriveInput);
- let type_name = ast.ident;
-
- let mut state_type = quote! { () };
-
- for param in &ast.generics.params {
- if let GenericParam::Type(type_param) = param {
- let type_ident = &type_param.ident;
- state_type = quote! {#type_ident};
- break;
- }
- }
-
- let attrs = &ast.attrs;
- for attr in attrs {
- if attr.path.is_ident("element") {
- match attr.parse_meta() {
- Ok(syn::Meta::List(i)) => {
- for nested_meta in i.nested {
- if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested_meta {
- if nv.path.is_ident("view_state") {
- if let syn::Lit::Str(lit_str) = nv.lit {
- state_type = lit_str.value().parse().unwrap();
- }
- }
- }
- }
- }
- _ => (),
- }
- }
- }
-
- let (impl_generics, ty_generics, where_clause) = ast.generics.split_for_impl();
-
- let gen = quote! {
- impl #impl_generics gpui2::IntoAnyElement<#state_type> for #type_name #ty_generics
- #where_clause
- {
- fn into_any(self) -> gpui2::AnyElement<#state_type> {
- gpui2::AnyElement::new(self)
- }
- }
-
- impl #impl_generics gpui2::Element for #type_name #ty_generics
- #where_clause
- {
- type ViewState = #state_type;
- type ElementState = gpui2::AnyElement<#state_type>;
-
- fn id(&self) -> Option<gpui2::ElementId> {
- None
- }
-
- fn initialize(
- &mut self,
- view_state: &mut Self::ViewState,
- _: Option<Self::ElementState>,
- cx: &mut gpui2::ViewContext<Self::ViewState>
- ) -> Self::ElementState {
- use gpui2::IntoAnyElement;
-
- let mut element = self.render(view_state, cx).into_any();
- element.initialize(view_state, cx);
- element
- }
-
- fn layout(
- &mut self,
- view_state: &mut Self::ViewState,
- rendered_element: &mut Self::ElementState,
- cx: &mut gpui2::ViewContext<Self::ViewState>,
- ) -> gpui2::LayoutId {
- rendered_element.layout(view_state, cx)
- }
-
- fn paint(
- &mut self,
- bounds: gpui2::Bounds<gpui2::Pixels>,
- view_state: &mut Self::ViewState,
- rendered_element: &mut Self::ElementState,
- cx: &mut gpui2::ViewContext<Self::ViewState>,
- ) {
- rendered_element.paint(view_state, cx)
- }
- }
- };
-
- gen.into()
-}
@@ -1,6 +1,6 @@
use proc_macro::TokenStream;
-mod derive_element;
+mod derive_component;
mod style_helpers;
mod test;
@@ -9,9 +9,9 @@ pub fn style_helpers(args: TokenStream) -> TokenStream {
style_helpers::style_helpers(args)
}
-#[proc_macro_derive(Element, attributes(element))]
-pub fn derive_element(input: TokenStream) -> TokenStream {
- derive_element::derive_element(input)
+#[proc_macro_derive(Component, attributes(component))]
+pub fn derive_component(input: TokenStream) -> TokenStream {
+ derive_component::derive_component(input)
}
#[proc_macro_attribute]
@@ -14,7 +14,7 @@ impl<V, D> Default for ButtonHandlers<V, D> {
}
}
-#[derive(Element)]
+#[derive(Component)]
pub struct Button<V: 'static, D: 'static> {
handlers: ButtonHandlers<V, D>,
label: Option<ArcCow<'static, str>>,
@@ -16,7 +16,7 @@ impl KitchenSinkStory {
view(cx.entity(|cx| Self::new()), Self::render)
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let element_stories = ElementStory::iter()
.map(|selector| selector.story(cx))
.collect::<Vec<_>>();
@@ -1,8 +1,7 @@
use crate::themes::rose_pine;
use gpui2::{
- div, px, view, Context, Element, ParentElement, SharedString, Styled, View, WindowContext,
+ div, px, view, Component, Context, ParentElement, SharedString, Styled, View, WindowContext,
};
-use ui::ElementExt;
pub struct ScrollStory {
text: View<()>,
@@ -16,7 +15,7 @@ impl ScrollStory {
}
}
-fn checkerboard<S>(depth: usize) -> impl Element<ViewState = S>
+fn checkerboard<S>(depth: usize) -> impl Component<S>
where
S: 'static + Send + Sync,
{
@@ -1,4 +1,3 @@
-use std::marker::PhantomData;
use gpui2::{px, rgb, Div, Hsla};
use ui::prelude::*;
@@ -7,19 +6,15 @@ use crate::story::Story;
/// A reimplementation of the MDN `z-index` example, found here:
/// [https://developer.mozilla.org/en-US/docs/Web/CSS/z-index](https://developer.mozilla.org/en-US/docs/Web/CSS/z-index).
-#[derive(Element)]
-pub struct ZIndexStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
-}
+#[derive(Component)]
+pub struct ZIndexStory;
-impl<S: 'static + Send + Sync> ZIndexStory<S> {
+impl ZIndexStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title(cx, "z-index"))
.child(
@@ -86,23 +81,19 @@ trait Styles: Styled + Sized {
}
}
-impl<S: 'static + Send + Sync> Styles for Div<S> {}
+impl<V: 'static> Styles for Div<V> {}
-#[derive(Element)]
-struct ZIndexExample<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+struct ZIndexExample {
z_index: u32,
}
-impl<S: 'static + Send + Sync> ZIndexExample<S> {
+impl ZIndexExample {
pub fn new(z_index: u32) -> Self {
- Self {
- state_type: PhantomData,
- z_index,
- }
+ Self { z_index }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div()
.relative()
.size_full()
@@ -28,29 +28,29 @@ impl ElementStory {
pub fn story(&self, cx: &mut WindowContext) -> AnyView {
match self {
Self::Avatar => {
- view(cx.entity(|cx| ()), |_, _| ui::AvatarStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::AvatarStory::new().render()).into_any()
}
Self::Button => {
- view(cx.entity(|cx| ()), |_, _| ui::ButtonStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::ButtonStory::new().render()).into_any()
}
Self::Details => view(cx.entity(|cx| ()), |_, _| {
- ui::DetailsStory::new().into_any()
+ ui::DetailsStory::new().render()
})
.into_any(),
Self::Focus => FocusStory::view(cx).into_any(),
Self::Icon => {
- view(cx.entity(|cx| ()), |_, _| ui::IconStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::IconStory::new().render()).into_any()
}
Self::Input => {
- view(cx.entity(|cx| ()), |_, _| ui::InputStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::InputStory::new().render()).into_any()
}
Self::Label => {
- view(cx.entity(|cx| ()), |_, _| ui::LabelStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::LabelStory::new().render()).into_any()
}
Self::Scroll => ScrollStory::view(cx).into_any(),
Self::Text => TextStory::view(cx).into_any(),
Self::ZIndex => {
- view(cx.entity(|cx| ()), |_, _| ZIndexStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ZIndexStory::new().render()).into_any()
}
}
}
@@ -91,93 +91,93 @@ impl ComponentStory {
pub fn story(&self, cx: &mut WindowContext) -> AnyView {
match self {
Self::AssistantPanel => view(cx.entity(|cx| ()), |_, _| {
- ui::AssistantPanelStory::new().into_any()
+ ui::AssistantPanelStory::new().render()
})
.into_any(),
Self::Buffer => {
- view(cx.entity(|cx| ()), |_, _| ui::BufferStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::BufferStory::new().render()).into_any()
}
Self::Breadcrumb => view(cx.entity(|cx| ()), |_, _| {
- ui::BreadcrumbStory::new().into_any()
+ ui::BreadcrumbStory::new().render()
})
.into_any(),
Self::ChatPanel => view(cx.entity(|cx| ()), |_, _| {
- ui::ChatPanelStory::new().into_any()
+ ui::ChatPanelStory::new().render()
})
.into_any(),
Self::CollabPanel => view(cx.entity(|cx| ()), |_, _| {
- ui::CollabPanelStory::new().into_any()
+ ui::CollabPanelStory::new().render()
})
.into_any(),
Self::CommandPalette => view(cx.entity(|cx| ()), |_, _| {
- ui::CommandPaletteStory::new().into_any()
+ ui::CommandPaletteStory::new().render()
})
.into_any(),
Self::ContextMenu => view(cx.entity(|cx| ()), |_, _| {
- ui::ContextMenuStory::new().into_any()
+ ui::ContextMenuStory::new().render()
})
.into_any(),
Self::Facepile => view(cx.entity(|cx| ()), |_, _| {
- ui::FacepileStory::new().into_any()
+ ui::FacepileStory::new().render()
})
.into_any(),
Self::Keybinding => view(cx.entity(|cx| ()), |_, _| {
- ui::KeybindingStory::new().into_any()
+ ui::KeybindingStory::new().render()
})
.into_any(),
Self::LanguageSelector => view(cx.entity(|cx| ()), |_, _| {
- ui::LanguageSelectorStory::new().into_any()
+ ui::LanguageSelectorStory::new().render()
})
.into_any(),
Self::MultiBuffer => view(cx.entity(|cx| ()), |_, _| {
- ui::MultiBufferStory::new().into_any()
+ ui::MultiBufferStory::new().render()
})
.into_any(),
Self::NotificationsPanel => view(cx.entity(|cx| ()), |_, _| {
- ui::NotificationsPanelStory::new().into_any()
+ ui::NotificationsPanelStory::new().render()
})
.into_any(),
Self::Palette => view(cx.entity(|cx| ()), |_, _| {
- ui::PaletteStory::new().into_any()
+ ui::PaletteStory::new().render()
})
.into_any(),
Self::Panel => {
- view(cx.entity(|cx| ()), |_, _| ui::PanelStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::PanelStory::new().render()).into_any()
}
Self::ProjectPanel => view(cx.entity(|cx| ()), |_, _| {
- ui::ProjectPanelStory::new().into_any()
+ ui::ProjectPanelStory::new().render()
})
.into_any(),
Self::RecentProjects => view(cx.entity(|cx| ()), |_, _| {
- ui::RecentProjectsStory::new().into_any()
+ ui::RecentProjectsStory::new().render()
})
.into_any(),
- Self::Tab => view(cx.entity(|cx| ()), |_, _| ui::TabStory::new().into_any()).into_any(),
+ Self::Tab => view(cx.entity(|cx| ()), |_, _| ui::TabStory::new().render()).into_any(),
Self::TabBar => {
- view(cx.entity(|cx| ()), |_, _| ui::TabBarStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::TabBarStory::new().render()).into_any()
}
Self::Terminal => view(cx.entity(|cx| ()), |_, _| {
- ui::TerminalStory::new().into_any()
+ ui::TerminalStory::new().render()
})
.into_any(),
Self::ThemeSelector => view(cx.entity(|cx| ()), |_, _| {
- ui::ThemeSelectorStory::new().into_any()
+ ui::ThemeSelectorStory::new().render()
})
.into_any(),
Self::TitleBar => ui::TitleBarStory::view(cx).into_any(),
Self::Toast => {
- view(cx.entity(|cx| ()), |_, _| ui::ToastStory::new().into_any()).into_any()
+ view(cx.entity(|cx| ()), |_, _| ui::ToastStory::new().render()).into_any()
}
Self::Toolbar => view(cx.entity(|cx| ()), |_, _| {
- ui::ToolbarStory::new().into_any()
+ ui::ToolbarStory::new().render()
})
.into_any(),
Self::TrafficLights => view(cx.entity(|cx| ()), |_, _| {
- ui::TrafficLightsStory::new().into_any()
+ ui::TrafficLightsStory::new().render()
})
.into_any(),
Self::Copilot => view(cx.entity(|cx| ()), |_, _| {
- ui::CopilotModalStory::new().into_any()
+ ui::CopilotModalStory::new().render()
})
.into_any(),
Self::Workspace => ui::WorkspaceStory::view(cx).into_any(),
@@ -10,7 +10,7 @@ use std::sync::Arc;
use clap::Parser;
use gpui2::{
- div, px, size, view, AnyView, AppContext, Bounds, Context, Element, ViewContext, WindowBounds,
+ div, px, size, view, AnyView, AppContext, Bounds, Context, ViewContext, WindowBounds,
WindowOptions,
};
use log::LevelFilter;
@@ -107,7 +107,7 @@ impl StoryWrapper {
Self { story, theme }
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
themed(self.theme.clone(), cx, |cx| {
div()
.flex()
@@ -1,22 +1,18 @@
-use std::marker::PhantomData;
-
use gpui2::{rems, AbsoluteLength};
use crate::prelude::*;
use crate::{Icon, IconButton, Label, Panel, PanelSide};
-#[derive(Element)]
-pub struct AssistantPanel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct AssistantPanel {
id: ElementId,
- state_type: PhantomData<S>,
current_side: PanelSide,
}
-impl<S: 'static + Send + Sync> AssistantPanel<S> {
+impl AssistantPanel {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
current_side: PanelSide::default(),
}
}
@@ -26,7 +22,7 @@ impl<S: 'static + Send + Sync> AssistantPanel<S> {
self
}
- fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Panel::new(self.id.clone(), cx)
.children(vec![div()
.flex()
@@ -69,7 +65,7 @@ impl<S: 'static + Send + Sync> AssistantPanel<S> {
.overflow_y_scroll()
.child(Label::new("Is this thing on?")),
)
- .into_any()])
+ .render()])
.side(self.current_side)
.width(AbsoluteLength::Rems(rems(32.)))
}
@@ -84,25 +80,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct AssistantPanelStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct AssistantPanelStory {}
- impl<S: 'static + Send + Sync> AssistantPanelStory<S> {
+ impl AssistantPanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self {}
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, AssistantPanel<S>>(cx))
+ .child(Story::title_for::<_, AssistantPanel>(cx))
.child(Story::label(cx, "Default"))
.child(AssistantPanel::new("assistant-panel"))
}
@@ -1,41 +1,33 @@
-use std::marker::PhantomData;
use std::path::PathBuf;
use gpui2::Div;
-
use crate::prelude::*;
use crate::{h_stack, HighlightedText};
#[derive(Clone)]
pub struct Symbol(pub Vec<HighlightedText>);
-#[derive(Element)]
-pub struct Breadcrumb<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Breadcrumb {
path: PathBuf,
symbols: Vec<Symbol>,
}
-impl<S: 'static + Send + Sync> Breadcrumb<S> {
+impl Breadcrumb {
pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self {
Self {
- state_type: PhantomData,
path,
symbols,
}
}
- fn render_separator(&self, cx: &WindowContext) -> Div<S> {
+ fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Div<V> {
let theme = theme(cx);
div().child(" › ").text_color(theme.text_muted)
}
- fn render(
- &mut self,
- view_state: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
let symbols_len = self.symbols.len();
@@ -90,27 +82,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct BreadcrumbStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct BreadcrumbStory;
- impl<S: 'static + Send + Sync> BreadcrumbStory<S> {
+ impl BreadcrumbStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- view_state: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
Story::container(cx)
- .child(Story::title_for::<_, Breadcrumb<S>>(cx))
+ .child(Story::title_for::<_, Breadcrumb>(cx))
.child(Story::label(cx, "Default"))
.child(Breadcrumb::new(
PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(),
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{Hsla, WindowContext};
use crate::prelude::*;
@@ -109,10 +107,9 @@ impl BufferRow {
}
}
-#[derive(Element, Clone)]
-pub struct Buffer<S: 'static + Send + Sync + Clone> {
+#[derive(Component, Clone)]
+pub struct Buffer {
id: ElementId,
- state_type: PhantomData<S>,
rows: Option<BufferRows>,
readonly: bool,
language: Option<String>,
@@ -120,11 +117,10 @@ pub struct Buffer<S: 'static + Send + Sync + Clone> {
path: Option<String>,
}
-impl<S: 'static + Send + Sync + Clone> Buffer<S> {
+impl Buffer {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
rows: Some(BufferRows::default()),
readonly: false,
language: None,
@@ -158,7 +154,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
self
}
- fn render_row(row: BufferRow, cx: &WindowContext) -> impl Element<ViewState = S> {
+ fn render_row<S: 'static>(row: BufferRow, cx: &WindowContext) -> impl Component<S> {
let theme = theme(cx);
let line_background = if row.current {
@@ -208,7 +204,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
}))
}
- fn render_rows(&self, cx: &WindowContext) -> Vec<impl Element<ViewState = S>> {
+ fn render_rows<S: 'static>(&self, cx: &WindowContext) -> Vec<impl Component<S>> {
match &self.rows {
Some(rows) => rows
.rows
@@ -219,7 +215,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let rows = self.render_rows(cx);
@@ -246,27 +242,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct BufferStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct BufferStory;
- impl<S: 'static + Send + Sync + Clone> BufferStory<S> {
+ impl BufferStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
Story::container(cx)
- .child(Story::title_for::<_, Buffer<S>>(cx))
+ .child(Story::title_for::<_, Buffer>(cx))
.child(Story::label(cx, "Default"))
.child(div().w(rems(64.)).h_96().child(empty_buffer_example()))
.child(Story::label(cx, "Hello World (Rust)"))
@@ -25,7 +25,7 @@ impl BufferSearch {
view(cx.entity(|cx| Self::new()), Self::render)
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = theme(cx);
h_stack().bg(theme.toolbar).p_2().child(
@@ -1,17 +1,15 @@
-use std::marker::PhantomData;
-
use chrono::NaiveDateTime;
use crate::prelude::*;
use crate::{Icon, IconButton, Input, Label, LabelColor};
-#[derive(Element)]
-pub struct ChatPanel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct ChatPanel {
element_id: ElementId,
- messages: Vec<ChatMessage<S>>,
+ messages: Vec<ChatMessage>,
}
-impl<S: 'static + Send + Sync> ChatPanel<S> {
+impl ChatPanel {
pub fn new(element_id: impl Into<ElementId>) -> Self {
Self {
element_id: element_id.into(),
@@ -19,12 +17,12 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
}
}
- pub fn messages(mut self, messages: Vec<ChatMessage<S>>) -> Self {
+ pub fn messages(mut self, messages: Vec<ChatMessage>) -> Self {
self.messages = messages;
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div()
.id(self.element_id.clone())
.flex()
@@ -70,25 +68,23 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
}
}
-#[derive(Element)]
-pub struct ChatMessage<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct ChatMessage {
author: String,
text: String,
sent_at: NaiveDateTime,
}
-impl<S: 'static + Send + Sync> ChatMessage<S> {
+impl ChatMessage {
pub fn new(author: String, text: String, sent_at: NaiveDateTime) -> Self {
Self {
- state_type: PhantomData,
author,
text,
sent_at,
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div()
.flex()
.flex_col()
@@ -117,25 +113,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct ChatPanelStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ChatPanelStory;
- impl<S: 'static + Send + Sync> ChatPanelStory<S> {
+ impl ChatPanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, ChatPanel<S>>(cx))
+ .child(Story::title_for::<_, ChatPanel>(cx))
.child(Story::label(cx, "Default"))
.child(
Panel::new("chat-panel-1-outer", cx)
@@ -3,23 +3,18 @@ use crate::{
static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List,
ListHeader, ToggleState,
};
-use std::marker::PhantomData;
-#[derive(Element)]
-pub struct CollabPanel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct CollabPanel {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync> CollabPanel<S> {
+impl CollabPanel {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
v_stack()
@@ -98,25 +93,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct CollabPanelStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct CollabPanelStory;
- impl<S: 'static + Send + Sync> CollabPanelStory<S> {
+ impl CollabPanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, CollabPanel<S>>(cx))
+ .child(Story::title_for::<_, CollabPanel>(cx))
.child(Story::label(cx, "Default"))
.child(CollabPanel::new("collab-panel"))
}
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{example_editor_actions, OrderMethod, Palette};
-#[derive(Element)]
-pub struct CommandPalette<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct CommandPalette {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync> CommandPalette<S> {
+impl CommandPalette {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(example_editor_actions())
@@ -37,25 +31,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct CommandPaletteStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct CommandPaletteStory;
- impl<S: 'static + Send + Sync> CommandPaletteStory<S> {
+ impl CommandPaletteStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, CommandPalette<S>>(cx))
+ .child(Story::title_for::<_, CommandPalette>(cx))
.child(Story::label(cx, "Default"))
.child(CommandPalette::new("command-palette"))
}
@@ -1,14 +1,14 @@
use crate::{prelude::*, ListItemVariant};
use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader};
-pub enum ContextMenuItem<S: 'static + Send + Sync> {
+pub enum ContextMenuItem {
Header(SharedString),
- Entry(Label<S>),
+ Entry(Label),
Separator,
}
-impl<S: 'static + Send + Sync> ContextMenuItem<S> {
- fn to_list_item(self) -> ListItem<S> {
+impl ContextMenuItem {
+ fn to_list_item<V: 'static>(self) -> ListItem<V> {
match self {
ContextMenuItem::Header(label) => ListSubHeader::new(label).into(),
ContextMenuItem::Entry(label) => {
@@ -26,23 +26,23 @@ impl<S: 'static + Send + Sync> ContextMenuItem<S> {
Self::Separator
}
- pub fn entry(label: Label<S>) -> Self {
+ pub fn entry(label: Label) -> Self {
Self::Entry(label)
}
}
-#[derive(Element)]
-pub struct ContextMenu<S: 'static + Send + Sync> {
- items: Vec<ContextMenuItem<S>>,
+#[derive(Component)]
+pub struct ContextMenu {
+ items: Vec<ContextMenuItem>,
}
-impl<S: 'static + Send + Sync> ContextMenu<S> {
- pub fn new(items: impl IntoIterator<Item = ContextMenuItem<S>>) -> Self {
+impl ContextMenu {
+ pub fn new(items: impl IntoIterator<Item = ContextMenuItem>) -> Self {
Self {
items: items.into_iter().collect(),
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
v_stack()
@@ -67,31 +67,21 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
- use std::marker::PhantomData;
-
use crate::story::Story;
use super::*;
- #[derive(Element)]
- pub struct ContextMenuStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ContextMenuStory;
- impl<S: 'static + Send + Sync> ContextMenuStory<S> {
+ impl ContextMenuStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, ContextMenu<S>>(cx))
+ .child(Story::title_for::<_, ContextMenu>(cx))
.child(Story::label(cx, "Default"))
.child(ContextMenu::new([
ContextMenuItem::header("Section header"),
@@ -1,22 +1,16 @@
-use std::marker::PhantomData;
-
use crate::{prelude::*, Button, Label, LabelColor, Modal};
-#[derive(Element)]
-pub struct CopilotModal<S: 'static + Send + Sync + Clone> {
+#[derive(Component)]
+pub struct CopilotModal {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync + Clone> CopilotModal<S> {
+impl CopilotModal {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child(
Modal::new("some-id")
.title("Connect Copilot to Zed")
@@ -35,25 +29,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct CopilotModalStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct CopilotModalStory;
- impl<S: 'static + Send + Sync + Clone> CopilotModalStory<S> {
+ impl CopilotModalStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, CopilotModal<S>>(cx))
+ .child(Story::title_for::<_, CopilotModal>(cx))
.child(Story::label(cx, "Default"))
.child(CopilotModal::new("copilot-modal"))
}
@@ -10,10 +10,10 @@ use crate::{
#[derive(Clone)]
pub struct EditorPane {
- tabs: Vec<Tab<Self>>,
+ tabs: Vec<Tab>,
path: PathBuf,
symbols: Vec<Symbol>,
- buffer: Buffer<Self>,
+ buffer: Buffer,
buffer_search: View<BufferSearch>,
is_buffer_search_open: bool,
}
@@ -21,10 +21,10 @@ pub struct EditorPane {
impl EditorPane {
pub fn new(
cx: &mut WindowContext,
- tabs: Vec<Tab<Self>>,
+ tabs: Vec<Tab>,
path: PathBuf,
symbols: Vec<Symbol>,
- buffer: Buffer<Self>,
+ buffer: Buffer,
) -> Self {
Self {
tabs,
@@ -49,7 +49,7 @@ impl EditorPane {
)
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
v_stack()
.w_full()
.h_full()
@@ -1,23 +1,19 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{Avatar, Player};
-#[derive(Element)]
-pub struct Facepile<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Facepile {
players: Vec<Player>,
}
-impl<S: 'static + Send + Sync> Facepile<S> {
+impl Facepile {
pub fn new<P: Iterator<Item = Player>>(players: P) -> Self {
Self {
- state_type: PhantomData,
players: players.collect(),
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1;
@@ -39,27 +35,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct FacepileStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct FacepileStory;
- impl<S: 'static + Send + Sync> FacepileStory<S> {
+ impl FacepileStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let players = static_players();
Story::container(cx)
- .child(Story::title_for::<_, Facepile<S>>(cx))
+ .child(Story::title_for::<_, Facepile>(cx))
.child(Story::label(cx, "Default"))
.child(
div()
@@ -1,4 +1,3 @@
-use std::marker::PhantomData;
use std::sync::Arc;
use gpui2::MouseButton;
@@ -6,19 +5,18 @@ use gpui2::MouseButton;
use crate::{h_stack, prelude::*};
use crate::{ClickHandler, Icon, IconColor, IconElement};
-struct IconButtonHandlers<S: 'static + Send + Sync> {
+struct IconButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>,
}
-impl<S: 'static + Send + Sync> Default for IconButtonHandlers<S> {
+impl<S: 'static> Default for IconButtonHandlers<S> {
fn default() -> Self {
Self { click: None }
}
}
-#[derive(Element)]
-pub struct IconButton<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct IconButton<S: 'static> {
id: ElementId,
icon: Icon,
color: IconColor,
@@ -27,10 +25,9 @@ pub struct IconButton<S: 'static + Send + Sync> {
handlers: IconButtonHandlers<S>,
}
-impl<S: 'static + Send + Sync> IconButton<S> {
+impl<S: 'static> IconButton<S> {
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
Self {
- state_type: PhantomData,
id: id.into(),
icon,
color: IconColor::default(),
@@ -60,15 +57,12 @@ impl<S: 'static + Send + Sync> IconButton<S> {
self
}
- pub fn on_click(
- mut self,
- handler: impl Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync,
- ) -> Self {
+ pub fn on_click(mut self, handler: impl 'static + Fn(&mut S, &mut ViewContext<S>) + Send + Sync) -> Self {
self.handlers.click = Some(Arc::new(handler));
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let icon_color = match (self.state, self.color) {
@@ -1,14 +1,11 @@
use std::collections::HashSet;
-use std::marker::PhantomData;
use strum::{EnumIter, IntoEnumIterator};
use crate::prelude::*;
-#[derive(Element)]
-pub struct Keybinding<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
-
+#[derive(Component)]
+pub struct Keybinding {
/// A keybinding consists of a key and a set of modifier keys.
/// More then one keybinding produces a chord.
///
@@ -16,10 +13,9 @@ pub struct Keybinding<S: 'static + Send + Sync> {
keybinding: Vec<(String, ModifierKeys)>,
}
-impl<S: 'static + Send + Sync> Keybinding<S> {
+impl Keybinding {
pub fn new(key: String, modifiers: ModifierKeys) -> Self {
Self {
- state_type: PhantomData,
keybinding: vec![(key, modifiers)],
}
}
@@ -29,12 +25,11 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
second_note: (String, ModifierKeys),
) -> Self {
Self {
- state_type: PhantomData,
keybinding: vec![first_note, second_note],
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div()
.flex()
.gap_2()
@@ -54,21 +49,17 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
}
}
-#[derive(Element)]
-pub struct Key<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Key {
key: SharedString,
}
-impl<S: 'static + Send + Sync> Key<S> {
+impl Key {
pub fn new(key: impl Into<SharedString>) -> Self {
- Self {
- state_type: PhantomData,
- key: key.into(),
- }
+ Self { key: key.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -173,27 +164,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct KeybindingStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct KeybindingStory;
- impl<S: 'static + Send + Sync + Clone> KeybindingStory<S> {
+ impl KeybindingStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx)
- .child(Story::title_for::<_, Keybinding<S>>(cx))
+ .child(Story::title_for::<_, Keybinding>(cx))
.child(Story::label(cx, "Single Key"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
.child(Story::label(cx, "Single Key with Modifier"))
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem};
-#[derive(Element)]
-pub struct LanguageSelector<S: 'static + Send + Sync + Clone> {
+#[derive(Component)]
+pub struct LanguageSelector {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync + Clone> LanguageSelector<S> {
+impl LanguageSelector {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(vec![
@@ -48,25 +42,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct LanguageSelectorStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct LanguageSelectorStory;
- impl<S: 'static + Send + Sync + Clone> LanguageSelectorStory<S> {
+ impl LanguageSelectorStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, LanguageSelector<S>>(cx))
+ .child(Story::title_for::<_, LanguageSelector>(cx))
.child(Story::label(cx, "Default"))
.child(LanguageSelector::new("language-selector"))
}
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{div, relative, Div};
use crate::settings::user_settings;
@@ -17,9 +15,8 @@ pub enum ListItemVariant {
Inset,
}
-#[derive(Element)]
-pub struct ListHeader<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct ListHeader {
label: SharedString,
left_icon: Option<Icon>,
variant: ListItemVariant,
@@ -27,10 +24,9 @@ pub struct ListHeader<S: 'static + Send + Sync> {
toggleable: Toggleable,
}
-impl<S: 'static + Send + Sync> ListHeader<S> {
+impl ListHeader {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
label: label.into(),
left_icon: None,
variant: ListItemVariant::default(),
@@ -59,7 +55,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
self
}
- fn disclosure_control(&self) -> Div<S> {
+ fn disclosure_control<S: 'static>(&self) -> Div<S> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);
@@ -92,7 +88,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
@@ -134,18 +130,16 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
}
}
-#[derive(Element)]
-pub struct ListSubHeader<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct ListSubHeader {
label: SharedString,
left_icon: Option<Icon>,
variant: ListItemVariant,
}
-impl<S: 'static + Send + Sync> ListSubHeader<S> {
+impl ListSubHeader {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
label: label.into(),
left_icon: None,
variant: ListItemVariant::default(),
@@ -157,7 +151,7 @@ impl<S: 'static + Send + Sync> ListSubHeader<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
h_stack().flex_1().w_full().relative().py_1().child(
div()
.h_6()
@@ -197,40 +191,40 @@ pub enum ListEntrySize {
Medium,
}
-#[derive(Element)]
-pub enum ListItem<S: 'static + Send + Sync> {
- Entry(ListEntry<S>),
+#[derive(Component)]
+pub enum ListItem<S: 'static> {
+ Entry(ListEntry),
Details(ListDetailsEntry<S>),
- Separator(ListSeparator<S>),
- Header(ListSubHeader<S>),
+ Separator(ListSeparator),
+ Header(ListSubHeader),
}
-impl<S: 'static + Send + Sync> From<ListEntry<S>> for ListItem<S> {
- fn from(entry: ListEntry<S>) -> Self {
+impl<S: 'static> From<ListEntry> for ListItem<S> {
+ fn from(entry: ListEntry) -> Self {
Self::Entry(entry)
}
}
-impl<S: 'static + Send + Sync> From<ListDetailsEntry<S>> for ListItem<S> {
+impl<S: 'static> From<ListDetailsEntry<S>> for ListItem<S> {
fn from(entry: ListDetailsEntry<S>) -> Self {
Self::Details(entry)
}
}
-impl<S: 'static + Send + Sync> From<ListSeparator<S>> for ListItem<S> {
- fn from(entry: ListSeparator<S>) -> Self {
+impl<S: 'static> From<ListSeparator> for ListItem<S> {
+ fn from(entry: ListSeparator) -> Self {
Self::Separator(entry)
}
}
-impl<S: 'static + Send + Sync> From<ListSubHeader<S>> for ListItem<S> {
- fn from(entry: ListSubHeader<S>) -> Self {
+impl<S: 'static> From<ListSubHeader> for ListItem<S> {
+ fn from(entry: ListSubHeader) -> Self {
Self::Header(entry)
}
}
-impl<S: 'static + Send + Sync> ListItem<S> {
- fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+impl<S: 'static> ListItem<S> {
+ fn render(self, view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
match self {
ListItem::Entry(entry) => div().child(entry.render(view, cx)),
ListItem::Separator(separator) => div().child(separator.render(view, cx)),
@@ -239,11 +233,11 @@ impl<S: 'static + Send + Sync> ListItem<S> {
}
}
- pub fn new(label: Label<S>) -> Self {
+ pub fn new(label: Label) -> Self {
Self::Entry(ListEntry::new(label))
}
- pub fn as_entry(&mut self) -> Option<&mut ListEntry<S>> {
+ pub fn as_entry(&mut self) -> Option<&mut ListEntry> {
if let Self::Entry(entry) = self {
Some(entry)
} else {
@@ -252,11 +246,11 @@ impl<S: 'static + Send + Sync> ListItem<S> {
}
}
-#[derive(Element)]
-pub struct ListEntry<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct ListEntry {
disclosure_control_style: DisclosureControlVisibility,
indent_level: u32,
- label: Option<Label<S>>,
+ label: Option<Label>,
left_content: Option<LeftContent>,
variant: ListItemVariant,
size: ListEntrySize,
@@ -265,8 +259,8 @@ pub struct ListEntry<S: 'static + Send + Sync> {
overflow: OverflowStyle,
}
-impl<S: 'static + Send + Sync> ListEntry<S> {
- pub fn new(label: Label<S>) -> Self {
+impl ListEntry {
+ pub fn new(label: Label) -> Self {
Self {
disclosure_control_style: DisclosureControlVisibility::default(),
indent_level: 0,
@@ -344,10 +338,10 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
}
}
- fn disclosure_control(
+ fn disclosure_control<V: 'static>(
&mut self,
- cx: &mut ViewContext<S>,
- ) -> Option<impl Element<ViewState = S>> {
+ cx: &mut ViewContext<V>,
+ ) -> Option<impl Component<V>> {
let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
IconElement::new(Icon::ChevronDown)
} else {
@@ -367,7 +361,7 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let settings = user_settings(cx);
let theme = theme(cx);
@@ -423,18 +417,18 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
}
}
-struct ListDetailsEntryHandlers<S: 'static + Send + Sync> {
+struct ListDetailsEntryHandlers<S: 'static> {
click: Option<ClickHandler<S>>,
}
-impl<S: 'static + Send + Sync> Default for ListDetailsEntryHandlers<S> {
+impl<S: 'static> Default for ListDetailsEntryHandlers<S> {
fn default() -> Self {
Self { click: None }
}
}
-#[derive(Element)]
-pub struct ListDetailsEntry<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct ListDetailsEntry<S: 'static> {
label: SharedString,
meta: Option<SharedString>,
left_content: Option<LeftContent>,
@@ -445,7 +439,7 @@ pub struct ListDetailsEntry<S: 'static + Send + Sync> {
seen: bool,
}
-impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
+impl<S: 'static> ListDetailsEntry<S> {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
@@ -477,7 +471,7 @@ impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let settings = user_settings(cx);
@@ -522,34 +516,30 @@ impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
}
}
-#[derive(Clone, Element)]
-pub struct ListSeparator<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
-}
+#[derive(Clone, Component)]
+pub struct ListSeparator;
-impl<S: 'static + Send + Sync> ListSeparator<S> {
+impl ListSeparator {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
div().h_px().w_full().bg(theme.border)
}
}
-#[derive(Element)]
-pub struct List<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct List<S: 'static> {
items: Vec<ListItem<S>>,
empty_message: SharedString,
- header: Option<ListHeader<S>>,
+ header: Option<ListHeader>,
toggleable: Toggleable,
}
-impl<S: 'static + Send + Sync> List<S> {
+impl<S: 'static> List<S> {
pub fn new(items: Vec<ListItem<S>>) -> Self {
Self {
items,
@@ -564,7 +554,7 @@ impl<S: 'static + Send + Sync> List<S> {
self
}
- pub fn header(mut self, header: ListHeader<S>) -> Self {
+ pub fn header(mut self, header: ListHeader) -> Self {
self.header = Some(header);
self
}
@@ -574,7 +564,7 @@ impl<S: 'static + Send + Sync> List<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);
@@ -1,25 +1,21 @@
-use std::marker::PhantomData;
-
use gpui2::AnyElement;
use smallvec::SmallVec;
use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label};
-#[derive(Element)]
-pub struct Modal<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Modal<S: 'static> {
id: ElementId,
- state_type: PhantomData<S>,
title: Option<SharedString>,
primary_action: Option<Button<S>>,
secondary_action: Option<Button<S>>,
children: SmallVec<[AnyElement<S>; 2]>,
}
-impl<S: 'static + Send + Sync> Modal<S> {
+impl<S: 'static> Modal<S> {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
title: None,
primary_action: None,
secondary_action: None,
@@ -42,7 +38,7 @@ impl<S: 'static + Send + Sync> Modal<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
v_stack()
@@ -80,8 +76,8 @@ impl<S: 'static + Send + Sync> Modal<S> {
}
}
-impl<S: 'static + Send + Sync> ParentElement for Modal<S> {
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
+impl<S: 'static> ParentElement<S> for Modal<S> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children
}
}
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{v_stack, Buffer, Icon, IconButton, Label};
-#[derive(Element)]
-pub struct MultiBuffer<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- buffers: Vec<Buffer<S>>,
+#[derive(Component)]
+pub struct MultiBuffer {
+ buffers: Vec<Buffer>,
}
-impl<S: 'static + Send + Sync + Clone> MultiBuffer<S> {
- pub fn new(buffers: Vec<Buffer<S>>) -> Self {
- Self {
- state_type: PhantomData,
- buffers,
- }
+impl MultiBuffer {
+ pub fn new(buffers: Vec<Buffer>) -> Self {
+ Self { buffers }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
v_stack()
@@ -50,27 +44,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct MultiBufferStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct MultiBufferStory;
- impl<S: 'static + Send + Sync + Clone> MultiBufferStory<S> {
+ impl MultiBufferStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
Story::container(cx)
- .child(Story::title_for::<_, MultiBuffer<S>>(cx))
+ .child(Story::title_for::<_, MultiBuffer>(cx))
.child(Story::label(cx, "Default"))
.child(MultiBuffer::new(vec![
hello_world_rust_buffer_example(&theme),
@@ -1,20 +1,16 @@
-use std::marker::PhantomData;
-
use gpui2::rems;
use crate::{h_stack, prelude::*, Icon};
-#[derive(Element)]
-pub struct NotificationToast<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct NotificationToast {
label: SharedString,
icon: Option<Icon>,
}
-impl<S: 'static + Send + Sync + Clone> NotificationToast<S> {
+impl NotificationToast {
pub fn new(label: SharedString) -> Self {
Self {
- state_type: PhantomData,
label,
icon: None,
}
@@ -28,7 +24,7 @@ impl<S: 'static + Send + Sync + Clone> NotificationToast<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
h_stack()
@@ -1,23 +1,20 @@
-use std::marker::PhantomData;
use crate::{prelude::*, static_new_notification_items, static_read_notification_items};
use crate::{List, ListHeader};
-#[derive(Element)]
-pub struct NotificationsPanel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct NotificationsPanel {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync> NotificationsPanel<S> {
+impl NotificationsPanel {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -58,25 +55,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct NotificationsPanelStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct NotificationsPanelStory;
- impl<S: 'static + Send + Sync + Clone> NotificationsPanelStory<S> {
+ impl NotificationsPanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, NotificationsPanel<S>>(cx))
+ .child(Story::title_for::<_, NotificationsPanel>(cx))
.child(Story::label(cx, "Default"))
.child(
Panel::new("panel", cx).child(NotificationsPanel::new("notifications_panel")),
@@ -1,23 +1,19 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{h_stack, v_stack, Keybinding, Label, LabelColor};
-#[derive(Element)]
-pub struct Palette<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Palette {
id: ElementId,
- state_type: PhantomData<S>,
input_placeholder: SharedString,
empty_string: SharedString,
- items: Vec<PaletteItem<S>>,
+ items: Vec<PaletteItem>,
default_order: OrderMethod,
}
-impl<S: 'static + Send + Sync> Palette<S> {
+impl Palette {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
input_placeholder: "Find something...".into(),
empty_string: "No items found.".into(),
items: vec![],
@@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
}
}
- pub fn items(mut self, items: Vec<PaletteItem<S>>) -> Self {
+ pub fn items(mut self, items: Vec<PaletteItem>) -> Self {
self.items = items;
self
}
@@ -46,7 +42,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
v_stack()
@@ -101,14 +97,14 @@ impl<S: 'static + Send + Sync> Palette<S> {
}
}
-#[derive(Element)]
-pub struct PaletteItem<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct PaletteItem {
pub label: SharedString,
pub sublabel: Option<SharedString>,
- pub keybinding: Option<Keybinding<S>>,
+ pub keybinding: Option<Keybinding>,
}
-impl<S: 'static + Send + Sync> PaletteItem<S> {
+impl PaletteItem {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
@@ -129,13 +125,13 @@ impl<S: 'static + Send + Sync> PaletteItem<S> {
pub fn keybinding<K>(mut self, keybinding: K) -> Self
where
- K: Into<Option<Keybinding<S>>>,
+ K: Into<Option<Keybinding>>,
{
self.keybinding = keybinding.into();
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div()
.flex()
.flex_row()
@@ -160,25 +156,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct PaletteStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct PaletteStory;
- impl<S: 'static + Send + Sync + Clone> PaletteStory<S> {
+ impl PaletteStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, Palette<S>>(cx))
+ .child(Story::title_for::<_, Palette>(cx))
.child(Story::label(cx, "Default"))
.child(Palette::new("palette-1"))
.child(Story::label(cx, "With Items"))
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{AbsoluteLength, AnyElement};
use smallvec::SmallVec;
@@ -40,10 +38,9 @@ pub enum PanelSide {
use std::collections::HashSet;
-#[derive(Element)]
-pub struct Panel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Panel<S: 'static> {
id: ElementId,
- state_type: PhantomData<S>,
current_side: PanelSide,
/// Defaults to PanelAllowedSides::LeftAndRight
allowed_sides: PanelAllowedSides,
@@ -52,13 +49,12 @@ pub struct Panel<S: 'static + Send + Sync> {
children: SmallVec<[AnyElement<S>; 2]>,
}
-impl<S: 'static + Send + Sync> Panel<S> {
+impl<S: 'static> Panel<S> {
pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
let settings = user_settings(cx);
Self {
id: id.into(),
- state_type: PhantomData,
current_side: PanelSide::default(),
allowed_sides: PanelAllowedSides::default(),
initial_width: *settings.default_panel_size,
@@ -96,7 +92,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let current_size = self.width.unwrap_or(self.initial_width);
@@ -121,8 +117,8 @@ impl<S: 'static + Send + Sync> Panel<S> {
}
}
-impl<S: 'static + Send + Sync> ParentElement for Panel<S> {
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
+impl<S: 'static> ParentElement<S> for Panel<S> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children
}
}
@@ -136,23 +132,15 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct PanelStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct PanelStory;
- impl<S: 'static + Send + Sync + Clone> PanelStory<S> {
+ impl PanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size};
use smallvec::SmallVec;
@@ -12,25 +10,29 @@ pub enum SplitDirection {
Vertical,
}
-#[derive(Element)]
-pub struct Pane<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Pane<V: 'static> {
id: ElementId,
- state_type: PhantomData<S>,
size: Size<Length>,
fill: Hsla,
- children: SmallVec<[AnyElement<S>; 2]>,
+ children: SmallVec<[AnyElement<V>; 2]>,
}
-impl<S: 'static + Send + Sync> Pane<S> {
+// impl<V: 'static> IntoAnyElement<V> for Pane<V> {
+// fn into_any(self) -> AnyElement<V> {
+// (move |view_state: &mut V, cx: &mut ViewContext<'_, '_, V>| self.render(view_state, cx))
+// .into_any()
+// }
+// }
+
+impl<V: 'static> Pane<V> {
pub fn new(id: impl Into<ElementId>, size: Size<Length>) -> Self {
// Fill is only here for debugging purposes, remove before release
Self {
id: id.into(),
- state_type: PhantomData,
size,
fill: hsla(0.3, 0.3, 0.3, 1.),
- // fill: system_color.transparent,
children: SmallVec::new(),
}
}
@@ -40,7 +42,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
self
}
- fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div()
.id(self.id.clone())
.flex()
@@ -49,12 +51,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
.w(self.size.width)
.h(self.size.height)
.relative()
- .child(
- div()
- .z_index(0)
- .size_full()
- .children(self.children.drain(..)),
- )
+ .child(div().z_index(0).size_full().children(self.children))
.child(
div()
.z_index(1)
@@ -69,40 +66,37 @@ impl<S: 'static + Send + Sync> Pane<S> {
}
}
-impl<S: 'static + Send + Sync> ParentElement for Pane<S> {
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
+impl<V: 'static> ParentElement<V> for Pane<V> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
&mut self.children
}
}
-#[derive(Element)]
-pub struct PaneGroup<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- groups: Vec<PaneGroup<S>>,
- panes: Vec<Pane<S>>,
+#[derive(Component)]
+pub struct PaneGroup<V: 'static> {
+ groups: Vec<PaneGroup<V>>,
+ panes: Vec<Pane<V>>,
split_direction: SplitDirection,
}
-impl<S: 'static + Send + Sync> PaneGroup<S> {
- pub fn new_groups(groups: Vec<PaneGroup<S>>, split_direction: SplitDirection) -> Self {
+impl<V: 'static> PaneGroup<V> {
+ pub fn new_groups(groups: Vec<PaneGroup<V>>, split_direction: SplitDirection) -> Self {
Self {
- state_type: PhantomData,
groups,
panes: Vec::new(),
split_direction,
}
}
- pub fn new_panes(panes: Vec<Pane<S>>, split_direction: SplitDirection) -> Self {
+ pub fn new_panes(panes: Vec<Pane<V>>, split_direction: SplitDirection) -> Self {
Self {
- state_type: PhantomData,
groups: Vec::new(),
panes,
split_direction,
}
}
- fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
if !self.panes.is_empty() {
@@ -112,7 +106,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.gap_px()
.w_full()
.h_full()
- .children(self.panes.iter_mut().map(|pane| pane.render(view, cx)));
+ .children(self.panes.drain(..).map(|pane| pane.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
@@ -129,7 +123,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.w_full()
.h_full()
.bg(theme.editor)
- .children(self.groups.iter_mut().map(|group| group.render(view, cx)));
+ .children(self.groups.drain(..).map(|group| group.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
@@ -1,23 +1,19 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{Avatar, Facepile, PlayerWithCallStatus};
-#[derive(Element)]
-pub struct PlayerStack<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct PlayerStack {
player_with_call_status: PlayerWithCallStatus,
}
-impl<S: 'static + Send + Sync> PlayerStack<S> {
+impl PlayerStack {
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
Self {
- state_type: PhantomData,
player_with_call_status,
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status();
@@ -1,25 +1,19 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{
static_project_panel_project_items, static_project_panel_single_items, Input, List, ListHeader,
};
-#[derive(Element)]
-pub struct ProjectPanel<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct ProjectPanel {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync> ProjectPanel<S> {
+impl ProjectPanel {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -67,25 +61,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct ProjectPanelStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ProjectPanelStory;
- impl<S: 'static + Send + Sync + Clone> ProjectPanelStory<S> {
+ impl ProjectPanelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, ProjectPanel<S>>(cx))
+ .child(Story::title_for::<_, ProjectPanel>(cx))
.child(Story::label(cx, "Default"))
.child(
Panel::new("project-panel-outer", cx)
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem};
-#[derive(Element)]
-pub struct RecentProjects<S: 'static + Send + Sync + Clone> {
+#[derive(Component)]
+pub struct RecentProjects {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync + Clone> RecentProjects<S> {
+impl RecentProjects {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(vec![
@@ -44,25 +38,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct RecentProjectsStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct RecentProjectsStory;
- impl<S: 'static + Send + Sync + Clone> RecentProjectsStory<S> {
+ impl RecentProjectsStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, RecentProjects<S>>(cx))
+ .child(Story::title_for::<_, RecentProjects>(cx))
.child(Story::label(cx, "Default"))
.child(RecentProjects::new("recent-projects"))
}
@@ -28,8 +28,8 @@ impl Default for ToolGroup {
}
}
-#[derive(Element)]
-#[element(view_state = "Workspace")]
+#[derive(Component)]
+#[component(view_type = "Workspace")]
pub struct StatusBar {
left_tools: Option<ToolGroup>,
right_tools: Option<ToolGroup>,
@@ -83,10 +83,10 @@ impl StatusBar {
}
fn render(
- &mut self,
+ self,
view: &mut Workspace,
cx: &mut ViewContext<Workspace>,
- ) -> impl Element<ViewState = Workspace> {
+ ) -> impl Component<Workspace> {
let theme = theme(cx);
div()
@@ -105,7 +105,7 @@ impl StatusBar {
&self,
workspace: &mut Workspace,
cx: &WindowContext,
- ) -> impl Element<ViewState = Workspace> {
+ ) -> impl Component<Workspace> {
div()
.flex()
.items_center()
@@ -136,7 +136,7 @@ impl StatusBar {
&self,
workspace: &mut Workspace,
cx: &WindowContext,
- ) -> impl Element<ViewState = Workspace> {
+ ) -> impl Component<Workspace> {
div()
.flex()
.items_center()
@@ -1,11 +1,8 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{Icon, IconColor, IconElement, Label, LabelColor};
-#[derive(Element, Clone)]
-pub struct Tab<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
+#[derive(Component, Clone)]
+pub struct Tab {
id: ElementId,
title: String,
icon: Option<Icon>,
@@ -22,10 +19,9 @@ struct TabDragState {
title: String,
}
-impl<S: 'static + Send + Sync + Clone> Tab<S> {
+impl Tab {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
- state_type: PhantomData,
id: id.into(),
title: "untitled".to_string(),
icon: None,
@@ -81,7 +77,7 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict;
let is_deleted = self.fs_status == FileSystemStatus::Deleted;
@@ -176,28 +172,20 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct TabStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct TabStory;
- impl<S: 'static + Send + Sync + Clone> TabStory<S> {
+ impl TabStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let git_statuses = GitStatus::iter();
let fs_statuses = FileSystemStatus::iter();
Story::container(cx)
- .child(Story::title_for::<_, Tab<S>>(cx))
+ .child(Story::title_for::<_, Tab>(cx))
.child(
h_stack().child(
v_stack()
@@ -1,22 +1,18 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{Icon, IconButton, Tab};
-#[derive(Element)]
-pub struct TabBar<S: 'static + Send + Sync + Clone> {
+#[derive(Component)]
+pub struct TabBar {
id: ElementId,
- state_type: PhantomData<S>,
/// Backwards, Forwards
can_navigate: (bool, bool),
- tabs: Vec<Tab<S>>,
+ tabs: Vec<Tab>,
}
-impl<S: 'static + Send + Sync + Clone> TabBar<S> {
- pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab<S>>) -> Self {
+impl TabBar {
+ pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab>) -> Self {
Self {
id: id.into(),
- state_type: PhantomData,
can_navigate: (false, false),
tabs,
}
@@ -27,7 +23,7 @@ impl<S: 'static + Send + Sync + Clone> TabBar<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let (can_navigate_back, can_navigate_forward) = self.can_navigate;
@@ -100,25 +96,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct TabBarStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct TabBarStory;
- impl<S: 'static + Send + Sync + Clone> TabBarStory<S> {
+ impl TabBarStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, TabBar<S>>(cx))
+ .child(Story::title_for::<_, TabBar>(cx))
.child(Story::label(cx, "Default"))
.child(TabBar::new(
"tab-bar",
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use gpui2::{relative, rems, Size};
use crate::prelude::*;
use crate::{Icon, IconButton, Pane, Tab};
-#[derive(Element)]
-pub struct Terminal<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
-}
+#[derive(Component)]
+pub struct Terminal;
-impl<S: 'static + Send + Sync + Clone> Terminal<S> {
+impl Terminal {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let can_navigate_back = true;
@@ -93,25 +87,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct TerminalStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct TerminalStory;
- impl<S: 'static + Send + Sync + Clone> TerminalStory<S> {
+ impl TerminalStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, Terminal<S>>(cx))
+ .child(Story::title_for::<_, Terminal>(cx))
.child(Story::label(cx, "Default"))
.child(Terminal::new())
}
@@ -1,23 +1,17 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem};
-#[derive(Element)]
-pub struct ThemeSelector<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct ThemeSelector {
id: ElementId,
- state_type: PhantomData<S>,
}
-impl<S: 'static + Send + Sync> ThemeSelector<S> {
+impl ThemeSelector {
pub fn new(id: impl Into<ElementId>) -> Self {
- Self {
- id: id.into(),
- state_type: PhantomData,
- }
+ Self { id: id.into() }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().child(
Palette::new(self.id.clone())
.items(vec![
@@ -49,25 +43,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct ThemeSelectorStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ThemeSelectorStory;
- impl<S: 'static + Send + Sync + Clone> ThemeSelectorStory<S> {
+ impl ThemeSelectorStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
- .child(Story::title_for::<_, ThemeSelector<S>>(cx))
+ .child(Story::title_for::<_, ThemeSelector>(cx))
.child(Story::label(cx, "Default"))
.child(ThemeSelector::new("theme-selector"))
}
@@ -87,7 +87,7 @@ impl TitleBar {
)
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = theme(cx);
let settings = user_settings(cx);
@@ -204,7 +204,7 @@ mod stories {
)
}
- fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
Story::container(cx)
.child(Story::title_for::<_, TitleBar>(cx))
.child(Story::label(cx, "Default"))
@@ -22,13 +22,13 @@ pub enum ToastOrigin {
/// they are actively showing the a process in progress.
///
/// Only one toast may be visible at a time.
-#[derive(Element)]
-pub struct Toast<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Toast<S: 'static> {
origin: ToastOrigin,
children: SmallVec<[AnyElement<S>; 2]>,
}
-impl<S: 'static + Send + Sync> Toast<S> {
+impl<S: 'static> Toast<S> {
pub fn new(origin: ToastOrigin) -> Self {
Self {
origin,
@@ -36,7 +36,7 @@ impl<S: 'static + Send + Sync> Toast<S> {
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let mut div = div();
@@ -57,12 +57,12 @@ impl<S: 'static + Send + Sync> Toast<S> {
.shadow_md()
.overflow_hidden()
.bg(theme.elevated_surface)
- .children(self.children.drain(..))
+ .children(self.children)
}
}
-impl<S: 'static + Send + Sync> ParentElement for Toast<S> {
- fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
+impl<S: 'static> ParentElement<S> for Toast<S> {
+ fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children
}
}
@@ -72,29 +72,19 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
- use std::marker::PhantomData;
-
use crate::{Label, Story};
use super::*;
- #[derive(Element)]
- pub struct ToastStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ToastStory;
- impl<S: 'static + Send + Sync> ToastStory<S> {
+ impl ToastStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, Toast<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -6,13 +6,13 @@ use crate::prelude::*;
#[derive(Clone)]
pub struct ToolbarItem {}
-#[derive(Element)]
-pub struct Toolbar<S: 'static + Send + Sync> {
+#[derive(Component)]
+pub struct Toolbar<S: 'static> {
left_items: SmallVec<[AnyElement<S>; 2]>,
right_items: SmallVec<[AnyElement<S>; 2]>,
}
-impl<S: 'static + Send + Sync> Toolbar<S> {
+impl<S: 'static> Toolbar<S> {
pub fn new() -> Self {
Self {
left_items: SmallVec::new(),
@@ -20,41 +20,41 @@ impl<S: 'static + Send + Sync> Toolbar<S> {
}
}
- pub fn left_item(mut self, child: impl IntoAnyElement<S>) -> Self
+ pub fn left_item(mut self, child: impl Component<S>) -> Self
where
Self: Sized,
{
- self.left_items.push(child.into_any());
+ self.left_items.push(child.render());
self
}
- pub fn left_items(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<S>>) -> Self
+ pub fn left_items(mut self, iter: impl IntoIterator<Item = impl Component<S>>) -> Self
where
Self: Sized,
{
self.left_items
- .extend(iter.into_iter().map(|item| item.into_any()));
+ .extend(iter.into_iter().map(|item| item.render()));
self
}
- pub fn right_item(mut self, child: impl IntoAnyElement<S>) -> Self
+ pub fn right_item(mut self, child: impl Component<S>) -> Self
where
Self: Sized,
{
- self.right_items.push(child.into_any());
+ self.right_items.push(child.render());
self
}
- pub fn right_items(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<S>>) -> Self
+ pub fn right_items(mut self, iter: impl IntoIterator<Item = impl Component<S>>) -> Self
where
Self: Sized,
{
self.right_items
- .extend(iter.into_iter().map(|item| item.into_any()));
+ .extend(iter.into_iter().map(|item| item.render()));
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -72,7 +72,6 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
- use std::marker::PhantomData;
use std::path::PathBuf;
use std::str::FromStr;
@@ -80,27 +79,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct ToolbarStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ToolbarStory;
- impl<S: 'static + Send + Sync + Clone> ToolbarStory<S> {
+ impl ToolbarStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
Story::container(cx)
- .child(Story::title_for::<_, Toolbar<S>>(cx))
+ .child(Story::title_for::<_, Toolbar<V>>(cx))
.child(Story::label(cx, "Default"))
.child(
Toolbar::new()
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
#[derive(Clone, Copy)]
@@ -9,23 +7,21 @@ enum TrafficLightColor {
Green,
}
-#[derive(Element)]
-struct TrafficLight<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+struct TrafficLight {
color: TrafficLightColor,
window_has_focus: bool,
}
-impl<S: 'static + Send + Sync> TrafficLight<S> {
+impl TrafficLight {
fn new(color: TrafficLightColor, window_has_focus: bool) -> Self {
Self {
- state_type: PhantomData,
color,
window_has_focus,
}
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let fill = match (self.window_has_focus, self.color) {
@@ -39,16 +35,14 @@ impl<S: 'static + Send + Sync> TrafficLight<S> {
}
}
-#[derive(Element)]
-pub struct TrafficLights<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct TrafficLights {
window_has_focus: bool,
}
-impl<S: 'static + Send + Sync> TrafficLights<S> {
+impl TrafficLights {
pub fn new() -> Self {
Self {
- state_type: PhantomData,
window_has_focus: true,
}
}
@@ -58,7 +52,7 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div()
.flex()
.items_center()
@@ -87,25 +81,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct TrafficLightsStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct TrafficLightsStory;
- impl<S: 'static + Send + Sync> TrafficLightsStory<S> {
+ impl TrafficLightsStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, TrafficLights<S>>(cx))
+ .child(Story::title_for::<_, TrafficLights>(cx))
.child(Story::label(cx, "Default"))
.child(TrafficLights::new())
.child(Story::label(cx, "Unfocused"))
@@ -174,7 +174,7 @@ impl Workspace {
view(cx.entity(|cx| Self::new(cx)), Self::render)
}
- pub fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
+ pub fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = old_theme(cx).clone();
// HACK: This should happen inside of `debug_toggle_user_settings`, but
@@ -1,18 +1,15 @@
use gpui2::Element;
-pub trait ElementExt<S: 'static + Send + Sync>: Element<ViewState = S> {
- /// Applies a given function `then` to the current element if `condition` is true.
- /// This function is used to conditionally modify the element based on a given condition.
- /// If `condition` is false, it just returns the current element as it is.
- fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
- where
- Self: Sized,
- {
- if condition {
- self = then(self);
- }
- self
- }
+pub trait ElementExt<S: 'static>: Element<S> {
+ // fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
+ // where
+ // Self: Sized,
+ // {
+ // if condition {
+ // self = then(self);
+ // }
+ // self
+ // }
// fn when_some<T, U>(mut self, option: Option<T>, then: impl FnOnce(Self, T) -> U) -> U
// where
@@ -25,4 +22,4 @@ pub trait ElementExt<S: 'static + Send + Sync>: Element<ViewState = S> {
// }
}
-impl<S: 'static + Send + Sync, E: Element<ViewState = S>> ElementExt<S> for E {}
+impl<S: 'static, E: Element<S>> ElementExt<S> for E {}
@@ -1,20 +1,16 @@
-use std::marker::PhantomData;
-
use gpui2::img;
use crate::prelude::*;
-#[derive(Element)]
-pub struct Avatar<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Avatar {
src: SharedString,
shape: Shape,
}
-impl<S: 'static + Send + Sync> Avatar<S> {
+impl Avatar {
pub fn new(src: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
src: src.into(),
shape: Shape::Circle,
}
@@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Avatar<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
let mut img = img();
@@ -51,25 +47,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct AvatarStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct AvatarStory;
- impl<S: 'static + Send + Sync> AvatarStory<S> {
+ impl AvatarStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, Avatar<S>>(cx))
+ .child(Story::title_for::<_, Avatar>(cx))
.child(Story::label(cx, "Default"))
.child(Avatar::new(
"https://avatars.githubusercontent.com/u/1714999?v=4",
@@ -1,4 +1,3 @@
-use std::marker::PhantomData;
use std::sync::Arc;
use gpui2::{div, DefiniteLength, Hsla, MouseButton, WindowContext};
@@ -49,21 +48,23 @@ impl ButtonVariant {
}
}
-pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync>;
+pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + Send + Sync>;
-struct ButtonHandlers<S: 'static + Send + Sync> {
+struct ButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>,
}
-impl<S: 'static + Send + Sync> Default for ButtonHandlers<S> {
+unsafe impl<S> Send for ButtonHandlers<S> {}
+unsafe impl<S> Sync for ButtonHandlers<S> {}
+
+impl<S: 'static> Default for ButtonHandlers<S> {
fn default() -> Self {
Self { click: None }
}
}
-#[derive(Element)]
-pub struct Button<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Button<S: 'static> {
disabled: bool,
handlers: ButtonHandlers<S>,
icon: Option<Icon>,
@@ -73,10 +74,9 @@ pub struct Button<S: 'static + Send + Sync> {
width: Option<DefiniteLength>,
}
-impl<S: 'static + Send + Sync> Button<S> {
+impl<S: 'static> Button<S> {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
disabled: false,
handlers: ButtonHandlers::default(),
icon: None,
@@ -140,21 +140,17 @@ impl<S: 'static + Send + Sync> Button<S> {
}
}
- fn render_label(&self) -> Label<S> {
+ fn render_label(&self) -> Label {
Label::new(self.label.clone())
.color(self.label_color())
.line_height_style(LineHeightStyle::UILabel)
}
- fn render_icon(&self, icon_color: IconColor) -> Option<IconElement<S>> {
+ fn render_icon(&self, icon_color: IconColor) -> Option<IconElement> {
self.icon.map(|i| IconElement::new(i).color(icon_color))
}
- pub fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ pub fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let icon_color = self.icon_color();
let mut button = h_stack()
@@ -197,24 +193,20 @@ impl<S: 'static + Send + Sync> Button<S> {
}
}
-#[derive(Element)]
-pub struct ButtonGroup<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- buttons: Vec<Button<S>>,
+#[derive(Component)]
+pub struct ButtonGroup<V: 'static> {
+ buttons: Vec<Button<V>>,
}
-impl<S: 'static + Send + Sync> ButtonGroup<S> {
- pub fn new(buttons: Vec<Button<S>>) -> Self {
- Self {
- state_type: PhantomData,
- buttons,
- }
+impl<V: 'static> ButtonGroup<V> {
+ pub fn new(buttons: Vec<Button<V>>) -> Self {
+ Self { buttons }
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let mut el = h_stack().text_size(ui_size(cx, 1.));
- for button in &mut self.buttons {
+ for button in self.buttons {
el = el.child(button.render(_view, cx));
}
@@ -234,27 +226,19 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct ButtonStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct ButtonStory;
- impl<S: 'static + Send + Sync + Clone> ButtonStory<S> {
+ impl ButtonStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let states = InteractionState::iter();
Story::container(cx)
- .child(Story::title_for::<_, Button<S>>(cx))
+ .child(Story::title_for::<_, Button<V>>(cx))
.child(
div()
.flex()
@@ -1,19 +1,15 @@
-use std::marker::PhantomData;
-
use crate::{prelude::*, v_stack, ButtonGroup};
-#[derive(Element)]
-pub struct Details<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Details<V: 'static> {
text: &'static str,
meta: Option<&'static str>,
- actions: Option<ButtonGroup<S>>,
+ actions: Option<ButtonGroup<V>>,
}
-impl<S: 'static + Send + Sync> Details<S> {
+impl<S: 'static> Details<S> {
pub fn new(text: &'static str) -> Self {
Self {
- state_type: PhantomData,
text,
meta: None,
actions: None,
@@ -30,7 +26,7 @@ impl<S: 'static + Send + Sync> Details<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
v_stack()
@@ -54,25 +50,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct DetailsStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct DetailsStory;
- impl<S: 'static + Send + Sync + Clone> DetailsStory<S> {
+ impl DetailsStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, Details<S>>(cx))
+ .child(Story::title_for::<_, Details<V>>(cx))
.child(Story::label(cx, "Default"))
.child(Details::new("The quick brown fox jumps over the lazy dog"))
.child(Story::label(cx, "With meta"))
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{svg, Hsla};
use strum::EnumIter;
@@ -148,18 +146,16 @@ impl Icon {
}
}
-#[derive(Element)]
-pub struct IconElement<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct IconElement {
icon: Icon,
color: IconColor,
size: IconSize,
}
-impl<S: 'static + Send + Sync> IconElement<S> {
+impl IconElement {
pub fn new(icon: Icon) -> Self {
Self {
- state_type: PhantomData,
icon,
color: IconColor::default(),
size: IconSize::default(),
@@ -176,7 +172,7 @@ impl<S: 'static + Send + Sync> IconElement<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let fill = self.color.color(cx);
let svg_size = match self.size {
IconSize::Small => ui_size(cx, 12. / 14.),
@@ -202,27 +198,19 @@ mod stories {
use super::*;
- #[derive(Element, Default)]
- pub struct IconStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct IconStory;
- impl<S: 'static + Send + Sync> IconStory<S> {
+ impl IconStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let icons = Icon::iter();
Story::container(cx)
- .child(Story::title_for::<_, IconElement<S>>(cx))
+ .child(Story::title_for::<_, IconElement>(cx))
.child(Story::label(cx, "All Icons"))
.child(div().flex().gap_3().children(icons.map(IconElement::new)))
}
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
use crate::Label;
use crate::LabelColor;
@@ -11,9 +9,8 @@ pub enum InputVariant {
Filled,
}
-#[derive(Element)]
-pub struct Input<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Input {
placeholder: SharedString,
value: String,
state: InteractionState,
@@ -22,10 +19,9 @@ pub struct Input<S: 'static + Send + Sync> {
is_active: bool,
}
-impl<S: 'static + Send + Sync> Input<S> {
+impl Input {
pub fn new(placeholder: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
placeholder: placeholder.into(),
value: "".to_string(),
state: InteractionState::default(),
@@ -60,7 +56,7 @@ impl<S: 'static + Send + Sync> Input<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
@@ -120,25 +116,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct InputStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct InputStory;
- impl<S: 'static + Send + Sync> InputStory<S> {
+ impl InputStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, Input<S>>(cx))
+ .child(Story::title_for::<_, Input>(cx))
.child(Story::label(cx, "Default"))
.child(div().flex().child(Input::new("Search")))
}
@@ -1,5 +1,3 @@
-use std::marker::PhantomData;
-
use gpui2::{relative, Hsla, WindowContext};
use smallvec::SmallVec;
@@ -48,19 +46,17 @@ pub enum LineHeightStyle {
UILabel,
}
-#[derive(Element)]
-pub struct Label<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct Label {
label: SharedString,
line_height_style: LineHeightStyle,
color: LabelColor,
strikethrough: bool,
}
-impl<S: 'static + Send + Sync> Label<S> {
+impl Label {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
- state_type: PhantomData,
label: label.into(),
line_height_style: LineHeightStyle::default(),
color: LabelColor::Default,
@@ -83,7 +79,7 @@ impl<S: 'static + Send + Sync> Label<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div()
.when(self.strikethrough, |this| {
this.relative().child(
@@ -105,19 +101,17 @@ impl<S: 'static + Send + Sync> Label<S> {
}
}
-#[derive(Element)]
-pub struct HighlightedLabel<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
+#[derive(Component)]
+pub struct HighlightedLabel {
label: SharedString,
color: LabelColor,
highlight_indices: Vec<usize>,
strikethrough: bool,
}
-impl<S: 'static + Send + Sync> HighlightedLabel<S> {
+impl HighlightedLabel {
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
Self {
- state_type: PhantomData,
label: label.into(),
color: LabelColor::Default,
highlight_indices,
@@ -135,7 +129,7 @@ impl<S: 'static + Send + Sync> HighlightedLabel<S> {
self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
let highlight_color = theme.text_accent;
@@ -211,25 +205,17 @@ mod stories {
use super::*;
- #[derive(Element)]
- pub struct LabelStory<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
- }
+ #[derive(Component)]
+ pub struct LabelStory;
- impl<S: 'static + Send + Sync> LabelStory<S> {
+ impl LabelStory {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(
- &mut self,
- _view: &mut S,
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
- .child(Story::title_for::<_, Label<S>>(cx))
+ .child(Story::title_for::<_, Label>(cx))
.child(Story::label(cx, "Default"))
.child(Label::new("Hello, world!"))
.child(Story::label(cx, "Highlighted"))
@@ -14,18 +14,18 @@ pub trait Stack: Styled + Sized {
}
}
-impl<S: 'static + Send + Sync> Stack for Div<S> {}
+impl<S: 'static> Stack for Div<S> {}
/// Horizontally stacks elements.
///
/// Sets `flex()`, `flex_row()`, `items_center()`
-pub fn h_stack<S: 'static + Send + Sync>() -> Div<S> {
+pub fn h_stack<S: 'static>() -> Div<S> {
div().h_stack()
}
/// Vertically stacks elements.
///
/// Sets `flex()`, `flex_col()`
-pub fn v_stack<S: 'static + Send + Sync>() -> Div<S> {
+pub fn v_stack<S: 'static>() -> Div<S> {
div().v_stack()
}
@@ -1,20 +1,14 @@
-use std::marker::PhantomData;
-
use crate::prelude::*;
-#[derive(Element)]
-pub struct ToolDivider<S: 'static + Send + Sync> {
- state_type: PhantomData<S>,
-}
+#[derive(Component)]
+pub struct ToolDivider;
-impl<S: 'static + Send + Sync> ToolDivider<S> {
+impl ToolDivider {
pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
+ Self
}
- fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
div().w_px().h_3().bg(theme.border)
@@ -1,5 +1,5 @@
pub use gpui2::{
- div, Element, ElementId, IntoAnyElement, ParentElement, SharedString, StatefulInteractive,
+ div, Element, ElementId, Component, ParentElement, SharedString, StatefulInteractive,
StatelessInteractive, Styled, ViewContext, WindowContext,
};
@@ -13,7 +13,7 @@ use crate::{
};
use crate::{HighlightedText, ListDetailsEntry};
-pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
+pub fn static_tabs_example() -> Vec<Tab> {
vec![
Tab::new("wip.rs")
.title("wip.rs".to_string())
@@ -63,7 +63,7 @@ pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
]
}
-pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
+pub fn static_tabs_1() -> Vec<Tab> {
vec![
Tab::new("project_panel.rs")
.title("project_panel.rs".to_string())
@@ -87,7 +87,7 @@ pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
]
}
-pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
+pub fn static_tabs_2() -> Vec<Tab> {
vec![
Tab::new("tab_bar.rs")
.title("tab_bar.rs".to_string())
@@ -102,7 +102,7 @@ pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
]
}
-pub fn static_tabs_3<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
+pub fn static_tabs_3() -> Vec<Tab> {
vec![Tab::new("static_tabs_3")
.git_status(GitStatus::Created)
.current(true)]
@@ -325,7 +325,7 @@ pub fn static_players_with_call_status() -> Vec<PlayerWithCallStatus> {
]
}
-pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_new_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListDetailsEntry::new("maxdeviant invited you to join a stream in #design.")
.meta("4 people in stream."),
@@ -336,7 +336,7 @@ pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem
.collect()
}
-pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_read_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListDetailsEntry::new("mikaylamaki added you as a contact.").actions(vec![
Button::new("Decline"),
@@ -352,7 +352,7 @@ pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListIte
.collect()
}
-pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_project_panel_project_items<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListEntry::new(Label::new("zed"))
.left_icon(Icon::FolderOpen.into())
@@ -479,7 +479,7 @@ pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<Lis
.collect()
}
-pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_project_panel_single_items<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListEntry::new(Label::new("todo.md"))
.left_icon(Icon::FileDoc.into())
@@ -496,7 +496,7 @@ pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<List
.collect()
}
-pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_collab_panel_current_call<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListEntry::new(Label::new("as-cii")).left_avatar("http://github.com/as-cii.png?s=50"),
ListEntry::new(Label::new("nathansobo"))
@@ -509,7 +509,7 @@ pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListI
.collect()
}
-pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<S>> {
+pub fn static_collab_panel_channels<S: 'static>() -> Vec<ListItem<S>> {
vec![
ListEntry::new(Label::new("zed"))
.left_icon(Icon::Hash.into())
@@ -573,7 +573,7 @@ pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<
.collect()
}
-pub fn example_editor_actions<S: 'static + Send + Sync>() -> Vec<PaletteItem<S>> {
+pub fn example_editor_actions() -> Vec<PaletteItem> {
vec![
PaletteItem::new("New File").keybinding(Keybinding::new(
"N".to_string(),
@@ -638,7 +638,7 @@ pub fn empty_editor_example(cx: &mut WindowContext) -> EditorPane {
)
}
-pub fn empty_buffer_example<S: 'static + Send + Sync + Clone>() -> Buffer<S> {
+pub fn empty_buffer_example() -> Buffer {
Buffer::new("empty-buffer").set_rows(Some(BufferRows::default()))
}
@@ -663,9 +663,7 @@ pub fn hello_world_rust_editor_example(cx: &mut WindowContext) -> EditorPane {
)
}
-pub fn hello_world_rust_buffer_example<S: 'static + Send + Sync + Clone>(
- theme: &Theme,
-) -> Buffer<S> {
+pub fn hello_world_rust_buffer_example(theme: &Theme) -> Buffer {
Buffer::new("hello-world-rust-buffer")
.set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string())
@@ -804,9 +802,7 @@ pub fn hello_world_rust_editor_with_status_example(cx: &mut WindowContext) -> Ed
)
}
-pub fn hello_world_rust_buffer_with_status_example<S: 'static + Send + Sync + Clone>(
- theme: &Theme,
-) -> Buffer<S> {
+pub fn hello_world_rust_buffer_with_status_example(theme: &Theme) -> Buffer {
Buffer::new("hello-world-rust-buffer-with-status")
.set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string())
@@ -952,7 +948,7 @@ pub fn hello_world_rust_with_status_buffer_rows(theme: &Theme) -> Vec<BufferRow>
]
}
-pub fn terminal_buffer<S: 'static + Send + Sync + Clone>(theme: &Theme) -> Buffer<S> {
+pub fn terminal_buffer(theme: &Theme) -> Buffer {
Buffer::new("terminal")
.set_title("zed — fish".to_string())
.set_rows(Some(BufferRows {
@@ -5,7 +5,7 @@ use crate::prelude::*;
pub struct Story {}
impl Story {
- pub fn container<S: 'static + Send + Sync>(cx: &mut ViewContext<S>) -> Div<S> {
+ pub fn container<S: 'static>(cx: &mut ViewContext<S>) -> Div<S> {
let theme = theme(cx);
div()
@@ -18,10 +18,10 @@ impl Story {
.bg(theme.background)
}
- pub fn title<S: 'static + Send + Sync>(
+ pub fn title<S: 'static>(
cx: &mut ViewContext<S>,
title: &str,
- ) -> impl Element<ViewState = S> {
+ ) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -30,16 +30,14 @@ impl Story {
.child(title.to_owned())
}
- pub fn title_for<S: 'static + Send + Sync, T>(
- cx: &mut ViewContext<S>,
- ) -> impl Element<ViewState = S> {
+ pub fn title_for<S: 'static, T>(cx: &mut ViewContext<S>) -> impl Component<S> {
Self::title(cx, std::any::type_name::<T>())
}
- pub fn label<S: 'static + Send + Sync>(
+ pub fn label<S: 'static>(
cx: &mut ViewContext<S>,
label: &str,
- ) -> impl Element<ViewState = S> {
+ ) -> impl Component<S> {
let theme = theme(cx);
div()
@@ -1,5 +1,5 @@
use gpui2::{
- AnyElement, Bounds, Element, Hsla, IntoAnyElement, LayoutId, Pixels, Result, ViewContext,
+ AnyElement, Bounds, Component, Element, Hsla, LayoutId, Pixels, Result, ViewContext,
WindowContext,
};
use serde::{de::Visitor, Deserialize, Deserializer};
@@ -132,10 +132,11 @@ where
deserializer.deserialize_map(SyntaxVisitor)
}
-pub fn themed<E, F>(theme: Theme, cx: &mut ViewContext<E::ViewState>, build_child: F) -> Themed<E>
+pub fn themed<V, E, F>(theme: Theme, cx: &mut ViewContext<V>, build_child: F) -> Themed<E>
where
- E: Element,
- F: FnOnce(&mut ViewContext<E::ViewState>) -> E,
+ V: 'static,
+ E: Element<V>,
+ F: FnOnce(&mut ViewContext<V>) -> E,
{
cx.default_global::<ThemeStack>().0.push(theme.clone());
let child = build_child(cx);
@@ -148,12 +149,13 @@ pub struct Themed<E> {
pub(crate) child: E,
}
-impl<E> IntoAnyElement<E::ViewState> for Themed<E>
+impl<V, E> Component<V> for Themed<E>
where
- E: 'static + Element + Send + Sync,
+ V: 'static,
+ E: 'static + Element<V> + Send + Sync,
E::ElementState: Send + Sync,
{
- fn into_any(self) -> AnyElement<E::ViewState> {
+ fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
@@ -161,11 +163,11 @@ where
#[derive(Default)]
struct ThemeStack(Vec<Theme>);
-impl<E: 'static + Element + Send + Sync> Element for Themed<E>
+impl<V, E: 'static + Element<V> + Send + Sync> Element<V> for Themed<E>
where
+ V: 'static,
E::ElementState: Send + Sync,
{
- type ViewState = E::ViewState;
type ElementState = E::ElementState;
fn id(&self) -> Option<gpui2::ElementId> {
@@ -174,9 +176,9 @@ where
fn initialize(
&mut self,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
element_state: Option<Self::ElementState>,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) -> Self::ElementState {
cx.default_global::<ThemeStack>().0.push(self.theme.clone());
let element_state = self.child.initialize(view_state, element_state, cx);
@@ -186,9 +188,9 @@ where
fn layout(
&mut self,
- view_state: &mut E::ViewState,
+ view_state: &mut V,
element_state: &mut Self::ElementState,
- cx: &mut ViewContext<E::ViewState>,
+ cx: &mut ViewContext<V>,
) -> LayoutId
where
Self: Sized,
@@ -202,9 +204,9 @@ where
fn paint(
&mut self,
bounds: Bounds<Pixels>,
- view_state: &mut Self::ViewState,
+ view_state: &mut V,
frame_state: &mut Self::ElementState,
- cx: &mut ViewContext<Self::ViewState>,
+ cx: &mut ViewContext<V>,
) where
Self: Sized,
{