Change summary
crates/gpui/src/platform/mac/shaders/shaders.metal | 16 ++++------------
1 file changed, 4 insertions(+), 12 deletions(-)
Detailed changes
@@ -66,21 +66,13 @@ float4 quad_sdf(QuadFragmentInput input) {
border_width = vertical_border;
}
- float4 color;
- if (border_width == 0.) {
- color = input.background_color;
- } else {
- float4 border_color = float4(mix(float3(input.background_color), float3(input.border_color), input.border_color.a), 1.);
+ float4 color = input.background_color * float4(1., 1., 1., saturate(0.5 - distance));
+ if (border_width != 0.) {
float inset_distance = distance + border_width;
- color = mix(
- border_color,
- input.background_color,
- saturate(0.5 - inset_distance)
- );
+ color = mix(input.border_color, color, saturate(0.5 - inset_distance));
}
- float4 coverage = float4(1., 1., 1., saturate(0.5 - distance));
- return coverage * color;
+ return color;
}
vertex QuadFragmentInput quad_vertex(