Detailed changes
@@ -178,7 +178,7 @@ use serde_derive::{Deserialize, Serialize};
use settings::{Settings, SettingsStore};
use ui::{
h_stack, v_stack, Avatar, Button, Color, Icon, IconButton, IconElement, Label, List,
- ListHeader, ListItem, Toggle, Tooltip,
+ ListHeader, ListItem, Toggleable, Tooltip,
};
use util::{maybe, ResultExt, TryFutureExt};
use workspace::{
@@ -2534,9 +2534,10 @@ impl CollabPanel {
.when_some(button, |el, button| el.right_button(button))
.selected(is_selected)
.when(can_collapse, |el| {
- el.toggle(ui::Toggle::Toggled(is_collapsed)).on_toggle(
- cx.listener(move |this, _, cx| this.toggle_section_expanded(section, cx)),
- )
+ el.toggle(Toggleable::Toggleable(is_collapsed.into()))
+ .on_toggle(
+ cx.listener(move |this, _, cx| this.toggle_section_expanded(section, cx)),
+ )
})
}
@@ -2853,9 +2854,9 @@ impl CollabPanel {
),
)
.toggle(if has_children {
- Toggle::Toggled(disclosed)
+ Toggleable::Toggleable(disclosed.into())
} else {
- Toggle::NotToggleable
+ Toggleable::NotToggleable
})
.on_toggle(
cx.listener(move |this, _, cx| this.toggle_channel_collapsed(channel_id, cx)),
@@ -13,7 +13,6 @@ mod list;
mod popover;
mod slot;
mod stack;
-mod toggle;
mod tooltip;
#[cfg(feature = "stories")]
@@ -34,7 +33,6 @@ pub use list::*;
pub use popover::*;
pub use slot::*;
pub use stack::*;
-pub use toggle::*;
pub use tooltip::*;
#[cfg(feature = "stories")]
@@ -1,24 +1,31 @@
use std::rc::Rc;
-use gpui::{ClickEvent, Div};
+use gpui::ClickEvent;
use crate::prelude::*;
-use crate::{Color, Icon, IconButton, IconSize, Toggle};
+use crate::{Color, Icon, IconButton, IconSize, ToggleState, Toggleable};
#[derive(IntoElement)]
pub struct Disclosure {
- toggle: Toggle,
+ state: ToggleState,
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
}
impl Disclosure {
- pub fn new(toggle: Toggle) -> Self {
+ pub fn new(state: ToggleState) -> Self {
Self {
- toggle,
+ state,
on_toggle: None,
}
}
+ pub fn from_toggleable(toggleable: Toggleable) -> Option<Self> {
+ match toggleable {
+ Toggleable::Toggleable(state) => Some(Self::new(state)),
+ Toggleable::NotToggleable => None,
+ }
+ }
+
pub fn on_toggle(
mut self,
handler: impl Into<Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>>,
@@ -29,27 +36,20 @@ impl Disclosure {
}
impl RenderOnce for Disclosure {
- type Rendered = Div;
+ type Rendered = IconButton;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
- if !self.toggle.is_toggleable() {
- return div();
- }
-
- div().child(
- IconButton::new(
- "toggle",
- if self.toggle.is_toggled() {
- Icon::ChevronDown
- } else {
- Icon::ChevronRight
- },
- )
- .color(Color::Muted)
- .size(IconSize::Small)
- .when_some(self.on_toggle, move |this, on_toggle| {
- this.on_click(move |event, cx| on_toggle(event, cx))
- }),
+ IconButton::new(
+ "toggle",
+ match self.state {
+ ToggleState::Toggled => Icon::ChevronDown,
+ ToggleState::NotToggled => Icon::ChevronRight,
+ },
)
+ .color(Color::Muted)
+ .size(IconSize::Small)
+ .when_some(self.on_toggle, move |this, on_toggle| {
+ this.on_click(move |event, cx| on_toggle(event, cx))
+ })
}
}
@@ -7,7 +7,7 @@ use gpui::{AnyElement, Div};
use smallvec::SmallVec;
use crate::prelude::*;
-use crate::{v_stack, Label, Toggle};
+use crate::{v_stack, Label, ToggleState, Toggleable};
pub use list_header::*;
pub use list_item::*;
@@ -20,7 +20,7 @@ pub struct List {
/// Defaults to "No items"
empty_message: SharedString,
header: Option<ListHeader>,
- toggle: Toggle,
+ toggle: Toggleable,
children: SmallVec<[AnyElement; 2]>,
}
@@ -29,7 +29,7 @@ impl List {
Self {
empty_message: "No items".into(),
header: None,
- toggle: Toggle::NotToggleable,
+ toggle: Toggleable::NotToggleable,
children: SmallVec::new(),
}
}
@@ -44,7 +44,7 @@ impl List {
self
}
- pub fn toggle(mut self, toggle: Toggle) -> Self {
+ pub fn toggle(mut self, toggle: Toggleable) -> Self {
self.toggle = toggle;
self
}
@@ -66,7 +66,7 @@ impl RenderOnce for List {
.children(self.header.map(|header| header))
.map(|this| match (self.children.is_empty(), self.toggle) {
(false, _) => this.children(self.children),
- (true, Toggle::Toggled(false)) => this,
+ (true, Toggleable::Toggleable(ToggleState::NotToggled)) => this,
(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
})
}
@@ -3,7 +3,7 @@ use std::rc::Rc;
use gpui::{ClickEvent, Div};
use crate::prelude::*;
-use crate::{h_stack, Disclosure, Icon, IconButton, IconElement, IconSize, Label, Toggle};
+use crate::{h_stack, Disclosure, Icon, IconButton, IconElement, IconSize, Label, Toggleable};
pub enum ListHeaderMeta {
Tools(Vec<IconButton>),
@@ -17,7 +17,7 @@ pub struct ListHeader {
label: SharedString,
left_icon: Option<Icon>,
meta: Option<ListHeaderMeta>,
- toggle: Toggle,
+ toggle: Toggleable,
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
inset: bool,
selected: bool,
@@ -30,13 +30,13 @@ impl ListHeader {
left_icon: None,
meta: None,
inset: false,
- toggle: Toggle::NotToggleable,
+ toggle: Toggleable::NotToggleable,
on_toggle: None,
selected: false,
}
}
- pub fn toggle(mut self, toggle: Toggle) -> Self {
+ pub fn toggle(mut self, toggle: Toggleable) -> Self {
self.toggle = toggle;
self
}
@@ -113,7 +113,10 @@ impl RenderOnce for ListHeader {
}))
.child(Label::new(self.label.clone()).color(Color::Muted)),
)
- .child(Disclosure::new(self.toggle).on_toggle(self.on_toggle)),
+ .children(
+ Disclosure::from_toggleable(self.toggle)
+ .map(|disclosure| disclosure.on_toggle(self.on_toggle)),
+ ),
)
.child(meta),
)
@@ -6,7 +6,7 @@ use gpui::{
use smallvec::SmallVec;
use crate::prelude::*;
-use crate::{Avatar, Disclosure, GraphicSlot, Icon, IconElement, IconSize, Toggle};
+use crate::{Avatar, Disclosure, GraphicSlot, Icon, IconElement, IconSize, Toggleable};
#[derive(IntoElement)]
pub struct ListItem {
@@ -17,7 +17,7 @@ pub struct ListItem {
indent_level: usize,
indent_step_size: Pixels,
left_slot: Option<GraphicSlot>,
- toggle: Toggle,
+ toggle: Toggleable,
inset: bool,
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
@@ -33,7 +33,7 @@ impl ListItem {
indent_level: 0,
indent_step_size: px(12.),
left_slot: None,
- toggle: Toggle::NotToggleable,
+ toggle: Toggleable::NotToggleable,
inset: false,
on_click: None,
on_secondary_mouse_down: None,
@@ -70,7 +70,7 @@ impl ListItem {
self
}
- pub fn toggle(mut self, toggle: Toggle) -> Self {
+ pub fn toggle(mut self, toggle: Toggleable) -> Self {
self.toggle = toggle;
self
}
@@ -150,7 +150,10 @@ impl RenderOnce for ListItem {
.gap_1()
.items_center()
.relative()
- .child(Disclosure::new(self.toggle).on_toggle(self.on_toggle))
+ .children(
+ Disclosure::from_toggleable(self.toggle)
+ .map(|disclosure| disclosure.on_toggle(self.on_toggle)),
+ )
.map(|this| match self.left_slot {
Some(GraphicSlot::Icon(i)) => this.child(
IconElement::new(i)
@@ -2,7 +2,7 @@ use gpui::{Div, Render};
use story::Story;
use crate::prelude::*;
-use crate::{Disclosure, Toggle};
+use crate::{Disclosure, ToggleState};
pub struct DisclosureStory;
@@ -13,10 +13,8 @@ impl Render for DisclosureStory {
Story::container()
.child(Story::title_for::<Disclosure>())
.child(Story::label("Toggled"))
- .child(Disclosure::new(Toggle::Toggled(true)))
+ .child(Disclosure::new(ToggleState::Toggled))
.child(Story::label("Not Toggled"))
- .child(Disclosure::new(Toggle::Toggled(false)))
- .child(Story::label("Not Toggleable"))
- .child(Disclosure::new(Toggle::NotToggleable))
+ .child(Disclosure::new(ToggleState::NotToggled))
}
}
@@ -1,41 +0,0 @@
-/// Whether the entry is toggleable, and if so, whether it is currently toggled.
-///
-/// To make an element toggleable, simply add a `Toggle::Toggled(_)` and handle it's cases.
-///
-/// You can check if an element is toggleable with `.is_toggleable()`
-///
-/// Possible values:
-/// - `Toggle::NotToggleable` - The entry is not toggleable
-/// - `Toggle::Toggled(true)` - The entry is toggleable and toggled
-/// - `Toggle::Toggled(false)` - The entry is toggleable and not toggled
-#[derive(Debug, Copy, Clone, PartialEq, Eq)]
-pub enum Toggle {
- NotToggleable,
- Toggled(bool),
-}
-
-impl Toggle {
- /// Returns true if the entry is toggled (or is not toggleable.)
- ///
- /// As element that isn't toggleable is always "expanded" or "enabled"
- /// returning true in that case makes sense.
- pub fn is_toggled(&self) -> bool {
- match self {
- Self::Toggled(false) => false,
- _ => true,
- }
- }
-
- pub fn is_toggleable(&self) -> bool {
- match self {
- Self::Toggled(_) => true,
- _ => false,
- }
- }
-}
-
-impl From<bool> for Toggle {
- fn from(toggled: bool) -> Self {
- Toggle::Toggled(toggled)
- }
-}
@@ -0,0 +1,38 @@
+/// Whether an element is able to be toggled.
+#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
+pub enum Toggleable {
+ Toggleable(ToggleState),
+ NotToggleable,
+}
+
+/// The current state of a [`Toggleable`] element.
+#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
+pub enum ToggleState {
+ Toggled,
+ NotToggled,
+}
+
+impl ToggleState {
+ /// Returns whether an entry is toggled.
+ pub fn is_toggled(&self) -> bool {
+ match self {
+ ToggleState::Toggled => true,
+ ToggleState::NotToggled => false,
+ }
+ }
+}
+
+impl From<bool> for ToggleState {
+ fn from(toggled: bool) -> Self {
+ match toggled {
+ true => Self::Toggled,
+ false => Self::NotToggled,
+ }
+ }
+}
+
+impl From<ToggleState> for bool {
+ fn from(value: ToggleState) -> Self {
+ value.is_toggled()
+ }
+}
@@ -20,6 +20,7 @@ pub mod prelude;
mod selectable;
mod styled_ext;
mod styles;
+mod toggleable;
pub mod utils;
pub use clickable::*;
@@ -30,3 +31,4 @@ pub use prelude::*;
pub use selectable::*;
pub use styled_ext::*;
pub use styles::*;
+pub use toggleable::*;