@@ -1,12 +1,5 @@
#![allow(dead_code, unused_variables)]
-use assets::Assets;
-use gpui3::{px, size, Bounds, WindowBounds, WindowOptions};
-use log::LevelFilter;
-use simplelog::SimpleLogger;
-use std::sync::Arc;
-use workspace::workspace;
-
mod assets;
mod collab_panel;
mod stories;
@@ -17,33 +10,107 @@ mod themes;
mod ui;
mod workspace;
+use std::sync::Arc;
+
+use clap::Parser;
+use gpui3::{
+ div, px, size, view, Bounds, Context, Element, ViewContext, WindowBounds, WindowOptions,
+};
+use log::LevelFilter;
+use simplelog::SimpleLogger;
+
+use crate::assets::Assets;
+use crate::story_selector::StorySelector;
+use crate::theme::themed;
+use crate::themes::rose_pine_dawn;
+use crate::ui::prelude::*;
+use crate::workspace::workspace;
+
// gpui2::actions! {
// storybook,
// [ToggleInspector]
// }
+#[derive(Parser)]
+#[command(author, version, about, long_about = None)]
+struct Args {
+ #[arg(value_enum)]
+ story: Option<StorySelector>,
+
+ /// The name of the theme to use in the storybook.
+ ///
+ /// If not provided, the default theme will be used.
+ #[arg(long)]
+ theme: Option<String>,
+}
+
fn main() {
// unsafe { backtrace_on_stack_overflow::enable() };
SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
+ let args = Args::parse();
+
+ let story_selector = args.story.clone();
+
let asset_source = Arc::new(Assets);
- gpui3::App::production(asset_source).run(|cx| {
- let window = cx.open_window(
- WindowOptions {
- bounds: WindowBounds::Fixed(Bounds {
- origin: Default::default(),
- size: size(px(800.), px(600.)),
- }),
- ..Default::default()
- },
- |cx| workspace(cx),
- );
+ gpui3::App::production(asset_source).run(move |cx| {
+ match story_selector {
+ Some(selector) => {
+ let window = cx.open_window(
+ WindowOptions {
+ bounds: WindowBounds::Fixed(Bounds {
+ origin: Default::default(),
+ size: size(px(800.), px(600.)),
+ }),
+ ..Default::default()
+ },
+ move |cx| {
+ view(
+ cx.entity(|cx| StoryWrapper::new(selector)),
+ StoryWrapper::render,
+ )
+ },
+ );
+ }
+ None => {
+ let window = cx.open_window(
+ WindowOptions {
+ bounds: WindowBounds::Fixed(Bounds {
+ origin: Default::default(),
+ size: size(px(800.), px(600.)),
+ }),
+ ..Default::default()
+ },
+ |cx| workspace(cx),
+ );
+ }
+ };
cx.activate(true);
});
}
+pub struct StoryWrapper {
+ selector: StorySelector,
+}
+
+impl StoryWrapper {
+ pub(crate) fn new(selector: StorySelector) -> Self {
+ Self { selector }
+ }
+
+ fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<State = Self> {
+ themed(rose_pine_dawn(), cx, |cx| {
+ div()
+ .flex()
+ .flex_col()
+ .h_full()
+ .child_any(self.selector.story())
+ })
+ }
+}
+
// fn load_embedded_fonts(platform: &dyn gpui2::Platform) {
// let font_paths = Assets.list("fonts");
// let mut embedded_fonts = Vec::new();