Add size to DiskState to detect file changes (#49436)
Imamuzzaki Abu Salam
,
Claude Sonnet 4.5
,
Ben Kunkle
, and
Jakub Konka
created
## Summary
This fix addresses the cross-platform root cause identified in issue
#38109 where open buffers go stale or empty when external tools write
files.
## The Problem
The buffer's `file_updated()` method was only comparing `mtime` to
determine if a buffer needed to be reloaded. This caused a race
condition when external tools write files using `std::fs::write()`,
which uses `O_TRUNC` and creates a brief window where the file is 0
bytes:
1. Scanner re-stats → sees 0 bytes, mtime T
2. `file_updated()` sees mtime changed → emits `ReloadNeeded`
3. Buffer reloads to empty, stamps `saved_mtime = T`
4. Tool finishes writing → file has content, but mtime is still T (or
same-second granularity)
5. Scanner re-stats → mtime T matches `saved_mtime` → **no reload
triggered**
6. Buffer permanently stuck empty
## The Fix
Release Notes:
- Add the file `size` to `DiskState::Present`, so that even when mtime
stays the same, size changes (0 → N bytes) will trigger a reload. This
is the same fix that was identified in the issue by @lex00.
## Changes
- `crates/language/src/buffer.rs`: Add `size: u64` to
`DiskState::Present`, add `size()` method
- `crates/worktree/src/worktree.rs`: Pass size when constructing File
and DiskState::Present
- `crates/project/src/buffer_store.rs`: Pass size when constructing File
- `crates/project/src/image_store.rs`: Pass size when constructing File
- `crates/copilot/src/copilot.rs`: Update test mock
## Test plan
- [ ] Open a file in Zed
- [ ] Write to that file from an external tool (e.g., `echo "content" >
file`)
- [ ] Verify the buffer updates correctly without needing to reload
Fixes #38109
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>